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View Full Version : SH3 (GWX2.1) and weather?


prowler3
12-13-08, 04:21 AM
After a long transit from Wilhelmshaven to Cadiz, I noticed something...the weather never changed? So...I searched the forums here and after that, I have a few questions for you.

1. From what I've read, SH3 changes the weather every 24 hours, with a "roll of the dice"...it can be better, worse or the same. Is this true?

2. If #1 is true, when (at what time of the 24 hour day) does this "dice roll" occur?

3. I've also read that TC (time compression) above a certain number will stop the weather change and that you must run for 24 hours, below a certain TC number (128, 256?), to get the weather to change? Is this true?

4. Does the weather change by sailing into a new area? I know from my years as a destroyer sailor on DD 938 (USS Jonas Ingram) that sailing from one body of water to another can result in dramatic sea state changes (I.E. through the Straights of Gibraltar). Is this represented in SH3?

Anything you can tell me about SH3 weather, and how it changes would be appreciated.

"Main control, Forward Fireroom...Fires lit in 1A boiler at 2330!" "Main control, Aye. Perform a standard 4 hour start up on boiler 1A and be ready with boilers 1A and 1B for a full power run commencing at 0400." "Ready for full power run at 0400, Forward Fireroom, Aye".

Wreford-Brown
12-13-08, 04:29 AM
Thread already exists with most of the answers at:
http://www.subsim.com/radioroom/showthread.php?t=145218

prowler3
12-13-08, 09:28 AM
That's just one of the threads I read...and is the one which caused me to ask my questions?

Sailor Steve
12-13-08, 04:27 PM
After a long transit from Wilhelmshaven to Cadiz, I noticed something...the weather never changed? So...I searched the forums here and after that, I have a few questions for you.
Yes, it changes, but...

1. From what I've read, SH3 changes the weather every 24 hours, with a "roll of the dice"...it can be better, worse or the same. Is this true?
I think it's every 72 hours, but I don't know for sure.

2. If #1 is true, when (at what time of the 24 hour day) does this "dice roll" occur?
I'm betting it's not time-of-day, but rather exactly that many hours after the last change (or slightly randomized). But as I said, I don't know anything for sure.

3. I've also read that TC (time compression) above a certain number will stop the weather change and that you must run for 24 hours, below a certain TC number (128, 256?), to get the weather to change? Is this true?
I haven't heard that. What I remember reading is saving and reloading the game resets the counter.

4. Does the weather change by sailing into a new area? I know from my years as a destroyer sailor on DD 938 (USS Jonas Ingram) that sailing from one body of water to another can result in dramatic sea state changes (I.E. through the Straights of Gibraltar). Is this represented in SH3?
No, or at least not that I'm aware of. It should, and it should also be much calmer when in harbors, something I've complained about before. That's why the nordic and German translation for 'harbor' is 'haven', and why they use them in the first place.

But it's not, and I'm pretty sure that applies to large bodies of water as well.


"Main control, Forward Fireroom...Fires lit in 1A boiler at 2330!" "Main control, Aye. Perform a standard 4 hour start up on boiler 1A and be ready with boilers 1A and 1B for a full power run commencing at 0400." "Ready for full power run at 0400, Forward Fireroom, Aye".
You have a steam-powered u-boat?:o
:rotfl:

Jimbuna
12-13-08, 04:30 PM
TC higher than x256

prowler3
12-13-08, 05:40 PM
Nope, I was a Boiler Technician on the USN destroyer Jonas Ingram (DD 938). I loved that old ship...only thing that was "automatic" was steam drum level (feed pump pressure and feedwater control valve). Everything else was completely "hands on". This made for lots of fun on sea and anchor details. As a burnerman...you opened the steam valve to the air blowers, then you increased fuel oil feed to your running burners. If you needed more burners, you manually opened the air register on the next one and cut in fuel to it. I LOVED being a burnerman on Sea and Anchor detail! I'll dig up my old pics and post a few.

Thanks, Jim, for the number.

Jimbuna
12-14-08, 03:23 AM
Your welcome mate http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif