RSColonel_131st
01-19-09, 04:11 AM
Hi Guys
As SH4 is my re-entry into the world of WW2 Naval sims, after years of absence, I did some reading on the topic. What I found was that the Typ IX should have only 10 external torpedo compartments? for a total of 24 carried (not 26 as in game) and crew amount is usually given at about 57, whereas in game it's over 65 last I counted.
Would it be more "realistic" (I know that this is always a subjective debate in a computer game) to drop two external torpedos at base, and maybe remove the permanent repair team, instead filling it as needed from other stations?
I don't really want to try out a total conversion mod yet, like TMO or RFB, but I'm looking for small things to make 1.5 stock a little harder, and a little more rewarding. On the same token, a small mod that removes the "stabilized" 105mm gun sight would also be appreciated.
Thanks people
Helmut
As SH4 is my re-entry into the world of WW2 Naval sims, after years of absence, I did some reading on the topic. What I found was that the Typ IX should have only 10 external torpedo compartments? for a total of 24 carried (not 26 as in game) and crew amount is usually given at about 57, whereas in game it's over 65 last I counted.
Would it be more "realistic" (I know that this is always a subjective debate in a computer game) to drop two external torpedos at base, and maybe remove the permanent repair team, instead filling it as needed from other stations?
I don't really want to try out a total conversion mod yet, like TMO or RFB, but I'm looking for small things to make 1.5 stock a little harder, and a little more rewarding. On the same token, a small mod that removes the "stabilized" 105mm gun sight would also be appreciated.
Thanks people
Helmut