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mr chris
01-24-09, 07:12 AM
It seems the is going to be another add on released for this great game.

http://www.amazon.co.uk/Company-Heroes-Tales-Valor-PC/dp/B001NGO43E/ref=sr_1_1?ie=UTF8&s=videogames&qid=1232798758&sr=8-1

Release date is set for 13th of March according to Amazon.

Some of the new features
Product Features

3 Immersive Storylines – Embark on the definitive WWII experience from all sides of the war. Each episode contains new missions and objectives in a persistent environment
Episode 1: Tiger Ace: Control Tiger Tank Ace Hauptmann Voss's highly decorated Tigergruppen against the British 7th Armored Division on D-Day in one of the most famous tank battles of WWII
Episode 2: Causeway: Command and American Paratrooper Company in the hours following the initial D-Day landings
Episode 3: Falaise Picket: Command the Wehrmacht Army as your soldiers try and hold off the advancing Allied army
Direct Fire Control – Not only can the player's tactical and strategic decisions influence the battle, but players also directly control units on the battlefield. Players will aim, fire, and maneuver in real-time to capitalize on the changing battle conditions
Command New Units – New infantry and vehicles such as the Schwimmwagen and Staghound will be available. The Schwimmwagen is an amphibious, all-wheel drive off-road vehicle while the Staghound is a highly maneuverable 4x4 Armored Car
Conquer New Territory – New maps based on famous battles such as Villers-Bocage will be available for competitive players in the online battlefield.
Product Description

Manufacturer's Description
Company of Heroes: Tales of Valor is the expansion to the Game of the Year winner and highest rated real time strategy franchise Company of Heroes. Featuring new campaigns to overcome, units to command, and battlefields to conquer, Company of Heroes: Tales of Valor delivers evolved gameplay mechanics and 3 episodic adventures including 9 new missions, and new abilities to master.



@HUNTERICX. Cant wait to try this out in MP mode with the new computer.:up:

HunterICX
01-24-09, 07:19 AM
@HUNTERICX. Cant wait to try this out in MP mode with the new computer.:up:

:up: I will see how fast I can get my hands on this game when it's released.
sounds promising for some more MP fun with you mate:yep:

HunterICX

CaptainHaplo
01-24-09, 08:37 AM
"Direct Fire Control – Not only can the player's tactical and strategic decisions influence the battle, but players also directly control units on the battlefield. Players will aim, fire, and maneuver in real-time to capitalize on the changing battle conditions"

Is it just me, or does that not sound like its moving more toward "hop in the tank or run around the battlefield like your playing a WW2 mod of Crysis"? That really sounds overly ambitious as few games to date have done overarching rts with first person play all that well. Plus I just would hate to see CoH turned into MoH or any other FPS.

Dowly
01-24-09, 10:24 AM
TBH, that sounds pretty bad.:hmm:

Morts
01-24-09, 12:38 PM
"Direct Fire Control – Not only can the player's tactical and strategic decisions influence the battle, but players also directly control units on the battlefield. Players will aim, fire, and maneuver in real-time to capitalize on the changing battle conditions"

Is it just me, or does that not sound like its moving more toward "hop in the tank or run around the battlefield like your playing a WW2 mod of Crysis"? That really sounds overly ambitious as few games to date have done overarching rts with first person play all that well. Plus I just would hate to see CoH turned into MoH or any other FPS.
I think they mean fire control like in Faces of war or Soldiers: heroes of WW 2

CaptainHaplo
01-24-09, 03:36 PM
Never played either one of those - mind enlightening me to how that works? Its really worded with the "aim, fire and manuever" part that makes me think your somehow "inhabiting" the tank/soldier - making it into a fps. I would love to be wrong - CoH is one of my favorite games.

Morts
02-04-09, 08:42 AM
well in faces of war you would hold in a button (Ctrl i belive) and then you moved the mouse around to aim