View Full Version : COD5
FAdmiral
06-10-08, 02:34 PM
NOW this is more like what COD should evolve to.....
http://www.videogaming247.com/2008/06/09/c...apart-from-psp/ (http://www.videogaming247.com/2008/06/09/cod5-has-co-op-vehicles-in-multiplayer-every-format-apart-from-psp/)
JIM
Biggles
06-10-08, 04:26 PM
Hmmm......
Call of Duty, one of the most cinematic game series I've ever played in the pacific.....
Me like.
Alot.
CaptHawkeye
06-10-08, 09:34 PM
It seems the bandwagon idiots are coming out of the wood work and condemning the return to World War 2.
I'm still trying to figure out when people assumed the problem with modern FPS games emerged from them being set in World War 2. Setting has nothing to do with how the gameplay is handled. And the problem with the last 20 Medals of Honor has been the same. IE: They're all just Allied Assault with prettier textures. So when people say "no more WW2 plz" it really seems absurd. I think it would be better to say "no more American soldier no. 14515 at normandy plz".
Raptor1
06-10-08, 11:06 PM
COD5 in the Pacific should be interesting, But I say COD in WWI could be a damn good game, With how they manage to get those cinematic moments into the game so well
HunterICX
06-11-08, 05:04 AM
Perhaps they should make a daring move and let the player be on the Axis side for a change.
because a FPS in the pacific playing as the USMC isnt something we havent seen before (Hint: MOH: Pacific Assault)
HunterICX
Biggles
06-11-08, 05:43 AM
because a FPS in the pacific playing as the USMC isnt something we havent seen before (Hint: MOH: Pacific Assault)
HunterICX
Well, I still like the idea of habing COD in the pacific. CoD 4 was, after all, a great game. Felt like a movie, and I think it'll be fun to see just that in the pacific. Maybe a trip to Iwo Jima, who knows?
COD4 was nice, but I wish I hadn't bought it. The price tag vs length is just too wide. Maybe for $20 or so, but not $50.
CaptHawkeye
06-11-08, 09:51 AM
I like Call of Duty's multi player, but with EVERY one of the game's, I have ALWAYS hated the single player. Even the first game fell through on me for this. If it wasn't for United Offensive I would have thrown CoD out and never approached the series again. I actually DID get rid of CoD2. Because the multiplayer was empty and broken and the single player campaign did NOTHING we hadn't seen in the first game. So it could go get bent.
It annoys me that to this day, CoD4 STILL has the same gameplay problems it had 5 god damn years ago. Infinitely spawning enemies, useless allies, AI that OBVIOUSLY guns only for the player, completely linear pathways through staggeringly tight levels in which every firefight occurs at spitting distance. Bah, BAH.
Overkill
06-11-08, 02:31 PM
I'm just amazed that they finally listened and added Co-Op to a CoD game.
CaptHawkeye
06-11-08, 03:42 PM
I'll be amazed when Infinity Ward finally gets off of its lazy ass and does something at least on par with current FPS games instead of "yet another awesome feature" we've seen in games since the late 90s! Anyone else remember them bragging endlessly about CoD4's bullet penetration as if they invented it? I think they need to go play Goldeneye again. :)
That's what I get a kick out of with the whole series. They've never done ANYTHING unique or remotely original. Yet somehow CoD is a million seller franchise that after the fourth game is as popular as Grand Theft Auto now.
Lagger123987
06-18-08, 05:54 PM
Man, so many comments hating about the return to WW2, the Pacific theater have always been overlooked except when EA made Medal of Honor Rising Sun and Pacific Assault.
ajrimmer42
07-03-08, 06:57 AM
COD5 in the Pacific should be interesting, But I say COD in WWI could be a damn good game, With how they manage to get those cinematic moments into the game so well
Well we may be in luck! Kuju are currently developing "To End All Wars", a WWI FPS. It's gonna be using the Unreal 3 engine so should be quite good. Fingers crossed eh?
Kapitan_Phillips
07-04-08, 09:25 AM
I'd love to see Call of Duty: Vietnam.
Imagine the cinematic moments available there. Intense jungle firefights..never knowing when the enemy would strike..
Punji pits, whip traps, tripwires..
CaptHawkeye
07-04-08, 05:46 PM
I'd love to see Call of Duty: Vietnam.
Imagine the cinematic moments available there. Intense jungle firefights..never knowing when the enemy would strike..
Punji pits, whip traps, tripwires..
Yeah, more zombie enemies who just keep infinitely spawning behind that little shrub until the player walks over there and tells them to stop. That is if they don't use their super "AI cheat o-vision" to see the player sneaking up on them from the other side of hamburger hill. I'll bet the nonsense zero challenge vehicle level will take place in a Huey's gun turret. :)
Ilpalazzo
07-05-08, 09:29 PM
United Offensive was the best COD of them all. After that it was the mediocre train to consoleville.
The only way I'm going to buy another COD game is if they stop with the super healing and make the multiplayer maps larger to better accommodate 64 players. I hated the introduction of the nade indicator in COD2. Luckily there were modded servers that removed that, among other changes, and made the game enjoyable for some time.
Anyway, CoD 5 in the Pacific doesn't really interest me. I was hoping for a German perspective. I anticipate that gameplay will be exactly the same as previous titles. Perhaps they will throw in a bullet indicator and a few more hundred ai spawns to please the more casual audience.
CaptHawkeye
07-06-08, 06:15 PM
United Offensive was the best COD of them all. After that it was the mediocre train to consoleville.
Damn straight. The multiplayer was where it was at with that game. The maps were awesome. I'll never, ever, forget Foy. They even managed to impliment vehicles!
The only way I'm going to buy another COD game is if they stop with the super healing and make the multiplayer maps larger to better accommodate 64 players. I hated the introduction of the nade indicator in COD2.
The nade indicator was horrible in CoD2 because it literally broke grenades as a gameplay mechanic. You couldn't cook them, so anyone who saw that indicator flash pretty much had all the time he needed to get behind a wall or closet. Bah, just another one of the reasons why CoD2 was a terrible, terrible, game. :)
Tronics
07-06-08, 09:12 PM
In my humble opinion the Call of Duty game made by Treyarch, (COD3) is horrible.
They should really just let infinity ward make all of the Call of Duty titles.
Origionally I believe Treyarch was chosen to make CoD3, because at the time Infinity Ward did not do console games, or somesuch weak excuse. Since they are capable of pushing CoD onto consoles themselves now I feel that it would be wise to just give the entire production run of the series to Infinity Ward.
Also CoD:UO was in deed awesome. Although it is a shame that it never took off and gained the popularity that it deserved.
Suicide Charlie
07-10-08, 02:58 AM
I'll throw my two cents in here.
I've played every Call of Duty for the PC to be released. I play in a realism unit that depicts the Third Infantry Division, we're in our 8th year of existence and many people acredit us with starting realism units and crazes. Anyways...
In my time in Call of Duty (and Day of Defeat before that) I have seen the franchise continue to sink lower and lower. It was said before that CoD: United Offensive was the best Call of Duty. That is completely true. It stretched the game into a larger realm of gaming.
The problem with Call of Duty, no matter what the theatre of history, is that it is way too limited. Call of Duty IV, while a great departure away from the standard Call of duty formula still holds A LOT of it's problems. Just about EVERYTHING in the game promotes spasstic arcade play.
For one, all of the maps are essentially dough nuts. Look at them and most of them are made up of circles within circles. It limits tactics and gameplay grossly. Tournament play is a joke. Both in ladder "normal" gaming and campaign based realism tournaments. Dominating a whole map with a single LMG and grenades blindly thrown? Please. Get out of here with that.
Perks. This was a pretty cool feature. But, when you see it for what it truly is you get over them quick. Activision found a solution to a problem they faced in CoD2. The PC community was pissed that they're patches were few and far between and we never got an expansion. CoD2 was also a huge step backwards. With perks and unlocks people are now occupied a little longer. That coupled with what a game mill Activision is now there's no worry about complainants from the NORMAL gamer aka the spazziod arcade Rambo freak.
The World War II setting is quite beat to death for me. The modern dress up was a nice change and the Pacific is interesting, but when you're like me and you've been playing and working in World War II for this long it gets old. Especially when the same themes and features are respresented over and over and over.
I'm much more open to games like Battlefield 2 and their mods, Forgotten Hope 2 and Project Reality. They represent a much expanded field of play and put players in a situation where they have to work together in order to complete objectives rather then just leveling to get an uber kit and spamming the same crap over and over.
kiwi_2005
07-12-08, 07:15 AM
The pacific!:roll: I really liked the single player of COD4 thought multi-player was nothing but a noobs camping ground. So i was hoping COD5 was going to be still modern combat or if they had to go back why not the vietnam war:hmm: Im sick of WW2 shooters. Oh well no doubt i'll still play it. :roll::)
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.