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View Full Version : Lockwood, we have a problem...


squadldr76
04-30-09, 01:00 PM
Ok, so I think I need a support group now. I was taking a small break from playing so I wouldn't burn myself out. The wind outside started slowly spinning the dual fan I have in my window and immediately, the first thought that jumps into my head is "Hmmm, those fans appear to be moving at around 4 knots." And thus, the bug bites me again!

Grrrr...I guess there goes my afternoon of wandering about the D.C. Wasteland looking for Nukacola bottles. Instead, I'm headed for the Luzon Straits...AGAIN.

"Hi, my name is Squadldr76 and I'm addicted to tonnage scores." :cry:

vanjast
04-30-09, 02:23 PM
To be a good sub commander you must learn the primary rule...

You disobey orders all the time...

Listening to orders makes you predictable, and if the enemy has cracked your cyphers.. you're dead meat.

For example:
If your order is to patrol x for y hours from Z date, you work out beforehand where your target's predicted route, and you patrol x for y hours from D date. At Z date you're patrolling expected location of the target at Z date plus a few days. :)

Akula4745
04-30-09, 09:16 PM
I'm right there with ya, bro... maybe we should start a support group - subs anonymous! LOL