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View Full Version : A couple of SH3+GWX3 gameplay questions


Mopy
08-28-09, 12:48 AM
Ello,

I have a couple of questions about SH3 and GWX3 that have occurred to me as I have played my previous games. If anyone can assist with any number of them, that would be excellent.

1) The deck gun on the VIIB seems to be acting strangely. When I zoom in to the first of two zoom levels, sometimes I can see the gun to left of the viewfinder and use its bounce to judge when to fire. Sometimes however it either doesn't appear at all, or drifts out of view as I track a target. Oddly, when I move the scope back to the previous position, it doesn't re-appear. Can anyone explain this to me please? I don't think I understand what's going on and why.

2) I seem to have pixellated smoke damage. It doesn't look very smooth at all, nor very thick like I see in some screenshots. I have enabled the explosions mod that came with GWX through JSGME, and the explosions look really smooth, but the smoke remains unchanged. I have tried with and without software AA (ctrl+page up/down) and I have tried three driver sets with no results. 7950GT is my card. Any suggestions as to how to fix this?

3) - solved this one. Thanks :)

4) There doesn't seem to be much use in upgrading to the VIIC from the VIIB from the information the game gives. Am I to understand that the VIIC has a thicker hull and will withstand more damage from depth charges in addition to its deeper crush depth? If not, I might just stick with the B.

5) Is there a convoy attack tutorial? I have worked out manual targetting, plotting and intercepting (with lots of help from tutorials), hitting multiple targets in a single column from 90 degrees AOB. I would like to learn any additional details or tactics for convoy attacks in various situations, as I believe I only have the very basics for single merchant attacks.

There were more that I had too, but I forgot them. I did manage a 68k tonne patrol at 100% in GWX3 for my first patrol this campaign though. Not amazing compared to some I have seen sinking 150k+, but it is due to the help I have received here, so thank you again for that. It made a huge difference. :sunny:

And happy friday! - todays useless information is; I now plan to spend the whole day doing the housework while playing SH3 in the background.

irish1958
08-28-09, 07:21 AM
2) I seem to have pixellated smoke damage. It doesn't look very smooth at all, nor very thick like I see in some screenshots. I have enabled the explosions mod that came with GWX through JSGME, and the explosions look really smooth, but the smoke remains unchanged. I have tried with and without software AA (ctrl+page up/down) and I have tried three driver sets with no results. 7950GT is my card. Any suggestions as to how to fix this?


I had the same problem with my ATI card. I now have a nvidia card (9800mGTS) and it no longer occurs. I suspect your problem is with the card.

JMV
08-28-09, 04:39 PM
A few threads from my Archives for your question #5 :

1 ) Help with convoy attacks!!??
http://www.subsim.com/radioroom/showthread.php?t=104301

2 ) To Attack & Get Away With it For Noobs
http://www.subsim.com/radioroom/showthread.php?t=104725

3 ) the early war surface attack
http://www.subsim.com/radioroom/showthread.php?t=104814

4 ) Advice on Convoy attack needed
http://www.subsim.com/radioroom/showthread.php?t=106482

5 ) Convoy Problems
http://www.subsim.com/radioroom/showthread.php?t=127706

6 ) night attacks on convoys
http://www.subsim.com/radioroom/showthread.php?t=107709

7 ) Convoy ambush tactics - 2 choices
http://www.subsim.com/radioroom/showthread.php?t=113127

8 ) Bad Weather Convoys
http://www.subsim.com/radioroom/showthread.php?t=151842

9 ) Tanker Alley
http://www.subsim.com/radioroom/showthread.php?t=115307

10 ) Shodowing Convoys, tips and tricks...
http://www.subsim.com/radioroom/showthread.php?t=115981

11 ) Early War Night Time Surface Attacks
http://www.subsim.com/radioroom/showthread.php?t=116043

12 ) How to attack convoy's
http://www.subsim.com/radioroom/showthread.php?t=119102

13 ) Convoy tactics in 44
http://www.subsim.com/radioroom/showthread.php?t=120208

14 ) Shadowing a Convoy.
http://www.subsim.com/radioroom/showthread.php?t=120261

15 ) What range you close into for a convoy attack?
http://www.subsim.com/radioroom/showthread.php?t=120313

16 ) Approaching A Convoy
http://www.subsim.com/radioroom/showthread.php?t=123394

17 ) Convoy attack in shallow waters
http://www.subsim.com/radioroom/showthread.php?t=124007

18 ) Rough seas attack convoy options?
http://www.subsim.com/radioroom/showthread.php?t=128586

19 ) Any tips on convoy attack?
http://www.subsim.com/radioroom/showthread.php?t=129321

20 ) Ok, how do YOU attack convoys?
http://www.subsim.com/radioroom/showthread.php?t=129374

21 ) Avoid Visual detection
http://www.subsim.com/radioroom/showthread.php?t=129419

22 ) ASW tactic: Baiting
http://www.subsim.com/radioroom/showthread.php?t=130811

23 )Critique my tactics
http://www.subsim.com/radioroom/showthread.php?t=132644

24 ) GWX Team - convoy screen thoughts
http://www.subsim.com/radioroom/showthread.php?t=132993

25 ) Tactics against the convoy
http://www.subsim.com/radioroom/showthread.php?t=143124

26 ) Best convoy attack in 0M/sec seas?
http://www.subsim.com/radioroom/showthread.php?t=133082

27 ) How to intercept a convoy?
http://www.subsim.com/radioroom/showthread.php?t=133342

28 ) Tips for convoy attacks.
http://www.subsim.com/radioroom/showthread.php?t=137970

29 ) Convoy approach
http://www.subsim.com/radioroom/showthread.php?t=144507

30 ) Strategy: Convoy vs Single Ships
http://www.subsim.com/radioroom/showthread.php?t=147065

31 ) attack convoys in surface?
http://www.subsim.com/radioroom//showthread.php?t=148704

32 ) Convoy oddity
http://www.subsim.com/radioroom//showthread.php?t=149155

33 ) Anti convoy tactics - 1942 onwards
http://www.subsim.com/radioroom//showthread.php?t=150829

34 ) How to engage / report this convoy?
http://www.subsim.com/radioroom//showthread.php?t=151260

35 ) Shadowing in the daylight
http://www.subsim.com/radioroom//showthread.php?t=152156

36 ) Basic convoy tactics
http://www.subsim.com/radioroom//showthread.php?t=153782

37 ) How do you guys attack a convoy?
http://www.subsim.com/radioroom//showthread.php?t=154180

38 ) Stay on the surface
http://www.subsim.com/radioroom/showthread.php?t=123303

39 ) Convoy attack tactics in SH3 vs. tactics of real life U-boats.
http://www.subsim.com/radioroom//showthread.php?t=148058


Now, I gave it all ! You got the choice... :salute:

nikbear
08-28-09, 05:40 PM
4) There doesn't seem to be much use in upgrading to the VIIC from the VIIB from the information the game gives. Am I to understand that the VIIC has a thicker hull and will withstand more damage from depth charges in addition to its deeper crush depth? If not, I might just stick with the B.

There is a difference,the 'C' model has far more up-grade options for use later in the war,different turms give you better AA gun setups should you get caught on the surface:03: If you intend to stick with a singal U-boot till the bitter end(should you be lucky:03:) then the 'C' model is the best option:salute:

Mopy
08-29-09, 01:11 AM
Excellent, thank you. I'll grab the C after all. Not sure what to do about my 7950. I'll just deal with square smoke. And thanks for the convoy links. There's quite a few of them. This seems to suggest there is no definitive guide as there is for manual targeting.

Cheers,
Mopy

JMV
08-29-09, 04:43 AM
You DO have a guide for convoy attacks at the end of the GWX manual as well as manual targetting :

1 ) Appendix B : U-boat Warfare in GWX - Convoy Attack Guide

2 ) Appendix C & D : Manual Targeting

I know a couple more made by Subsim members but I can't put my hands on'em right now.

:salute:

Mopy
08-29-09, 05:05 AM
Ah, Appendix B. I did flip through but hadn't seen that. I must have missed it. Not to worry about the others. I've got a lot to try now after exploring the links you handed me in the previous post for convoys :sunny: No problem with manual targeting, all is smooth on that front.

Thanks again.