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View Full Version : GWX3GOLD - strange yellowish/pink lights below deck


Paul Riley
06-07-09, 09:12 AM
I think I noticed this last night actually,but I have noticed the lights inside the UBoat have a sort of yellowish tint to them,and some even border yellow/pink,especially over the Chief Engineer's head (type IIA),as opposed to the usual white light I am so used to.Red lights are still the same at night I might add.
Now this is not a major problem,just a small cosmetic observation.Is this normal,and if its NOT how do I rectify it other than returning to port and disabling mods.Could it be linked to the open hatch mod?,as I have just enabled it for my 2nd patrol,then realising its pointless in a IIA as there are no seperated compartments.

Thanks :yep:

onelifecrisis
06-07-09, 10:58 AM
The yellow lights are a GWX feature (presumably they really were that colour IRL, otherwise I doubt the GWX guys would have changed them). At any rate it is normal. I've never seen a pink one, but then I don't use Type II's so maybe that's why?

Paul Riley
06-07-09, 12:42 PM
Strange.Well,I decided to remove the open hatch mod and reload the patrol from the start again (wasnt far from Kiel anyway) and the lights are back at their familiar white colour again,and not yellow.Very bizarre.I was thinking the yellow lights were used just as it was getting dark,as I probably miss the transition period from light to dark due to TCing.Maybe those that play at TCx1 notice the transition.

Even stranger about the pinkish lights.

Well,case closed. :yep:

Thanks.

onelifecrisis
06-07-09, 02:44 PM
I decided to remove the open hatch mod and reload the patrol from the start again and the lights are back at their familiar white colour again,and not yellow.

Yup, IIRC the same happens to me when I disable Open Hatch.

I've no idea what the colour is "supposed" to be but I can at least confirm that what you're experiencing is normal.