View Full Version : Can someone help Red Heat & I with this??????
Laufen zum Ziel
08-22-09, 02:53 PM
This is a PM from Red Heat to me in regards to Thomsens SP v3------
Hiii
I download you sound mod: Thomsens_sound _pack_v3 and i deleted this sound files as you instructed because i want to keep the sounds of "Jahowl, herr kaleun" so i folow your instructions:
"If you want that back, just delete the following files of my mod before enabling it:
Inside the folders 1 to 9 in speech, delete:"
ChE_K_Yes_Sir.ogg
ChE_S_Yes_Sir.ogg
ChE_P_Yes_Sir.ogg
So far so good, Kaptain...my problem its (because im Portuguese and i dont understand the English very well)...and i cant understand when you mean "And also delete the folder "Library", from the mod's data folder. Deleting those will make
the mod work with the "jahowl kerr kaleun" after giving every order."
There isnt any folder call library, inside mod's data folder...so what file you real you mean?
Im sorry for this basics stupied questions but my experience on this field its very very "green" and the language dont help much...but i try hard to understand and to make the other undertand me...
Thank you very much... :salute:
I think Red Heat is following directions from one of Thomsens Read Me's (which I do't have). Does anyone understand his request and how we can help him? At this point I don't know how too help.
BTW: Red Heat. For being non-english speaking you did great on your PM to me...
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bert8for3
08-22-09, 04:12 PM
I'd suggest he just ignore the bit about the library subfolder and try it (eg with an empty campaign file enabled) and see if it works.
I'm just looking at the readme and folder structure of Thomsen's ver 3 and as he says there's no library folder; just delete the files he mentions earlier in the readme, making sure to delete them from each of the #1-9 subfolders. So I'm thinking it's just an error in the readme.
Hope that helps.
Red Heat
08-22-09, 05:14 PM
Hello
Yes its the "read me" inside the Thomsens_sound _pack_v folder. what i want its to keep the original command order: "Jahowl, herr kaleun" and what i read and understand we must deleted some files wich i did but all so talks about a delete the folder "Library", from the mod's data folder. Deleting those will make
the mod work with the "jahowl kerr kaleun" after giving every order."
There isnt any folder call library, inside mod's data folder... :06:
bert8for3
08-22-09, 05:19 PM
Hello
Yes its the "read me" inside the Thomsens_sound _pack_v folder. what i want its to keep the original command order: "Jahowl, herr kaleun" and what i read and understand we must deleted some files wich i did but all so talks about a delete the folder "Library", from the mod's data folder. Deleting those will make
the mod work with the "jahowl kerr kaleun" after giving every order."
There isnt any folder call library, inside mod's data folder... :06:
Yep, understood. So what I'm suggesting is that after you delete the sound files from the mod, just forget about what the readme says about the "library" folder ('cause it doesn't exist), and try the mod to see if it works (i.e. if the jawolh ... etc is working). Did you try that?
Red Heat
08-22-09, 05:27 PM
No i didnt...i just try to follow what its in sound mod "read me" before i try this new mod in the game...i will try now! :up:
Thanks a lot for all help... :)
bert8for3
08-22-09, 05:31 PM
:up: Let us know if it works.
Red Heat
08-22-09, 06:43 PM
*Salute
Well i didnt start a new clean career...i was all ready in the base (i was arriving from a warpatrol) so i exit the game and make a rollback, then when i try no enabled the Thomsens_sound _pack_v3 with JSGME some conflicts happened with three gwx mods: "no ring ring mod by Melendir", "integrated orders", and "alternative flotillas" so i disable this mods and enabled the sound mod with out any kind of problems, and i run the game perfectly...the Thomsens_sound _pack_v3 looks outstanding crazy to make a full warpatrol to see in action. :D
So i sugest when using this mod and if you want to keep "Jahowl, herr kaleun" command order the only thing you must do "just delete the following files of my mod before enabling it:
Inside the folders 1 to 9 in speech, delete:"
ChE_K_Yes_Sir.ogg
ChE_S_Yes_Sir.ogg
ChE_P_Yes_Sir.ogg
And its all you must do...
P.S. Thanks for your help, Laufen zum Ziel, bert8for3... :up:
Laufen zum Ziel
08-23-09, 09:46 PM
*Salute
Well i didnt start a new clean career...i was all ready in the base (i was arriving from a warpatrol) so i exit the game and make a rollback, then when i try no enabled the Thomsens_sound _pack_v3 with JSGME some conflicts happened with three gwx mods: "no ring ring mod by Melendir", "integrated orders", and "alternative flotillas" so i disable this mods and enabled the sound mod with out any kind of problems, and i run the game perfectly...the Thomsens_sound _pack_v3 looks outstanding crazy to make a full warpatrol to see in action. :D
So i sugest when using this mod and if you want to keep "Jahowl, herr kaleun" command order the only thing you must do "just delete the following files of my mod before enabling it:
Inside the folders 1 to 9 in speech, delete:"
ChE_K_Yes_Sir.ogg
ChE_S_Yes_Sir.ogg
ChE_P_Yes_Sir.ogg
And its all you must do...
P.S. Thanks for your help, Laufen zum Ziel, bert8for3... :up:
Your welcome. That is what this forum is all about.:salute:
bert8for3
08-24-09, 08:07 AM
Yr welcome. Glad it worked. :woot:
Red Heat
08-24-09, 08:48 AM
"I stole this sig from Neal who stole it from Golden Rivet, who stole it from Lance, who stole it from Task Force!"
Laufen zum Ziel, may i stole your stolen "subsim sig" from you? :D
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