PL_Marco
03-31-09, 10:31 AM
Hi anyone.
I have a small problem. I've playing SH3 v.1.4 on multiplayer, when I saw strange things. U-Boot escaping from charging DD to depth, but also deploy "bold" (decoys). DD stop, as immedatly in front of him show ship and he don't want to ramming. But this was only decoys!
I tested it and saw, that decoy deployed on depth 25 meters or lower stop destroyer, which end attaking, and moving back, to pass it i "safe distance". Well. Propably something working wrong on decoys. On SH4 I saw that DD sometimes attack decoys and sometimes attack sub. On Sh3 DD do evrything that can, to don't "hit" decoys. It's something strange and look like bug.
Do you know, how can I repair it? Because I want "fair" decoys (like in Sh4), and not "lifesaved 60 second" when DD almost ramming me. (And when it is stopped, I can launch torpedo to DD. But this is like bug-using to me)
I have a small problem. I've playing SH3 v.1.4 on multiplayer, when I saw strange things. U-Boot escaping from charging DD to depth, but also deploy "bold" (decoys). DD stop, as immedatly in front of him show ship and he don't want to ramming. But this was only decoys!
I tested it and saw, that decoy deployed on depth 25 meters or lower stop destroyer, which end attaking, and moving back, to pass it i "safe distance". Well. Propably something working wrong on decoys. On SH4 I saw that DD sometimes attack decoys and sometimes attack sub. On Sh3 DD do evrything that can, to don't "hit" decoys. It's something strange and look like bug.
Do you know, how can I repair it? Because I want "fair" decoys (like in Sh4), and not "lifesaved 60 second" when DD almost ramming me. (And when it is stopped, I can launch torpedo to DD. But this is like bug-using to me)