View Full Version : Same old tired song
OK Guys,
Help me out here! I love the Silent Hunter series, got III, IV and there great! Even with all the bugs. The mods are exceptional. But why should I buy another,,, "German side",,,, sub game, when I already have two,?
Is it because the water is going to be pretty?, or maybe I can actually walk through the engine room, "no other rooms added that I know of" but not interact with any thing? I don't know about this Guys, somebody please sell me on the game! For now my money stays in my pocket. Indy
OK Guys,
Help me out here! I love the Silent Hunter series, got III, IV and there great! Even with all the bugs. The mods are exceptional. But why should I buy another,,, "German side",,,, sub game, when I already have two,?
Is it because the water is going to be pretty?, or maybe I can actually walk through the engine room, "no other rooms added that I know of" but not interact with any thing? I don't know about this Guys, somebody please sell me on the game! For now my money stays in my pocket. Indy
We cant sell you game we havent played yet.
Yes its another U boat sim, but it looks like there will be some big improvments over the previous games (not just graphics)
But TBH, info on SHV it still in short supply.
As for "why should I buy another one" - the same argument applies to sequels in any game franchise. Its just how these things progress and most people want more of the same. SH3 and 4 are great - but they are far from perfect.
Anyway its not really for anybody to sell it to you. What impresses me, might not impress you - so their is no point going down that road.
Its your call, just wait for the release, read some reviews and THEN make a decision.
Kapitan_Phillips
09-30-09, 07:02 AM
We cant sell you game we havent played yet.
Yes its another U boat sim, but it looks like there will be some big improvments over the previous games (not just graphics)
But TBH, info on SHV it still in short supply.
As for "why should I buy another one" - the same argument applies to sequels in any game franchise. Its just how these things progress and most people want more of the same. SH3 and 4 are great - but they are far from perfect.
Anyway its not really for anybody to sell it to you. What impresses me, might not impress you - so their is no point going down that road.
Its your call, just wait for the release, read some reviews and THEN make a decision.
QFT :DL
TDK1044
09-30-09, 07:15 AM
OK Guys,
Help me out here! I love the Silent Hunter series, got III, IV and there great! Even with all the bugs. The mods are exceptional. But why should I buy another,,, "German side",,,, sub game, when I already have two,?
Is it because the water is going to be pretty?, or maybe I can actually walk through the engine room, "no other rooms added that I know of" but not interact with any thing? I don't know about this Guys, somebody please sell me on the game! For now my money stays in my pocket. Indy
If you ever wanted to experience 'Das Boot' with you as the Captain, this is your chance.
The reason you should buy it is because this is the first in the Silent Hunter series to alter the grammar of the way that the player interacts with the sim. That's what's important here. Things like water and cloud textures and all the other modable visual enhancements are just the cherry on the cake.
AVGWarhawk
09-30-09, 07:17 AM
OK Guys,
Help me out here! I love the Silent Hunter series, got III, IV and there great! Even with all the bugs. The mods are exceptional. But why should I buy another,,, "German side",,,, sub game, when I already have two,?
Is it because the water is going to be pretty?, or maybe I can actually walk through the engine room, "no other rooms added that I know of" but not interact with any thing? I don't know about this Guys, somebody please sell me on the game! For now my money stays in my pocket. Indy
You should get another because the developers of SH5 need a job. Come on, help out your fellow earth person! :03:
martes86
09-30-09, 07:22 AM
Why buy it?
Because this release is gonna be BIG. As they've said, it's a revolution on the level that SH3 was when compared to SH2.
Also, buying it, you support the further improvement of a franchise which other corporations would have already given up on. The more SH titles we get, the closer we get to perfection, and that's what in the end we all seek. :DL
Jimbuna
09-30-09, 07:29 AM
When you state got III, IV and there great! Even with all the bugs.....a statement many hard core simmers would disagree with I suspect.
You then go on to state The mods are exceptional.
This suggests to me you are probably an avid sub simmer, someone who is already addicted to the genre like so many others here.
I think a more appropriate question by you might have been "Why shouldn't I buy SH5?"
I'm quietly confident you'll enjoy SH5 as much as I hope to.
SINK EM ALL!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
Its your choice. Its an interesting genre. Having gotten to know the folks involved it becomes a more personal experience. I plan on buying four copies and giving 3 away just as I did with SH4. I also followed up with the folks I gave them too, making sure they patched up and then getting them the UBM update so they could have SH4 1.5. If you really like this genre it is important to support the Devs and Publisher with $$$.
I think that the hours of game play I have gotten from SH4 have been well worth it after the expenditure.
AVGWarhawk
09-30-09, 12:27 PM
Speaking of updates/add-on....I would hope that UBI would see fit to make an add-on for fleetboats just as they made the add-on of u-boats for SH4. I think that is fair. What say you?
Webster
09-30-09, 02:17 PM
Speaking of updates/add-on....I would hope that UBI would see fit to make an add-on for fleetboats just as they made the add-on of u-boats for SH4. I think that is fair. What say you?
i disagree here,
it was only through mods that the german side holds any real attraction to me and it was completely devoid of any real effort to add the german side in my opinion. it had no missions, syxx killer had to add them with his mod, and it had only 2 subs, lurker had to create the operation monsun mod to add more german subs and a true german campaign to the game. all they did was supply the "bones" for modders to create a german side which i was greatfull for but still extremely dissappointed in it as released as far as the german side goes.
i believe they made a repair patch to improve the game and needed a way to recover the cost of doing this so in order to create some justification to "sell" it they had to call it an expansion and not a patch.
following this train of thought, i believe they asked themselves what could we do that was differtent enough to say its something new? well they can add 2 uboats and throw together a few quick campaign files for them and say "look its uboats now"
i will never be convinced it wasnt something along these lines because of how little german content was in this supposed german expansion.
dont get me wrong, its worth the $10 i paid just for the game improvements and they could delete all the german content (what little there is) and i would still buy it but if any new expansion for sh5 to add american content is done with the same lack of effort used to add german content in the ubm expansion then please dont bother. i only want it if it has some real effort behind it so itreally does add something to the game.
also i dont think this was the devs making these decisions but the ubi suits calling these shots as to budget and time which is why the devs (who im sure wanted to do more) were very limited in what they could do.
Hanomag
09-30-09, 03:02 PM
Hmmm.. he talked me into it...why buy any new game..?? :hmmm:
I AM DIGGIN OUT MY ATARI!!! :yeah:
Jimbuna
09-30-09, 04:44 PM
Speaking of updates/add-on....I would hope that UBI would see fit to make an add-on for fleetboats just as they made the add-on of u-boats for SH4. I think that is fair. What say you?
I believe I am on record stating the same since day one of the SH5 announcement http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
i disagree here,
it was only through mods that the german side holds any real attraction to me and it was completely devoid of any real effort to add the german side in my opinion. it had no missions, syxx killer had to add them with his mod, and it had only 2 subs, lurker had to create the operation monsun mod to add more german subs and a true german campaign to the game. all they did was supply the "bones" for modders to create a german side which i was greatfull for but still extremely dissappointed in it as released as far as the german side goes.
i believe they made a repair patch to improve the game and needed a way to recover the cost of doing this so in order to create some justification to "sell" it they had to call it an expansion and not a patch.
following this train of thought, i believe they asked themselves what could we do that was differtent enough to say its something new? well they can add 2 uboats and throw together a few quick campaign files for them and say "look its uboats now"
i will never be convinced it wasnt something along these lines because of how little german content was in this supposed german expansion.
dont get me wrong, its worth the $10 i paid just for the game improvements and they could delete all the german content (what little there is) and i would still buy it but if any new expansion for sh5 to add american content is done with the same lack of effort used to add german content in the ubm expansion then please dont bother. i only want it if it has some real effort behind it so itreally does add something to the game.
also i dont think this was the devs making these decisions but the ubi suits calling these shots as to budget and time which is why the devs (who im sure wanted to do more) were very limited in what they could do.
If I'm to be totally honest......this is possibly the best response on the topic I have read .......I concur 100% http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
Speaking of updates/add-on....I would hope that UBI would see fit to make an add-on for fleetboats just as they made the add-on of u-boats for SH4. I think that is fair. What say you?
If you mean PTO theatre, i think it would be too much work for an expansion, the PTO campaign is VAST and warrents its own full game TBH.
However some U.S & Royal Navy subs in ATO/MED would be great! Id love to play the ATO as allies for a change! (Im pretty sure a handfull of US fleet boats operated there?)
British Subs make sense in an expansion, as they are the underdog of WW2 Submarine history they will never justify having a 'stand alone' SH product built around them.
But intrestingly, a complete RN sub campaign would require the PTO as they served there also...so I dunno.
For Genders sake. A sub on sub attack, should be A feature. :shucks::yeah:
THE_MASK
09-30-09, 06:38 PM
I am hoping that SH5 will be fun to play and it will sell itself and you will buy it .cheers sober out .
For Genders sake. A sub on sub attack, should be A feature. :shucks::yeah:
^^This - OH YES that would be awesome change for you usual escort/ merchent combo.
Sub encounters were not as rare as many people seem to think, 18 Uboats were torpeedoed by Allied submarines.
AVGWarhawk
10-01-09, 07:30 AM
If you mean PTO theatre, i think it would be too much work for an expansion, the PTO campaign is VAST and warrents its own full game TBH.
However some U.S & Royal Navy subs in ATO/MED would be great! Id love to play the ATO as allies for a change! (Im pretty sure a handfull of US fleet boats operated there?)
British Subs make sense in an expansion, as they are the underdog of WW2 Submarine history they will never justify having a 'stand alone' SH product built around them.
But intrestingly, a complete RN sub campaign would require the PTO as they served there also...so I dunno.
On the contrary, the ATO and what was needed to make a complete ATO in SH4 was offered with the Uboat add-on....check out Operation Munson by Lurker. All that is needed is the required interface and a fleetboat for the PTO. Given the same files as the ATO received in SH4, SH5 could very easily carry the PTO. However, I do agree that British boats would be very cool.
TDK1044
10-01-09, 07:56 AM
Speaking of updates/add-on....I would hope that UBI would see fit to make an add-on for fleetboats just as they made the add-on of u-boats for SH4. I think that is fair. What say you?
I don't actually believe this will happen. The reason they did this with the 1.5 Add On for Silent Hunter IV was a business decision. Sales figures have clearly told Ubisoft that U Boats in the Atlantic is far more profitable for them than Fleet Boats in the Pacific. That's why SHV is a U Boat game.
So I don't think fairness will come into play here. I don't think they'll create a Fleetboat Add On, because I don't think they see such a more as profitable.
AVGWarhawk
10-01-09, 08:01 AM
I don't actually believe this will happen. The reason they did this with the 1.5 Add On for Silent Hunter IV was a business decision. Sales figures have clearly told Ubisoft that U Boats in the Atlantic is far more profitable for them than Fleet Boats in the Pacific. That's why SHV is a U Boat game.
So I don't think fairness will come into play here. I don't think they'll create a Fleetboat Add On, because I don't think they see such a more as profitable.
I'm not feeling the love here :wah: You are correct, the uboat add on was a business/revenue making decision. But hey, never hurts to ask or throw a suggestion out there. :D
sharkbit
10-01-09, 08:15 AM
If Ubi ever added a British boat expansion/game, everyone would have to really hone up on their targeting by eye. :damn:
IIRC, British boats had a very rudimentary torpedo aiming device. Nothing even close to the German or American TDC's. Might make it pretty frustrating for the casual gamer and auto-targeting option would be needed and waaaaay too accurate.
I would love to see a campaign add on with British boats in the Med though(I don't think there would be enough there for a stand alone game). I think it would be quite the challenge, especially if the subs are modeled realistically to present some of the challenges they faced-torpedo aiming, depth keeping problems after a torpedo was fired(I've read a few accounts of British boats broaching after firing torpedoes).
:)
TDK1044
10-01-09, 08:25 AM
I'm not feeling the love here :wah: You are correct, the uboat add on was a business/revenue making decision. But hey, never hurts to ask or throw a suggestion out there. :D
I totally agree...and remember, AVG, that the 1.5 Add On was initially an idea from the Devs to offer us as a freebie. Once the suits found out about it though, it became a purchase.
Maybe Ubisoft will let them offer it as a freebie this time if they don't think they'd make any money from it. :)
elanaiba
10-01-09, 09:07 AM
I don't actually believe this will happen. The reason they did this with the 1.5 Add On for Silent Hunter IV was a business decision. Sales figures have clearly told Ubisoft that U Boats in the Atlantic is far more profitable for them than Fleet Boats in the Pacific. That's why SHV is a U Boat game.
So I don't think fairness will come into play here. I don't think they'll create a Fleetboat Add On, because I don't think they see such a more as profitable.
You guys realize you're debating the future add-ons of an unreleased title. Anything could happen.
As for the above post, Terry, you forget something. Even if the u-boats sell more, you cannot make a big uboat addon for a game that is already about uboats :)
TDK1044
10-01-09, 09:27 AM
You guys realize you're debating the future add-ons of an unreleased title. Anything could happen.
As for the above post, Terry, you forget something. Even if the u-boats sell more, you cannot make a big uboat addon for a game that is already about uboats :)
I've always been a U Boat fan rather than a Fleet Boat fan, Dan. That in no way diminishes the Fleet Boat contribution in WWII, it's just that the cat and mouse drama of the U Boat war in the Atlantic is unique in my view. And because of that, a sim that accurately portrays that is much more appealing to me.
Silent Hunter V has an exciting feel about it. I'm looking forward to it. :)
AVGWarhawk
10-01-09, 09:28 AM
You guys realize you're debating the future add-ons of an unreleased title. Anything could happen.
As for the above post, Terry, you forget something. Even if the u-boats sell more, you cannot make a big uboat addon for a game that is already about uboats :)
Your all right man! Anything could happen....as long as it entails the PTO:D
Jimbuna
10-01-09, 09:54 AM
You guys realize you're debating the future add-ons of an unreleased title. Anything could happen.
As for the above post, Terry, you forget something. Even if the u-boats sell more, you cannot make a big uboat addon for a game that is already about uboats :)
....and the debate goes on and on :hmmm:
I'd settle for British playable subs if possible in the initial release and hope for further additions in possuble future add ons :sunny:
AVGWarhawk
10-01-09, 10:02 AM
....and the debate goes on and on :hmmm:
I'd settle for British playable subs if possible in the initial release and hope for further additions in possuble future add ons :sunny:
I could live with British boats as well. :yeah:
Jimbuna
10-01-09, 10:05 AM
I could live with British boats as well. :yeah:
http://imgcash3.imageshack.us/img524/3058/sailornt1rr8.gif
elanaiba
10-01-09, 10:23 AM
If Ubi ever added a British boat expansion/game, everyone would have to really hone up on their targeting by eye. :damn:
IIRC, British boats had a very rudimentary torpedo aiming device. Nothing even close to the German or American TDC's. Might make it pretty frustrating for the casual gamer and auto-targeting option would be needed and waaaaay too accurate.
Actually, I think that british submarines had a pretty competent TDC - the "fruit machine". However, it only computed the director angle, not the gyro-angle. And in fact, the torpedoes could only be fired on straight ahead shots.
Note I haven't dug very deep into this, so I could be wrong. The British report
on U-570 hints that British subs are capable of doing straight and 90 degree shots, but nothing in between them.
AVGWarhawk
10-01-09, 10:26 AM
Note I haven't dug very deep into this, so I could be wrong. The British report
on U-570 hints that British subs are capable of doing straight and 90 degree shots, but nothing in between them.
Based on this comment I would say British boats are not forthcoming.
karamazovnew
10-01-09, 01:10 PM
British subs? :hmmm: Don't get me wrong, I admire the british navy in ww2 more than the american one, but by gameplay standards, a british sub campaign would lack the punch. What's the fun in a sub game if you're not up against a big fleet? The british, americans and japanese had imense fleets, and they were used very efficiently and ruthlessly, that's why it's so fun and scary to play against all of them. The first months of the PT with the americans are almost as apocalyptic as the late years of the AT. An american expansion (or new game) is clearly the way to go but this time I'd love to test my skills as a japanese too (even just one class of sub, not midget or airplane hangar). :o I'm already scared.
Schultz
10-01-09, 01:45 PM
If I am not wrong, the german torpedoes had inside a giro compass, that was set by the TDC, thats why they could fire at 90 degree
Arclight
10-01-09, 03:57 PM
Wasn't part of the motivation to release UBM for SH4 the fact most of the resources were already at hand? Considering this is "all new code", I'd imagine we won't see a return of fleetboats untill SH6, or perhaps a very extensive expansion.
I wouldn't mind paying (close to) full price for an expansion for SH5 that adds content on the scale of the original game... but then they might as well release it as SH6. :hmmm:
elanaiba
10-01-09, 06:05 PM
Based on this comment I would say British boats are not forthcoming.
I would say not to read too much into a technical discussion.
Suggest some people actually bother to READ about The British Submarine campaign and their torpedos etc - before making snap :down: judgements about weather or not it would work in SH. http://home.cogeco.ca/~gchalcraft/sm/attack.html
@ Dan, should the need ever arise; the best bet is to email the Royal navy Submarine Museum for any accurate information regarding RN subs.
Their email address for such enqiries is: archives@rnsubmus.co.uk - more details here: http://www.rnsubmus.co.uk/contact/historicform.html
(have emailed them once before and they are pretty helpful)
Frederf
10-01-09, 07:18 PM
If you ever wanted to experience 'Das Boot' with you as the Captain, this is your chance.
What if we wanted to experience a submarine simulation instead of an interactive movie?
Arclight
10-01-09, 07:31 PM
Then you'd score 50.000 tons during a 5 year career. :lol:
Or are you confident enough to believe you can outscore the true aces? ;)
OK Guys,
Help me out here! I love the Silent Hunter series, got III, IV and there great! Even with all the bugs. The mods are exceptional. But why should I buy another,,, "German side",,,, sub game, when I already have two,?
Is it because the water is going to be pretty?, or maybe I can actually walk through the engine room, "no other rooms added that I know of" but not interact with any thing? I don't know about this Guys, somebody please sell me on the game! For now my money stays in my pocket. Indy
Why climb a mountain?
I'd just blow the money on potato chips anyway...
TDK1044
10-02-09, 05:17 AM
What if we wanted to experience a submarine simulation instead of an interactive movie?
SHV will attempt to offer both.
Bought SHIII and enjoyed it with some of the mods, but I always felt the ships hunting me were cheating, scripted, did daft things like ram each other etc that let the game down massively.
You got killed too quick, I never found myself fighting to stay alive and recover my boat from the sea bed.
The weather system never added up for me.
In all it was a fine game but not epic out of the box then I downloaded the mods and it was a new game with simple additions like better explosions, Convoys, Water, you name it.
I never bought SHIV as it was not really a jump forward in game play, well I hope this one is if they go the extra mile and add all the nice wee touches it make all the difference but I really hope the damage Model is great and not the “Your alive/ your dead model” it be interesting if a Sub damaged the exact same way would be lost or recovered by the crews actions and solutions.
Got a system that will be five years old in November, 6800GT AMD 3400. But buying a new system next April that will be near the top end so I hope they push the eye candy to the max along with realising most have dual cores at the very least these days.
mookiemookie
10-02-09, 08:20 AM
Then you'd score 50.000 tons during a 5 year career. :lol: I'm going to take the Sailor Steve approach here and say I'd be okay with that. It's what really happened.
Onkel Neal
10-02-09, 09:13 AM
Bought SHIII and enjoyed it with some of the mods, but I always felt the ships hunting me were cheating, scripted, did daft things like ram each other etc that let the game down massively.
Got a system that will be five years old in November, 6800GT AMD 3400. But buying a new system next April that will be near the top end so I hope they push the eye candy to the max along with realising most have dual cores at the very least these days.
Welcome aboard!
Neal
SUBSIM
Arclight
10-02-09, 09:43 AM
I'm going to take the Sailor Steve approach here and say I'd be okay with that. It's what really happened.
Ah, but not a lot of people would. ;)
They've got to strike a balance to appeal to enough potential costumers to make it profitable, but that's been said often enough.
Welcome aboard sav112. :salute:
If SH5 lives up to the (our) hype, you're in for a treat. :)
Cheers for the welcome, been in here for a while. Just looking forward to a game that I can get immersed in that does not cheat us the gamer by being bugged to death and not looking stunning as games really should these days. too many Beta's out there on day one.
Always laugh at all the build up, Media release before some games and I don’t buy games on the whole. Has to be something special. Then in the first day the public can spot so many bugs it makes the developers look like prized clowns.
Looking forward to BF3, SHV and Carrier Command when it appears. These games deserve nothing but first class work done on them.
scrapser
10-02-09, 02:19 PM
I think this is an interesting discussion. It's funny how improvements in sims and games have unexpected consequences. When I first played MicroProse's "Silent Service" on my Commodore 64 back in November 1985, I was floored by the realism. The game worked perfectly. All I remember wanting from it was high value targets like aircraft carriers and cruisers. But I was happy to run across a convoy of three oilers, a troop ship and a couple merchants protected by 3 escorts. I played this game for hours each day and for months on end.
Fast forward to today. The sub sims "look" incredibly photo realistic and there's lots of details and a plethora of targets (even in the case of the Atlantic, some high value targets). But the games are never perfect, full of bugs, and something has been lost that was there in the old days. I think what was lost is your imagination.
In the old days, we instinctively "filled in the blanks" with our imagination to make it seem real. But the more built in "realism" that's included, the less your imagination is called upon. If the added realism cannot replace your imagination apples for apples, then the enhancement has failed. It's great to find yourself in a raging storm at sea but if the boat is riding the waves like it's nailed to the sea floor...something is amiss.
I think this needs to be the benchmark of for what enhancements should be included in new sims.
Arclight
10-03-09, 02:49 AM
I think a problem is always the complexity of a game's visuals. To compete, it has to look good, but making it look good takes up a large portion of development time. Eventually they run out of time and money, and games are released looking good but technically/mechanically handicapped, not the other way around. Seems it's clear where the focus is for devs (ie. the higher-ups). :(
Fast forward to today. The sub sims "look" incredibly photo realistic and there's lots of details and a plethora of targets
In the old days, we instinctively "filled in the blanks" with our imagination to make it seem real. But the more built in "realism" that's included, the less your imagination is called upon.
Me and my best friend played the original Elite that was only lines and black and white on the BBC Model B. I always think it was because at the time we were kids, this ws not a game, we were in space fighting our way from planet to planet, we used to hotseat the game for hours. Played SS as well.
As for bugs sure there was bugs probably, but we did not have forums to bring it to our attention and they were Basic as we were not talking GB we were talking K.
I’m not a Console fan, don’t own one but spent a while playing with my mates seven year old playing COD4 and it blew me away the way it looked on his new Xbox 360. if we dragged the old BBC out and got elite up he’d crack up. Was it better to use our imagination probably but god are they looking great these days.
Armistead
10-03-09, 08:00 AM
So they can start paying the moderators here.....
Sailor Steve
10-03-09, 11:39 AM
To the original question: why buy (or even make) another German sim?
My answer is the same as I gave when some folks complained that SH4 was going to be a US fleet boat sim: If they're just making what is basically a glorified add-on, changing the action to a new field, then it's kind of silly to make it in the same field as it was before. On the other hand, if they're making a huge upgrade, the logical place to start is at the beginning of the war, and that was the u-boats. If it sells, hopefully there will be a version involving the fleet boats again. And maybe other navies' subs. And maybe surface escorts.
But first things first. Begin at the beginning. I know I will.
I think what was lost is your imagination.
In the old days, we instinctively "filled in the blanks" with our imagination to make it seem real. But the more built in "realism" that's included, the less your imagination is called upon. If the added realism cannot replace your imagination apples for apples, then the enhancement has failed. It's great to find yourself in a raging storm at sea but if the boat is riding the waves like it's nailed to the sea floor...something is amiss.
I think this needs to be the benchmark of for what enhancements should be included in new sims.
Back when I played the original Silent Hunter, every time I picked up a downed airman I tried to imagine what life was like for him, suddenly stuck in an environment he never trained for. I would have imaginary conversations, explaining why the submariners did what they did and trying to give him an estimate of when we'd have him back in his own field.
Silly, but there it is.
@ sav112: WELCOME ABOARD!:sunny:
Jimbuna
10-03-09, 12:20 PM
Welcome aboard sav112 http://www.psionguild.org/forums/images/smilies/wolfsmilies/welcome.gif
Elite certainly brings back a lot of fond memories from days long past http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
Snestorm
10-04-09, 01:36 PM
You're all light years ahead me. The only uboat game I played before SH3 was Submarine, a board game by Avalon Hill. Up until a few years ago, my only computer experience was picking up and delivering main frame systems. I was completely computer illiterate, and at least 20 years behind the times, until my friend built and gave me my first computer. He, and my kusine, were right. It's a whole new world out there.
My thanks go to them, and many of the people on this forum who have generiousely shared there knowledge and experience.
Mange tak! / Many thanks!
Jimbuna
10-04-09, 03:11 PM
You're all light years ahead me. The only uboat game I played before SH3 was Submarine, a board game by Avalon Hill. Up until a few years ago, my only computer experience was picking up and delivering main frame systems. I was completely computer illiterate, and at least 20 years behind the times, until my friend built and gave me my first computer. He, and my kusine, were right. It's a whole new world out there.
My thanks go to them, and many of the people on this forum who have generiousely shared there knowledge and experience.
Mange tak! / Many thanks!
SINK EM ALL!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
Why buy SH5? One reaon; U-BOAT LAUNCHED V2 ROCKETS!!! :rock::rock:
GoldenRivet
10-04-09, 05:46 PM
now that would be pretty cool.
though it would likely be a suicide mission :nope:
scrapser
10-06-09, 12:57 PM
I thought I would detail my experience a bit more, so please indulge me for a moment.
Silent Service 1985 by MicroProse (Commodore 64)
Silent Service 1987 by MicroProse (Amiga 500)
Silent Service II 1995 by MicroProse (Gateway PC)
Silent Hunter I 1997 by SSI (Gateway PC)
Silent Hunter 3 2003 by UbiSoft (Homebuilt PC)
Silent Hunter 4 2006 by UbiSoft (Homebuilt PC)
Note: I have never played or seen AOD. I do not like scripted games all that much and have always favored American fleet boats.
When SSI came out with Silent Hunter I thought I was in heaven and we were back in the saddle again. It played just like the original Silent Service but obviously with much improved graphics and features. Bugs seemed to be minimal.
I cut my teeth on the Pacific theater so naturally I am always wanting the latest and greatest there. I play the Atlantic because I have no choice but must admit I do enjoy attacking the task forces while they are still available in the time line. After that it gets boring sinking only merchants while dodging escorts and aircraft.
I do look forward to SH5 and hope it will generate enough momentum that a Pacific theater release will follow shortly thereafter.
Silent Service 1985 by MicroProse (Commodore 64)
Silent Service 1987 by MicroProse (Amiga 500)
Silent Service II 1995 by MicroProse (Gateway PC)
Silent Hunter I 1997 by SSI (Gateway PC)
Silent Hunter 3 2003 by UbiSoft (Homebuilt PC)
Silent Hunter 4 2006 by UbiSoft (Homebuilt PC)
Dude, you seriously need to add Aces Of The Deep to your list. It's still considered by many to be the best subsim around.
In fact, I wish the SH5 devs would play alot of AOD, then go watch Das Boot, then play more AOD, then work on SH5. :yep:
Note: I have never played or seen AOD. I do not like scripted games all that much and have always favored American fleet boats.
AOD certainly was not scripted. Maybe you are mixing it up with Silent Hunter 2 which was.
Regards.
Ducimus
10-07-09, 03:41 PM
For whatever reason, Uboats are probably one of the most, if not the most romanticized elements of WW2. The uboat story has been told and retold to such a degree, they've been stripped of most historical context, become completely neutral and sterile, laminated with western ideals and ideology, thought of morally as the shining knights of the sea, placed upon a pedestal and worshiped as Hero's, and lamented as the unfortunate martyrs in the tragedy that is war.
This sells far more then any other type of WW2 submarine. Ubi is a business, not a historical society, the bottom line is cash, and the good folks at ubi have to make a living too.
Akula4745
10-07-09, 04:34 PM
Why buy SH5? One reaon; U-BOAT LAUNCHED V2 ROCKETS!!! :rock::rock:
Now that sounds interesting!!!
danurve
10-08-09, 01:14 PM
Silent Service 1985 by MicroProse (Commodore 64)
Silent Service 1987 by MicroProse (Amiga 500)
Silent Service II 1995 by MicroProse (Gateway PC)
Silent Hunter I 1997 by SSI (Gateway PC)
Silent Hunter 3 2003 by UbiSoft (Homebuilt PC)
Silent Hunter 4 2006 by UbiSoft (Homebuilt PC)
I noticed after the moo-cows you got smart. :|\\
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