Arclight
09-06-09, 01:35 AM
Anyone hear about this? :-?
Valve has been pretty good about adding new content updates to Team Fortress 2. One of these includes class hats that can be equipped on your character. Valve decided that the fairest way to distribute these hats was to use a completely random system. So you would just randomly get hats while playing.
Players decided to create idling programs/servers, so that they could sit logged in for hours on end and get these hats. Valve said "That's cheating" and removed all the hats from any player who used one of these idling programs (while simultaneously giving a free hat to players who opted not to use idling programs). Lots of people got angry.
http://www.ctrlaltdel-online.com/index.php
First of all, I don't play it, so I think this is all absolutely hilarious. Players getting upset over cheating, blaming their mistake on the developer. You got to have some twisted mind to reason like that (not very respectfull of me, but come on!). :rotfl:
But it gets worse (or better, from where I stand):
Additionally, this whole fiasco has caused a fascinating (to watch, not so much to experience, I'm sure) rift in the TF2 community. The halos vs the non-halos. People are being banned or kicked from servers based solely on whether or not they have a halo or not. Players are refusing to heal those with halos, and creating mods which turn the halo into a glowing neon "Fag" sign.
("halos" are the non-cheaters who got a reward)
So now you have people who choose to stay within the spirit of things dicriminating (or being discriminated against by) people who took the easy road. :nope:
Does this all make any sense to anyone? Is it only "natural" for people to discriminate, to band together with people with whom they just share 1 single trait, and bully another similar group whose 1 trait that binds them together happens to be the opposite of theirs? Or is this kind of behaviour "taught"? :doh:
I honestly can't wrap my head around this one. :hmmm:
Any thoughts on this situation? :06:
Valve has been pretty good about adding new content updates to Team Fortress 2. One of these includes class hats that can be equipped on your character. Valve decided that the fairest way to distribute these hats was to use a completely random system. So you would just randomly get hats while playing.
Players decided to create idling programs/servers, so that they could sit logged in for hours on end and get these hats. Valve said "That's cheating" and removed all the hats from any player who used one of these idling programs (while simultaneously giving a free hat to players who opted not to use idling programs). Lots of people got angry.
http://www.ctrlaltdel-online.com/index.php
First of all, I don't play it, so I think this is all absolutely hilarious. Players getting upset over cheating, blaming their mistake on the developer. You got to have some twisted mind to reason like that (not very respectfull of me, but come on!). :rotfl:
But it gets worse (or better, from where I stand):
Additionally, this whole fiasco has caused a fascinating (to watch, not so much to experience, I'm sure) rift in the TF2 community. The halos vs the non-halos. People are being banned or kicked from servers based solely on whether or not they have a halo or not. Players are refusing to heal those with halos, and creating mods which turn the halo into a glowing neon "Fag" sign.
("halos" are the non-cheaters who got a reward)
So now you have people who choose to stay within the spirit of things dicriminating (or being discriminated against by) people who took the easy road. :nope:
Does this all make any sense to anyone? Is it only "natural" for people to discriminate, to band together with people with whom they just share 1 single trait, and bully another similar group whose 1 trait that binds them together happens to be the opposite of theirs? Or is this kind of behaviour "taught"? :doh:
I honestly can't wrap my head around this one. :hmmm:
Any thoughts on this situation? :06: