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Onkel Neal
02-07-09, 04:23 PM
Welcome to the SUBSIM Werewolf Hunt

The Backstory

Darkness, shadows, stretching from the medieval tower known as Nightwatch all the way to the small village, Vanvikan. A nearly full moon rose over the highest spire of the tower, casting its eerily fateful light onto the village below.

And this is where we begin. You, each of the players, are members of a U-boat resupply station in wintery Norway, just across 9 miles of fjord north of Trondheim. You are guarding a secret fuel depot, resupplying U-boats, and some of you are U-boat crews resting after an arduous patrol. There were rumors of a disease spreading through the nearby village of Vanvikan. A plague. Some said it was the disease of the wolves: that at night, when the moon was full, a man would be turned into something else - an abomination, neither man nor wolf, but a terrifying creature of death. And they said it was the tower, Nightwatch, from where the plague came.

So here you are. The madness has begun - there is no way to leave the base until the nightmare ends. No one who ventures into the woods surrounding the base ever returns. And so you are trapped. No one knows who to trust, anyone could be infected with the disease. Your goal now is simply to survive.

Getting Started

The object of this game is to survive, and make sure your team survives. The first step is, obviously, to create your character.

There is a difference between creating a character for this game and most others: your character's class and abilities are secret. You will notify me by posting here that you are in the game. I will add your name to the player list. Once we have enough people (10 minimum, 20 is preferrable) I will give it another day or two and then close signups. Once this happens, the game will begin. Please note that you have to sign up BEFORE the game starts - once we're playing, you cannot join. Also, if you post regularly in the GT forum, your participation is strongly encouraged.

Once I have everyone's names, I put them in a random class generator of my own design. Everyone will be assigned a team and class randomly and I will PM you with your ID. The teams and classes are listed below:


The Humans

Human - Your normal, average human. This class receives no special powers, but they do get one bonus: for every three humans that vote to lynch the same person, they receive one extra vote. This makes teamwork among humans important.

Seer - The Seers are a special brand of human. Each night, they can check ONE person's alignment, to see if they are a human or a werewolf.

Guardian - The Guardians are armed humans. They're the closest thing our little band of survivors has to defense. Each night, they choose one person to protect. If that person is attacked by a werewolf, the Guardian will protect them and the werewolf is beaten back, without the Guardian or the person he is protecting being killed.


The Werewolves

Werewolf - The normal Werewolf is a terrifying beast. Each night, they choose one person to attack. If that person is not being protected by a Guardian, the werewolf will kill them. Bear in mind that werewolves can kill other wolves, if they aren't careful.

Hellhound - The Hellhound is a particularly nasty breed of werewolf, capable of overpowering even a human Guardian. These choose one person to attack each night, just as a normal werewolf does. However, if that person is a Guardian, they are killed just as if they were a normal human. Or if that person is being protected by a Guardian, BOTH players are killed. If, by chance, the Hellhound attacks someone defended by TWO Guardians, the Hellhound randomly kills one of the three players (The attackee, or one of the two Guardians).


Playing The Game

Playing The Werewolf Game is simple. The game is divided into two segments, the Day cycle and the Night cycle. As the moderator of the game, I will post in the thread when the Day cycle starts and when the Night cycle starts. Bear in mind that your alignment, wolf or human, and your class are secret. Only you know who you are and what your abilities are.

During the Day cycle, everyone is in their human form. During this time, the players may argue and debate as much as they want about who they believe is a werewolf. Bluffing, lying, and trickery is permitted. During this time, they discuss who they think may have been at the scene of the last killing, who should have seen something, who was missing and unaccounted for.... Then I will call for a vote on who they wish to lynch. The person who receives the most votes is lynched by the mob, and, being dead and all, is out of the game.

During the Night cycle, the werewolf players become hideous monsters bent on killing every human player in the game.
* Each werewolf will send me a PRIVATE MESSAGE saying who they wish to attack,
* while Seers tell me who they wish to search to find out if they are a wolf or not,
* and Guardians send me a message saying who they want to protect.

Once all the messages are in, or the time limit is up (typically 12 hours), I put together the results and post what happened during the night. Any unprotected human who was attacked by a wolf will be killed, the Seers will be private messaged the results of their search (what they do with this information is entirely up to them.). And then the Day cycle begins again, and the players must decide who they believe is a wolf and lynch them.

I will post each time the cycle changes from Day to Night, and back to Day. During the Day, the players may discuss (or argue, spazz, rant) who they want to kill. You must all vote before the specified time limit is up (about 12 hours), and the member with the most votes is lynched. I will then begin the night cycle, which works as described above.


The objective of the game is simple: If you're human, kill all the wolves so your team survives. If you're a wolf, kill all the humans so your team survives.


Remember, it is vital that you never reveal your team alignment or class to anyone. For example, a Seer cannot post, "I'm a Seer. Kill this person." Even if someone does post their ID or PM you for an alliance or to share info, you have no way of knowing if it is true and accurate. However, they can argue to try and kill that person. Convince others to see your side. Manipulate them for your own ends. Your survival is in your quick words.

Post here if you want to get in this game of mayhem, trust, distrust, and appearances.

Good luck.
Neal



Player list

stabiz
UnderseaLcpl
Raptor1
Penelope_Grey
Nisgeis
SandyCaesar
lesrae
Weiß Pinguin
Firewall
Chad
XabbaRus
Laufen zum Ziel
Fincuan
mookiemookie
Nokia
A Very Super Market
JCWolf
Aramike
Task Force
Hitman
NealT
Jimbuna
Contact
Oberon
Letum
Gorduz

ROSTER IS FULL

stabiz
02-07-09, 04:31 PM
Yar! Me is in!

UnderseaLcpl
02-07-09, 04:40 PM
Sounds fun, count me in. :salute:

Raptor1
02-07-09, 04:45 PM
Sounds like fun, count me in *sharpens backstabbing knife*

Penelope_Grey
02-07-09, 04:52 PM
Cool.

Yes please :yeah:

Nisgeis
02-07-09, 05:08 PM
Top hole old chap. Please count me in.

SandyCaesar
02-07-09, 05:10 PM
Yes, count me in. Stabbity, stabbity....

Aaaaaugh! It's a Werewolf!
http://www.richard-seaman.com/Aircraft/AirShows/Maks2005/Highlights/Ka50TopView1oClock.jpg
RUN FOR YOUR LIVES!

(Hehe, what with all fantasy-obsessed teenagers, it's funny how words like "vampire" and "werewolf" take on a whole new meaning in a simulation forum.):rock:

EDIT: Neal, should this be stickied?

lesrae
02-07-09, 05:17 PM
I'll be in it mate.

Weiss Pinguin
02-07-09, 05:18 PM
Ooh


I like shiny games [I'm in]

(lol @ SandyCeasar)

FIREWALL
02-07-09, 05:36 PM
Count me in GRrrr

http://img301.imageshack.us/img301/9/333wx4.png

Chad
02-07-09, 05:59 PM
I'm in :) Sounds like fun :yep:

XabbaRus
02-07-09, 06:01 PM
Sounds like fun, count me in.

Onkel Neal
02-07-09, 06:14 PM
Yes, count me in. Stabbity, stabbity....

Aaaaaugh! It's a Werewolf!
http://www.richard-seaman.com/Aircraft/AirShows/Maks2005/Highlights/Ka50TopView1oClock.jpg
RUN FOR YOUR LIVES!

(Hehe, what with all fantasy-obsessed teenagers, it's funny how words like "vampire" and "werewolf" take on a whole new meaning in a simulation forum.):rock:

EDIT: Neal, should this be stickied?

NICE picture, BTW. Is that the machine that will be featured in Black Shark?

Laufen zum Ziel
02-07-09, 06:31 PM
Sounds like fun. I am in.

Fincuan
02-07-09, 07:06 PM
Jawohl, I'm in :yeah:

mookiemookie
02-07-09, 07:21 PM
I'm in!

Nokia
02-07-09, 07:35 PM
Sounds like fun so why not!

A Very Super Market
02-07-09, 07:43 PM
Hoorays! I've played this game before, but they called it mafia. Personally, I think Italians are cooler than werewolves, but whatever it's fun

Also, I'm nitpicking, but the only reason no one returns from the woods is because they want to get as far away from the town as possible.

Weiss Pinguin
02-07-09, 07:49 PM
Hoorays! I've played this game before, but they called it mafia. Personally, I think Italians are cooler than werewolves, but whatever it's fun
Italian werewolves...


Nah, that sounds too much like the Sci-Fi channel. :lol:

SandyCaesar
02-07-09, 07:50 PM
NICE picture, BTW. Is that the machine that will be featured in Black Shark?
Thank you, and I think it is. Haven't heard of the game, but the name of the helo is the Ka-50 "Black Shark" (or "Hokum" for NATO, but for some reason the Russians don't seem to like that name.:hmmm:) "Werewolf" was the name for the prototype, BTW.

JCWolf
02-07-09, 08:37 PM
Im in..If I can yet...:up:


Cool idea...LOL:woot:

Onkel Neal
02-08-09, 12:22 AM
Good response so far, I've updated the backstory a bit:

Darkness, shadows, stretching from the medieval tower known as Nightwatch all the way to the small village, Vanvikan. A nearly full moon rose over the highest spire of the tower, casting its eerily fateful light onto the village below.

And this is where we begin. You, each of the players, are members of a U-boat resupply station in wintery Norway, just across 9 miles of fjord north of Trondheim. You are guarding a secret fuel depot, resupplying U-boats, and some of you are U-boat crews resting after an arduous patrol. There were rumors of a disease spreading through the nearby village of Vanvikan. A plague. Some said it was the disease of the wolves: that at night, when the moon was full, a man would be turned into something else - an abomination, neither man nor wolf, but a terrifying creature of death. And they said it was the tower, Nightwatch, from where the plague came.

So here you are. The madness has begun - there is no way to leave the base until the nightmare ends. No one who ventures into the woods surrounding the base ever returns. And so you are trapped. No one knows who to trust, anyone could be infected with the disease. Your goal now is simply to survive.

SandyCaesar
02-08-09, 12:39 AM
Ooh, this is sounding just a biiit Wolfenstein-ish.

Lemme guess: one of our esteemed kameraden has been carrying out a few biohazard experiments, and something went wrong. Something to do with Atlantis, (Bo)vril, those pesky UFOs that we U-bootsmen have always dismissed as SH3 graphics glitches, and Hitler's clones.;)

Raptor1
02-08-09, 12:51 AM
Was hoping for a more 19th-century sort of setting, but I guess WWII Norway is fine

*sharpens Luger*

Aramike
02-08-09, 01:42 AM
Sounds fun, I'll play.

Task Force
02-08-09, 02:08 AM
Sounds fun.:p2: Im in.

Hitman
02-08-09, 03:54 AM
Looks like I'm the 20th to sign in :D ...the circle of evil is now complete and the game may begin MUUUUAAAHAHHHAHHAH :arrgh!:

NealT
02-08-09, 06:02 AM
Count me in...


This will be interesting...

stabiz
02-08-09, 07:35 AM
Yay, Norway! That means I dont have to travel far to drink your blo ... say hello to the fellas.

Jimbuna
02-08-09, 08:27 AM
Affirmative Neal....and I'll try to cobble together a few animations http://img98.imageshack.us/img98/6104/wolfmoon1hq5.jpg

Contact
02-08-09, 08:36 AM
Joining! :up:

Oberon
02-08-09, 09:19 AM
Yeah, why not, I've always fancied a trip to Norway. :DL

Weiss Pinguin
02-08-09, 09:26 AM
The new story almost reminds me of The Thing for some reason, lol...

Letum
02-08-09, 10:04 AM
go on then.I'm in.

Gorduz
02-08-09, 12:39 PM
We often play a version of this game in norway but we call it "Mafia". Essesially the mafia kills people, the detective can check alignment and the humans are pray and vote for lynching like here. It is very fun in real life, though I have never tried it online.

Count me in :yeah:

Onkel Neal
02-08-09, 12:47 PM
Alrighty then, the roster for Kamp Letzte Jagd is full.

Keep an eye on your Private Message box for your rank and alignments.

One of you will be the Kamp Kommandant, another will be the U-Boat Kapitan in port. The rest will be officers, enlisted men, and a few villagers.

While most of you will be human, some of you will be werewolves, Seers, Guardians, and a Hell hound. None of you will know for sure who is what, only I will know. So if someone PMs you and says "I'm a Seer, Johnny is a werewolf, lynch him!" you will not know if that is true or a lie :)

The only way to kill a werewolf is by voting to kill someone in the day and he turns out to be a werewolf.

Technically the Kamp Kommandant outranks everyone, but the U-Boat Kapitan is responsible for his men and boat.

This is the thread to ask questions about procedure and game issues.

Good hunting!
Neal

Raptor1
02-08-09, 12:57 PM
I'm assuming the rank and political status of each player is public knowledge, correct?

Onkel Neal
02-08-09, 01:35 PM
Yes, the rank and civilian status will be posted. The thing that will not be posted will be the secrect ID, that is, who is human, werewolf, Seer, or Guardian.

I am using a List Sequencer from Random.org to assign values.

Here is the list of players and their public identities.

Kamp Letzte Jagd personnel
Chad -Oberst (Colonel)
Hitman - Hauptmann (Captain)
UnderseaLcpl - Oberfeldwebel (Sergeant Major)
Oberon - Gefreiter (Corporal)
stabiz - Gefreiter (Corporal)
A Very Super Market - Gemeiner (Private)
Letum - Gemeiner (Private)
Laufen zum Ziel - Gemeiner (Private)
JCWolf - Gemeiner (Private)

U-BOAT 13
Jimbuna - Kapitänleutnant
Raptor1 - Chief Engineer
Nisgeis - Leutnant zur See
Fincuan - Oberfähnrich zur See
Weiß Pinguin - Wachoffizier
Gorduz - Funker
Task Force - Seaman
Firewall - Seaman
Aramike - Seaman

Village of Vanvikan
Contact - Mayor
mookiemookie - Postman
Nokia - Innskeeper
Penelope_Grey - Barmaid
XabbaRus - Sailor
SandyCaesar - Fisherman
NealT - Fisherman
lesrae - Shepperd


I will complete preparation and PM each of you your secrect ID.

Neal

XabbaRus
02-08-09, 01:44 PM
OOh, I'm a sailor......YMCA la la la la

Fincuan
02-08-09, 01:51 PM
You'd better keep those hairy hands of yours off our glorious u-boat crew, or you'll learn how deep a torpedo can go with some "help" :D

Onkel Neal
02-08-09, 01:56 PM
While most of you will be human, some of you will be werewolves, Seers, Guardians, and a Hell hound. None of you will know for sure who is what, only I will know. So if someone PMs you and says "I'm a Seer, Johnny is a werewolf, lynch him!" you will not know if that is true or a lie :)

The only way to kill a werewolf is by voting to kill someone in the day and he turns out to be a werewolf.


Also, it bears worth repeating, that everyone will be acting like they are human in the daily discussions. Werewolves are human form during the day and will certainly try to disguise their true nature and get the real humans to lynch another non-werewolf. During the day, humans, and werewolves disguised as humans, and seers and guardians will all discuss the previous night's events (use imagination), and all will vote who to send to the firing squad.

The Kamp Kommandant will be assigning his men to guard duty at night, and working with the U-Boat Kapitan and Mayor to guard the village and base.

Task Force
02-08-09, 02:19 PM
Wonder whos gonna die first.:rotfl:

Jimbuna
02-08-09, 02:24 PM
OOh, I'm a sailor......YMCA la la la la

Always a role for you aboard the boat helping cooky http://imgcash3.imageshack.us/img412/4774/thumbsuplargeon1.gif

http://img217.imageshack.us/img217/18/img20060814215651mw4.gif

SandyCaesar
02-08-09, 02:25 PM
I assume that absolutely anyone can be a werewolf, so it won't be biased against the villagers?...Or is that only for Neal to know?

Oh, oh, I think we all forgot someone on the U-boat crew...

BERNARD!:arrgh!:

Oberon
02-08-09, 02:27 PM
You'd better keep those hairy hands of yours off our glorious u-boat crew, or you'll learn how deep a torpedo can go with some "help" :D

Pft, Kriegsmarine layabouts, you ought to try being here 365 days a year! :O:

Jimbuna
02-08-09, 02:31 PM
Wonder whos gonna die first.:rotfl:

I see there is already someone on the list that goes by the name of wolf :)

Penelope_Grey
02-08-09, 02:33 PM
LOL

Looks like Im in charge of beer! :up:

Jimbuna
02-08-09, 02:36 PM
Remember....a wolf need not be gender sensitive http://www.psionguild.org/forums/images/smilies/wolfsmilies/female_shift.gif

Oberon
02-08-09, 02:37 PM
LOL

Looks like Im in charge of beer! :up:

You're guaranteed to live then, no-one wants to lynch the beer supplier! :haha:

UnderseaLcpl
02-08-09, 02:38 PM
Achtung!

All Kamp Letze Jagd enlisted personnel a hereby verboten from engaging in lycanthropy-related activities and/or lynchings of Senior Staff and Officers.
Failure to comply is punishable by 30 days' penalty duty and official reprimand.

-Oberfeldwebel Undersealcpl

Task Force
02-08-09, 02:41 PM
Seamen Task force reporting in.:lol: :salute:

Penelope_Grey
02-08-09, 02:44 PM
speak like that again... in my pub... and you are so barred! Oberfeldwobbly or whatever your title is... :arrgh!:

Raptor1
02-08-09, 02:48 PM
*hums away as he works on the engines*

Penelope_Grey
02-08-09, 02:49 PM
Remember....a wolf need not be gender sensitive http://www.psionguild.org/forums/images/smilies/wolfsmilies/female_shift.gif

I just saved that gif!

Tres cool! :yeah:

SandyCaesar
02-08-09, 02:49 PM
*busily waving to the Spitfire flying overhead*

Task Force
02-08-09, 02:50 PM
*Task force thinks to himself."I wonder if I could get a transfer...":rotfl:

Task Force
02-08-09, 02:54 PM
walks to bridge and says. "that is a spitifre isnt it." Aaaahhh Shouldnt we flak it??? (its got a bomb ya know.)

Raptor1
02-08-09, 02:57 PM
*wanders into the bar and orders a drink*

((BTW, wasn't U-13 sunk before the Norwegian Campaign was over?))

SandyCaesar
02-08-09, 03:04 PM
Okay, here's a question.

We know that regular humans (that is, not Guardians, Seers, or wolves) get an additional vote per every three votes.

However...

Let's say that A, B, and C all agree to lynch someone. If they're all humans, that's four votes. Okay. But under any other circumstance, they'll only get three votes, which means that an outside observer could conclude that one of them is not a human.

Now, given enough time, enough results, enough different groupings, might it not be possible to narrow it down to one of the three, and even conclude if they're a werewolf or a human (not possible to determine specific classes, of course, by this method) through vote-counting/analysis?

On one hand, that could be metagaming. On the other, it wouldn't be realistic to conceal the number of votes cast in total. So how's the voting going to go? Secret ballots, open voting, or something else?

Contact
02-08-09, 03:05 PM
*** Enjoys the daily visit at local pub-bar, sits backs at his favorite spot, smokes cigar and reads local newspaper indulgin ice cold Carlsberg with every new Headline..***

FIREWALL
02-08-09, 03:10 PM
LOL

Looks like Im in charge of beer! :up:

You're guaranteed to live then, no-one wants to lynch the beer supplier! :haha:


Unless they want to drink HER !!!

FIREWALL
02-08-09, 03:13 PM
Okay, here's a question.

We know that regular humans (that is, not Guardians, Seers, or wolves) get an additional vote per every three votes.

However...

Let's say that A, B, and C all agree to lynch someone. If they're all humans, that's four votes. Okay. But under any other circumstance, they'll only get three votes, which means that an outside observer could conclude that one of them is not a human.

Now, given enough time, enough results, enough different groupings, might it not be possible to narrow it down to one of the three, and even conclude if they're a werewolf or a human (not possible to determine specific classes, of course, by this method) through vote-counting/analysis?

On one hand, that could be metagaming. On the other, it wouldn't be realistic to conceal the number of votes cast in total. So how's the voting going to go? Secret ballots, open voting, or something else?


Give it a break EGGHEAD :haha: You just worry about your butt. :yep: :rotfl:

SandyCaesar
02-08-09, 03:18 PM
Hey, between waving at the pretty airplanes, fishing drunken U-boatsmen out of the fjord, and getting drunk at Penelope Grey's bar, you'd be amazed at how much time we fishermen have for deep, philosophical thoughts.;)

FIREWALL
02-08-09, 03:21 PM
Hey, between waving at the pretty airplanes, fishing drunken U-boatsmen out of the fjord, and getting drunk at Penelope Grey's bar, you'd be amazed at how much time we fishermen have for deep, philosophical thoughts.;)


If we can survive So Cal, We can survive anything. ;) :haha:

Oberon
02-08-09, 03:24 PM
((A little something I knocked together for the game :D ))

http://img231.imageshack.us/img231/5553/subsimwerewolfhuntvg8.jpg

SandyCaesar
02-08-09, 03:28 PM
Very nice, Oberon!:up:\

EDIT: can I use that in my signature?

Jimbuna
02-08-09, 03:39 PM
I'm saving mine for now....locked away in the aft torpedo storage compartment. :DL

ATTENTION!!

All crewmen of U-13 must be back aboard one hour before darkness falls.

A rota will be created for personnel to man the flack cannons (armed with siver bullets and dipped in holy water, not the p*ss you've been drinking ashore) during the hours of darkness.

Alles Klarr!!

Kapitänleutnant Jimbuna http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Oberon
02-08-09, 03:42 PM
Get your silver bullets here, guaranteed to halt any Lycren attacks, or your money back.
Only fifteen Deutschmarks for a clip!

Oberon
02-08-09, 03:43 PM
Very nice, Oberon!:up:\

EDIT: can I use that in my signature?

Sure you can! :yeah:

Raptor1
02-08-09, 03:47 PM
Silver bullets? Why? There aren't any vampires here...

Are there...?

EDIT: Or are Werewolf's susceptible to silver bullets? Can't remember

mookiemookie
02-08-09, 03:51 PM
Mail call! Fresh load of letters smelling of cheap French perfume for the crew of U-13! :D

Oberon
02-08-09, 03:51 PM
Silver bullets? Why? There aren't any vampires here...

Are there...?

EDIT: Or are Werewolf's susceptible to silver bullets? Can't remember

http://en.wikipedia.org/wiki/Werewolf#Vulnerabilities

Raptor1
02-08-09, 03:53 PM
Silver bullets? Why? There aren't any vampires here...

Are there...?

EDIT: Or are Werewolf's susceptible to silver bullets? Can't remember
http://en.wikipedia.org/wiki/Werewolf#Vulnerabilities

Oh, whoops

I'll buy some of them silver bullets then!

Oberon
02-08-09, 03:58 PM
Very nice, Oberon!:up:\

EDIT: can I use that in my signature?

Special Signature size version:

http://img23.imageshack.us/img23/2475/wolfsigcd9.jpg

Oberon
02-08-09, 03:59 PM
Silver bullets? Why? There aren't any vampires here...

Are there...?

EDIT: Or are Werewolf's susceptible to silver bullets? Can't remember
http://en.wikipedia.org/wiki/Werewolf#Vulnerabilities

Oh, whoops

I'll buy some of them silver bullets then!

Here we go Herr Raptor.

*pockets the 15DM*

Don't trip over the tins of silver coloured paint on your way out.

Gutentag! :DL

Raptor1
02-08-09, 04:06 PM
*Hands over 15 suspiciously heavy Reichsmark coins*

Guten tag!

UnderseaLcpl
02-08-09, 04:11 PM
speak like that again... in my pub... and you are so barred! Oberfeldwobbly or whatever your title is... :arrgh!:

That's Herr Oberfeldwobbly to you frauline. :DL


And, Gefreiter Oberon, I hope that was not an unauthorized use of silver paint.

Jimbuna
02-08-09, 04:12 PM
LMAO :rotfl:

Kapitänleutnant Jimbuna Van Helsing

At your service

http://img25.imageshack.us/img25/3419/kapitnleutnantjimbunavadi3.jpg (http://imageshack.us)

A Very Super Market
02-08-09, 04:15 PM
Gemeiner Super Market bringing a gaping plot hole!

Why is every night a full moon? I though they only came twice a month

Jimbuna
02-08-09, 04:20 PM
Gemeiner Super Market bringing a gaping plot hole!

Why is every night a full moon? I though they only came twice a month

Oh I can see you on guard duty every night questionning your superiors like that :hmmm:

I have a nice bilge needs cleaning out if you care to step aboard for a quick tour http://www.psionguild.org/forums/images/smilies/wolfsmilies/evillaugh.gif

Moons are like women....they come when they want http://www.psionguild.org/forums/images/smilies/wolfsmilies/whistle.gif

UnderseaLcpl
02-08-09, 04:25 PM
Gemeiner Super Market bringing a gaping plot hole!

Why is every night a full moon? I though they only came twice a month

Oh I can see you on guard duty every night questionning your superiors like that :hmmm:



That is a pretty big plot hole. How's about you make me enough sandbags to fill it Gemeiner? You can stop when I get tired.:DL

A Very Super Market
02-08-09, 04:26 PM
Hah! We're in different services! Your orders mean nothing unless Chad backs them up.

Nooo! I thought us army men were supposed to stick together!

In that case, I KNOW NOTHING

Raptor1
02-08-09, 04:32 PM
Err, Herr Kaleun, I found out what happened to the diesels...

*shows Jimbuna the engine room, which has been completely torn apart by who knows what*

...I don't think we'll be leaving the fjord any time soon

Onkel Neal
02-08-09, 04:38 PM
I assume that absolutely anyone can be a werewolf, so it won't be biased against the villagers?...Or is that only for Neal to know?

Oh, oh, I think we all forgot someone on the U-boat crew...

BERNARD!:arrgh!:

Anyone can be a werewolf; villagers, u-boatmen, kamp personnel.

Don't expect anyone to let on they are a werewolf, because all the players will be deciding who to lynch.

Jimbuna
02-08-09, 04:39 PM
Err, Herr Kaleun, I found out what happened to the diesels...

*shows Jimbuna the engine room, which has been completely torn apart by who knows what*

...I don't think we'll be leaving the fjord any time soon

*Jimbuna looks long and hard with a puzzled frown whilst scratching the stubble on his chin*

Looks like we're going to have a need for that rota after all....be quick about it and we can nip ashore for a pint of that Norwegian p*ss and still be back before it gets dark.

http://i224.photobucket.com/albums/dd320/pasquarade/drunkcob.gif

stabiz
02-08-09, 04:42 PM
Have people been assigned wolfiness or seeriness-ish stuff yet? My inbox was full so i only got the "you are in" message.

Btw, dont leave a corporal waiting for his beer, Penelope!:damn: Oh, and I thank the Lord for being a proper soldier when i see who is Kaleun.:rotfl:

Onkel Neal
02-08-09, 04:45 PM
Okay, here's a question.

We know that regular humans (that is, not Guardians, Seers, or wolves) get an additional vote per every three votes.

However...

Let's say that A, B, and C all agree to lynch someone. If they're all humans, that's four votes. Okay. But under any other circumstance, they'll only get three votes, which means that an outside observer could conclude that one of them is not a human.

Now, given enough time, enough results, enough different groupings, might it not be possible to narrow it down to one of the three, and even conclude if they're a werewolf or a human (not possible to determine specific classes, of course, by this method) through vote-counting/analysis?

On one hand, that could be metagaming. On the other, it wouldn't be realistic to conceal the number of votes cast in total. So how's the voting going to go? Secret ballots, open voting, or something else?

Good point!
Hmmm. voting will be open ballot, let me think over the additional vote thing, that may be tricky.

Penelope_Grey
02-08-09, 04:47 PM
Certainly not Stabiz. Any new movies lately?!

By the by... The signature is very apt! :up:

Onkel Neal
02-08-09, 04:48 PM
Ok, I am about to PM each of you your true identity and then I will open the game thread. Be sure to use that thread for ingame discussions, where you are in character, and use this thread to ask me questions about the game and procedure.

Good hunting!
Neal

Jimbuna
02-08-09, 05:00 PM
I used to be a werewolf but I'm okay nowoooooooooooo (supposed to be a wolfs howling noise) :woot:

Jimbuna
02-08-09, 05:04 PM
Ok, I am about to PM each of you your true identity and then I will open the game thread. Be sure to use that thread for ingame discussions, where you are in character, and use this thread to ask me questions about the game and procedure.

Good hunting!
Neal

*tapping fingertips on workstation impatiently* Come on, come on, I want to know what's for supper tonight....a traditional English Sunday roast dinner or raw meat. :hmmm:

UnderseaLcpl
02-08-09, 05:09 PM
I hope we get started soon. This should be the most fun I've had in Norway since Operation Wässerbong

mookiemookie
02-08-09, 05:29 PM
I hope we get started soon. This should be the most fun I've had in Norway since Operation Wässerbong

Michael Phelps, is that you!?

Weiss Pinguin
02-08-09, 05:36 PM
LOL nice

Okay, here's a question.

We know that regular humans (that is, not Guardians, Seers, or wolves) get an additional vote per every three votes.

However...

Let's say that A, B, and C all agree to lynch someone. If they're all humans, that's four votes. Okay. But under any other circumstance, they'll only get three votes, which means that an outside observer could conclude that one of them is not a human.

Now, given enough time, enough results, enough different groupings, might it not be possible to narrow it down to one of the three, and even conclude if they're a werewolf or a human (not possible to determine specific classes, of course, by this method) through vote-counting/analysis?

On one hand, that could be metagaming. On the other, it wouldn't be realistic to conceal the number of votes cast in total. So how's the voting going to go? Secret ballots, open voting, or something else?

Good point!
Hmmm. voting will be open ballot, let me think over the additional vote thing, that may be tricky.
I have to say, I think it'd be neat if we were able to use the secret vote thing to deduce who is who. That's just at first glance, though, not sure how it would work out in the long run...

Anyways, just my 2 kroner.

Onkel Neal
02-08-09, 05:41 PM
Ok, everyone should have a PM from me now with their true identity. If your PM box is full, remove some old PMs and let me know, I will send it again.

Now you may begin the game. I hope you have a great time playing the Subsim Werewolf Hunt.

Game thread: http://www.subsim.com/radioroom/showthread.php?t=147949 (http://www.subsim.com/radioroom/showthread.php?t=147949)

Feel free to post questions here.

Neal

UnderseaLcpl
02-08-09, 05:54 PM
Ok I have a question for you already Neal

It seems to me that the proper thing for a responsible Oberfeldewebberebble to do right now would be to detail a couple of men to clean up the body and then transport it to someone who could autopsy it. But, we don't have a doctor, so would you provide the autopsy results somehow since you're the moderator or what, do I just make them up?

Oberon
02-08-09, 06:22 PM
speak like that again... in my pub... and you are so barred! Oberfeldwobbly or whatever your title is... :arrgh!:

That's Herr Oberfeldwobbly to you frauline. :DL


And, Gefreiter Oberon, I hope that was not an unauthorized use of silver paint.

*hides paint tins*

What silver paint? :03: :hmmm: :salute:

Onkel Neal
02-08-09, 06:33 PM
Ok I have a question for you already Neal

It seems to me that the proper thing for a responsible Oberfeldewebberebble to do right now would be to detail a couple of men to clean up the body and then transport it to someone who could autopsy it. But, we don't have a doctor, so would you provide the autopsy results somehow since you're the moderator or what, do I just make them up?

Since you asked, you are hereby granted field medical training.

A Very Super Market
02-08-09, 06:59 PM
We have to all be in character right? Can we take liberties to actually be individual? And do the U-bootmen and infantry need to follow the orders of their superiors at all times?

UnderseaLcpl
02-08-09, 07:09 PM
We have to all be in character right? Can we take liberties to actually be individual? And do the U-bootmen and infantry need to follow the orders of their superiors at all times?

I sent you a PM about that just now, but for all personnel who would be under my "command", I'm not going to try to order you around unless it fits with the story somehow. And even then, I don't seriously expect you to follow any orders.
Acknowledge them or do not, as you wish.

As for me, I will be following the orders of my Oberst and Hauptmann as best I can

Task Force
02-08-09, 07:24 PM
Is it day or night in game now?

baggygreen
02-08-09, 07:33 PM
Is it day or night in game now?Day, matey

Chad
02-08-09, 07:52 PM
I have issued orders for local German soldiers, located in the story thread

Onkel Neal
02-08-09, 08:45 PM
Wow, all these cool sigs, rock on :rock:

Task Force
02-08-09, 08:56 PM
Yep, I replaced my TA 152. (looks nice on the smart dark background.)

SandyCaesar
02-08-09, 09:18 PM
Okay, I've a question.

When does the current day cycle end?

Onkel Neal
02-08-09, 09:24 PM
Good question. Since the first attack was a game opener, and no player werewolf did it, we will let the game roll on another 12 hours or so, and then the NIGHT cycle will begin without a lynch vote. It will be night for about 12 hours real time, to give the werewolves, GUARDIANS, AND SEERS time to respond to my PM.

So, carry on, I will post when it is night, and then tomorrow it will be day again and the first lynching can begin.

Task Force
02-08-09, 09:37 PM
tomorrow. (hey neal, what time does night end? I have to be at school till 2:05 so I could be here about 3pm.:-? )

SandyCaesar
02-09-09, 01:15 AM
Uh, Neal, just a minor detail.

Considering how far north Trondheim is, and considering that it's only February in-game, shouldn't sunset come earlier than 19:45 local? If possible, does anyone have an astronomy table/almanac they can use to calculate local sunset?

Onkel Neal
02-09-09, 01:19 AM
Uh, Neal, just a minor detail.

Considering how far north Trondheim is, and considering that it's only February in-game, shouldn't sunset come earlier than 19:45 local? If possible, does anyone have an astronomy table/almanac they can use to calculate local sunset?

Probably, we better ask Stabiz :)

SandyCaesar
02-09-09, 01:26 AM
Never mind, I've found it.

Okay, using Trondheim as my reference, and using the NOAA sunrise/sunset calculator (http://www.srrb.noaa.gov/highlights/sunrise/sunrise.html): for Feb 8 1945, local sunset is 3:56 PM. Just about 1400hrs, in other words...and sunrise isn't until 7:57AM, or almost 0800.

It's going to be a looooong night, literally and figuaratively.

stabiz
02-09-09, 03:52 AM
Say whaaat? I really doubt that, I live in Aalesund, a bit south of Trondheim, and we have sunset around 18.00 -19.00 I guess.

PS: I say I guess because I am nocturnal. (Noooo, I am not a werewolf ... or am I?)

Jimbuna
02-09-09, 04:43 AM
Say whaaat? I really doubt that, I live in Aalesund, a bit south of Trondheim, and we have sunset around 18.00 -19.00 I guess.

PS: I say I guess because I am nocturnal. (Noooo, I am not a werewolf ... or am I?)

That's dependant on your dietry preference....raw fish or raw meat :rotfl:

Onkel Neal
02-09-09, 08:40 AM
Night will continue for about another 4 hours.... ~ 12:30pm

What a toll :o

Oberon
02-09-09, 08:45 AM
We have to all be in character right? Can we take liberties to actually be individual? And do the U-bootmen and infantry need to follow the orders of their superiors at all times?

I sent you a PM about that just now, but for all personnel who would be under my "command", I'm not going to try to order you around unless it fits with the story somehow. And even then, I don't seriously expect you to follow any orders.
Acknowledge them or do not, as you wish.

As for me, I will be following the orders of my Oberst and Hauptmann as best I can

Pretty much the same here, I might order you to do something, but feel free to move around. JCWolf for example can move around the area on the pretense of guarding the fuel tanks ;)
Perhaps Oberon is a werewolf and will try to climb up the ranks by eating his superiors? :hmmm: :haha:

stabiz
02-09-09, 08:46 AM
Yeah, had daylight here at 9AM. :)

Hitman
02-09-09, 09:30 AM
Ohhhhh damn it, with so many different rules, time zones and such, I'm getting seasick :doh:

-Edited out the rest of the message to prevent people from having bad ideas-

Onkel Neal
02-09-09, 09:53 AM
What I need is an applet or javascript that I can insert in the thread that will show a continous clock...would be extra great if it also had graphics that show the sun rising, setting...full moon rising... :hmmm: [scurries off to check Source Forge...)

Raptor1
02-09-09, 10:16 AM
I have a hypothetical question

What happens if 2 werewolves try to kill each other, both thinking they are attacking humans? They both die?

Jimbuna
02-09-09, 10:54 AM
What I need is an applet or javascript that I can insert in the thread that will show a continous clock...would be extra great if it also had graphics that show the sun rising, setting...full moon rising... :hmmm: [scurries off to check Source Forge...)

Good idea Neal.....I'm a tad confused.

I'm beginning to wonder if it's daylight over here when ingame it'a actually night. :hmmm:

Onkel Neal
02-09-09, 10:57 AM
I have a hypothetical question

What happens if 2 werewolves try to kill each other, both thinking they are attacking humans? They both die?

If werewolf #1 attacks werewolf #2, then ww#2 is dead.
Bear in mind that werewolves can kill other wolves, if they aren't careful.

Onkel Neal
02-09-09, 10:59 AM
What I need is an applet or javascript that I can insert in the thread that will show a continous clock...would be extra great if it also had graphics that show the sun rising, setting...full moon rising... :hmmm: [scurries off to check Source Forge...)

Good idea Neal.....I'm a tad confused.

I'm beginning to wonder if it's daylight over here when ingame it'a actually night. :hmmm:



As long as you read all the posts in the story thread, you will not have any problem keeping up. Any changes in Day/Night cycle will be highlighted by me, the Narrator. I will also announce time to vote for lynchings, etc. You can't miss them :)

Hitman
02-09-09, 12:03 PM
If a WW attacks another WW, no one is killed. The attacking WW does not know why his victim lives, he can assume he was a WW or he was protected by a guardian.

And I take it the attacks will not be known? I mean, only the guys killed by a ww will be publicited? Mmmm I guess this game will involve simply luck....it is difficult to extract conclusions or make succesive estimations of who is doing what :hmmm:

Onkel Neal
02-09-09, 12:49 PM
...and that's the nature (and fun part) of the game!

As you can see, Day has begun,. You may continue in your roles, and watch for my post to call for a lynch vote later today...

Penelope_Grey
02-09-09, 01:23 PM
I already know who I want to lynch now! :rotfl:

Jimbuna
02-09-09, 01:35 PM
I already know who I want to lynch now! :rotfl:

Not Betty from Corra I hope :DL

Jimbuna
02-09-09, 02:27 PM
...and that's the nature (and fun part) of the game!

As you can see, Day has begun,. You may continue in your roles, and watch for my post to call for a lynch vote later today...

Forgive me if I'm experiencing a 'sober moment' but at what stage if any will we know what the victims were ie: werewolf/human etc?

Onkel Neal
02-09-09, 02:32 PM
You'll see.

SandyCaesar
02-09-09, 02:41 PM
Hypothetically, if a werewolf attacks a Guardian while he is Protecting someone, what happens? Does the wolf get beaten off? Or does the Guardian get killed?

Nokia
02-09-09, 03:37 PM
okay just a small question. Are we allowed to send private messages to other players as this would be like talking to someone in private?

Task Force
02-09-09, 03:39 PM
Im pretty sure we can.

Nokia
02-09-09, 03:41 PM
Im pretty sure we can.

Ok, good.

UnderseaLcpl
02-09-09, 03:58 PM
Im pretty sure we can.

Ok, good.

Oh rly?:hmmm:

Jimbuna
02-09-09, 04:02 PM
Im pretty sure we can.

Ok, good.

Oh rly?:hmmm:

Now just what is that supposed to mean :hmmm: :DL

Nokia
02-09-09, 04:32 PM
Im pretty sure we can.
Ok, good.
Oh rly?:hmmm:

I was just thinking because it might come in handy when the game progresses.

UnderseaLcpl
02-09-09, 04:36 PM
Im pretty sure we can.

Ok, good.

Oh rly?:hmmm:

Now just what is that supposed to mean :hmmm: :DL

It means you're a werewolf. I knew it all along!:O:

Nokia
02-09-09, 04:45 PM
Im pretty sure we can.
Ok, good.
Oh rly?:hmmm:
Now just what is that supposed to mean :hmmm: :DL
It means you're a werewolf. I knew it all along!:O:

No It doesn't. :O: Why would I be carrying silver bullets then? Wut yo say to tat eh?

Oberon
02-09-09, 04:50 PM
*scratches the silver coloured paint off the normal bullets*

Waaiiidaminnit!

Nokia
02-09-09, 04:53 PM
*scratches the silver coloured paint off the normal bullets*

Waaiiidaminnit!

:O: stop with the accusations just because of a question ;) .

When I asked the question I thought it like if there is 4 persons left and they know who is a werewolf they might want to spread the word among each other and try to get him killed.

Onkel Neal
02-09-09, 04:57 PM
Hypothetically, if a werewolf attacks a Guardian while he is Protecting someone, what happens? Does the wolf get beaten off? Or does the Guardian get killed?

Dang, man, read the rulez! (http://www.subsim.com/radioroom/showthread.php?t=147914) :haha:

Guardian - The Guardians are armed humans. They're the closest thing our little band of survivors has to defense. Each night, they choose one person to protect. If that person is attacked by a werewolf, the Guardian will protect them and the werewolf is beaten back, without the Guardian or the person he is protecting being killed.

The Hellhound is a particularly nasty breed of werewolf, capable of overpowering even a human Guardian. These choose one person to attack each night, just as a normal werewolf does. However, if that person is a Guardian, they are killed just as if they were a normal human. Or if that person is being protected by a Guardian, BOTH players are killed. If, by chance, the Hellhound attacks someone defended by TWO Guardians, the Hellhound randomly kills one of the three players (The attackee, or one of the two Guardians).

Oberon
02-09-09, 05:03 PM
Or one person dies and the other goes into a coma.

*dramatic chord*

SandyCaesar
02-09-09, 05:08 PM
Hypothetically, if a werewolf attacks a Guardian while he is Protecting someone, what happens? Does the wolf get beaten off? Or does the Guardian get killed?
Dang, man, read the rulez! (http://www.subsim.com/radioroom/showthread.php?t=147914) :haha:

Guardian - The Guardians are armed humans. They're the closest thing our little band of survivors has to defense. Each night, they choose one person to protect. If that person is attacked by a werewolf, the Guardian will protect them and the werewolf is beaten back, without the Guardian or the person he is protecting being killed.

The Hellhound is a particularly nasty breed of werewolf, capable of overpowering even a human Guardian. These choose one person to attack each night, just as a normal werewolf does. However, if that person is a Guardian, they are killed just as if they were a normal human. Or if that person is being protected by a Guardian, BOTH players are killed. If, by chance, the Hellhound attacks someone defended by TWO Guardians, the Hellhound randomly kills one of the three players (The attackee, or one of the two Guardians).



Okay, I probably deserved that.

What I meant, however, was that: can the Guardian protect himself if he is targeted? Obviously not against a Hellhound, but if a regular werewolf decides to go for someone who is himself a Guardian, then I assume the werewolf gets beaten off, correct?

Ex: Take players A, B, and C. C is a werewolf; A is a guardian, and B is a regular human. Let's say that A protects B. Then if C goes for B, nobody dies, of course. But if C goes for A, does the same apply?

Onkel Neal
02-09-09, 05:11 PM
okay just a small question. Are we allowed to send private messages to other players as this would be like talking to someone in private?

Sure thing. You can say pretty much what you wish. Of course, who knows what Joe tells you, is it true, or is it a ploy? Mu-wha-hahaha! :smug:

Jimbuna
02-09-09, 05:12 PM
Do you have a time (GMT) for the sending of the next sequence of PM's for the voting?

Onkel Neal
02-09-09, 05:14 PM
Hypothetically, if a werewolf attacks a Guardian while he is Protecting someone, what happens? Does the wolf get beaten off? Or does the Guardian get killed?
Dang, man, read the rulez! (http://www.subsim.com/radioroom/showthread.php?t=147914) :haha:

Guardian - The Guardians are armed humans. They're the closest thing our little band of survivors has to defense. Each night, they choose one person to protect. If that person is attacked by a werewolf, the Guardian will protect them and the werewolf is beaten back, without the Guardian or the person he is protecting being killed.

The Hellhound is a particularly nasty breed of werewolf, capable of overpowering even a human Guardian. These choose one person to attack each night, just as a normal werewolf does. However, if that person is a Guardian, they are killed just as if they were a normal human. Or if that person is being protected by a Guardian, BOTH players are killed. If, by chance, the Hellhound attacks someone defended by TWO Guardians, the Hellhound randomly kills one of the three players (The attackee, or one of the two Guardians).



Okay, I probably deserved that.

What I meant, however, was that: can the Guardian protect himself if he is targeted? Obviously not against a Hellhound, but if a regular werewolf decides to go for someone who is himself a Guardian, then I assume the werewolf gets beaten off, correct?

Ex: Take players A, B, and C. C is a werewolf; A is a guardian, and B is a regular human. Let's say that A protects B. Then if C goes for B, nobody dies, of course. But if C goes for A, does the same apply?

Good question, I'll clear it up for you. A Guardian cannot be killed by a werewolf, if he is attacked or if he is protecting someone and they are attacked. Only two things can kill a Guardian. One is a Hell Hound, can you guess the other? :hmmm:

Onkel Neal
02-09-09, 05:19 PM
Do you have a time (GMT) for the sending of the next sequence of PM's for the voting?

Not precisely, but I will be posting the lynch mob vote post in about 30 minutes, ~5:45PM forum time.

That phase will stay in place until tomorrow AM forum time, (unless I get 20+ votes in the next 6 hours, then I could move it up). The lynch vote will be posted in the forum, not by PM.

After the lynch vote is tallied, then the lynching and then NIGHT again. During the NIGHT phase I will ask for the PM votes from the Seers, Guardians, and Werewolves.


This COULD vary, of course. But as a guide, that's what I am shooting for.

Jimbuna
02-09-09, 05:20 PM
Onkel Neal :D

Jimbuna
02-09-09, 05:22 PM
Hypothetically, if a werewolf attacks a Guardian while he is Protecting someone, what happens? Does the wolf get beaten off? Or does the Guardian get killed?
Dang, man, read the rulez! (http://www.subsim.com/radioroom/showthread.php?t=147914) :haha:

Guardian - The Guardians are armed humans. They're the closest thing our little band of survivors has to defense. Each night, they choose one person to protect. If that person is attacked by a werewolf, the Guardian will protect them and the werewolf is beaten back, without the Guardian or the person he is protecting being killed.

The Hellhound is a particularly nasty breed of werewolf, capable of overpowering even a human Guardian. These choose one person to attack each night, just as a normal werewolf does. However, if that person is a Guardian, they are killed just as if they were a normal human. Or if that person is being protected by a Guardian, BOTH players are killed. If, by chance, the Hellhound attacks someone defended by TWO Guardians, the Hellhound randomly kills one of the three players (The attackee, or one of the two Guardians).



Okay, I probably deserved that.

What I meant, however, was that: can the Guardian protect himself if he is targeted? Obviously not against a Hellhound, but if a regular werewolf decides to go for someone who is himself a Guardian, then I assume the werewolf gets beaten off, correct?

Ex: Take players A, B, and C. C is a werewolf; A is a guardian, and B is a regular human. Let's say that A protects B. Then if C goes for B, nobody dies, of course. But if C goes for A, does the same apply?

Good question, I'll clear it up for you. A Guardian cannot be killed by a werewolf, if he is attacked or if he is protecting someone and they are attacked. Only two things can kill a Guardian. One is a Hell Hound, can you guess the other? :hmmm:

Onkel Neal :D

Rgr that (the PM part) :up:

FIREWALL
02-09-09, 05:32 PM
I'm a little lost about this lynch vote.:doh:

Do I pm you Neal during a.m. hrs. ?

Penelope_Grey
02-09-09, 05:49 PM
No, you post in the story thread... who... and why you want them lynched.

Onkel Neal
02-09-09, 05:56 PM
.
.
Yep, check the story thread, Oberst has called for the first lynch vote now. (http://www.subsim.com/radioroom/showthread.php?p=1043533#post1043533) (This is a fast moving story, I want to make sure no one misses it!) So, now you have to state why you think XXXX should be lynched.

.

Also, some of you are getting carried away writing out dialogue for other players. :haha: You should post what you say, what you do, and where you go, and interact with the other players, not script their moves, dialogue, and thoughts :O:

So, if you want to ask a player a question, or give them an order, or ask for help, or shoot the breeze, ask them in your post and let them answer. :yep:

SandyCaesar
02-09-09, 05:57 PM
Does a werewolf have to attack every night? So for instance, we've so far had two players KIA...which would indicate two wolves, assuming that it's not a Guardian/Guardee combination that got hit by a Hellhound.

But could a werewolf decide to lie low for a night or two, just to screw with everyone's heads? In that case, there's suddenly the possibility of three, maybe up to four wolves...:o

Laufen zum Ziel
02-09-09, 06:16 PM
Neal,

Can I post Raptor's Death Card to the SHII Forum?

http://i262.photobucket.com/albums/ii113/laufen345/Raptoredit.jpg

Onkel Neal
02-09-09, 06:25 PM
Neal,

Can I post Raptor's Death Card to the SHII Forum?



Certainly :up:

A Very Super Market
02-09-09, 06:50 PM
Can the werewolves not kill anyone?

Onkel Neal
02-09-09, 07:05 PM
The werewolves can pass on killing someone, if that's what you mean.

Weiss Pinguin
02-09-09, 09:32 PM
On that note, can someone pass on voting for who to lynch? :shifty:

Onkel Neal
02-09-09, 11:50 PM
Yep, just say I pass on lynching someone, it just don't feel right. :D

FIREWALL
02-10-09, 01:37 AM
Yep, just say I pass on lynching someone, it just don't feel right. :D


Goddammit now the cats out of the bag. I didn't know this till now.

I had planned to spring something else a little later in the game.:damn: :damn: :damn:

Nisgeis
02-10-09, 06:16 AM
So for instance, we've so far had two players KIA...

Haven't we only had one player killed (Raptor1) and another injured and in a coma, but still alive (Letum)? Did I miss a death? Unless you mean the NPC on the first night.

Jimbuna
02-10-09, 07:31 AM
Neal

Are you using/combining two lists to compile the lynching result (the one in the thread plus those via PM) :hmmm:

Onkel Neal
02-10-09, 09:31 AM
No, one list, all lynch votes are to be posted in the story.

When NIGHT comes I will PM all Seers, Guardians, and Wolves and they PM me back with their choices.

Onkel Neal
02-10-09, 09:33 AM
So for instance, we've so far had two players KIA...

Haven't we only had one player killed (Raptor1) and another injured and in a coma, but still alive (Letum)? Did I miss a death? Unless you mean the NPC on the first night.

That is correct, 1 player dead (Raptor) and one in a coma (Letum), and Gus, the initial kill was an NPC. :yep:

http://www.subsim.com/werewolf/1_1wer4.jpg

Oberon
02-10-09, 09:50 AM
Gefreiter Oberon still maintains it's someone stealing fuel, but even he is starting to have his doubts :doh:

It's gonna be a long night at the MG42 in the West Tower... :ping:

Oberon
02-10-09, 11:31 AM
:rotfl: :rotfl: :rotfl: :har: :har:

The first lynch victim and he's a bloody guardian. :har:

Talk about shooting ourselves in the foot...or did we? :hmmm:

Jimbuna
02-10-09, 12:25 PM
No, one list, all lynch votes are to be posted in the story.

When NIGHT comes I will PM all Seers, Guardians, and Wolves and they PM me back with their choices.

So will this list also be posted in the story :DL

Jimbuna
02-10-09, 12:29 PM
Could also be someone or something trying to reach my boat. :hmmm:

Onkel Neal
02-10-09, 03:44 PM
A Guardian cannot be killed by a werewolf, if he is attacked or if he is protecting someone and they are attacked. Only two things can kill a Guardian. One is a Hell Hound, can you guess the other? :hmmm:

By now, Contact's fate should tell you the other way a Guardian can meet his demise.:rotfl:

Task Force
02-10-09, 03:45 PM
How long untill we find out who got it. I wana see if im still in the game...

Onkel Neal
02-10-09, 03:46 PM
Could also be someone or something trying to reach my boat. :hmmm:



Could be someone already on your boat.... haha.


Forum time is now 3:45, night will continue until around 5:30 forum time, then I will post the next DAY.

Neal

FYI: you guys are doind a fantastic job, very interesting:rock:

Weiss Pinguin
02-10-09, 03:50 PM
Still over an hour and a half!

I can't take the suspense http://www.battlefield.no/forum/style_emoticons/bf/iiiiik.gif

Task Force
02-10-09, 03:51 PM
I think we oughta do this every once in a while. This is quite fun.:DL :yeah: (good thinging for starting the game neal.)

UnderseaLcpl
02-10-09, 03:53 PM
I think we oughta do this every once in a while. This is quite fun.:DL :yeah: (good thinging for starting the game neal.)

I concur! Thanks Neal:up:

Task Force
02-10-09, 03:56 PM
Yea, in my opinion... Its better than a movie, its unpredictable.

Raptor1
02-10-09, 04:15 PM
Still annoyed about how I didn't get to participate in the hunt at all :nope:

Guess my ghost will have to haunt whoever did it for all eternity

Oberon
02-10-09, 04:17 PM
I think we oughta do this every once in a while. This is quite fun.:DL :yeah: (good thinging for starting the game neal.)

I concur! Thanks Neal:up:

I concur also, RPing is good fun :up:

Onkel Neal
02-10-09, 04:19 PM
Still annoyed about how I didn't get to participate in the hunt at all :nope:

Guess my ghost will have to haunt whoever did it for all eternity

Sorry, someone always has to be the first. :wah:

Jimbuna
02-10-09, 04:54 PM
Can you or will you say how many werewolves, Guardians etc are in game.

A simple 'NO' will be better than 'I can tell you there is only one hellhound' :DL

Oh, and BTW....fantastic job regarding the RP Sir http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

http://www.contrib.andrew.cmu.edu/~sduggan/smiley.gif

Chad
02-10-09, 05:16 PM
Neal your killin me! Maybe literally too

I go to work at 5 pm and don't get off tilll 10 pm (CST). :nope::nope::nope:

Jimbuna
02-10-09, 05:27 PM
Can we at least agree a time in GMT for the beginning of day and the same for night....plus a time for when the voting starts.

Pretty please http://img98.imageshack.us/img98/9425/praydl5rp5.gif

Task Force
02-10-09, 05:28 PM
Probably 5AM night starts 5PM Day starts. (well sounds nice to me...)

UnderseaLcpl
02-10-09, 05:32 PM
Can we at least agree a time in GMT for the beginning of day and the same for night....plus a time for when the voting starts.

Pretty please http://img98.imageshack.us/img98/9425/praydl5rp5.gif

What!? Why can't we use central time? Neal lives there and I'd have to do a lot of math to figure out what GMT is in relation to me, and you know how we Americans are with math.........

Task Force
02-10-09, 05:37 PM
Yea... (Could it be after 3:00pm east us time please.)

Weiss Pinguin
02-10-09, 05:42 PM
Can we at least agree a time in GMT for the beginning of day and the same for night....plus a time for when the voting starts.

Pretty please http://img98.imageshack.us/img98/9425/praydl5rp5.gif

What!? Why can't we use central time? Neal lives there and I'd have to do a lot of math to figure out what GMT is in relation to me, and you know how we Americans are with math.........
Add 6 hours to every time he gives. :yeah:

GMT would be a good time to set the game by. Or maybe Norwegian time, since we're in Norway... (Whichever timezone they use)

Oberon
02-10-09, 05:53 PM
Aye, I'm usually about from about 12GMT to 23GMT any time out of that I will not be about.

Jimbuna
02-10-09, 07:38 PM
Can we at least agree a time in GMT for the beginning of day and the same for night....plus a time for when the voting starts.

Pretty please http://img98.imageshack.us/img98/9425/praydl5rp5.gif

What!? Why can't we use central time? Neal lives there and I'd have to do a lot of math to figure out what GMT is in relation to me, and you know how we Americans are with math.........
Add 6 hours to every time he gives. :yeah:

GMT would be a good time to set the game by. Or maybe Norwegian time, since we're in Norway... (Whichever timezone they use)

Please remember guys.....the world is always compared with GMT :dead:

Penelope_Grey
02-10-09, 07:42 PM
Im going to lose track of who is dead! lol

Mr Neal, can you please update first post with status

so far its

Concact - shot
Laufen - mauled
Nokia - mauled
Thingamajig... whatshisface... fincunian (you can tell its late Im struggling to remember!) - mauled
Raptor- mauled

I miss anybody?

Task Force
02-10-09, 07:43 PM
Guy killed on the first post...

Raptor1
02-10-09, 07:45 PM
You are missing poor Gus, he was a good man...

JCWolf
02-10-09, 07:45 PM
Yea for guys its ok for me here in Spain its 2 Am in the morning...

Luckly I am doing the U-Boat mod...so...:D

Penelope_Grey
02-10-09, 07:54 PM
You are missing poor Gus, he was a good man...

He's an NPC so doesn't count.:O:

Raptor1
02-10-09, 07:55 PM
You are missing poor Gus, he was a good man...
He's an NPC so doesn't count.:O:
Such careless disregard for human life... :nope:

:O:

SandyCaesar
02-10-09, 08:10 PM
If a guardian manages to successfully protect someone, who knows it? The Guardian, of course, and the attacker, but does the attacked know about it?

Onkel Neal
02-10-09, 11:39 PM
Can we at least agree a time in GMT for the beginning of day and the same for night....plus a time for when the voting starts.

Pretty please http://img98.imageshack.us/img98/9425/praydl5rp5.gif

I would love to, but schedules just don't make it that easy. My schedule, because I have to administer parts of the game, and the players, because they are in so many time zones and they all have varying schedules. If I set the story clock to real time, there will be people who do not get to vote or participate. I could synch it with my schedule, but if we make it a 24 day, that would make it impossible for some people to participate in all the activities.

Ok, strike all that... Will this work?

CST


8am to 6pm Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 5pm
6pm to 8pm lynch vote counted, execution carried out
8pm to 8am Night begins, seers, guardians, wolves PM their actions
GMT


2pm to midnight Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 11pm
midnight to 2am lynch vote counted, execution carried out
2am to 2pm Night begins, seers, guardians, wolves PM their actionsNow, what I expect could happen, there are people who cannot play with a 24 hour clock, that's why the game has been stretching each story day into 24+ hours, but I'm willing to give it a go, as long as no one says "that won't work for me". Oh, and as long as no one gets mad at me if we go off schedule once or twice :)


I use this clock (http://wwp.greenwichmeantime.com/info/current-time.htm) as GMT

Onkel Neal
02-10-09, 11:40 PM
If a guardian manages to successfully protect someone, who knows it? The Guardian, of course, and the attacker, but does the attacked know about it?

If a werewolf attacks someone and they are not killed, then he has to assume:

1. The person was protected by a guardian
2. The person WAS a guardian.

Bear in mind that werewolves can kill other wolves, if they aren't careful.


Did I miss anything?

Onkel Neal
02-10-09, 11:49 PM
Hahaha, this is just too cool!

Task Force
Ocean Warrior
http://www.subsim.com/radioroom/images/ranks/dealy.jpg

Join Date: Jul 2008
Location: U 13 in Vanvikan Harbor...

A Very Super Market
02-10-09, 11:52 PM
Everybody is changing their locations! Raptor and myself come to mind...

Onkel Neal
02-10-09, 11:53 PM
Im going to lose track of who is dead! lol

Mr Neal, can you please update first post with status

so far its

Concact - shot
Laufen - mauled
Nokia - mauled
Thingamajig... whatshisface... fincunian (you can tell its late Im struggling to remember!) - mauled
Raptor- mauled

I miss anybody?

Letum injured and in a coma.
One other person, hmmm... no one has noticed yet, nevermind.... :)

Some of the guys are keeping a recap thread (http://www.subsim.com/radioroom/showthread.php?t=148013)which could help (as long as that thread doesn't get bogged up with comments galore :O: )

Onkel Neal
02-11-09, 12:17 AM
Everybody is changing their locations! Raptor and myself come to mind...

:har:

SandyCaesar
02-11-09, 02:08 AM
Now, things are starting to heat up: backdoor diplomacy, under-the-table deals, Vanvikan's turning into the UN!:up:

A request: everyone save your game-related PMs. This way, when the game runs its course, everyone can bring them out and we can reconstruct exactly who was doing what, when, and for what reason. :rock:

Chad
02-11-09, 02:11 AM
Now, things are starting to heat up: backdoor diplomacy, under-the-table deals, Vanvikan's turning into the UN!:up:

A request: everyone save your game-related PMs. This way, when the game runs its course, everyone can bring them out and we can reconstruct exactly who was doing what, when, and for what reason. :rock:

Will do.. I'm sure all of our inboxes have at least 1 from UnderseaLcpl :har:

While I'm enjoying playing, I'm anxious to get to the end to see who's who and what's what and everything that's happening in the background. This simple game is turning into a major undertaking, making me stay up late into the evening and getting up early to learn the events during the 6 hours I was asleep.


All in good fun though right guys ? :yeah::yeah:

UnderseaLcpl
02-11-09, 02:20 AM
Letum injured and in a coma.
One other person, hmmm... no one has noticed yet, nevermind.... :)

The inquisition has noticed everyone, rest assured.

Jimbuna
02-11-09, 06:14 AM
GMT


2pm to midnight Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 11pm
midnight to 2am lynch vote counted, execution carried out
2am to 2pm Night begins, seers, guardians, wolves PM their actions

Excellent....understood, cheers mate http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

http://img23.imageshack.us/img23/6973/smiley1ue4.gif

JCWolf
02-11-09, 06:44 AM
GMT


2pm to midnight Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 11pm
midnight to 2am lynch vote counted, execution carried out
2am to 2pm Night begins, seers, guardians, wolves PM their actions

Excellent....understood, cheers mate http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

http://img23.imageshack.us/img23/6973/smiley1ue4.gif


So bring me some light into this poor mind of mine...

Is it night time now or day time..

The damn Country GMTs anoying thing, can never figure out if its day or night...:haha:

Jimbuna
02-11-09, 07:25 AM
GMT

2pm to midnight Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 11pm
midnight to 2am lynch vote counted, execution carried out
2am to 2pm Night begins, seers, guardians, wolves PM their actions

Excellent....understood, cheers mate http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

http://img23.imageshack.us/img23/6973/smiley1ue4.gif


So bring me some light into this poor mind of mine...

Is it night time now or day time..

The damn Country GMTs anoying thing, can never figure out if its day or night...:haha:

It's 12:25 GMT atm so it is still night.

http://www.contrib.andrew.cmu.edu/~sduggan/smiley.gif

Jimbuna
02-11-09, 07:27 AM
One more point Neal, if I may.

We have just witnessed the killing of 3 humans yet only one lynching can take effect in each cycle.

Does that not set the odds in favour of the werewolves (I'm sure they wouldn't mind of course) :)

http://www.contrib.andrew.cmu.edu/~sduggan/smiley.gif

Onkel Neal
02-11-09, 09:16 AM
We have just witnessed the killing of 3 humans yet only one lynching can take effect in each cycle.

Does that not set the odds in favour of the werewolves (I'm sure they wouldn't mind of course)

As long as they keep lynching guardians, yeah, :haha: Just kidding.

The game is more balanced than it appears, it is not in the wolves' favor. Last night the wolves hit people who were not protected, not guardians, and also not wolves, so all their attacks were fatal. Tonight, the wolves may attack people they cannot kill, they do not know the status of the people they attack.

The humans are very reluctant to lynch and don't really question each other in public, so they are having trouble lynching the right people. What some of the players are learning is that when you question each other in PM, you cannot benefit from the group scrutiny.

Also, as the wolves kill off humans, and the humans lynch people, wolf or human, the overall number of people diminishes and increases the odds of lynching a wolf. :03:




So bring me some light into this poor mind of mine...

Is it night time now or day time..

The damn Country GMTs anoying thing, can never figure out if its day or night...:haha:


In the story, as of this posting, it is still day.

Will postpone the deadline for this day's lynch vote until 6PM Central time/7PM Eastern/4PM Pacific/Midnight GMT

We are going to attempt to standardize the activity times as follows, let me know in this Q&A thread (http://www.subsim.com/radioroom/showthread.php?t=147914)if some part of this will not work for you.



CST
8am to 6pm Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 5pm. You can vote to lynch any time in the period, but best to wait as late as possible, so it's better to discuss for the first few hours and vote close to the deadline (say, within an hour of the deadline).

6pm to 8pm lynch vote counted, execution carried out

8pm to 8am Night begins, seers, guardians, wolves PM their actions. I will accept PMs a couple hours in advance if you need to.




GMT
2pm to midnight Day begins, discussion for 10 hours, role-playing, then votes for lynching must be submitted by 11pm. You can vote to lynch any time in the period, but best to wait as late as possible, so it's better to discuss for the first few hours and vote close to the deadline (say, within an hour of the deadline).

midnight to 2am lynch vote counted, execution carried out

2am to 2pm Night begins, seers, guardians, wolves PM their actions



I use this clock (http://wwp.greenwichmeantime.com/info/current-time.htm)as GMT, it will also show your local time.
Please use this Q&A thread if you need to discuss this further, thanks! :salute:

Neal

Oberon
02-11-09, 09:40 AM
When it was said that the goal is to make sure your team wins, does that mean Team Wolf and Team Non-Wolf, or Team Uboat/Wehrmacht/Town?

Onkel Neal
02-11-09, 09:48 AM
Team Wolf and Team Non-Wolf

but it sure is interesting to see the Village/Kamp/U-boat dynamic take shape within the margins of the Team Wolf and Team Non-Wolf story, eh? :hmmm:

Good on ya for fixing that searchlight

XabbaRus
02-11-09, 09:54 AM
About people PMing each other I suppose that is no different than taking someone aside and whispering to them?

Onkel Neal
02-11-09, 09:59 AM
Exactly, and it is permitted, but I also suggest people post most of their questions to each other, because it helps the game.

Hitman
02-11-09, 10:59 AM
Neal I will probably not be here in time for voting due to real life issues, so I'm delegating in UndersSeaLcpt my lynch vote (Except if he votes to lynch me :haha: in which case I vote to lynch him!!) is that allright?

Onkel Neal
02-11-09, 11:02 AM
Neal I will probably not be here in time for voting due to real life issues, so I'm delegating in UndersSeaLcpt my lynch vote (Except if he votes to lynch me :haha: in which case I vote to lynch him!!) is that allright?

You can post your lynch vote anytime before the midnight GMT / 6PM CST deadline. I recommend waiting until close to the deadline so people can use the day discussion to assist their judgment, but if your schedule does not allow that, no problem, post your vote any time during the day.

FIREWALL
02-11-09, 12:43 PM
I saw a post here somewhere that they were haveing trouble keeping track of who was who and who was dead.

This example will help. Create a text doc on DT then copy & paste Neals Player list to it. ( or print it )

When I open game I minamize it , open Text and do same.

That way I can go back to it quickly to refresh who is who and, update who id dead and who I think someone is.

Here is the list of players and their public identities.
Kamp Letzte Jagd personnel
Chad -Oberst (Colonel)
Hitman - Hauptmann (Captain)
UnderseaLcpl - Oberfeldwebel (Sergeant Major)
Oberon - Gefreiter (Corporal)
stabiz - Gefreiter (Corporal)
A Very Super Market - Gemeiner (Private)
Letum - Gemeiner (Private)
Laufen zum Ziel - Gemeiner (Private)
JCWolf - Gemeiner (Private)
U-BOAT 13
Jimbuna - Kapitänleutnant
Raptor1 - Chief Engineer [DEAD]*****
Nisgeis - Leutnant zur See
Fincuan - Oberfähnrich zur See
Weiß Pinguin - Wachoffizier
Gorduz - Funker
Task Force - Seaman
Firewall - Seaman
Aramike - Seaman
Village of Vanvikan
Contact - Mayor [LYNCHED]****
mookiemookie - Postman
Nokia - Innskeeper
Penelope_Grey - Barmaid
XabbaRus - Sailor
SandyCaesar - Fisherman
NealT - Fisherman
lesrae - Shepperd
Gus - constable [DEAD]****


btw this is not the one I'm currently useing :nope: For ovious reasons :DL

Jimbuna
02-11-09, 01:13 PM
Neal I will probably not be here in time for voting due to real life issues, so I'm delegating in UndersSeaLcpt my lynch vote (Except if he votes to lynch me :haha: in which case I vote to lynch him!!) is that allright?

You can post your lynch vote anytime before the midnight GMT / 6PM CST deadline. I recommend waiting until close to the deadline so people can use the day discussion to assist their judgment, but if your schedule does not allow that, no problem, post your vote any time during the day.

But a lynch vote can be notified to you via PM....regardless of what you might post publicly? :hmmm:

http://www.contrib.andrew.cmu.edu/~sduggan/smiley.gif

Onkel Neal
02-11-09, 01:16 PM
Well, also, every player can and should check the first two posts of the Story thread, (http://www.subsim.com/radioroom/showthread.php?t=147949) I update the roster and maps. :03:

Here is the list of players and their public identities as of 2/11 1:15pm

Kamp Letzte Jagd personnel
Chad -Oberst (Colonel)
Hitman - Hauptmann (Captain)
UnderseaLcpl - Oberfeldwebel (Sergeant Major)
Oberon - Gefreiter (Corporal)
stabiz - Gefreiter (Corporal)
A Very Super Market - Gemeiner (Private)
Letum - Gemeiner (Private) [COMA]
Laufen zum Ziel - Gemeiner (Private) [DEAD]
JCWolf - Gemeiner (Private)

U-BOAT 13
Jimbuna - Kapitänleutnant
Raptor1 - Chief Engineer [DEAD]
Nisgeis - Leutnant zur See
Fincuan - Oberfähnrich zur See [DEAD]
Weiß Pinguin - Wachoffizier
Gorduz - Funker
Task Force - Seaman
Firewall - Seaman
Aramike - Seaman

Village of Vanvikan
Contact - Mayor [LYNCHED]
mookiemookie - Postman, acting mayor
Nokia - Innskeeper [DEAD]
Penelope_Grey - Barmaid, new owner of Mercy's Inn
XabbaRus - Sailor
SandyCaesar - Fisherman
NealT - Fisherman
lesrae - Shepperd
Gus - constable [DEAD]




http://www.subsim.com/werewolf/1_1wer7.jpg

Onkel Neal
02-11-09, 01:18 PM
Neal I will probably not be here in time for voting due to real life issues, so I'm delegating in UndersSeaLcpt my lynch vote (Except if he votes to lynch me :haha: in which case I vote to lynch him!!) is that allright?

You can post your lynch vote anytime before the midnight GMT / 6PM CST deadline. I recommend waiting until close to the deadline so people can use the day discussion to assist their judgment, but if your schedule does not allow that, no problem, post your vote any time during the day.

But a lynch vote can be notified to you via PM....regardless of what you might post publicly? :hmmm:

http://www.contrib.andrew.cmu.edu/~sduggan/smiley.gif

Yes, but I prefer the lynch vote be made public :shucks: so you can frame them in the story (and take the heat for singling out some other player, lol)

FIREWALL
02-11-09, 02:10 PM
I'm adamantly against anyone carrying two (2) votes. :nope:

Onkel Neal
02-11-09, 02:19 PM
Yeah, better for everyone to vote on time, or vote a little early if they need to. Votes by proxy are going to be messy.

Oberon
02-11-09, 02:35 PM
So the investigation begins in ernest, I feel like one of my favourite detectives:

http://radio.weblogs.com/0001015/images/2003/01/31/columbo.gif

"Oh, err, just one more thing..."

FIREWALL
02-11-09, 03:39 PM
@ Neal When did you post Lesrae was dead in the well ?
If WE get to make it up as we go along I,
have a BIG suprise for the remaining players :D



One other thing. While I don't profess to being an expert at Role Playing games.


I talked to someone that is and was told players should check FROM where they last posted to get up to speed BEFORE posting when they've left the game. ( sleep, work ect.)

Reading the last couple of posts tells them nothing.

Even tho it might be funny if they walk into the pub and order a beer and then, find out their dead.:haha:

And PLEASE quit posting essays. Get to the point and let us respond.

And will make it easier to catch up when we come back to the game.

Raptor1
02-11-09, 03:41 PM
@ Neal When did you post Lesrae was dead in the well ?
If WE get to make it up as we go along I,
have a BIG suprise for the remaining players :D



One other thing. While I don't profess to being an expert at Role Playing games.


I talked to someone that is and was told players should check FROM where they last posted to get up to speed BEFORE posting when they've left the game. ( sleep, work ect.)

Reading the last couple of posts tells them nothing.

Even tho it might be funny if they walk into the pub and order a beer and then, find out their dead.:haha:

And PLEASE quit posting essays. Get to the point and let us respond.

And will make it easier to catch up when we come back to the game.

Isn't this the reason the ticker thread exists?

Jimbuna
02-11-09, 04:09 PM
I'm adamantly against anyone carrying two (2) votes. :nope:


Agreed.....the option is always there for them to vote early or even PM Neal I suppose who would flag it up I presume :hmmm:

Onkel Neal
02-11-09, 04:45 PM
@ Neal When did you post Lesrae was dead in the well ?
If WE get to make it up as we go along I,
have a BIG suprise for the remaining players :D



One other thing. While I don't profess to being an expert at Role Playing games.


I talked to someone that is and was told players should check FROM where they last posted to get up to speed BEFORE posting when they've left the game. ( sleep, work ect.)

Reading the last couple of posts tells them nothing.

Even tho it might be funny if they walk into the pub and order a beer and then, find out their dead.:haha:

And PLEASE quit posting essays. Get to the point and let us respond.

And will make it easier to catch up when we come back to the game.

I think it's the nature of these online RPG games that EVERYONE wants to make it up as they go along, lol. I've had 6 or 7 guys PM me with storylines that are centric to their character. :shucks: But since I am the narrator of this particular story, I get to make the call on the story lines and plot twists. Players get to vote on lynching and the other player activities.

Neal When did you post Lesrae was dead in the well ? Who says I did post Lesrae was dead? :O: I didn't. You may have noticed he has not been in the discssions, and you may have noticed his sheep have been everywhere, unattended...well, you've heard of a little thing called "a mystery", haven't you? :DL You don't want me to spoil the ending already do you?

FIREWALL
02-11-09, 04:47 PM
@ Neal When did you post Lesrae was dead in the well ?
If WE get to make it up as we go along I,
have a BIG suprise for the remaining players :D



One other thing. While I don't profess to being an expert at Role Playing games.


I talked to someone that is and was told players should check FROM where they last posted to get up to speed BEFORE posting when they've left the game. ( sleep, work ect.)

Reading the last couple of posts tells them nothing.

Even tho it might be funny if they walk into the pub and order a beer and then, find out their dead.:haha:

And PLEASE quit posting essays. Get to the point and let us respond.

And will make it easier to catch up when we come back to the game.

Isn't this the reason the ticker thread exists?

I thought that thread was to let the non-players be somewhat involved without participating. And a bodycount tally I guess. :haha:

Oberon
02-11-09, 05:45 PM
I always scroll back to where I left off last night and read up to the latest post to get the gist of what's going on.
When I searched the well, Neal sent me a PM to inform me that Lesraes body was down there, so I broke the news in the RP.

How Lesrae died, who shot him and why, are questions that Gefreiter Colum-erm-Oberon, is trying to sort out...and he's looking to speak to someone who was brandishing a silver luger, silver knife and silver bullets two days ago.... :hmmm:

Weiss Pinguin
02-11-09, 05:49 PM
I KNOW NOTHING! http://www.battlefield.no/forum/style_emoticons/bf/iiiiik.gif

FIREWALL
02-11-09, 05:56 PM
I always scroll back to where I left off last night and read up to the latest post to get the gist of what's going on.
When I searched the well, Neal sent me a PM to inform me that Lesraes body was down there, so I broke the news in the RP.

How Lesrae died, who shot him and why, are questions that Gefreiter Colum-erm-Oberon, is trying to sort out...and he's looking to speak to someone who was brandishing a silver luger, silver knife and silver bullets two days ago.... :hmmm:

That twist in the game was not made aware to us lunkheads that Neal would send pm's like that.

I and I think some thought only Neal would post deaths.

FIREWALL
02-11-09, 06:06 PM
@ Neal That part about getting approval from you to "enhance " storyline character also was not broughtup in the begining.

The damage has already been done.

Oberon
02-11-09, 06:14 PM
Oh, and Jim, love your posts :har:

I think that you missed something out though...something...important in your binocular picture of yon 'wolf:

http://img15.imageshack.us/img15/6277/wooluf2xb5em0.jpg

:har: :salute:

Oberon
02-11-09, 06:16 PM
Oh, and regarding my fortress in the East Tower, it's just an old man trying to protect himself. Against a real wolf, I don't think it'd work very well, but old Oberon still won't believe in Wolvies, although Nokias death at the Inn has got him somewhat concerned.

It's gonna be another long night up in yonder tower at the MG42. :ping:

Weiss Pinguin
02-11-09, 06:23 PM
Oh, and Jim, love your posts :har:

I think that you missed something out though...something...important in your binocular picture of yon 'wolf:

http://img15.imageshack.us/img15/6277/wooluf2xb5em0.jpg

:har: :salute:
:rotfl: :rotfl: :rotfl:

Gold! Or should I say, Red!





Okay no more jokes from me.

A Very Super Market
02-11-09, 06:49 PM
Honestly, Neal hasn't described anywhere about the murder areas being cleaned, nor have the officers. It really doesn't help my character through his jumpyness when patrol means trudging through a landscape of random body parts before climbing up a bloody ladder, and sitting a rancid tower.

Task Force
02-11-09, 06:52 PM
Id like to assume theyve cleaned it up. (I said assume. a** u me. lol)

UnderseaLcpl
02-11-09, 07:01 PM
Honestly, Neal hasn't described anywhere about the murder areas being cleaned, nor have the officers. It really doesn't help my character through his jumpyness when patrol means trudging through a landscape of random body parts before climbing up a bloody ladder, and sitting a rancid tower.

Of course they are cleaned. I do it myself each day so my wonderful Gemeiners don't have to. :D

A Very Super Market
02-11-09, 07:05 PM
If I die, I am going to change my location to:

Well, a bit of me in ___'s stomach, the rest in the graveyard, a few pieces by the fuel tanks, and the intestines draped off the tower.

JCWolf
02-11-09, 07:17 PM
If I die, I am going to change my location to:

Well, a bit of me in ___'s stomach, the rest in the graveyard, a few pieces by the fuel tanks, and the intestines draped off the tower.


:haha:

Onkel Neal
02-11-09, 07:36 PM
I always scroll back to where I left off last night and read up to the latest post to get the gist of what's going on.
When I searched the well, Neal sent me a PM to inform me that Lesraes body was down there, so I broke the news in the RP.

How Lesrae died, who shot him and why, are questions that Gefreiter Colum-erm-Oberon, is trying to sort out...and he's looking to speak to someone who was brandishing a silver luger, silver knife and silver bullets two days ago.... :hmmm:

And this, ladies and gentleman, is the way to play an RPG!:salute:

I planted a clue, and if anyone decided to look in the well, I would send the info by PM so the storyline could develop. NOTE that Oberon did not look in the well and declare lesrae's body was there...he said he saw something. I rewarded that with the find of the poor missing sheperd's corpse.

Jimbuna
02-11-09, 07:48 PM
I always scroll back to where I left off last night and read up to the latest post to get the gist of what's going on.
When I searched the well, Neal sent me a PM to inform me that Lesraes body was down there, so I broke the news in the RP.

How Lesrae died, who shot him and why, are questions that Gefreiter Colum-erm-Oberon, is trying to sort out...and he's looking to speak to someone who was brandishing a silver luger, silver knife and silver bullets two days ago.... :hmmm:

And this, ladies and gentleman, is the way to play an RPG!:salute:

I planted a clue, and if anyone decided to look in the well, I would send the info by PM so the storyline could develop. NOTE that Oberon did not look in the well and declare lesrae's body was there...he said he saw something. I rewarded that with the find of the poor missing sheperd's corpse.

Some reward :DL

Looking at the victims list, I wonder if people realise that this is predominantly a subsimming community....especially when you consider the fact that the majority of innocent victims are submariners :hmmm: :DL

A Very Super Market
02-11-09, 07:50 PM
Yes, we are all actually ardent Heer fanboys, and want to replace Neal and his site with "soldiersim.com" :cool:

Oh how I wish I had that smiley who rubs his hands menacingly..

Onkel Neal
02-11-09, 07:56 PM
Hmmmm... ok, it is night and will remain so until 8am Central Standard time Thursday. I hope someone will give poor Letum some beer and love, he has been through a lot lately. For a fellow military man who was badly injured, he sure seems neglected :)

FIREWALL
02-11-09, 08:37 PM
[quote=Neal Stevens]Hmmmm... ok, it is night.

We began as a bunch of kids, sleeping in an old abandoned beach house, eating sardines, cheese, and crackers, drinking Dr Pepper, playing Wolfpack on a caseless Commodore 64 we got from a pawn shop, waiting for our big break


A wee bit off topic but, Again ... How did you kids afford the electricity. :haha: :haha: :haha:

JCWolf
02-11-09, 08:44 PM
Electrics were free on those days...:D

Onkel Neal
02-12-09, 01:27 AM
@ Neal That part about getting approval from you to "enhance " storyline character also was not broughtup in the begining.

The damage has already been done.





Don't be so hard on me, this is for fun:shucks:

Very Super Market[/B] ] Very Super Market votes for Gorduz, but makes his displeasure at guard duty very obvious whilst doing so. He also points out a plot error. Neal is presumably displeased

What? What did you point out? I missed it.

I will point out you still have not completed the "rest of Day 2"...:O:

Rest of Day 2
*Soon to come
Raptor1's spirit returns to inject some roleplaying.

Jimbuna
02-12-09, 06:21 AM
I'm out on the lash tonight Neal so is it acceptable I PM you my lynching vote early and you make it public nearer the deadline.....or would you prefer I simply miss a round? :hmmm:

Nisgeis
02-12-09, 09:15 AM
And PLEASE quit posting essays. Get to the point and let us respond.

And will make it easier to catch up when we come back to the game.

The more people write the more likely they are to implicate themselves. I've only posted twice so far, but I'll keep it short from now on. I don't think reducing the volume or length of posts will make it easier to lynch the werewolves though.

Onkel Neal
02-12-09, 09:44 AM
I'm out on the lash tonight Neal so is it acceptable I PM you my lynching vote early and you make it public nearer the deadline.....or would you prefer I simply miss a round? :hmmm:

PM the vote if you are away from the keyboard later, mate. You don't want to miss this execution. :timeout:

Onkel Neal
02-12-09, 09:47 AM
And PLEASE quit posting essays. Get to the point and let us respond.

And will make it easier to catch up when we come back to the game.

The more people write the more likely they are to implicate themselves. I've only posted twice so far, but I'll keep it short from now on. I don't think reducing the volume or length of posts will make it easier to lynch the werewolves though.

Posting essays is ok, as long as they don't try to hijack the plot. The only thing I find difficult is when a player makes up whole conversations with other players, in his post. It's better to interact with other players in the forum, not script out their dialogue.

NealT
02-12-09, 09:47 AM
Electrics were free on those days...:D

Actually, when Neal started, he had to start with cardboard and no electrics because it had not yet been invented...

:haha::har::haha:

Onkel Neal
02-12-09, 09:56 AM
[quote=Neal Stevens]Hmmmm... ok, it is night.

We began as a bunch of kids, sleeping in an old abandoned beach house, eating sardines, cheese, and crackers, drinking Dr Pepper, playing Wolfpack on a caseless Commodore 64 we got from a pawn shop, waiting for our big break


A wee bit off topic but, Again ... How did you kids afford the electricity. :haha: :haha: :haha:

I'm pretty sure I answered this question last week: we had a generator hooked up to a stationary bike and we took turns cranking out the juice...