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Akula4745
06-25-09, 11:22 PM
Missed getting a shot at this BB (think it was a Fuso)... so can anyone tell me - is this a missing texture or what? Is there a known fix for this? Or are Fuso BB's just jet black? Running RFB + RSRD, #4 Warships retextured, and some minor mods... but nothing that should do this...

http://www.jimdeadman.com/images/fuso.jpg

Thanks and happy hunting!

Stormende
06-26-09, 12:43 AM
I got the same once, thought it was my video card acting up. Can't remember if it was with TMO or RFB alone, have been switching between both way too much lately.

:D

But my lady is not naked!

Look.

http://www.subsim.com/radioroom/picture.php?albumid=50&pictureid=267 (http://www.subsim.com/radioroom/picture.php?albumid=50&pictureid=267)

Stealhead
06-26-09, 12:53 AM
That is Ise with the flight deck they added in a vain attempt to make up for thier CV loses and a Fuso in the distance behind the Ise. Easy way to tell a Fuso from an Ise Fusos have the 3rd main turret between the Pagoda and funnel Ises 3rd turret is after the funnel if you see a flight deck it is the Ise.None of the three should be black though.Could be the game could be something with your PC.Did you sink that black thing anyway?;)

I have had issues with RFBs enviro mod before you could always use another enviro mod.I bet your graphics card dosent like it for some reason I played RFB for two or three weeks fine and then it did funny things with the enviro sent this beam of white and the end of my wake across the top of the water all the way to the horizon.Akula you could be suffering from mod soup as well.

Stormende you are not really helping Akula much nice to see that you have a custom made skin but there is nothing wrong in that picture.I belive Akula wants his Ise to look like it belongs to the IJN not a shadow puppet show.

Stormende
06-26-09, 03:23 AM
Stormende you are not really helping Akula much nice to see that you have a custom made skin but there is nothing wrong in that picture.I belive Akula wants his Ise to look like it belongs to the IJN not a shadow puppet show.

I know steal, I am just showing Akula my S lady fully dressed.

:D

Alright if I see another weird stuff I will try to take a screen shot.

captgeo
06-26-09, 06:57 AM
I have had the same thing happen in the stock game(1.5) with various ship's, I do believe that it could be a graphics problem, or just one of those save, reload prob's that are common in this game.

DarkFish
06-26-09, 08:23 AM
black textures mean a texturing bug. It's not video card related AFAIK.
causes can be either a missing texture, or something wrong in the .dat file. As all my ships are textured I can't tell what it is in your case.
The first is easy to check though, just go to Data\Sea\NBB_Ise2 and check if NBB_Ise2_T01.dds, NBB_Ise2_O01.dds and NBB_Ise2_N01.dds are there (and preferrably if they are valid dds files). If they're all there it must be something in the dat file.

Armistead
06-26-09, 08:36 AM
Are you sure it's not the angle...it looked black close up? The turrents look gray, basically matching what I have here. Are you running real env., because #4 warships retextured go with that mod? If just running #4 without the env mod added could possibly be the problem. I have had things happen like that when adding extra ships that conflict with another mod.http://i651.photobucket.com/albums/uu235/Armistead1424/SH4Img2009-06-04_201439_421.jpg

Armistead
06-26-09, 08:47 AM
I know steal, I am just showing Akula my S lady fully dressed.

:D

Alright if I see another weird stuff I will try to take a screen shot.


Nice SS....I love S boats. I'm trying to fight the entire war with one, just hate when they move your base.

Stormende
06-26-09, 12:13 PM
Nice SS....I love S boats. I'm trying to fight the entire war with one, just hate when they move your base.


I love old boats too, and hate the same than you do. Wish they could finish the "real" Narwhal to give it a try although I prefer "smaller boats" they are harder to spot and can evade destroyers more easily, well at least I think so but not sure if the game engine does that or not for sure.

I downloaded the skin from this site, Stealhead gave me the tip where to find it.

:D

Stormende
06-26-09, 12:16 PM
Missed getting a shot at this BB (think it was a Fuso)... so can anyone tell me - is this a missing texture or what? Is there a known fix for this? Or are Fuso BB's just jet black? Running RFB + RSRD, #4 Warships retextured, and some minor mods... but nothing that should do this...Thanks and happy hunting!

You got black sheeps!

:rotfl:

Sailor Steve
06-26-09, 12:21 PM
Are you sure it's not the angle...it looked black close up? The turrents look gray, basically matching what I have here. Are you running real env., because #4 warships retextured go with that mod? If just running #4 without the env mod added could possibly be the problem. I have had things happen like that when adding extra ships that conflict with another mod.
It's definitely not the angle. I've seen it in RFB as well. When I run it straight without any of the additions it seems to be okay, but with the additions I too get ships with no textures at all. It's like they're made out of a completely non-reflective stealth material.

Armistead
06-26-09, 01:11 PM
Steve, I assume by additions you mean mods. What mod does it to you?

Angles can play tricks is why I asked when the sun isn't reflecting hard. I'm fairly sure I see gray turrents. I've got old eyes, but the other ship appears to have textures. I assume your getting textures on other ships.
Who know, maybe a missed texture on a late war Ise...

I'm using this mod with real env, so far seems to work fine. Just add's caustic effects for all ships.
http://www.subsim.com/radioroom/downloads.php?do=file&id=605

I've never lost a texture per say, but I did run into one boat that was totally white.

Sailor Steve
06-26-09, 01:26 PM
No, I meant the different items that come with RFB - they're numbered 1, 2, 3 and 4. I can't post from home so I can't say what they are from memory. Sorry if I'm confusing, but I'm confused anyway, so there it is.

Armistead
06-26-09, 01:31 PM
Oh, I got ya.

Here's a SS with caustic effects. I love the tear at the bow.

http://i651.photobucket.com/albums/uu235/Armistead1424/SH4Img2009-06-22_064144_437.jpg

DarkFish
06-26-09, 04:29 PM
The turrets are not included in the Ise's .dat file and use other textures. That's why the turrets (and other things like the aircraft) are textured. Just believe me - it's either a missing/corrupt texture file or some error in the .dat file (or possibly a cfg file). 100% positive about that.
Have had this a dozen of times when modding ships so I know pretty well what causes it.

The cause of the error in one of the files can indeed very well be mod-related.

Akula4745
06-26-09, 04:34 PM
The first is easy to check though, just go to Data\Sea\NBB_Ise2 and check if NBB_Ise2_T01.dds, NBB_Ise2_O01.dds and NBB_Ise2_N01.dds are there (and preferrably if they are valid dds files). If they're all there it must be something in the dat file.

Darkfish - just confirmed all 3 files you listed are in the data/sea/NBB_Ise2 folder... and the #4 Warships mod changes 2 of them - NBB_Ise2_N01.dds + NBB_Ise2_T01.dds - both appear to be valid dds files.

Right now I am using the following:

RFB_v1.52
RSRDC_RFBv15_v421
#1 Real Environment mod install
#4 Warships retextured
Longer_Ship_Wake_V1_TMO1.7
3000 Yard-Meter Bearing Tools (1024x768)
Map Colour Original with terrain
battleflags
Lite_fog_ V2+Slow_water
Webster's Smaller Rain for RFB
Sky_Environment_Opt4

Should I be using Real Environment mod v1 - or - Environment 5.0?

Now that I notice... it looks like I am using the #1 Real Environment mod install from Real Environment mod v1 - and the #4 Ships Reflect and Caustic Environment Mod 5.1 (intended for Environment 5.0). I remember the game revolted at the #4 Warships retextured which came with RE v1. In windows the folder is displayed with a red check on it... any idea what that means? There appears to be no differences between the properties of the folder. Huh. What the #$%^&*!

I am using #4 Ships Reflect and Caustic Environment Mod 5.1... but I am using it with Real Environment mod v1. Hmmmmm.

Ideas?

Armistead - check your PMs! LOL

Akula4745
06-26-09, 04:38 PM
I got the same once, thought it was my video card acting up. Can't remember if it was with TMO or RFB alone, have been switching between both way too much lately.

:D

But my lady is not naked! Look.

Nice looking S-boat, Storm!! Did you do a logo/emblem for the conning tower?

captgeo
06-26-09, 06:22 PM
It could be the mini mod warships retextured that could be causeing a bit of a conflict, I amm sure that RFB allready does a retexture.

Stormende
06-26-09, 06:24 PM
Nice looking S-boat, Storm!! Did you do a logo/emblem for the conning tower?


Not yet, captain. Working on it!

:D

Akula4745
06-26-09, 07:20 PM
It could be the mini mod warships retextured that could be causeing a bit of a conflict, I amm sure that RFB allready does a retexture.

By mini mod - do you mean #4 Warships retextured? This is part of the environment mod. I don't think thats it... maybe the version difference I noted, but not just by itself.

captgeo
06-26-09, 08:09 PM
ok, my mistake from reading the post i guessed that it was a seperate MOD

Akula4745
06-27-09, 08:14 AM
Need a little help here... anyone got an answer on the RE v1 versus EE 5.0?

Armistead
06-27-09, 12:34 PM
Need a little help here... anyone got an answer on the RE v1 versus EE 5.0?

See PM, but Real Env is the newest.

Stormende
06-27-09, 12:40 PM
Need a little help here... anyone got an answer on the RE v1 versus EE 5.0?

Last night I added RSRD to RFB and tested it, works great. Unloaded and tried TMO and RSRD (right version) and now the game CTD even after I unloaded the mods, compared the files with JSGME to see if something changed from stock and it says my data folder doesn't have any changes. Guess I will have to re install the game and start from scratch AGAIN!

:cry:

Unload Enviro 5.0 and re test if you suspect it is the mod.

Sailor Steve
06-27-09, 02:09 PM
Best of luck, Stormende. I don't like to think about how many times I reloaded SH3 back when I first started fiddling with it. It doesn't always work perfectly, but JSGME is a real Godsend.

Armistead
06-27-09, 02:46 PM
Why I always keep back ups of my clean stock data file in a seperate folder on the desktop.

Stormende
06-27-09, 04:06 PM
Best of luck, Stormende. I don't like to think about how many times I reloaded SH3 back when I first started fiddling with it. It doesn't always work perfectly, but JSGME is a real Godsend.

Thank man, I do not mind to install as long as I can get the right mix of mods to enjoy later hassle free.

:D


Why I always keep back ups of my clean stock data file in a seperate folder on the desktop.

I was used to keep a backup of my data folder for cases like this one but when I copied and pasted it didn't work either so maybe some of the registry keys got damaged so I had to completely wipe it out and and fresh install.

Akula, if you find the source of this problem do not forget to post the fix, captain.

:salute:

Armistead
06-27-09, 04:56 PM
Last night I added RSRD to RFB and tested it, works great. Unloaded and tried TMO and RSRD (right version) and now the game CTD even after I unloaded the mods, compared the files with JSGME to see if something changed from stock and it says my data folder doesn't have any changes. Guess I will have to re install the game and start from scratch AGAIN!

:cry:

Unload Enviro 5.0 and re test if you suspect it is the mod.

Your post is a little confusing, not sure what you're implying with the statement "Unload Env 5.0....ect." Unless your giving advice to someone else, if so this doesn't imply. But to be clear, TMO1.7 uses Env.5.0 and I think he tweaked the files to suit his taste for TMO. There is no need to install Env5.0 with TMO as TMO uses that mod tweaked...

I run Real Env with TMO and see no problems. I think he is going to include Real Env with TMO1.8 that is being worked on.

If you can paste your mods here.

Stormende
06-27-09, 06:52 PM
Your post is a little confusing, not sure what you're implying with the statement "Unload Env 5.0....ect." Unless your giving advice to someone else, if so this doesn't imply. But to be clear, TMO1.7 uses Env.5.0 and I think he tweaked the files to suit his taste for TMO. There is no need to install Env5.0 with TMO as TMO uses that mod tweaked...

I run Real Env with TMO and see no problems. I think he is going to include Real Env with TMO1.8 that is being worked on.

If you can paste your mods here.

Sorry for the confusion, Armistead. That part was my advice to Akula. The problem with TMO and RSRD was mine.

:D

Akula4745
06-28-09, 08:30 PM
My RFB+RSRDC install crashes before the SH4 menu screen every time I try and use the #4 Ships Reflect and Caustic Environment Mod 5.1 - either with or without the #4 Warships retextured. In fact it seems no matter what I do - if #4 Ships Reflect and Caustic Environment Mod 5.1 has been added with JGSME the game crashes BEFORE the menu loads.

My current RFB build is below:

RFB_v1.52
RSRDC_RFBv15_v421
#1 Real Environment mod install
#4 Warships retextured
Longer_Ship_Wake_V1_TMO1.7
3000 Yard-Meter Bearing Tools (1024x768)
Map Colour Original with terrain
battleflags (my conning tower emblem)
Lite_fog_ V2+Slow_water
Webster's Smaller Rain for RFB
Sky_Environment_Opt4

I am open to any and all suggestions or thoughts. Help! I wanna use this mod...

captgeo
06-28-09, 08:42 PM
I run just RFB and RSRD with its 2 patches plus op monssun , then the same as you except the enviro mod,s and I dont have a problem with the envrio built into RFB.

Have you tryed the game with out those added MOD's?

I have Web's smaller rain,

I do not add the texture mod because RFB allready does that.

I noticed that you have TMO's wake mod there also, maybe thats a conflict.

Any questions with RFB and RSRD I ask Lurker in a PM and he figures it out and responds back quickly.

Armistead
06-28-09, 10:14 PM
My RFB+RSRDC install crashes before the SH4 menu screen every time I try and use the #4 Ships Reflect and Caustic Environment Mod 5.1 - either with or without the #4 Warships retextured. In fact it seems no matter what I do - if #4 Ships Reflect and Caustic Environment Mod 5.1 has been added with JGSME the game crashes BEFORE the menu loads.

My current RFB build is below:

RFB_v1.52
RSRDC_RFBv15_v421
#1 Real Environment mod install
#4 Warships retextured
Longer_Ship_Wake_V1_TMO1.7
3000 Yard-Meter Bearing Tools (1024x768)
Map Colour Original with terrain
battleflags (my conning tower emblem)
Lite_fog_ V2+Slow_water
Webster's Smaller Rain for RFB
Sky_Environment_Opt4

I am open to any and all suggestions or thoughts. Help! I wanna use this mod...

I'm using everything you use except RFB, 3000 Yard tool, Map terrian.

I've tried the lite fog V2 and slow water, but it makes my water choppy.
I don't think RFB adds the caustic effects, just the textures, but I haven't played it in awhile.
Have you tried just loading it in port after you load the game? Also, load it up right warships retextured, then try one other mod at a time. Just start a seperate campaign and stay in port and redock.

Akula4745
06-29-09, 05:39 PM
Have you tryed the game with out those added MOD's?

Yes sir - tried multiple variations. I think I have like 6 SH4 installs now... LOL

I do not add the texture mod because RFB allready does that.

It crashes with or without the textures mod IF the caustic enviro is added.

I'm using everything you use except RFB, 3000 Yard tool, Map terrian.

Maybe I need to try it w/o RFB... prob more targets right?

Have you tried just loading it in port after you load the game? Also, load it up right warships retextured, then try one other mod at a time. Just start a seperate campaign and stay in port and redock.

Not sure how to add a mod while the game is open... won't that cause a massive CTD?


Thanks for your help, gents! Your assistance and knowledge is greatly appreciated!

Armistead
07-01-09, 06:38 AM
If you look at the thread in the Mod forum, the maker says it won't work with RFB.

Akula4745
07-01-09, 04:45 PM
If you look at the thread in the Mod forum, the maker says it won't work with RFB.

Oh well duh... sorry, I apparently missed that little tid-bit! Thanks Mr. A!

Armistead
07-01-09, 04:48 PM
So did I, feel dumb for not seeing it and sending you that way...sorry.

Oh well duh... sorry, I apparently missed that little tid-bit! Thanks Mr. A!

LukeFF
07-02-09, 02:27 PM
Nice SS....I love S boats. I'm trying to fight the entire war with one, just hate when they move your base.

It's not possible to run an entire career to war's end with an S boat. At some point all bases will retire their S boats, and then you'll be left with the choice to either accept a new boat or be forced into retirement.