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View Full Version : Online racers will LOOOVE this! Papyrus is back in business!


Skybird
06-09-08, 10:46 PM
At least original staff of theirs, having formed a new project. the new sim is online exclusively, will not have any AI, even the menues are accessed via online transmission only, and the physics are promised to be aiming at becoming the new benchmark.

From our friends at simHQ:
http://www.simhq.com/_motorsports4/motorsports_121a.html


The racing, no doubt, is where this sim shines brighter than anything else for PC or console I can think of.

For die-hard sim racers this is as close to reality as it is currently going to get.

A you settle into the cockpit, in-car view only, NaturalPoint TrackIR will be supported, the steering wheel can be either visible or off depending on your choice, the online code is the best there currently is, bar none, as unintended taps and bumps will not result in the bumped car being launched into orbit, and the contact will be clearly felt and seen in the sim, not side-stepped by allowing cars to drive through one-another.

Probably not for me (never play online, no matter what, it's simply not for me), but I am still excited. I still do it fender to fender at times with Nascar 2003, which I consider to be the only true nailbiter amongst racing sims available today, and having a quality only to be seen in GTR2 and Richard Burns Rally. Nothing is as accelerating an experience than doing the round flat out at Daytona while stampeding with and in the middle of the full pack - hair-raising and adrenaline-pumping two-dimensional dogfighting it is! ;)

GlobalExplorer
06-10-08, 03:08 AM
You can not buy their software, you can only rent it, as the program runs on their server.

I was a huge fan of GPL, but after what Kaemmer did to the mod scene, I am not interested anymore.

stabiz
06-10-08, 07:06 AM
Yeah, and have you seen the prices? What the hill are they thinking of?

This is a suicide-project.

PS: And the sounds of the cars I have seen are really weak.

Skybird
06-10-08, 07:53 AM
Yes, the business model is questionable. The sim might be good, but it is not as if there are no other great racing sims available today.

Somehow I underestimated the implications after having read it the first time.

But maybe they are intelligent people and prove that they can learn.

Stealth Hunter
06-10-08, 08:06 AM
Yeah, and have you seen the prices? What the hill are they thinking of?

This is a suicide-project.

PS: And the sounds of the cars I have seen are really weak.

Yeah, I've got to agree with Stabiz on all three points made.

I'll stick to some of the older sims out there.:up:

Captain Vlad
06-10-08, 09:56 AM
I can see the appeal, and the 156 a year cost is actually a dollar less per month than most MMORPGS. So...not a bad deal there (I won't mock the 'but I shall not pay per month! crowd as it's useless).

The cost for add-on stuff though...steep. I see precisely what they're doing, mind: Race simmers tend to be junkies, and when it's 'Donington Park for 20 bucks!' they might just do it. Frequently. People do, after all pay, for third-party mods to popular games. This isn't really that different.

The 'free month' for 20 bucks is a scam. Paying more than the usual monthly fee for what amounts to a demo...that's the most questionable thing about this, at least to me.

Overall, I love the idea: Massively multiplayer online racing with software that can't be modded on the home comp for an easy cheat, against people who really love sim-level driving games. Aiming for that demographic means they have to look for ways to make up for what'll be a small customer base though, hence the add-on stuff being so expensive. That just feels a little exploitative to me.

I'll stick to City of Heroes, with it's quarterly massive content updates that don't cost me anymore than the subscription fee.

SUBMAN1
06-10-08, 12:10 PM
I won't even pay for MMORPG's, so here is another sim I will pass on. I am highly skeptical if they can pull this off. I don't see enough race junkies to pay for the server time.

-S

HunterICX
06-10-08, 12:17 PM
any game with a monthly fee is what I skip...

HunterICX

Captain Vlad
06-10-08, 10:48 PM
any game with a monthly fee is what I skip...


Best thing about a good 'pay per month' game is that the support never stops, and with the ones that do big content upgrades, you get a constantly evolving game.

Well, that and paying 14 a month for a game that occupies a good deal of your gaming time keeps you from buying 50 dollar software at a much faster rate than otherwise.:D

August
06-10-08, 10:52 PM
any game with a monthly fee is what I skip...

Best thing about a good 'pay per month' game is that the support never stops, and with the ones that do big content upgrades, you get a constantly evolving game.

Well, that and paying 14 a month for a game that occupies a good deal of your gaming time keeps you from buying 50 dollar software at a much faster rate than otherwise.:D

Another nice thing about pay to play is that it eliminates 90% of the kiddies...