View Full Version : IL-2 question.
Spike88
09-01-09, 01:41 PM
I'd like to get Il-2 for my computer. The two Il-2 products on steam, are Pacific Fighter for $19.99, and Il-2 Sturmovik 1946 for $9.99.
I'm a little confused on what I get with 1946. The box says 5 games in one. Does it include Pacific fighter? Should I only get 1946? :doh: Help is much appreciated.
larrysellars
09-01-09, 01:50 PM
Get 1946. Not sure why Pacific Fighters is more expensive, but 1946 has all the il-2 games, including Pacific Fighters.
Good luck.
:up:
Spike88
09-01-09, 01:57 PM
Get 1946. Not sure why Pacific Fighters is more expensive, but 1946 has all the il-2 games, including Pacific Fighters.
Good luck.
:up:
Ah. Thank you. Buying and downloading now.
Yeah Pacific Fighters is 19.99 on steam, even though its only 9.95 on D2D.
I would get IL 46, because it has all the versions of the IL2 series in it, including Pacific Fighters. Plus, with 46, if you want to try the various mod packs that are out, a fully patched IL 46 is needed.
Task Force
09-01-09, 02:16 PM
1946... includes picific fighters, and il2 with the addons...
IL2 1946 has everything ever released to the franchise, PF included. (sorry, saw everyone else spamming, so couldnt help it. :haha:)
Task Force
09-01-09, 03:14 PM
and this thread belongs in the flight sim section...
But if it was in Flight section, it woudn't get spammed :D
Dont encourage him Kratos. :DL
Captain Vlad
09-01-09, 07:02 PM
This IS a 'general games forum'.:)
Spike88
09-01-09, 08:55 PM
I would've put it in the Flight sim area, but wasn't sure on how soon I'd get a response.
I've been playing the game for the past 3 hours, its quite fun. Although I've only managed to do a lot of crashing. :oops:
Task Force
09-01-09, 09:02 PM
I think thats how we all started... lol
Captain Vlad
09-01-09, 09:35 PM
There are no actual valleys in Russia. There are just places where I crashed my Il-2.:DL
Spike88
09-01-09, 10:04 PM
I just retried the same mission 6 times because I kept crashing my HE-111 during take off. :haha: I gave up for the night.
Schroeder
09-02-09, 03:52 AM
In the He111 you should lock up your tail wheel before attempting to take off. You should also know that your brakes are connected to your rudder so if you step on the right rudder pedal and apply brakes only the right wheel will be braked (is that the right English word...sounds so strange...). This helps you to counter the engine torque and the slip stream of the propellers that want to sway your plane heavily to the left on take off. The rudder alone won't be enough because it is not located in the air stream coming from the propellers.
Even for experienced pilots the He111 can be a handful on the ground.
Maybe you should try to fly planes that can be controlled easier on the ground until you are familiar with their handling. I learned how to fly on an Il2. It is forgiving, stable and has a very sturdy landing gear.
And treat the joystick as yer dick, dont pull and yank it, it only prematurely ends the fun. :salute:
danlisa
09-02-09, 06:36 AM
And treat the joystick as yer dick, dont pull and yank it, it only prematurely ends the fun. :salute:
Yeah, that and try Drink. Everyone flies better when drunk.:DL
Yeah, that and try Drink. Everyone flies better when drunk.:DL
Most definitely. :D
Spike88
09-02-09, 08:59 AM
In the He111 you should lock up your tail wheel before attempting to take off. You should also know that your brakes are connected to your rudder so if you step on the right rudder pedal and apply brakes only the right wheel will be braked (is that the right English word...sounds so strange...). This helps you to counter the engine torque and the slip stream of the propellers that want to sway your plane heavily to the left on take off. The rudder alone won't be enough because it is not located in the air stream coming from the propellers.
Even for experienced pilots the He111 can be a handful on the ground.
Maybe you should try to fly planes that can be controlled easier on the ground until you are familiar with their handling. I learned how to fly on an Il2. It is forgiving, stable and has a very sturdy landing gear.
I finally flew the mission properly last night, on my second try. I guess I should bind a key to lock the tail wheel.
Whats the proper way to take off? Hold break and rev all the way up to 110% and then let go(which causes me to spin out of control most of the time). Or to throttle up to about 60 let go of the break, and then throttle up to 110%?
And treat the joystick as yer dick, dont pull and yank it, it only prematurely ends the fun
:rotfl:I have to be gentle with it either way because it pulls up and to the left. I need a new one.
Schroeder
09-02-09, 09:32 AM
First thing in the He111 is to lock the tail wheel.
After that you can't do much wrong any more. You can hold the plane with the brakes if you want to but most runways are long enough to take off without revving the engines up before releasing the brakes. Always remember that planes with right turning engines will sway to the left on take off so it's best to already have some (in the 111 full) right rudder applied before you start to roll.
Just lock the wheel (which you don't have to do in most other planes) and play with the throttle as you like.
Only exception here are jets. With them you have to change your throttle settings very slowly to avoid ending as a fireball or getting a flameout.
Raptor1
09-02-09, 10:54 AM
Only exception here are jets. With them you have to change your throttle settings very slowly to avoid ending as a fireball or getting a flameout.
Only the German jets. The Soviet jets (And the Tank 183, I believe) are magic and cannot be destroyed in such manner, the American YP-80's engine has a tendency to simply stop functioning if you do it.
You don't have to lock the tailwheel in the 111 (I never do), just use the breaks often, very often.
Schroeder
09-02-09, 11:12 AM
You don't have to lock the tailwheel in the 111 (I never do), just use the breaks often, very often.
That is possible with experience and no crosswind. However I believe spike88 is not that experienced yet.
So I gave him an advice that should make it easier for beginners.;)
Raptor1
09-02-09, 11:15 AM
That is possible with experience and no crosswind. However I believe spike88 is not that experienced yet.
So I gave him an advice that should make it easier for beginners.;)
Hmm, good point, alright then.
Spike88
09-02-09, 01:01 PM
Only exception here are jets. With them you have to change your throttle settings very slowly to avoid ending as a fireball or getting a flameout.
That explains why my engines kept igniting in the AR-234.
Thanks for the advice. Giving it another go.
Schroeder
09-02-09, 01:29 PM
Another advice for the 111 is not to taxi faster than 20km/h. If you exceed that speed you might spin around when cornering.
Raptor1
09-02-09, 01:33 PM
Another advice for the 111 is not to taxi faster than 20km/h. If you exceed that speed you might spin around when cornering.
Though that does give the 111 the ability to get off the runway in style after landing. :O:
Though that does give the 111 the ability to get off the runway in style after landing. :O:
You spin me right round baby, right round....
Spike88
09-02-09, 01:37 PM
Well, I just gave it another go. Take off was easy when I locked the tail wheel. :up: But I ended up spinning out of control and stalling when trying to level out to the right. I tried to bail, but we were to close to the ground. Which is mostly my joysticks fault. Apparently it doesn't go all the way to the right anymore. :damn: I can't seem to calibrate it, even with the logitech profiler, so I think I'll buy me a new one today.
If anyone has joystick suggestions post them here:
http://www.subsim.com/radioroom/showthread.php?p=1164440#post1164440
Spike88
09-02-09, 07:57 PM
Just tried a He-111 sortie with my new joystick. It went smoothly :yeah:
Almost crashed on the landing due to the plane before me losing its wing on the runway, but was able to recover.
Task Force
09-02-09, 08:02 PM
yea... we know about 111s in the lolwaffles...:rotfl:
CapitanPiluso
09-02-09, 09:12 PM
Hi Spike, have you got the game with the last patch ???
I 've heard people complaining about this and want to know if the game is correctly patched :hmmm:
Spike88
09-02-09, 09:36 PM
Yeah, its patched up to 4.08m, I heard there was a problem earlier where steam hadn't released the newest patch, but that's been squared away.
I suck with the small planes, especially off a carrier. It took me 5 times just to take off properly. The gear in my F4F wouldn't work properly, I had to raise it and lower it manually. Does the gear randomly break, or was this a bug?
Task Force
09-02-09, 09:50 PM
No you have to manualy raise the gears in that plane.
Spike88
09-03-09, 08:54 AM
No you have to manualy raise the gears in that plane.
Ah, okay. What about the flaps? When I set them to anything they'd switch back to raised.
What about the flaps? When I set them to anything they'd switch back to raised.
I think some planes have limiters on the flaps, so if you extend them in too great speeds they will automatically raise themselves up.
Schroeder
09-03-09, 10:04 AM
I think some planes have limiters on the flaps, so if you extend them in too great speeds they will automatically raise themselves up.
That is correct. You can't lower the flaps in a F4 above a certain speed (forgot what speed it was).
(forgot what speed it was).
I think it was pretty low as I remember pondering wth was their purpose if I can't slow my speed down when coming to an landing. :hmmm:
Schroeder
09-03-09, 11:48 AM
Yes, it was pretty low (makes it also impossible to use them in dogfights).:shifty:
The Ju 88 has the same "feature".
Task Force
09-03-09, 11:53 AM
yep thats a really annoying feature.
Spike88
09-03-09, 02:50 PM
Its kinda like a catch 22. You need to use your flaps to help you slowdown, but you can't use them until you slowdown.
Raptor1
09-03-09, 02:57 PM
Its kinda like a catch 22. You need to use your flaps to help you slowdown, but you can't use them until you slowdown.
You don't need your flaps to slow down, you need them to maintain lift while the aircraft is flying at a slower speed.
Schroeder
09-03-09, 03:06 PM
If you find yourself in a situation where you are too fast you can try a so called slip. For that you apply ailerons to one side and rudder to the other. Now you plane will "drift" through the air and create a hell lot of drag.
Or you can just yank your rudder from side to side. :yep:
Task Force
09-03-09, 06:18 PM
or pull up... but that dosent always end well...
Spike88
09-03-09, 06:21 PM
Can anyone explain to me how exactly to use the He-111's bomb sight?
The german sights are (atleast I think so) messed. My best tip is to practise with certain altitude and throttle % and to see where you gotta point to hit. Like I use usually 3000m and 80% throttle and can hit rat's arse after a few tries.
Spike88
09-03-09, 07:49 PM
Does the autobomb shown in the He-111 tutorial actually work?
Raptor1
09-03-09, 11:40 PM
Does the autobomb shown in the He-111 tutorial actually work?
What autobomb?
Task Force
09-04-09, 12:01 AM
The one that you set a timer on in the options panel, and it blows up in the air doing something to the ground...:yep:
Schroeder
09-04-09, 08:02 AM
Just watch the instruction movie. It really isn't that hard once you get a bit familiar with it. First you've got to give the bombsight your altitude and speed. Then look forward through it and aim it on your target. When it is in the crosshairs switch to auto. Now the bombsight will start to move according to your settings. If the crosshairs stay on target, bingo, your settings are correct (will never happen on the first try and dont press the auto button before your bombsight isn't at least down to 65° or you will have to correct your settings time and agains just to be where you came from when it is under 65°). If your target moves out of the sight to the top of your screen your speed was set too fast. Lower it, reaim the sight on your target and switch to auto again. If the target moves out of your sights to the bottom of your screen you have a too low speed setting. Raise it, reaim, switch to auto.
Once the bombsight believes you are in the right position (and if your crosshairs stayed on target you usually are) it will release the bombs automatically.
BTW your speedsetting has to be the true airspeed, not the indicated one. The true airspeed is somewhat greater than the indicated one depending on altitude.
The nice thing about the auto sights is, that they show you wheter your speed setting is correct or not. You can pretty much forget about accurate altitude settings. Just enter your indicated altitude and correct any error with the speedsetting (at least that is what I do).
Again, watch the tutorial movie, it explains everything you need to know.
Spike88
09-04-09, 11:07 AM
I guess I have to get used to it, right now I just pray my bombs hit their target.
Is there a way to take screenshots? I've tried two different screen capture programs, but only end up with black screenshots.
Edit: Scratch that, I figured it out.
CapitanPiluso
09-04-09, 12:39 PM
I'am using Lightscreen to take pics , it's basic and simple.
You can fin it here http://lightscreen.sourceforge.net/
Spike88
09-04-09, 12:45 PM
I'am using Lightscreen to take pics , it's basic and simple.
You can fin it here http://lightscreen.sourceforge.net/
Apparently the printscreen button creates a .tga and saves it in your IL-2 folder.
I just tried landing on a carrier for the first time. Despite the fact that, while practicing on a runway I lost my right wing and rudder, I managed to land on the carrier in one piece. :yeah:
Posting the video on youtube now, it'll take a while to upload.
Spike88
09-04-09, 04:14 PM
Here's the video.
http://www.youtube.com/watch?v=Q9pdQO43YbY
Pardon the quality, youtube and my converter program dropped it.
Task Force
09-04-09, 05:02 PM
good landing... now try it with no externals... lol
FIREWALL
09-04-09, 05:07 PM
il2 1946 spam :haha:
Spike88
09-04-09, 05:08 PM
good landing... now try it with no externals... lol
I actually did play without externals. And then frapped the Track with manual camera control.
Task Force
09-04-09, 05:09 PM
aaahhh... well than good landing...:up:
Spike88
09-04-09, 05:15 PM
aaahhh... well than good landing...:up:
I actually thought I had missed the cable and was going to slam into the bridge.
Task Force
09-04-09, 09:29 PM
I actually thought I had missed the cable and was going to slam into the bridge.
lol... yea, you should have seen us in the lolwaffles when we were on a carrier...:rotfl:
Spike88
09-04-09, 09:35 PM
I can only imagine.
I just managed to land a zero on an aircraft carrier that had other zeros taking off. I leaped frogged them, only to be ran into by a zero taking off. It killed us both.
Task Force
09-04-09, 09:36 PM
lol... put your chocks in... they will go through you...:yep:
Sledgehammer427
09-04-09, 10:07 PM
TF. I had to look at that post twice. :haha:
Nice carrier landing spike. I have flown mostly corsairs so instead of pulling a straight-in landing, I slowly swoop in so I don't lose sight of the runway (or deck) It's worked so well for me I do it on land too
Task Force
09-04-09, 10:25 PM
he... he... umm that h would have helped...:rotfl:
Arclight
09-05-09, 12:44 AM
Had me wondering for a while too. :-? :rotfl:
Task Force
09-05-09, 01:10 AM
Ya know... I like this keyboard... I realy do... but for some reason... some times I press a key and it dosent work...
(I often type in www.subsim.co (http://www.subsim.co) which dosent work...
Arclight
09-05-09, 01:32 AM
Sure, blame it on the board. :haha:
I know what you mean though; got the cheapest MS board I could find, and sometimes it just offers resistance to a press, when you don't press straight down on a key.
I have several boards lying around with those big ol' plugs, before PS/2, and some really old PS/2 boards too. All of them are more comfortable to type on than this cheap MS pos. :shifty:
They don't make 'm like they used to. :D
Task Force
09-05-09, 01:34 AM
nope... they dont... I use to have anouther keyboard... but it had a encounter with the drink kind... lol
Arclight
09-05-09, 02:01 AM
I always wonder what the point is of those drainage channels. Sure, they remove the wet, but they leave the sticky. :haha:
Most of mine meet the end of their lifespan in an encounter with gravity. :nope:
*or an encounter with my brother, don't ask me how he manages it. :-?
HunterICX
09-05-09, 03:20 AM
Sure, blame it on the board. :haha:
They don't make 'm like they used to. :D
I sometimes miss them heavy keys and that particular sound when your typing, they where quiet heavy too.
HunterICx
Arclight
09-05-09, 03:33 AM
Hm, that classic deep, heavy "TAP!", as compared to that modern cheap, plasticy "tic". :yep:
And heavy is good, keeps them in place... unless they fall on your toes, then a lighter board is preferable. :hmmm:
Spike88
09-05-09, 09:07 AM
I have a standard dell keyboard thats quite good.
Its fallen on the floor like 6 times, because the keyboard tray on my table is broken and keeps dropping my keyboard and mouse.
Somehow I'm better at carrier landings than regular ground landings. :haha:
Every carrier landing try I've attempted has worked, besides the one where I had to fly back around because I missed the cable. But when it comes to ground landings, I always seem to crash, unless I'm flying the He-111.
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