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UnderseaLcpl
06-21-08, 12:49 PM
In short, what was the hardest, most grueling fight you have ever had in SH3 or GWX? Found a couple of related threads but not specifically about this and I thought it would be fun to read everyone's war stories.

My hardest fight; ("The Enemy Above")

I'm sure some of you have seen the old movie "The Enemy Below" with Robert Mitchum and Kurt Jurgens. Any who have probably wondered just how exactly the DD captain (Mitchum) knew everything about U-boats and knew exactly what Jurgens' boat was doing for most of the movie.
I am convinced that the captain of the destroyer escort I tangled with a couple days ago was him.....

February 45'
I just recieved a shiny Type XXI that I should have gotten months ago but I didn't know they were flotilla-specific until I transferred from Trondheim to Bergen and was like "oh crap here it is". Understandably I was very excited and after putting the boat through its paces and dodging a bomber raid I set sail for the seas off of Northern Ireland (although my orders were to go somewhere else entirely).

After 5 days of feeling like a porpoise with the constant diving to get away from aircraft I arrive in the patrol area. I never snorkel as the enemy seems to pick that damn thing up on radar more easily than if I just surface the whole friggin boat.
3 more days skulking about underwater, listening I get a warship contact. Then another, and another, and another, and a merchant! It's a convoy headed almost directly for me.

Upon intercepting it became immediately apparent that there had to be around a dozen escorts of various classes, British and Ami. Fortunately I happened to have 8 Zaunkonig acoustics and even a pair of coveted Zaunkonig II's. In keeping with my usual bold but stupid tactics I raise the snorkel and begin revving the diesels to flank for brief periods to get someone's attention. Sure enough the lead escort start making his way toward me, zigzagging. At about 2000 yards, facing him head on, the first "Z" clears the tubes. A few anxious moments pass before a beautiful tower of fire bursts out of the DD accompanied by the explosive symphony of victory. I put "Panzer rollen im Afrika Korps" on the grammophone and repeat the process with each escort in turn as they approach one by one.
"This is almost too easy! Hell, it is too easy!"
I knock off all the escorts save for the ones astern of the convoy before I start attacking the merchantmen. The speedy reload of the torpedoes in the XXI gives me many more chances to attack and my superb speed underwater means no ship is out of my reach. Unfortunately, being light on G7a's because of all the acoustics I only get 4 ships sunk and one damaged, all tankers.

Now the fun begins.....
I decide to quit while I'm ahead as aircraft are showing up now and the last 3 escorts are making for me. I obligingly reuinite two of them with their comrades at the bottom and turn on the third, a Buckley-class escort destroyer (Enemy Below?)
My last, priceless ZII goes straight down his track..... and misses?!?
I jump to the hydrophones and dial in his bearing. Sure enough, his engines are alternating between stopped and fairly slow and the ZK is happily zipping along a straight bearing on its way to nowhere. Then, inexplicably, the escort starts zigzagging towards me at a good clip again. I only have 2 G7a's left and I'm sure to miss as it is getting light and he will probably see the wakes even if they are on a collision course.
Then....a ping! At almost 1200m he's pinging me!
"Well the cat's out of the bag now.. let's see what he thinks of this!"
Ahead flank full right down to 220m. Unlike my fat old type IX this boat makes the depth in seconds. I pick a course almost perpendicular and throttle down to creep away, dropping a BOLD.
I just pick up my book and settle in for a nice stealthy escape when I get a ping again. I don't even look up. Then another solitary ping. Still reading.... Then they start to come regularly, and then more frequently.
"You've got to be kidding me!"
I go to the attack map and the hydro bearing shows he's almost on top of us when the shout of "Wasserbombe!" comes.
I make a hard turn, flank speed and go down to 240, then slow as his bearing line shows him turning the wrong way. I drop a BOLD just in case. But then two incredible things happened. First, we ran smack into his K-gun pattern. A quick check of the slightly raised O-scope ( I know it's not realistic but I can't stand being deep and not knowing where the charges are) shows multiple ashcans only slightly to port of us silently falling. I don't dare rev the engines up to dodge because its not realistic ( as I wouldn't have suspected we were so close) and I'm sure we can survive the hit and escape without alerting the escort.
The second incredible thing was that the escort began turning the other way. And then the charges blew, at exactly my depth. Immediately, the bow tubes became damaged and the compartment started to flood, very bad news because we began to sink and we were already at 240. A few tense moments went by as the water was pumped out but we didn't implode and we got back up to 250. As a reward for my efforts I recieved a congratulatory ping. Many of them in fact.

I had no idea how he knew that he had been turning the wrong way at first but he did or was lucky and now I was back in his path. He passed overhead and I repeated my previous actions but came UP to 200. Once again, I almost run into the K gun pattern but it's far enough away it just shakes us up a bit. The remarkable thing was that two of the half dozen or so, exploded at almost exactly my depth. This was starting to freak me out. My usual experience with any type of escorts is that they are poor shots and habitually set charges way too deep. As if this wasn't bad enough, I was coming off his starboard stern and he was turning to come back around on me hard-a-starboard. Being in his baffles I kept flank and replicated his turn, which would put me outside his "circle" and hopefully allow me to get away. Halfway through the turn I go back to slow ahead as I reason that he may be able to hear me again soon. To my horror, the bearing line steadies on and then begins to move the other way...
"This is IMPOSSIBLE!!!" I yelled aloud. For almost an hour this went on, me barely escaping the blasts of depth charges and surviving hedgehogs by the barest of margins. No matter what I did that cursed bearing line would always close on me.
My boat was ruined, several sections of the pressure hull had been heavily damaged and my starboard electric was destroyed. I despaired. My first patrol in this wonderweapon had been an unmitigated disaster. What kind of U-boat captain can't beat one lousy escort destroyer in an elektroboot?
I had come up to 60m now, fearful of the pressure hull buckling if I went below 100, being so damaged. I went to the O-scope to greet the falling depth charges from his latest run. He was a bit off this time with his aim but as always the depth was spot on. Then I noticed something. The lights for tubes one and four, shining like two wonderful green beacons of salvation...
I blew the tanks, repeatedly. I am of the firm belief that doing so makes you rise faster but really I can't confirm that. At 30m I order periscope depth and increase to 1/3 to help depth-keeping. We came to 15m painstakingly slowly it seemed and as the O-scope finally broke the surface my heart sank. We had missed our shot, the escort had already steamed past our bows.
I know this is long already but this bears some explaining. In months of playing SHIV, the addon and GWX I have never learned to use the target computers. Seriously. This sounds like a problem when you use manual targetting but I found that with a fast torpedo at 1000 yards or less, you need only lead the target one degree for each knot of speed. After getting the hang of it with a lot of misses in shIV I am now a pretty damn good shot if I do say so myself. This is why in 45 I'm using G7a's, because G7e's are too slow and throw off my targetting.
Unfortunately what I needed right now was a good angle-shot, which I remain incapable of. This meant I would have to let the DE run over me again, and circle back to bring him across the bows once more. This in turn meant surviving hedgehogs,depth charges, and worst of all, K-guns. Additionally, the loss of one electric meant I was also, in effect, a big, fat, expensive type VII, but with no stern tube. To top it all off there were horrible little planes buzzing about, dropping bombs.
It seemed that this was to be a terribly disappointing end to a 5-year career, representing such an investiture of time. Sunk by a knackered little escort destroyer, and in an Elektroboot no less!
Nonetheless, I resolved to fight to the end, because this game doesn't let you surrender.
(Almost done I promise)
The escort came at me perpendicular, determined to run over my conning tower as usual, when my first stroke of luck occurred. He came in too close before firing his hogs and they sailed harmlessly over my head. Still, the Buckley has a lot of K-guns and I still felt sure I would meet my end to one of those sideways-depth-charging bastards. But it was not to be. By this point I was convinced there was a little simulated Robert Mitchum on the bridge looming over me and even now he was confidently telling his watch how I was trying to get set up a desperate last chance torpedo attack so set the charges for shallow U-boat rape. And it was here, in an eerie parallel to the movie, that he made his first mistake.
I had already ordered flank ahead for what it was worth with only one prop and the destroyer veered to port to try and get over me again. Doing this brings his stern away from the U-boat and I have sunk a LOT of escorts by doing this, since he effectively removes his stern racks as a concern. Properly executed, this maneuver will put the stern charges 60-80m behind you when they explode. However, the K-guns can still fudge everything up as they are nearly impossible to dodge. The only way to not suffer damage from them is if he sets them too deep or fires them too early. Which is precisely what he did, on both counts. They still damaged the boat but no flooding.
As the Buckley steamed away I couldn't resist muttering, in my best Kurt Jergens impression, "Now American, turn the right way and I'll give you a pretty present."
He did of course, and I already had the two eels set for him. One magnetic and one contact. I make a rule of not using more than one torpedo on an escort of any class but this was a special case.
Slowly the little escort hauled about to come full circle and attack again, bringing him ever closer to the 10 degree mark on my scope where our fates would be decided. The tubes slid open, and his bow crossed the line.
I actually shouted "Torpedo LOS!" and two beautiful white spears of retribution streaked towards our now-doomed tormentor. I imagined the lookouts spotting the wakes and wished that I could see a captain on that bridge, just to see the look on his face. A second before the torpedoes hit I smiled cruelly, "Surprise A$$hole!"
What followed was the most perfect torpedo explosion I have ever seen. The first torpedo, the impact fuse, hit just under the bridge where the captain I created in my mind was standing. The mag hit under the K-guns and the resulting series of explosions actually made the game stutter a bit. Bits of destroyer, people, and great gouts of water filled my view as the Buckley snapped in half and rapidly sank. Sorry Ami, U-boats are ALWAYS the hunters.
It didn't break, it didn't split, it friggin SNAPPED like a toothpick and the two halves bobbed violently from the force. Despite the planes I remained to watch the enemy slip beneath the sea before going down to 40 and setting course for home.
The war ended before I could get my boat repaired but I didn't care. That fight was a wonderful climax to a long and hard-fought career.

Ok finally, I would just like to say thanks GWX team for making this experience possible. When I was young I never dreamed someone would make such a realistic and historically faithful game, or mod w/e you prefer.

I certainly hope some of you will share stories of your hardest fight. I'm sorry mine was so long but I wanted to convey properly what made it so memorable for me. The more detail I can hear in your the better and I'm very much looking forward to reading about everyone's experiences.

edit- spelled some words inkorekly

Kipparikalle
06-21-08, 02:12 PM
Pretty damn impressive, and I must say that I love the way you tell the story. The way you sketch the situation as it goes, I could almost see it on my eyes.

And Congraturations of the successfull ending of your career.

I'll put my story here sooner or later, I don't have time to write it now.

Jimbuna
06-21-08, 04:16 PM
Too numerous and too many to mention.....plus I'm a lazy begga when it comes to typing long pieces.

I enjoyed your post though....well done http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Biggs[CV]
06-21-08, 05:36 PM
I hit a convoy off Gibralter in late '40. After sinking 3-4 mercs, I was pounded by escorts. Just about every compartment was damaged, had pretty bad flooding. I layed on the bottom and repaired the boat, then slowly creeped away at 2 knots using silent running. I really did not expect to survive that one.

rls669
06-21-08, 06:15 PM
I may be in my hardest fight right now. March 1943, first patrol in my new IXd2. I intercepted a task force in heavy fog off the Florida coast. Got 2 hits on an Essex class carrier, got rammed twice by escorts before I could go deep. Then I inadvertently went under the carrier just as it sank and almost got driven to the bottom with it. Now I'm being hounded by 4 Buckleys and hull damage limits my depth to 90m.

Edit: Gaahhhh, stupid Ubisoft. I had to save while submerged, SH3 won't let me tab out and I can't have my computer held hostage by a game. When I reloaded my sub was instantly destroyed, though I wasn't being attacked when I saved. I reloaded an earlier save and found the task for again, but missed the carrier this time. Missed a few shots at escorts too, even in GWX they can apparently accelerate from 12 to 25 kts in less than 2 seconds.

Sandman_28054
06-22-08, 01:22 AM
Mine was just two days ago.

I was crusing around Grid CG-11 in my IXC and ran across a Convoy of Allied ships. 3 C-3 Cargo ships, 2 C-2 Cargo ships, 4 T-3 Tankers, 8 Liberty ships, 2 Troop Transports, 1 Small tanker, 1 Victory ship. 2 Hunt II Destroyers, 2 River Escort Destroyers, 2 V&W Destroyers.

It took me 14 hours of playing to figure this one out.

My final tally was:

2 Destroyers, 3 Tankers, 2 liberty ships, 2 C-3 Cargo ships, 2 Troop transports. About 70K in tonnage.

Boy this was a "hard" nut to crack.

I received a "contact report" and turned to intercept. I thought I was far enough ahead to lie in wait. (About 7500 m) Bt everytime an Escort would spot me and fire on me. Darn IXC is awful slow to dive. 42 seconds.

I increased the distance to about 12500 meters. Turned East at 18 kts. When I was about 5000 m from the intercept, I dove to 13 m and continued at 7 kts. Somewhere between 2000 m and 1700 m, I would stop and wait for them to come to me, like a spider in a web.

I could sink 2 ships, perhaps 3 if I was really lucky. Then the Destroyers would have at it. That is where I learned how to use the decoys properly.

After many times of getting pounded, I would let the DD's approach to close range, release a decoy and head for the center of the convoy. There I could pick and chose what I wanted to sink. Running a "zig-zag" pattern divung under various ships and coming back up to periscope depth, I was finally able to do some damage.

Even while trying to escape, I had 5 DD's hot on my tail. I know they used at least 100 DC's and pounded me for 2 hours before I was finally able to escape.

So far, this has been the hardest mission so far.

Brag
06-22-08, 05:51 PM
[ reading about everyone's experiences.

edit- spelled some words inkorekly[/quote]

I agree with Kiparelle -- good writing. :up:

UnderseaLcpl
06-23-08, 07:40 AM
Thanks so much to those of you who have replied and/or complimented my story but I really want to hear your stories. Ignore mine if it will take time from writing yours. Also the writing is not good. Any English teacher would flunk me for using past and present tense interchangably in the same piece. And some of the spelling is inkorekt.

Sensekhmet
06-23-08, 12:00 PM
I'm not a native speaker so no lenghty write up. Also, I'm not very experienced, so I don't know if what I want to talk about is really that special. It's 1941, me in a VIIB, west of Gibraltar. I tried to shadow a convoy but kept bumping into some old 4-stacker DD (well, it looked old to me). He noticed me several times, bombing, surafce, race forward, bump into it again... several hours in total. Finally, I took some damage. At one point I ordered to blow ballast, had my electrics on flank, repair crews frantically running around with hoses, the boat slipping down past 180m and still dodging the DD. I got really pissed, I have loading times long enough for me to take a shower and make tea. And drink some of it. And just then... he ran out of depth charges! :rotfl:He still kept wheeling around me, even though he ran out of pellets.
I got really scared* though, so I took my wounded boat and raced back home with the tail between my legs. Well, if you can race on one diesel.

* Yes, I'm actually scared when depth charged. As I am when I sneak in Call of Cthulhu: Dark Corners of the Earth or race at 160kph through a forest on a tarmac road no wider than my car in Richard Burns Rally. Game immersion ftw.

Sailor Steve
06-23-08, 04:15 PM
My hardest fight? Well, there was this one nurse in Kiel. Six months of wining, dining, dancing and being my smoothest, and I'm still no closer than...well, never mind.

Sandman_28054
06-24-08, 12:06 AM
Its late November 1943, America is now listed as ememy. (red targets instead of green).

I have noticed that there is a big difference between convoys that are escorted by British Destroyers and those that are escorted by American Destroyers.

British convoys, least wise from my experience, are fairly easy to fool and take out.

American convoys, however, are a whole total different ballgame.

British convoys typically have anywhere from 3 to 4 escorts.

American convoys, least wise the ones I'm running across, have any where from 4 to 6 escorts.

One in the front and rear. Two on each side. And once I have ran across one convoy that had two more DD's lagging way behind or way outside.


A typical "American' convoy that I'm running up against are as follows:

X

x x x x x
X x x x x x X
x x x x x
X x x x x x X
x x x x x

X

A very hard nut to crack. 3 Hunt II Destroyers, 2 V&W Destroyers, 1 River Destroyer Escort surrounding 15 merchants of various types. Usually Liberty and Victory Cargos, several T-3's, several C-2's, and several C-3's.

The very next time I run across this type of convoy, I'll try to remember to include a "snapshot."

UnderseaLcpl
06-24-08, 12:29 AM
Its late November 1943, America is now listed as ememy. (red targets instead of green).

I have noticed that there is a big difference between convoys that are escorted by British Destroyers and those that are escorted by American Destroyers.

British convoys, least wise from my experience, are fairly easy to fool and take out.

American convoys, however, are a whole total different ballgame.

British convoys typically have anywhere from 3 to 4 escorts.

American convoys, least wise the ones I'm running across, have any where from 4 to 6 escorts.

One in the front and rear. Two on each side. And once I have ran across one convoy that had two more DD's lagging way behind or way outside.


A typical "American' convoy that I'm running up against are as follows:

X

x x x x x
X x x x x x X
x x x x x
X x x x x x X
x x x x x

X

A very hard nut to crack. 3 Hunt II Destroyers, 2 V&W Destroyers, 1 River Destroyer Escort surrounding 15 merchants of various types. Usually Liberty and Victory Cargos, several T-3's, several C-2's, and several C-3's.

The very next time I run across this type of convoy, I'll try to remember to include a "snapshot."

Wait till 45 when they have 8-10-12 escorts : )
Please indulge us in a story with your snapshot(s)

Sensekhmet
06-24-08, 10:04 AM
OK, just topped my previous one. Same boat, 1941, south west off Ireland. Shadowing a convoy, I suddenly get attacked (WTF is the watch crew doing? Playing dice on the tower deck?!) by a frigate. At the same time, an ASW trawler chugged steadily on me. I was aggressive, popping torpedos at 300-200m and missing (going to kill the weapons engineer, I swear: what do you think about putting his head in the way of torpedo door and repeatedly closing in on his stupid a**?). I, uh, calmed down when I got rammed by someone. A lone DD! Never saw it coming. Bang, electro section out, lost both electrics and compressor. The boat hit the bottom at 120m. I fixed what I could and just waited for them to run out of charges. After several hours I surafced and again made flank speed (on one motor) to Lorient.
To make matters worse, I already got killed by that convoy 2 times. I must be doing something very wrong. Damn, I miss the happy, simple times when I shot schooners with flak.

predavolk
06-24-08, 02:40 PM
Its late November 1943, America is now listed as ememy. (red targets instead of green).

I have noticed that there is a big difference between convoys that are escorted by British Destroyers and those that are escorted by American Destroyers.



I've been regularly running into 4-8 escorts in British convoys in late '41 and early '42 (I'm in the Caribbean now, so no convoys to speak of). I did just attack the Torch group landing at Cassablance. There must've been 10-12 escorts on it. VERY sadly, I missed on shot on a troop ship, and another shot at an ESCORT CARRIER (:huh: ) got soaked up by a troop transport instead. :down: A took a brief DC, dropped some decoys, and after a couple more DC runs on me, I made it safely out of dodge. I'm pretty sure they were Yanks.

rls669
06-28-08, 09:26 PM
Not sure if this was the hardest fight I've had, but it was certainly the most dramatic one I've survived.

Mid 1943, northwest of Ireland. I've already encountered a Bogue task force (sank the carrier) and several aircraft, and my IXD2 is heavily damaged -- I can't go below 50m without taking damage. I'm just about to head back to Bergen when I get a contact report of a large convoy only a hundred km away. I still have almost a full load of torpedoes so I figure it's my duty to press the attack.

Luck is with me and the convoy doesn't change course. I get into a perfect position to attack the outer edge, but the center is too tempting . . . a Ceramic liner and 2 whaling ships in the center column. There are a mix of British and American escorts and luck is with me again, the lead and nearest side escorts are American Buckleys. I sneak past and get right in the center of the convoy. I sink the Ceramic right away and get 2 hits on one whale factory, one hit on the other. Both eventually sink, but I've got fresh problems. The escorts are coming in one at a time, and coming in dumb. I get 2 Buckleys and a Captain Class I as I disengage. Then a second Captain comes to investigate.

This one is British and no rookie. He dodges my torp (the only one I've got loaded), and DCs the crap out of me as I dive away. I run at flank for a minute, then drop decoys, switch to silent running and change course. This doesn't do me much good since my max depth is only 50m. I barely dodge another DC attack; the outcome of this seems inevitable. So I secure from silent running in order to reload torps, hit flank speed, and head for periscope depth. 1 minute left to reload. Somewhere in the middle of all this, that torp that missed hits a small merchant and sinks it :rotfl:

Now a desperate game of cat and mouse ensues. I'm on the helm and engine telegraph constantly trying to keep him from out-turning me (not easy in a IX) and watching the reload time count down. Hedgehogs go past close enough that I can practically read the armourer's fingerprints on the casings, I hit back emergency and full right rudder, and then the tube goes green as he passes in front of me. I fire at point blank range . .. and miss. :damn:

Back to flank speed, drop some decoys, lower the periscope, etc etc. More desperate manuevers, this time for 3 freaking minutes until the next tube (rear this time) is loaded. I fire a magnetic TIII that passes right under him without exploding.

By this time I'm practically levitating with rage, everything topside is shot to pieces and I get the feeling that periscope depth isn't too far from crush depth. I'm out of rear torps with several minutes to go until the next front tube reloads. I have no idea how I evaded him for so long, but finally I nailed him with my last internal torp. The Captain stood on its nose and went down. And then another escort came in . . . but this one was a Buckley, and after being pinged for a few seconds he locked on the decoy as I crept away.

Words can't describe what I was feeling . . . not words I'm allowed to say on this forum anyway :p

msalama
06-29-08, 05:01 AM
:hmm:

'twas during the summer of 1940 IIRC in the Channel in shallow waters. I was Kaleuning a VIIB and bumped into this task force consisting of 1 light cruiser and 3 destroyers. Sunk the cruiser, plus 2 of the escorts, and then tried to get away from the 3rd! No such luck - ended up blowing ballast and surrendering after the buggeress had reduced my boat to something resembling Swiss cheese with her DCs :lol:

Lost a good Kaleun there too - some 150ktons sunk until then. Was a hair-raising fight indeed, lasted for some 5hrs real time...

Yah, that's what you get when you forget The Rule Nr. #1: never EVER engage warships when in shallow waters :damn:

S! m8s.

sharkbit
06-30-08, 08:54 AM
This is nothing compared to the above stories but it was the closest I've probably come to being sunk in my short time playing....(I'm playing GWX2.1 with ~84% realism-still playing auto-targeting:down: and map updates)

Late January 1940, I'm on my 7th patrol, heading for my patrol area, CG76 to the west of Gibraltar(should be a piece of cake there, right? :) ). Enroute, to the north of Ireland, I get a task force report sailing north up the Irish Channel. I've noticed that there seems to be a lot more naval activity around England on this patrol compared to previous ones . I figure this task force is probably a couple of destroyers on patrol but I thought it would be worth checking it out. I finally intercept and it is a couple of ASW Trawlers and a MTB. Not worth it but they sight me, force me down, a drop a few random DC's before leaving.
Baah, time to get out of this shallow water and head on to my patrol area.

I'm working my out to deeper water, dodge 2 other destroyers without being spotted, and later that night my lookouts sight a Tribal class destroyer. I'm not even going to try to tangle with her and I put my tail to her to avoid and continue on my way. A few minutes later, she suddenly opens up on me and hits me a couple of times. Both diesels out, flak gun out, aft batteries damged, and some minor damage as well as flooding in the diesel engine room. I crash dive and head to 80 meters with about another 60 under my keel, but I can't maintain depth because of the flooding. I try creeping along and I sink. I secure from silent running to start pumping and increase speed. I sank to about 120 meters before I got some control but I had to keep a fair amount of speed on to maintain depth. Meanwhile, this destroyer is up there dropping things on me and I'm making all kinds of noise. I might as well be singing beer hall songs.

I finally get a rhythm going-I silent run at 1 knot and sink. When the destroyer makes a run and I get the "Wasserbomben!" message, I pour the coals to her, get her back to about 60 meters and then back to 1 knot when the DC's are going off with the occasional course change thrown in and sink back down.
I did this several times. No DC's caused any damage, but the destroyer stayed fairly close. The timing was perfect-about the time I'd sink to 120 meters or so, the destroyer would make another run and I'd be able to bring her back up using my technique.

Eventually the destroyer got further away and didn't make as many runs at me so I couldn't make my mad dash very often to maintain depth, so I played with my speed until I found a happy medium of about 3 to 4 knots to maintain depth and hopefully didn't make too much noise. The destroyer never seemed to pick me up by this time and he eventually left. The whole episode from the time I spotted the destroyer to the time I got back to periscope depth after he left was 2 hours.
What a blast! :rock:

I eventually surface, get everything repaired and get out to deeper waters to do some checks. I make sure I can dive deep and maintain depth at slow speeds and the hull doesn't spring leaks.
All is good and continue on with my patrol.:arrgh!:

I've just intercepted a convoy on my way to my area and am currently working my way into position. Hopefully, the previous experience is not an omen.
:)