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renthewog
09-25-09, 07:30 PM
Hey guys, is there a way to open more than one tube at a time when you select them to fire? ie; i want to fire a spread of torpedoes using "salvo" selecter say tubes 1 to 4 i know if i highlight tube 1 and press 'Q' to open and flood the tube, but how can i do this for several tubes at one time? or cant it be done...is there a mod for this?

Cheers,

Ren

DarkFish
09-25-09, 07:56 PM
just select another tube (use 'w' to cycle through tubes) and press 'q' again to open this tube too. So if you want to open tubes 1, 2 and 3: 1st select tube 1, press q, press w, press q, press w, press q:up:

Armistead
09-25-09, 09:06 PM
As stated you can open them all long before the attack. You go deep they will close.

You can't set up a spread per say, you have to spread one torp at a time using the spread selector.

renthewog
09-26-09, 12:07 AM
Ahh okay so it can be done..thats what the 'W' key was for..i never used it because i would just select the tube by clicking on it with the mouse button...but then it would close the other tube i had opened..thanks guys i'll try it out :)

peabody
09-26-09, 01:01 AM
Ahh okay so it can be done..thats what the 'W' key was for..i never used it because i would just select the tube by clicking on it with the mouse button...but then it would close the other tube i had opened..thanks guys i'll try it out :)

If you are talking about the uboat, yes clicking the lights with the mouse does close a tube. If you open 1 then click on 2 it will close 1. The Fleet Boat does not do that. Also on the Uboat, you can open them all using the Q (open) and W (select next tube) to get them open, but if you go back to the mouse to select the one you want to fire, one of them will close. From what I remember I think the one that you last had selected will close.

Peabody

Rockin Robbins
09-26-09, 06:18 AM
Now, if you're wanting to actually fire several torpedoes at once, you have to know that is one area where SH3 got it wrong. Just like the Americans, the Germans had a strict rule about how closely together torpedoes could be fired, something on the order of twenty seconds apart. There was no firing four torpedoes together, or even in quick succession.

The reason for this was that in case of a premature explosion, with a true salvo, the malfunctioning torpedo would also blow up the perfectly good torpedoes fired with it in a very spectacular fireworks display. :D Not only was that of great entertainment value to the target, but it left the submarine rather exposed and with no tubes handy to defend itself with, much less try to sink the target. The hunt for the target was over and the hunt for the submarine was in play.

With torpedoes fired at least 20 seconds apart or so, one could premature and you would still have a good chance of taking out your target.

Ping Panther
09-26-09, 09:34 PM
This 20 second-something launch rule is very interesting... thanks RR.

donut
09-26-09, 11:57 PM
:shucks::shucks::shucks:

LtCdrAceMcGraw
09-27-09, 09:33 AM
Also, the simultaneous loss of four torpedoes would cause a sudden increase in bouyancy and would likely pop the sub up out of the water. Subs crews had to adjust ballast for loss of the weight of a torpedo as they fired each shot. Fortunately we don't have to worry about such technicalities!