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Sailor Steve
08-29-08, 09:03 PM
Well, I've been un-homeless and using my own computer for almost eight months now, and I still haven't played a game. I bought Sid Meier's Pirates and ran through it a few times; I've been working on a couple of projects of my own; I've been working on my own non-mod day and night; and I've been slowly building my personal setup to get the game I wanted to play.

I've played single scenarios and tested mods. I've sailed out of Kiel and Wilhelmshaven more times than I care to remember. I've sunk more ships in the 'Happy Times' scenario than I think they had ships. I've had crashes that had me going back to square one and starting over from scratch.

And now I'm ready.

I'm certainly no newcomer to SH3. I played Silent Service back in the day, Aces Of The Deep and Silent Hunter and had a ball with SHII and Destroyer Command multiplayer. And I've played SH3 for more than a year until I had to move out. Now I've got my mods adjusted to my liking.

First, I loaded GWX. Why GWX? Not because I think it is the be-all, end-all of SHIII gaming, or because I think it's "SHIII as it should have been!" I don't think those things. Every mod and every supermod has its selling points, and without the source code we can never fix some of the most glaring problems. And, there are things about every supermod that I don't like. But GWX is still the most intense version graphically, and for me it's not the eye-candy, but rather the feel. The visuals put me back in the harbors and back on the seas, and I like the travelling part.

So, I loaded up GWX 2.1, the 16km, the enhanced damage effects and the minor fixes. I loaded up AIL's Small Moon and Das Boot Officer Icons mods.

http://i14.photobucket.com/albums/a325/SailorSteve/OfficerA.jpg

I loaded up the Assisted Plotting mod. Maybe twenty ships in the harbor and the only one showing is the one I locked onto and identified. And the Clean Nav Map.

http://i14.photobucket.com/albums/a325/SailorSteve/mymod17.jpg

I loaded up the Das Boot Clothes Mod.

http://i14.photobucket.com/albums/a325/SailorSteve/mymod12.jpg

http://i14.photobucket.com/albums/a325/SailorSteve/mymod21.jpg

I loaded up the Das Boot Sound Mod. Can't show a picture, obviously, but I like the fact that is sounds less stilted and 'automatic' than anything else. At least for me.

I loaded up English To German Names, by Phoenix3000. it doesn't show up in my screenshots because some other stuff I installed overwrote it and I haven't gone back and fixed it yet. But I will.

I loaded up Sergbuto's Free Cam mod.

http://i14.photobucket.com/albums/a325/SailorSteve/mymod10.jpg

http://i14.photobucket.com/albums/a325/SailorSteve/mymod11.jpg

I loaded up the Kiel Canal Locks mod, by Nautilus42.

http://i14.photobucket.com/albums/a325/SailorSteve/HoltenauLocks.jpg

I loaded up Lifeboats and Debris, by Rubini. The new version, with rowers.

http://i14.photobucket.com/albums/a325/SailorSteve/ForlornHope.jpg

I loaded up No Medals or Rank On Crew, by Dertien.

I loaded up the Open Hatch Mod on All Types, by Diving Duck.

I loaded up Port People, by Pascal. It puts pretty print dresses on the nurses, among other things.

http://i14.photobucket.com/albums/a325/SailorSteve/Nurses.jpg

I loaded up Radiolog Expanded, by IrishRed and Danurve, with some modifications of my own.

I loaded up Water Streams, by Rubini.

http://i14.photobucket.com/albums/a325/SailorSteve/mymod6.jpg

http://i14.photobucket.com/albums/a325/SailorSteve/SH3Img23-4-2008_193131_343.jpg

Sailor Steve
08-29-08, 09:03 PM
I loaded up Exhaust Smoke, by Racerboy, modified for Water Streams by Philipp Thomsen.

http://i14.photobucket.com/albums/a325/SailorSteve/mymod22.jpg

I followed Danlisa's instructions to remove the binocular bearing marks (Free Cam mod puts them back in).

http://i14.photobucket.com/albums/a325/SailorSteve/mymod18.jpg

I followed Ichso's instructions for removing the the big compass from GWX.

I installed the TDC Dials in Periscope View, by FLB_Sale U-999.

http://i14.photobucket.com/albums/a325/SailorSteve/mymod13.jpg

I installed U-Jagd Tools, by JoeGrundman.

http://i14.photobucket.com/albums/a325/SailorSteve/mymod15.jpg

http://i14.photobucket.com/albums/a325/SailorSteve/mymod16.jpg

http://i14.photobucket.com/albums/a325/SailorSteve/mymod1.jpg

And finally I installed the Simfeeling Six-Dials mod, by FLB_Sale U-999.

http://i14.photobucket.com/albums/a325/SailorSteve/mymod2.jpg

http://i14.photobucket.com/albums/a325/SailorSteve/mymod3.jpg

It took a lot of fiddling and fussing to get it all to work together, but I'm happy with it now. It might seem excessive or obsessive to some, but I've played enough games in my life that I don't get a thrill out of winning anymore. I just want to pretend I'm a U-boat captain and imagine it's all real.

I'm still not ready to play quite yet. I still have my own Ship Names mod I'm working on, and I don't want to sail until I'm ready for my first phase release. I think I'm now going back to Torpedo School and bone up on my manual targetting.

bigboywooly
08-29-08, 09:19 PM
Slacker
The rest of us are busting our hump sinking ships while you fiddle
Nero ?

:rotfl:

Sailor Steve
08-29-08, 09:21 PM
:rotfl:

Hey, I'm a perfectionist. I should be ready to sink some British ships by, say, 1948 or so.

bigboywooly
08-29-08, 09:26 PM
Nice to see you back in the saddle
Trouble is there is always something new being worked on so you will never be finished
Or happy
:up:

WeeBubba
08-29-08, 10:39 PM
Steve

This is fantastic post!:up: Because it makes so much sense to me!

I too am a bit of an obsessive compulsive when it comes to this, and I wouldn't allow myself to start the game proper until I was confident that I had the ultimate setup. It's good to hear I'm not the only one!

Here is what I installed!

GWX - Alternate Loadscreen - Full Circle
GWX - Axis Mediterranean Aircraft Skins
GWX - English Nav Map and Grid Refs
GWX - Captain America's Officer Icons
GWX - Late War Sensors Snorkel Antennas
GWX - Main movie - 'Das Boot'
GWX - Merged Campaign
GWX - No Medals on Crew
GWX - Open Hatch Mod
OLCE2
OLC GUI Special
LifeBoats&Debris_v3B
Rowers_for_LifeBoats&Debris_v3B
Fuel Economy mod v1.1
interior diving angles
interior diving angles (openhatch)
Torpedo damage Final ver2.0
Community units
Authentic_Off_Faces #2
OLCE2 - Adjusted GWX 2.1 Crew Skins
OLCE2 - Adjusted GWX 2.1 Enhanced Particle Effects (with reflections)
WBNN Messages
Das Boot Sound Mod (German)
Real Depth Charge

The only thing that I am missing is Rubini's water streams and RB's exhaust mod. I posted about that and was told I could overwrite the OLC data without fear of breaking anything. But I haven't tried that yet.

I suggest you lookup the WBNN messages, real depth charge and fuel economy mods too. hope that helps. :up:

SandyCaesar
08-29-08, 10:43 PM
Wow!:o

All you need are steel bulkheads around your walls. It's going to be one hell of a trip when you do play--are you planning to emulate GoldenRivet and his 1X patrol someday? That is, if you could? It'd be...interesting.:hmm:

Still, for once I agree with BdU: BE MORE AGGRESSIVE!:arrgh!:

antikristuseke
08-29-08, 11:10 PM
Nice selection of mods there Sailor Steve, well done. Personaly I just stick with GWX and OLC ui, but each to their own. Speaking of real time patrols, I should do one myself, I have 28 days till I have to report to my unit to do national service as a groundpounder (wether recon, infrantry or engineers will be decided after the first 3 months) so that should be ennough time for some real time patrols in a type II.

Jimbuna
08-30-08, 07:10 AM
I'm really chuffed for you Steve...... I hope you have loads of exciting experiences on your jorney :up:

Somehow though, I don't think this will be the end of additional mod content :lol:

SINK EM ALL!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Red Heat
08-30-08, 07:48 AM
Bon Voyage, Sailor... :D

Sailor Steve
08-30-08, 08:33 AM
@ WeeBubba: Yeah, it's almost as much fun searching for that 'perfect' setup as it is to play. Almost. I have the Real Depth Charge mod, but I think the reduced effects are incorporated into GWX. If I find out that's wrong, I'm ready to reinstall it.

@ SandyCaesar: I probably won't ever do a 1x patrol, partly because I've been in the navy and partly because I always feel like it's not really real; that is in real life I wouldn't be 'outside' of the ship doing something else, except maybe reading, so time spent doing other chores for me might as well be time spent in TC. That said, I'm probably going to limit it to 256x just to make it feel a little more real/boring.

@ antikristuseke (man, I have to copy and past that name - no way could I ever spell it, even while I'm looking at it): OLC-GUI is advanced from U-Jagd, and arguably better, but U-Jagd lets me keep using Simfeeling, and I like having nothing on the screen but knowing it's there if I need it. That's one of the things that makes me reluctant to go to SH4. OLC's screens are just too cluttered for my taste.

ps: Have fun playing Army.:rock:

I didn't mention the external mods: I have all my gramophone music in SH3 Commander so it only appears at the proper time, and I'm also using my own Loading Screen Randomizer, which also randomizes the dockside band music and the chart table background (Leer).

h.sie
08-30-08, 08:45 AM
oh, i am not alone! after 3 months of reading, trying, testing, searching and so on, now i feel ready to start to play. perhaps.....

i have nearly the same mod setup as you, except an self-modified version of the longer repair times mod, which is a compromise in repair- and flooding-time behaviour between vanilla sh3 and the LRT mod from nvdrifter.

but perhaps i'll never finish a career. perhaps my fun is to optimise a game i'll never play with for a long time.

antikristuseke
08-30-08, 09:11 AM
@ antikristuseke (man, I have to copy and past that name - no way could I ever spell it, even while I'm looking at it): OLC-GUI is advanced from U-Jagd, and arguably better, but U-Jagd lets me keep using Simfeeling, and I like having nothing on the screen but knowing it's there if I need it. That's one of the things that makes me reluctant to go to SH4. OLC's screens are just too cluttered for my taste.

ps: Have fun playing Army.:rock:


Heh, you should try pronouncing it ;)
Anyway, most people just shorten it to anti for convenience sake, so that would be fine aswell. Or if you want to add more confusion to the mix you could call me by my other nickname Kondor, given to me by a barman at Hades because my nose is suposedly shaped like the beak of a vulture.
But moving on now, With mods its simply a case of each to their own, personaly I really dislike slide outs at mouse over. ThoughI have to admit the views without screen cluter are indeed nice.

I'll deffinately make the most of my time in the Estonian Defence Forces, cheers.:up:

Sailor Steve
08-30-08, 09:42 AM
oh, i am not alone! after 3 months of reading, trying, testing, searching and so on, now i feel ready to start to play. perhaps.....
No, you are not the only nutjob idiot side-tracker in existence - there are lots of us!:rotfl:

i have nearly the same mod setup as you, except an self-modified version of the longer repair times mod, which is a compromise in repair- and flooding-time behaviour between vanilla sh3 and the LRT mod from nvdrifter.
LRT! I knew there was one I was forgetting! I'll be experimenting with it later as well.

but perhaps i'll never finish a career. perhaps my fun is to optimise a game i'll never play with for a long time.
I've never finished one. I'm always restarting because I wanted to try something else out. Maybe this time...but probably not.:88)

yamato9
08-30-08, 10:50 AM
I've played single scenarios and tested mods. I've sailed out of Kiel and Wilhelmshaven more times than I care to remember. I've sunk more ships in the 'Happy Times' scenario than I think they had ships. I've had crashes that had me going back to square one and starting over from scratch.


Just like i listen myself, only troble with me that i get bored with game and than switched to IL-2.

onelifecrisis
08-30-08, 11:02 AM
Great post, Steve. Like you and others, once I knew about the mods here I couldn't start the game proper until I was happy that everything was the way I wanted. For example, we all knew that 2.1 was going to be the final release of GWX, and I decided I would wait for it to be released (even in the event of finishing my own mods ahead of it) before starting my "real" campaign. I also spent ages messing with the SH3C settings, because I didn't want to be changing any of those mid-campaign either. So, yeah, you're definitely not alone in that.

Sailor Steve
08-30-08, 11:18 AM
:lol:

I still remember the first time. I had loaded several mods and told myself "This is it!" I have all the good mods! Now it's time to sail.

Then Beery released RUB.:damn: Then Harbor Traffic came along. Then the Kiel Canal mod.

All the modders are moving to SH4? I hope so - I might finally get to play SH3!
:rotfl:

Brag
08-30-08, 05:09 PM
I wish I was such a perfectionist or trusted my computer to take on more mods than simple GWX 2.1

Go sink 'em Steve! And congrats on the sustained non-homelesness. I've been there , too. ;)

WeeBubba
08-30-08, 05:43 PM
i have nearly the same mod setup as you, except an self-modified version of the longer repair times mod, which is a compromise in repair- and flooding-time behaviour between vanilla sh3 and the LRT mod from nvdrifter.

h.sie - any chance i could grab that compromosed LRT mod from you? thats exactly what ive been looking for! will it run OK over GWX2.1 and OLC2?

thanks!

h.sie
08-31-08, 02:36 AM
i have nearly the same mod setup as you, except an self-modified version of the longer repair times mod, which is a compromise in repair- and flooding-time behaviour between vanilla sh3 and the LRT mod from nvdrifter.
h.sie - any chance i could grab that compromosed LRT mod from you? thats exactly what ive been looking for! will it run OK over GWX2.1 and OLC2?

thanks!
hi WeeBubba: of course you can have it! but i have not made an JSGME-ready mod, because the file basic.cfg looks different for every player and overwriting it would overwrite parts of your other mods. so, instead of that, i have made an DO-IT-YOURSELF manual, so that everyone can make his mod, based upon his individual mod configuration and basic.cfg. it's easy. the manual is in german, but i will translate it into english, because i am thinking about posting it here, but only if there is some interest.

Tomcat84
08-31-08, 03:41 AM
have 28 days till I have to report to my unit to do national service as a groundpounder (wether recon, infrantry or engineers will be decided after the first 3 months)

Good luck! Are you volunteering or drafted?

Mush Martin
08-31-08, 04:19 AM
Tardy Tardy Tardy tut tut

Good Hunting sink em all.
:up:

WeeBubba
08-31-08, 04:40 PM
hi WeeBubba: of course you can have it! but i have not made an JSGME-ready mod, because the file basic.cfg looks different for every player and overwriting it would overwrite parts of your other mods. so, instead of that, i have made an DO-IT-YOURSELF manual, so that everyone can make his mod, based upon his individual mod configuration and basic.cfg. it's easy. the manual is in german, but i will translate it into english, because i am thinking about posting it here, but only if there is some interest.
there is definetely interest from me. :up: I like the LRT mod but I too found that I wanted something a little more balanced. I think you should do the job and post it up here if you've got time. I reckon there'll be a fair amount of interest.

p.s. would be great if you could check my mod list earlier in this post and let me know if there will be any incompatbilities you think. thanks

U-snafu
08-31-08, 05:08 PM
Thats a great set up. Going to have to try the Das Boot sound mod & thanks for reminding me of the Das Boot clothes.



but perhaps i'll never finish a career. perhaps my fun is to optimise a game i'll never play with for a long time.
I've never finished one. I'm always restarting because I wanted to try something else out. Maybe this time...but probably not.:88)


That is familar--I don't think I have ever gone past early 1942 in game so have no idea what the later years are like. I always read threads talking about how hard this game can be but I just don't see how:roll: .................of course if I ever got to a point in the game where I was dealing with more then early war sensors my tune could be different:D :lol:

baggygreen
08-31-08, 11:19 PM
have 28 days till I have to report to my unit to do national service as a groundpounder (wether recon, infrantry or engineers will be decided after the first 3 months)

Good luck! Are you volunteering or drafted?National service usually means draft. Many european nations still have compulsory military service...

Anti - go recon mate, best fun to be had!

h.sie
09-01-08, 01:58 AM
@WeeBubba: I have an idea: YOU send me your Basic.cfg and Zones.cfg AFTER having installed all your JSGME mods and I will build an JSGME-ready LLRT-mod (Little Longer Repair Times) from that for your individual mod configuration. .....and then we test that mod (the balance between flooding and repair times) and after testing it is time for an post and to share it with others. in the meantime i translate my german readme into english language........

i dont think there are any compatibility problems, because i have GWX 2.1 (+AOTD+Bugfix)+OLCE2 (only environment, not the GUI) too.

Badger Finn
09-02-08, 10:55 PM
yep spent 2 years tweaking this sim

still havnt played out a campaign

and im still tweaking integrating everything into a uber mod

and then theres all those functions in sh commander...

:rotfl:

jaxa
09-03-08, 01:01 PM
What is "Rowers_for_LifeBoats&Debris_v3B" and where can I download it from?

antikristuseke
09-03-08, 01:29 PM
have 28 days till I have to report to my unit to do national service as a groundpounder (wether recon, infrantry or engineers will be decided after the first 3 months)

Good luck! Are you volunteering or drafted?National service usually means draft. Many european nations still have compulsory military service...

Anti - go recon mate, best fun to be had!

Drafted, as you said, we still have mandatory military service here.
As for going recond, its not my choise to be made tbh, thats decided by my superiors after the first 12 weeks, which is the basic soldiering course, then comes the basic soldier specialty course.

Sailor Steve
09-03-08, 03:26 PM
What is "Rowers_for_LifeBoats&Debris_v3B" and where can I download it from?
Rubini's Lifeboats mod with help from Privateer (and probably some others I've forgotten). Get it here:
http://www.subsim.com/radioroom/showthread.php?t=134988

The 'Rowers' part is newer. I'm sure Jim has a link in his sig; after all he took the best screenshots.

http://img266.imageshack.us/img266/567/sh32008060320402421fn2.jpg (http://imageshack.us/)

If he doesn't have them in his link I'll put them up on mine.

StarLion45
09-03-08, 04:43 PM
:o :o Nah , no I must be wrong:o :o
Oh yeahh , it's you padling there Sailor steve:roll: :dead: :rotfl: :rotfl: :rotfl:
Just joking

Madox58
09-03-08, 05:02 PM
Grab the Rowers here.
http://hosted.filefront.com/priater
:up:

I'm working on a Bruce addition also.

Lane
09-03-08, 05:21 PM
"Wow" Steve,

You sure know how to install those mod's If I decide to install Sh3 again and install some mod's I will e-mail for some help.:D

Steve, Question? how long does it take you to load SH3 with all those mods?
Those sure are nice looking screens of your mod's.

Regards
Lane:D

sunvalleyslim
09-03-08, 05:42 PM
GO GETTUM SAILOR STEVE....................Good hunting. I too am gearing up for a new computer so I can play this game
without CTDs and other assorted video problems

Sailor Steve
09-03-08, 06:21 PM
:o :o Nah , no I must be wrong:o :o
Oh yeahh , it's you padling there Sailor steve:roll: :dead: :rotfl: :rotfl: :rotfl:
Just joking
You think they'd let me near a paddle? Or even near the boat?

I'm the guy hanging on in the water!:lost:

Steve, Question? how long does it take you to load SH3 with all those mods?
About the same as GWX 2.1 without the extras; 3-5 minutes. Added units like all the extra ships take longer to load. I'm not sure about 'Open Hatch' and ones like that, but a lot of them don't seem to make much difference. 'Das Boot Clothes' just has extra, um, well, clothes, and 'Assisted Plotting' actually removes stuff from the map, so if it makes a difference at all it would be to make it shorter.

Madox58
09-03-08, 06:29 PM
Sailor Steve will appear in the next add-on
Thunder and I release for the LifeBoats mod.
I promise!
;)

Steve?
Do you walk with a limp?
:rotfl:

Jimbuna
09-04-08, 08:01 AM
Sailor Steve will appear in the next add-on
Thunder and I release for the LifeBoats mod.
I promise!
;)

Steve?
Do you walk with a limp?
:rotfl:

LOL :lol:

Sailor Steve
09-04-08, 12:15 PM
Sailor Steve will appear in the next add-on
Thunder and I release for the LifeBoats mod.
I promise!
;)

Steve?
Do you walk with a limp?
:rotfl:

LOL :lol:
Leave my personal life out of this. That sheep is a notorious liar!:p

kranz
09-04-08, 12:51 PM
do you have "Playboy Girls' Posters in Radio Room'?

STEED
09-04-08, 01:31 PM
http://i14.photobucket.com/albums/a325/SailorSteve/mymod21.jpg





When did you join Greenpeace?

Dietrich
09-04-08, 01:40 PM
Thanks Sailor Steve. Putting up all those screenshots is like a "glossy mod catalogue". Really, really useful! Thanks!!

h.sie
09-11-08, 05:06 AM
hi sailor steve,

where can one download the "assisted plotting mod" (for gwx 2.1) ?????

greetings,
h.sie

Sailor Steve
09-11-08, 12:30 PM
In my sig link. '1.4b Assisted Plotting Mod.7z'.