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View Full Version : Question about trim...and more


Stingray67
07-09-08, 11:32 AM
Hi all.

I am an old hand at SH3. Played vanilla from 2005 and after a long break have come back to learn manual targeting and am currently enjoying the thrills of GWX 2.1.

I have been lurking on these forums for a long while and have finally actually joined. It is amazing to see the activity and creativity of this community. I hope I can contribute a little bit at least.

I have to questions. (before you slag me for not doing it...I have searched the forums but not been able to find the answers I am looking for.:))

- Does the crews actually actually affect the trim of the u-boat? Will I dive faster cramming them into the bow compartments. I seem to remember a comment concerning this on these forums but have not been able to find it again.

- Is there a distance limit for being awarded a sinking? (50 km?) It was less of an issue in vanilla since results were pretty instant. I play GMX 2.1 but without realistic sinking time, but it still takes more time than I am able to or willing to stick around on occasion.

While waitng for answers I am lamenting the demise of Lt.z.S Konstantin Klemp who after sinking a troop transport off Sochi suffered an accurate depth charging from the single escort that destroyed the port e-enigne and caused severe leaking in the bow compartments. Remaining power and emergency blows were not sufficient to surface the boat and it was lost with all hands.

Murr44
07-09-08, 01:21 PM
"Does the crews actually actually affect the trim of the u-boat? Will I dive faster cramming them into the bow compartments. I seem to remember a comment concerning this on these forums but have not been able to find it again".

Welcome aboard.:)

I saw a comment on this the other day and, as far as I know, cramming crewmen into the bow compartments has no effect on diving times.

Sailor Steve
07-09-08, 04:23 PM
WELCOME ABOARD!:sunny:

Sorry to hear about your recent loss. Good thing it's only a game. I'm also pretty sure that moving the crew has no effect at all. I'm not sure it made all that much difference in real life, given the tons of water moved around in the trim tanks.

As far as distance goes, I think you have to see the ship sink for it to be recorded as a kill; or at least be within striking distance so the crew tells you it happened.

bigboywooly
07-09-08, 04:59 PM
AFAIK you have to be within either sensor or rendering range
Around 30KM max IIRC

Though pretty sure have been awarded kills further away

No it makes no difference to dive times filling the bow with crew

Brag
07-09-08, 06:21 PM
Stingray,
Welcome aboard this nest of ruffians. Keep us posted on your adventures :D

Stingray67
07-10-08, 12:24 AM
Thanks guys.

Your answers pretty well goes with my gut feeling on the subjects, but it is always nice to have it confirmed by others. :D

Will keep you posted. Lt.z.S. Gerhard Thiele is currently roaming the Eastern Mediteranean with one Ore Carrier and one Large Merchant to his credit.
The trouble, as always, is to find the time IRL. SH3 is a very time consuming pasttime.

Cheers!

Lzs von swe
07-10-08, 04:54 AM
Welcome Stingray67:up:

Lets get one thing straight, SHIII is not a pastime, RL is pastime for your Kaleun:rotfl:

Oh, and yes you have to be "in contact" with your sinking's, either visually or by hydrophone. Or by radar, I guess:hmm:

mcf1
07-10-08, 05:03 AM
Hi and welcome Kaleun, bad to hear the loss of your previous career, but good luck and good hunting for your new one.

Brer Rabbit
07-11-08, 10:09 PM
At least your Kaleun died in action. On my last career, while I was reading up on some of the new mods I had just placed, I turned the boat over to Bernard and told him to take us out through the Kiel Canal I heard a loud crash, saw water rushing in and barely managed to get out befor the U-9 went down after crashing into the Docks east of the Kiel sub pens. Career over - crew safe, Bernard AWOL. I think I going to be assigned to the Embassy in Moscow Bdu has told me to learn Russian.

BroderHase