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View Full Version : Recognizing flags at night?


Brewtality
09-05-09, 08:41 AM
I have a couple of questions actually, but my main problem now is recognizing flags at night.

I currently run these mods environment mods:
Thomsen's Water V4
SH3MoonMod
GWX 3.0Gold

First of all, the night is pitch black, and I have no searchlight (that I'm aware of) so identifying flags on ships is impossible at night.
I do have the F12 free cam possibility, but that's kinda cheating and sometimes it's hard to see the flag even when close up in free cam. (yes I have tried it in a frustrated moment.)

So, I wonder if it's possible to adjust the "light" of night without reducing the "cover" effectiveness?

I also wonder about these radio messages I get from GWX, telling me to go to destination XX or telling me to dock at a different location.
I also got a radio message telling me to not attack english warships (late 1939) just after I torpedoed HMS Rodney. (Who can resist 35000 tons eh?)
Does it mean i get a renown penalty or is it just "cosmetic" for a more authentic feel of WWII?

Thanks, Brew.

Von Talon
09-05-09, 08:53 AM
Neutral ships are usually lighted. If a neutral ship has searchlights, they should be pointing the flag, so it could be regoniced. So if you are after a ship without any lights, thats probably enemy ship.

Sinking enemy warship doesnt cause negative renown. The message is just for... Well... To make historical.

Brag
09-05-09, 09:03 AM
Neutral ships are usually lighted. If a neutral ship has searchlights, they should be pointing the flag, so it could be regoniced. So if you are after a ship without any lights, thats probably enemy ship.

But be careful in areas where German shipping might be present, German ships also travel blacked out.

Rafael
09-05-09, 09:17 AM
Well for recognizing flags, you can use Rubini's flags enlighten mod. In fact also a (little) cheat.

That's the only solution I can think of.

These messages "attacking Warships" are in WAC too. But you don't need to do it.

Hitman
09-05-09, 09:38 AM
So it also happened during the war :DL hence I don't find it a problem. I must choose -as real Kaleuns did- between getting close, in danger but sure of the identification or staying far, safer but risking an attack to an ally or neutral.

Rafael
09-05-09, 09:43 AM
Another option would be, to install (for GWX 3.0) colored map mod, so you will always see if it's an enemy.

In fact a cheat too, standard in SH3.

JHuschke
09-05-09, 12:25 PM
I would not like cheating in Silent Hunter III. In real life, a captain could not "change the effects" of the night..It would be nice to have a spotlight of course, as in they did in real life for SOS or communication, same for DD's and BB's.

But, it should be also true that, Germans did not surface to spotlight an enemy ship (maybe some I am unaware of), because it would be a higher risk of being fired upon. If you cannot sink a ship at night, follow it until day and sink it. Otherwise, we shouldn't be changing night effects for someone to sink it (no offense) but that really messes up being realistic.

Brewtality
09-05-09, 12:46 PM
I would not like cheating in Silent Hunter III. In real life, a captain could not "change the effects" of the night..It would be nice to have a spotlight of course, as in they did in real life for SOS or communication, same for DD's and BB's.

But, it should be also true that, Germans did not surface to spotlight an enemy ship (maybe some I am unaware of), because it would be a higher risk of being fired upon. If you cannot sink a ship at night, follow it until day and sink it. Otherwise, we shouldn't be changing night effects for someone to sink it (no offense) but that really messes up being realistic.

I don't know if you are belitteling on purpose or just being ignorant, nevertheless, the reason why i'm asking is because my screen is PITCH BLACK at night, I can't even see my own UZO when I stand on deck (F4) and according to my monitor settings everything is perfectly set.
Before I installed mods, the night was not as pitch black, so I merely asked wich file (if possible) I could edit to tune the night a little less black.

I'm sorry I did not specify every single detail in the first place, I just assumed most people wasn't stupid / or gave a rats arse why I wanted to tune it. (no offense ^^)

JHuschke
09-05-09, 12:50 PM
I am merely making a suggestion of awaiting til day, if you are that eager and impatient of a Kaleun, then go about your way

Brewtality
09-05-09, 12:52 PM
using the cover of darkness is a well known u-boot strategy.

Rafael
09-05-09, 12:56 PM
It has been said before in different topics, GWX 3.0 is quite dark. Some people cannot see anything at night.

Probably GWX has been made on a specific Video card? Other supermods are not soooo dark as GWX.

Brewtality
09-05-09, 01:12 PM
Thank you Rafael, now at least I know it's propably GWX that does it. Narrows down my search quite a bit.

Rafael
09-05-09, 01:23 PM
Thank you Rafael, now at least I know it's propably GWX that does it. Narrows down my search quite a bit.

You're welcome, with GWX I must set my brightness to maximum. However, with NYGM, LSH3 or WAC it is slightly lighter at night.

:salute:

Brewtality
09-05-09, 01:29 PM
yeh, i just need it a tad lighter, might not even be able to see the flags, but I need to see two feet ahead.

Adjusting monitor settings isnt a viable option for me, i have this monster widescreen and SHIII don't suppot widescreen... having huge grey borders on each side of the interface would simply look too ugly :88)

Sailor Steve
09-05-09, 01:44 PM
It has been said before in different topics, GWX 3.0 is quite dark. Some people cannot see anything at night.

Probably GWX has been made on a specific Video card? Other supermods are not soooo dark as GWX.
Part of it has to do with the monitor. I still use an old 19" CRT monitor, and my nights are, if anything, too bright. And I use GWX.

Rafael
09-05-09, 01:51 PM
yeh, i just need it a tad lighter, might not even be able to see the flags, but I need to see two feet ahead.

If you can hardly see a flag (and want to play as realistic possible), I suggest - as said before -, to use Rubini's flag enlighten mod. This mod has especially been made for GWX 3.0.

That says enough in my opinion. :yep:

Spike88
09-05-09, 01:56 PM
I don't know if you are belitteling on purpose or just being ignorant, nevertheless, the reason why i'm asking is because my screen is PITCH BLACK at night, I can't even see my own UZO when I stand on deck (F4) and according to my monitor settings everything is perfectly set.
Before I installed mods, the night was not as pitch black, so I merely asked wich file (if possible) I could edit to tune the night a little less black.

I'm sorry I did not specify every single detail in the first place, I just assumed most people wasn't stupid / or gave a rats arse why I wanted to tune it. (no offense ^^)


Is the moon out?

Brewtality
09-06-09, 11:58 AM
now that you mention it, I havent seen it.

Rafael
09-06-09, 12:16 PM
now that you mention it, I havent seen it.

First I suggest to disable your "SH3MoonMod", maybe it is not compatible with GWX 3.0. :hmmm:

Hitman
09-06-09, 02:20 PM
Another option you have to adjust light in the game -besides your monitor brightness control- is to use the in game built software antialising. Simply press SHIFT+Avpag or Repag to increase/reduce the AA. A side effect of using it is that the screen gets a lot brighter :salute:

Damo
09-06-09, 02:52 PM
I, like others use the Flags Enlighten mod but I edited it to tone down the light level a bit so that it is still hard to see them at night but not impossible like it is with GWX and an LCD monitor. The backlights on LCDs can be a pain in the butt sometimes and I find myself with my nose against the screen often....

Leandros
09-07-09, 03:51 AM
yeh, i just need it a tad lighter, might not even be able to see the flags, but I need to see two feet ahead.

Adjusting monitor settings isnt a viable option for me, i have this monster widescreen and SHIII don't suppot widescreen... having huge grey borders on each side of the interface would simply look too ugly :88)
If you have this specific problem only on SH GWX why don't you just "enlighten" you monitor a tad...?.....when playing.

As for "Ula" - it's captain, Sigurd Valvatne, went on to become an admiral and head of the Norwegian navy's sub section. He wrote a book after the war. I have it.

JgzMan
09-07-09, 11:06 AM
I may have to try that flag enlightenment mod. I've seen ships spotlight their flags. Could be just an artifact of my video card, but the flag is ALWAYS silhouetted in front of the light. I've gone free-view and observed from all angles, and it is still the case.

Damo
09-07-09, 02:02 PM
Yeah the spotlights just compound the problem and I get the same thing you describe. I'm not one to take for granted that a lit ship is a neutral ship and will always investigate any contact. Here's a link to the mod's thread as I don't think it's been posted here yet:

http://www.subsim.com/radioroom/showthread.php?p=1114193