richardphat
12-10-08, 08:56 PM
Ahoy all, recently i have been working and testing few times those sim and sensor in the CFG folder. My objective was able to detect radar signal at a range of 25km+ instead of 22km in stock GWX2.1.
And when i test those, the result was the same. Maybe I didnt set correctly the number.
So in the sim and sensor, do they factor the quantity with the number or something is being divided?
Plus im also looking a new way to get detected easier at a long range with 0m/s wing and no cloud, no rain, etc.
I want to increase the radius of the radar range of the ennemy and for friendly ship.
Anyone got an idea?
And when i test those, the result was the same. Maybe I didnt set correctly the number.
So in the sim and sensor, do they factor the quantity with the number or something is being divided?
Plus im also looking a new way to get detected easier at a long range with 0m/s wing and no cloud, no rain, etc.
I want to increase the radius of the radar range of the ennemy and for friendly ship.
Anyone got an idea?