View Full Version : About Destroyers and Being Detected
In SHIII, with GWX 3.0, when I am lying in wait for a convoy, or sneaking away from a port, I am pinged by destroyers in situations that don't make sense to me.
I am running with silent engaged, 1 meter below periscope depth, at 2 knots (even when at a dead stop waiting for a convoy). Suddenly I get a message, "WE ARE BEING PINGED!" I have the idea that by sneaking like this, the only way for escorts to detect you is by pinging. If they don't know I am there in the first place, why should they ping empty ocean?
Do they see me just below the surface? Can I still be picked up on hydrophones?
I'm in a type IXB in 1939/40. Any help you guys can offer would be awesome.
Unfortunately, this is a falt with the game.
The enemy will start to ping as soon as you present a good active sonar
target, even if they have no way of knowing you are there.
I guess I'll just learn to save more often and deal with it. It is silly of the designers to let something like that slip by.
Thanks for filling me in.
BulSoldier
08-08-09, 05:46 AM
Dont worry , they left slip by much more bad things thing :stare:
I do not think there's anything wrong with detection in the game. The escorts can hear you even at all stop, from about few hundred meters early, and almost a kilometar late in the war. The maximum active sonar range is a little more than 2 km, and they wont detect you from that distance unless you do something to help them. :D
The message "we are being pinged" doesn't necessarily mean that you've been detected.
Welcome aboard! :arrgh!:
That happens if you are too close to escorts while not being deep enough. Keep some distance (1km if you can) from them when attacking convoys. I usually try to sneak into the middle of the convoy before they get to my position (if i cant i try a long range attack), it also helps when you run away cos they have to manouver between ships giving you lots of time to go deep and away.
Ford Prefect
08-08-09, 12:35 PM
If you zoom right in on the navigation map a marker appears around your boat showing both bearings and ranges upto 1500metres. I usually find that if the escorts are within that 1500metre range you're often in trouble, especially if they're there when you're torpedos hit home. You have to give escorts quite a wide berth when hunting a convoy as they seem to listen much harder than if they're alone.
Also make sure that in your rush to get into position you don't stray too close at high speed in tc. This will alert them and they will be on the look out.
Jimbuna
08-08-09, 03:45 PM
Welcome aboard Roumba http://www.psionguild.org/forums/images/smilies/wolfsmilies/welcome.gif
Good to see your enjoying the GWXperience http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
Hanomag
08-09-09, 01:46 AM
Welcome Aboard Herr Kaluen!! :arrgh!:
And remember DDs ping because its their job to.
If you ping an empty ocean it may suddenly become full...full of hiding U-boats.
Good Luck!
Normally I use this, when enemy is pinging me:
Run 7 knots to get with fast speed deeper (if possible 120 meters), then I immediately change course and go with 1 knots (silent running) and go (if possible to 200 meters).
I could sneak away from 4 destroyers this way. :arrgh!:
Normally I use this, when enemy is pinging me:
Run 7 knots to get with fast speed deeper (if possible 120 meters), then I immediately change course and go with 1 knots (silent running) and go (if possible to 200 meters).
I could sneak away from 4 destroyers this way. :arrgh!:
Depth is your best friend. :up:
PaulH513
08-09-09, 08:36 AM
There is some very good info on your question in the GWX manual under convoy defenses page B-15. Just go to the root directory of the game under documentation and open the Manual_V3.0
This should give you a good idea of how the enemy searches
Happy hunting and keep your feet dry.
Depth is your best friend. :up:
Quite deeeeep!
http://i1016.photobucket.com/albums/af281/datalogica/024-1.jpg
And deeper we go ... 200 meters. "WIR SIND ZU TIEF HERR KALEUN"!
http://i1016.photobucket.com/albums/af281/datalogica/025-1.jpg
I managed to escape ... :arrgh!:
Jimbuna
08-09-09, 04:05 PM
You'll have to go deeper than that!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
http://img18.imageshack.us/img18/8954/tiefenmesser.jpg (http://img18.imageshack.us/i/tiefenmesser.jpg/)
Hanomag
08-09-09, 09:48 PM
Yes much much deeper Herr Kaluen...:arrgh!:
http://i25.photobucket.com/albums/c93/MakoStreak/DeepestDive-1.jpg
Melonfish
08-10-09, 06:34 AM
387m!!!!!
although by the looks if you don't stop that stern compartment leak your all in for a fish dinner ;)
Hanomag
08-10-09, 09:14 AM
387m!!!!!
although by the looks if you don't stop that stern compartment leak your all in for a fish dinner ;)
I was bottomed at the time.... and actually survived to tell the tale... :o
Sailor Steve
08-10-09, 11:55 AM
You'll have to go deeper than that!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
http://img18.imageshack.us/img18/8954/tiefenmesser.jpg (http://img18.imageshack.us/i/tiefenmesser.jpg/)
Tiefer, LI, tiefer!
After being detected initially, even diving to the 200m range - my noise level goes green - in silent running at minimum throttle setting.
Go figure, I can't lose the escorts at 200m? This is in 1943 though, possibly better sonar?
Jimbuna
08-11-09, 11:43 AM
The noise meter is only an indicator and not a definitive indicator.
Try going a little deeper....if your using SH3 Commander, the programme adjusts the sensitivity of the sensor range randomly to represent thermal layers.
After being detected initially, even diving to the 200m range - my noise level goes green - in silent running at minimum throttle setting.
Go figure, I can't lose the escorts at 200m? This is in 1943 though, possibly better sonar?
Turn off the noise meter. It makes no sense. You will be able to sneak away (silent running and go deeeep 220 meters). Use hard starboard or imagine what a real Kaleun would do.
YOU WILL SURVIVE! :up:
Good Luck! :arrgh!:
Hanomag,
How come you can't manage to get a full green bar in the repair compartment with 4 skilled repair officers ?
BulSoldier
08-14-09, 05:42 PM
I dont know about you but on my maiden voyage with my IXC i attacked a convoy of 4 ships (only 1 lead escort) and though i sunk 2 ships with 2 torps the problem began when i thought , ok 240m on silent runnign , i have to wait half an hour and be on my way...
Oh how wrong i was. My boat at silent running , actually below 2knt i could maintain safe depth and kept sinking fast enough so i had to either go at 3knt at witch the DD detected me or sink to the abyss. Anyway after about 4 hours and every explosive on that ship being thrown at me i managed to escape ( above 140m i could maintain the depth at silent running but it took me quite a while to find it out). Curiously enough this depth issue never repeted (however maybe it has something to do with my extremly fast diving the first time). It was early '42 so i managed to escape fairly easy (though by no means fast).
Hanomag,
How come you can't manage to get a full green bar in the repair compartment with 4 skilled repair officers ?
Crew fatigued I'd guess :zzz:
Crew fatigued I'd guess :zzz:
Or inexperienced too?
In NYGM you have one officer only, and 4 crew members you can assign in the repair compartment!
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