View Full Version : Help on GVX 3.0 / Sub indicator?
silenthunter3grh
09-15-09, 05:54 PM
I love the original sh3. Yesterday l loaded the GVX 3.0 mod and l love the modified game....HOWEVER there is one nagging issue l can't resolve. When l press F12 for the outside camera view, l can see everything in great detail...except the "yellow/gold circle with the arrow" that is visible in the original SH3 version. It is simply missing. The result of course is l cannot see at a glance (F12) where my sub is located below the surface. The lack of it makes for an awkward game . Surely the GVX 3.0 team did not remove this most critical tool from the game. Can anyone out there help me with resolving this issue? Tks :wah:
FIREWALL
09-15-09, 06:12 PM
Welcome Aboard Silenthunter 3grh :salute:
Here you go, http://www.subsim.com/radioroom/downloads.php?do=file&id=702
Welcome aboard, Silent hunter :salute:
I hate to tell you that during WWII (and even today) the little handy arrow was not available.
But enjoy the game whichever way it suits you :DL
irish1958
09-15-09, 06:34 PM
Or course, Brag is correct. Fortunately, the destroyers couldn't see the marker either.
As one gets better with the game and targeting, these little aids become less important, until they become a distraction and killer of realism.
silenthunter3grh: be forewarned; this game is addicting; the better one gets at it, the more he (or she, sorry Penny) strives for realism and attention to historical detail.
silenthunter3grh
09-15-09, 08:26 PM
Thanks Firewall for the link for the uboat marker. I downloaded it but need help to integrate it with the software. I know how to uncompress a RAR file but l need help with this one. Once l download it to the ubisoft folder (where the GVX 3.0 is located), l can't seem to find a "run" direction to have it integrate. What am l doing wrong. I am not a techy by any stretch of the imagination. With this issue l am under water and over my head. Help please Tks
irish1958
09-15-09, 09:30 PM
OK, this is what you do:
go to the folder Ubisoft/SilentHunterIII on your C drive
In that folder you will find a file called JSGME (which is a program. When you click on it to activate, it will create a folder called "mods" in that directory.
Into that folder place the four files you have decompressed:
"Blue U-boat Marker, green U-boat marker, gray U-boat marker, and Red U-boat marker."
Now when you click on JSGME again, all four mods will be listed.
Select the color (colour in Britten) that you want and then click on the > sign and the mod will be activated.
When you next start your game, you will have that color U-boat marker.:woot:
Commander Gizmo
09-15-09, 10:17 PM
Don't everyone forget you can press CTRL + Num Del to show/hide the marker if you have the proper textures installed as per above.
silenthunter3grh
09-15-09, 10:25 PM
Thanks guys for the help on the uboat marker. I'm happier than a pig in a mud puddle! :yeah:
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