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View Full Version : Depth control problems.


ppk
11-17-08, 03:36 AM
So I just died because my boat suddenly began sinking when I was on time acceleration. Bam. U-Boot destroyed by pressure. This seems to happen mostly after diving, sometimes it won't be able to maintain any depth at ahead slow and slowly sinks. Skippering a VIIC and intending to take her all the way to the end of the war... or I might switch to VIIC/41. But this is annoying, anyone got a way to fix this?

It's like there is negative buyancy that isn't trimmed out. You're supposed to be able to go up and down really slowly but at those times it will refuse to climb so .. duh. I'm pissed this killed me right after I got two whale factory biggies and an ore carrier. Gave them the slip and cranked the time acceleration to put some distance between them and me.... and suddenly died :damn:

Myxale
11-17-08, 04:03 AM
There are a dozen possible scenarios!

A mine!
Minor Flooding you didn't notice!
Damaged dive planes!

What's your mod-setup!:hmm:


On a side note, I never use more TC than 64 underwater! Especially after a DC session.

ppk
11-17-08, 04:29 AM
GWX2.1

I don't know ... Well I know I wasn't damaged. So that rules out dive planes and flooding ... Maybe a mine but I've never hit one before so I wouldn't be able to tell. Besides the boat was refusing to keep depth before as well. I just replayed that sequence from the last save and it was fine... Only seems to do it once in a while. This time an eel missed so one of the whale ships still lives... until i come back to finish him haha.

Still .. frustrating!

meduza
11-17-08, 06:25 AM
How deep were you when you entered TC? You should get two warnings from your CE, at 160 and 180m, and you'll return to 1x.

It seems that on higher depths your buoyancy changes, and you have to increase speed to maintain depth.

Once I pressed D key instead of S to surface, and hit the bottom at high TC. I didn't die, but I felt pretty dumb. :):oops:

Jimbuna
11-17-08, 08:39 AM
Use SH3 Commander and set the tc to x1 'when in critical condition'.

ppk
11-17-08, 01:34 PM
I was at 250m, so I had already had my two ''warnings'' from the CE. I turned up TC to 512 and a few seconds later it flashed back to 1 (the critical condition thing). Depth was 353m and hull strength was at 12%. All I had time to do was to say TITS and I was dead. I guess that was yesterday's lesson - don't turn up TC at slow speeds when diving deep.

Myxale
11-17-08, 04:36 PM
250?!:o

Are you nuts. This ain't just too deep; this is already the backyard of Hell!:rotfl:

Judging form your description, i too assume the changed buoyancy because of the acute depth.

Don't go this deep! There was a good reason why the people from "Das Boot" freaked at 200m already!:hmm:

piri_reis
11-17-08, 05:11 PM
A shovel full of sand!
The gods left a shovel full of sand to keep us up!

Did the pressing D instead of S on TC myself the other night :damn:
learned my lesson :D

Bosje
11-17-08, 05:15 PM
(shameless advertisement)
if you read the later chapters of my U-2 War Journal you'll see my boat slowly dropping down on several occasions

anyway, it's believed that if you do a crash dive and don't let her settle at the target depth, you mess up the trim. so if you crash dive and order her to 40 meters and 1/3 speed halfway through, you'll have continuous trouble keeping her level

added to that, i've been sinking slowly after taking some damage and even for no reasons at all. 250 meters is a place where you only go for a short while in serious situations, if you even go there at all, lol. and keep time compression down, specially if the enemy is about

there

ppk
11-17-08, 05:42 PM
250 meters is a place where you only go for a short while in serious situations, if you even go there at all, lol
Why? I play with randomized crush depths and my boat has never suffered damage ... Usually dive down to 220-250 when evading escorts. The only time it started crushing (other than this depth keeping incident) I had pressed D and was in x1 time but left the computer to roll a joint ... And got back in time just when the CE was starting to say we were taking damage at 290. Since the boat takes damage kinda slowly I just had to climb back to 210 and stopped taking damage at about that depth. I guess real Kaleuns didn't exploit maximum depth that much :P

badwolf
11-17-08, 06:28 PM
I agree with Bosje
Have always checked that my depth is stabalised over a set time before upping TC.

Paul_IronCoffin
11-17-08, 06:40 PM
The only time it started crushing ... left the computer to roll a joint ... I guess real Kaleuns didn't exploit maximum depth that much :P

..or leave their posts to roll a joint?

ppk
11-17-08, 06:56 PM
Quote:
Originally Posted by ppk
The only time it started crushing ... left the computer to roll a joint ... I guess real Kaleuns didn't exploit maximum depth that much :P


..or leave their posts to roll a joint?

Yea I know. They always left port with a stash of pre-rolled ones so that things like this wouldn't happen. ;)