karamazovnew
05-05-09, 02:38 AM
After many campaings at the helm of the Type VII, i decided to go with a Type 9 as early as possible for the extra ammunition. On my first patrol I ended up at Scapa flow around April 1940. Sneaked my way in through a side channel, sunk the more valuable ships (50k tons with 6 torpedoes) and slowly made my way out. I always fear CTD's so I saved often, once at the entrance, once in the middle of teh port, end then once as I am nearing the exit. I got out of Scapa, went to 512X, then BAM! crash to destkop. Loaded the last save, 10 seconds of gameplay then CTD. Loaded the previous, CTD. Loaded the first one (just before entering), no more CTD. And this isn't the first time this happens, it happend on every trip to Scapa. I never have this problem in other ports.
Not related, but here's another bug I've noticed. Patroling near Liverpool I picked up the trail of a convoy, overtook it and sneaked my way to it's middle. 6 torpedoes fired in 30 seconds which sunk 1 Ore Carrier and 2 Empire Freighters. I waited for the convoy to pass, overtook them again after a few hours, and sunk two C2 Medium Merchants. As I waited for the convoy to pass again I noticed on the map two big weird looking Map Contacts between Liverpool and the convoy. They were stated as Unknown and had a circle around them. I decided to investigate but as I was nearing the area of interception I couldn't hear anything and the Watch crew was silent. I went to the bridge and I found a row of 3 unescorted ships about 6000m away: 1 Ore Carrier and 2 Empire Freighters. I sunk them with my remaining torpedoes but altough they all properly sank (one even broke in 2), I never recieved the "She's going down message" and my tonnage remained unchanged. As I was preparing to leave the area 2 more merchant appeared out of the blue, following the same course, 2 C2 Freighters. I sank one with my remaining torpedo, still no kill. Then as i was trying to leave the Irish sea, anywhere i went, I ran into the same old convoy, circling around the exit.
This hasn't happened before but I never attaked a convoy so close to it's departure port. Any thoughts?
I use GWX 3 and a few interface/sound addons.
Not related, but here's another bug I've noticed. Patroling near Liverpool I picked up the trail of a convoy, overtook it and sneaked my way to it's middle. 6 torpedoes fired in 30 seconds which sunk 1 Ore Carrier and 2 Empire Freighters. I waited for the convoy to pass, overtook them again after a few hours, and sunk two C2 Medium Merchants. As I waited for the convoy to pass again I noticed on the map two big weird looking Map Contacts between Liverpool and the convoy. They were stated as Unknown and had a circle around them. I decided to investigate but as I was nearing the area of interception I couldn't hear anything and the Watch crew was silent. I went to the bridge and I found a row of 3 unescorted ships about 6000m away: 1 Ore Carrier and 2 Empire Freighters. I sunk them with my remaining torpedoes but altough they all properly sank (one even broke in 2), I never recieved the "She's going down message" and my tonnage remained unchanged. As I was preparing to leave the area 2 more merchant appeared out of the blue, following the same course, 2 C2 Freighters. I sank one with my remaining torpedo, still no kill. Then as i was trying to leave the Irish sea, anywhere i went, I ran into the same old convoy, circling around the exit.
This hasn't happened before but I never attaked a convoy so close to it's departure port. Any thoughts?
I use GWX 3 and a few interface/sound addons.