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View Full Version : SH4 vs SH3


archer9
04-08-09, 02:46 PM
Ok, I just bought the game and I must say I'm a bit dissapointed. I love SH3 and I think I will return to it, unless someone persuades me not to. In SH3 there was a nice noise meter and other helpful features that SH4 has not. And the new interface is kinda strange. Is it possible to mod it somwhow, to make it more like the old one?

Onkel Neal
04-08-09, 03:09 PM
I'm sure now that Admiral Lockwood regrets not including that noise meter on the Gato and Balao class subs. What was he thinking?

Dowly
04-08-09, 03:16 PM
Ice cream.

AVGWarhawk
04-08-09, 03:16 PM
Treat it like a new girlfriend. Find out her nuances. It has a lot going for it. Slide on over to the SH4 mod forums for whichever theater you like. SH4 is a whole different world with mods...much like SH3 was and is:up:

There is plenty of WOW factor in the major mods for SH4.

Read this thread:

http://www.subsim.com/radioroom/showthread.php?t=150236

Looks like he is getting along with SH4 just fine! Give it a good solid try.

Akula4745
04-08-09, 04:39 PM
Archer - I never played SH3 but I am sure it is totally modded out by now... and in the same way SH3 matured I figure SH4 will too. Plus its great to be in such a mod-friendly environment. Seems like you never know what might be coming next. I may have to check out SH3 to see the differences first hand... but I don't think the first couples of sorties did it justice - at least not for me. However your previous experience with the game line (SH) would most definitely make your entry to SH4 easier than mine... but geez I love it! This stuff is like gamer crack to me... <G> Don't give up too soon.

But then again I must admit to sometimes being rather easily amused... heck, I could stare at breasts all day long and never flinch.

Akula4745

Dowly
04-08-09, 04:46 PM
heck, I could stare at breasts all day long and never flinch.

Never seen you before (I think), but you r the best! :yeah: TITTIES FOR EVERYONE!!! :yep: (I'm quite syure there was a research that said it lenghtens one's life to look boobies once a day)

Radtgaeb
04-08-09, 04:50 PM
Never seen you before (I think), but you r the best! :yeah: TITTIES FOR EVERYONE!!! :yep: (I'm quite syure there was a research that said it lenghtens one's life to look boobies once a day)

...Dowly, you're starting to sound like Roman Bellic from GTA IV! :)

Dowly
04-08-09, 04:53 PM
...Dowly, you're starting to sound like Roman Bellic from GTA IV! :)

What ya mean starting? Roman Bellick started to sound like Dowly. :shifty:

Akula4745
04-08-09, 04:55 PM
Yes. I think I did read something about it lengthening a man's... er, ah... life.
What a wonderful world. Suddenly I feel like torpedoing a ship!

<G>

Akula4745

Radtgaeb
04-08-09, 04:57 PM
What ya mean starting? Roman Bellick started to sound like Dowly. :shifty:


Just don't start spamming my cell phone. :damn:

Dowly
04-08-09, 04:59 PM
Yes. I think I did read something about it lengthening a man's... er, ah... life.
What a wonderful world. Suddenly I feel like torpedoing a ship!

<G>

Akula4745

Aye, it's not too long the thingy was realised. 3-5 years or so. Right... now I just need to find me some titties to look at. :-?

Just don't start spamming my cell phone. :damn:

:har:

gimpy117
04-08-09, 05:05 PM
Ok, I just bought the game and I must say I'm a bit dissapointed. I love SH3 and I think I will return to it, unless someone persuades me not to. In SH3 there was a nice noise meter and other helpful features that SH4 has not. And the new interface is kinda strange. Is it possible to mod it somwhow, to make it more like the old one?

it seems weird at first but you'll get used to it...:up:

MonTana_Prussian
04-08-09, 05:34 PM
Looks like a few of us have been out on patrol too long!:haha:

AVGWarhawk
04-08-09, 06:12 PM
Never seen you before (I think), but you r the best! :yeah: TITTIES FOR EVERYONE!!! :yep: (I'm quite syure there was a research that said it lenghtens one's life to look boobies once a day)

Why is it when someone mentions boobs, breasts, tittie, fun bags you happen to show up in the thread:06::hmmm::har:

woody4077
04-08-09, 06:31 PM
suit yourselves i have a "fine little number" waiting for me; at Pearl.
:D:D:D:D :haha::haha::haha::haha:

peabody
04-08-09, 08:33 PM
Ok, I just bought the game and I must say I'm a bit dissapointed. I love SH3 and I think I will return to it, unless someone persuades me not to. In SH3 there was a nice noise meter and other helpful features that SH4 has not. And the new interface is kinda strange. Is it possible to mod it somwhow, to make it more like the old one?

Noise meter? I never played SH3 what is that? And you say Other helpful features....Like what?

Peabody

Etienne
04-09-09, 01:27 AM
Noise meter? I never played SH3 what is that? And you say Other helpful features....Like what?

At lower difficulty settings, SHIII had a little sub silhouette that changed color depending on how stealthy you were. It wasn't that useful, except for newer players who had yet to understand that faster = noisier.

ichso
04-09-09, 01:31 AM
I don't like getting map contacts printed on my nav map automatically. Or am I just missing the option to disable it somewhere ?

It wouldn't be a problem if those map contacts weren't so extremly accurate, this makes it kind of boring. I want to approach a convoy, use the map to the best extent in order to get an overview about everybody's position and course but the stupid ships are already right there, magically wandering around my nav map :zzz:

Also, I'm still quite a bit lost right now. I'm used to the metric system but set SH4 to the american style, yards, feet and nautical miles. Was a long time since SH1, since I used those strange measurements the last time ^^.

And its a shame that you don't find any helpful information about your submarine, diving dephts, speed, etc. In SH3 they used be presented in the manual and at the home base screen IRC.

FIREWALL
04-09-09, 01:32 AM
Welcome Aboard archer9 :salute:

I'm sure you'll get a straight answer once those rowdys get done playing ...grab ass. :haha:

Dowly
04-09-09, 04:26 AM
Why is it when someone mentions boobs, breasts, tittie, fun bags you happen to show up in the thread:06::hmmm::har:

Because I have another PC besides me that I borrowed from NASA that is constantly scanning the internetz for new entries on boobs.

Schroeder
04-09-09, 05:02 AM
I don't like getting map contacts printed on my nav map automatically. Or am I just missing the option to disable it somewhere ?

Click on the radio in your office while in harbour to access the realism settings. There you can select "no automatic map update", or something like that.

archer9
04-09-09, 05:02 AM
Well.. it is a bit strange at start. I guess I will play it for a while and see weather I get used to it or not. Mostly because the new graphics are awesome!!!! :yeah::yeah::yeah:

Sniper_Fox
04-09-09, 05:18 AM
I've been having problems with the interface and waht not... I cant hit a damn thing with torpedoes... i use manual targeting of course! But alas, I do miss SH3... she was so nice to me... I miss my VIIC and XI subs... and i'll be damned if i'm going to spend money on the uboat pack :shifty:

Rockin Robbins
04-09-09, 05:34 AM
Sniper, you're trying to fight an American submarine as a U-Boat. Forget the U-Boat and learn how the American sub works. It's just as frustrating to move from a submarine to a U-Boat and the same advice holds. Stop trying to fight one boat as the other.

Each works exquisitely well. But they must be used properly. You don't change graphics cards in your computer with a sledge hammer. You use the appropriate tool in the correct way and the job is easy. Use the inappropriate tool, or the correct tool inappropriately, and you create your own problems.

It's not that difficult to find out how to fight a submarine. I'll bet someone around here has a Bag of Tricks that might make a lot of difference. Bah! Maybe not...:yawn:

ichso
04-09-09, 05:46 AM
Click on the radio in your office while in harbour to access the realism settings. There you can select "no automatic map update", or something like that.

I have enabled every realism option apart from external views.

What's fine is one contact acknowledgement for a whole convoy or TF when zoomed out on the nav map. But when zoomed in, I don't want to get every ship printed on the map that my crew is able to spot.

Schroeder
04-09-09, 11:19 AM
Odd. Maybe some of your mods interfere there.:06:

Rockin Robbins
04-11-09, 01:13 PM
As long as you have radar, all those would be plotted to a degree of accuracy greater than the game is able to render. Map updates off is not a realism option, it is strictly a gratuitous difficulty option.

It's like driving your car with a paper bag over your head. If you can do it you sure are good, but it isn't very realistic.

ichso
04-11-09, 02:00 PM
Odd. Maybe some of your mods interfere there.:06:

To be honest, i just *thought* this option was checked, but in reality it wasn't. Shame on me :oops:

As long as you have radar, all those would be plotted to a degree of accuracy greater than the game is able to render. Map updates off is not a realism option, it is strictly a gratuitous difficulty option.

But they didn't have a chart which they could draw on and also got an automatic plotting of contacts on it, which got updated in real time, did they ?

Sailor Steve
04-11-09, 02:05 PM
No, but radar and sonar plots did get updated every minute or so. The problem with the Map Contacts Update is that it doesn't distinguish between electronic plots and visual plots, so if you're looking through the periscope every thing in sight is put on the map, whether you see it or not.

In SH3 I use the 'Assisted Plotting Mod', which leaves sonar contacts but removes visuals unless you identify them, and then has no information until you input it yourself. There is an SH4 version, but it makes my game crash so I haven't been able to use it yet.

Rockin Robbins
04-11-09, 02:39 PM
The game engine is hardwired so that modifying how it operates causes more problem than just leaving it alone (except for the TMO plotting system or TMOplot, which take out all the unrealistically plotted data except for the precise visual positions). Just don't take any measurements from visual positions. Radar positions are fair game, but if you don't use visual positions to plot position or measure speed from you're good to go.

I just don't see any purpose to ruining the game to solve a problem you only have if you misuse the information. If you get rid of position plotting altogether you not only throw the baby out with the bathwater, you throw yourself out too. If you have a boat with radar there are no issues with the TMO plotting system. A real sub would have better plotting info than you do.

ichso
04-11-09, 03:21 PM
In general the question for modders and players also doesn't have to be how to make everything as realistic as possible, that's not possible without the source codes of the game itself.

One should not aim for realism in every detail, but for a realistic difficulty in making certain decisions in this game. And if real time plotting information does achieve that, than it is a good thing, that's true.
It's just half of the fun for me, to use the estimated data on targets range an bearing to draw and plan intercept courses by myself where it is necessary.

The plotted passive sonar lines on the nav map are a nice thing, though. Because otherwise it is really hard to follow the passive contacts of 3 or more DDs circling over your head. And this is mainly because the sonar guy can track only one vessel at a time.