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boneman
05-30-08, 12:57 PM
hello guys what are the best evasive tactics when you are under destroyer attack playing at 100% realism? GWX 2.1 is *********G HARD!

Mittelwaechter
05-30-08, 02:35 PM
Don't get under attack! Don't go inside the convoy!

Shoot the dog/s - then kill the sheep!

Ok - shoot the guard/s of one side and set up for a new attack . Maybe 20 km - from the same side. Then you've got plenty of time to fire your bow torpedoes from 3000 meters and draw back again for the third run.
Don't wait for impacts - shoot and run at flank! Stay at PD!
It takes some time for the rest of the guards to close in for your last known position.
When they come closer drop your speed accordingly to their distance. End at 1 Knot/50RPM and keep showing your six.

It works for me.

Whenever they got you on sensors - stay at PD and observe their actions.
It gives you more alternatives and even some advantages.
You can race whenever the DD shows his stern section - he can't hear you.
If he passes over you at PD he often blows his stern racks off - due to shallow DC settings. All following attacks will be quite harmless. (Especially Black Swans!)
You allways have the option to bite back if necessary.

FIREWALL
05-30-08, 02:52 PM
You state you play 100% realism.

While proven tactics are good, You are the Kaluen.

You make the decisions and make your escape.

That imho is what 100% realism is all about.

You make the successful attack.

You make the successful escape.

It will then be very rewarding.

As a plus, You will be able to post Your new Hit & Run tactic.:up:

Dowly
05-30-08, 02:59 PM
Don't go inside the convoy!



But that's the whole fun of SHIII! :D

FIREWALL
05-30-08, 03:01 PM
You state you play 100% realism.

While proven tactics are good, You are the Kaluen.

You make the decisions and make your escape.

That imho is what 100% realism is all about.

You make the successful attack.

You make the successful escape.

It will then be very rewarding.

As a plus, You will be able to post Your new Hit & Run tactic.:up: :hmm:

Jimbuna
05-30-08, 03:17 PM
D/l the cloaking device mod http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

flag4
05-30-08, 03:18 PM
stay out of shallow water

Brag
05-30-08, 03:24 PM
hello guys what are the best evasive tactics when you are under destroyer attack playing at 100% realism? GWX 2.1 is *********G HARD!

Read the articles on evasion and survival on my kielman webbie. They might help. :D

STEED
05-30-08, 03:29 PM
D/l the cloaking device mod http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

jim I'm a bit :-? on this one.

The Klingon or Romulan cloaking mod?

Which one is the best?

FIREWALL
05-30-08, 03:33 PM
Or just pull the cloak over your eye's.

If I can't see you, you can't see me ... CHICKEN LITTLE :p

predavolk
05-30-08, 03:37 PM
It really depends on what time of the year. Some basic tips:

1- Go deep
2- Run silent
3- Run slow
4- Try to time it so that just before the depth charges hit the water, you go to flank with a 90 degree turn- you either need to use your scope or try to listen to the destroyer's sound (I'd recommend using both until you're familiar with the sound)
5- Going flank in reverse can throw the enemy, especially if they're re-aquire you when you are in reverse, then you switch to forward when they attack (they'll expect you to continue going reverse, and so you dramatically widen your gap from them)
6- Move AWAY from the convoy, if any, in the hopes that they eventually give up and go

STEED
05-30-08, 03:37 PM
Or just pull the cloak over your eye's.

If I can't see you, you can't see me ... CHICKEN LITTLE :p

Doesn't work. :dead: :damn:

boneman
05-30-08, 03:50 PM
thanks for the info guys i will studie your knowledge any others???????

Jimbuna
05-30-08, 04:04 PM
Here's something I sometimes try

http://www.smileygenerator.us/community/uploads/1181724996.CR.balamm-SmileyMagick.gif






http://imgcash3.imageshack.us/img412/4774/thumbsuplargeon1.gif

Mittelwaechter
05-30-08, 04:08 PM
Remember, when going deep you offer a much bigger surface in squaremeters to echo the ping!

boneman
05-30-08, 04:19 PM
how you mean mittelwaechter? i dont understand

FIREWALL
05-30-08, 04:23 PM
Here's something I sometimes try

http://www.smileygenerator.us/community/uploads/1181724996.CR.balamm-SmileyMagick.gif






http://imgcash3.imageshack.us/img412/4774/thumbsuplargeon1.gif Jimbo Where do you get those KOOOOL E moicons at ?:yep:

Jimbuna
05-30-08, 04:31 PM
Here's something I sometimes try

http://www.smileygenerator.us/community/uploads/1181724996.CR.balamm-SmileyMagick.gif






http://imgcash3.imageshack.us/img412/4774/thumbsuplargeon1.gif Jimbo Where do you get those KOOOOL E moicons at ?:yep:

I make/animate some....and the rest http://forums.photobucket.com/images/smilies/pbgoogler.gif http://imgcash2.imageshack.us/img232/6456/googlewa0.gif http://www.psionguild.org/forums/images/smilies/wolfsmilies/google.gif

http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

Wolfehunter
05-30-08, 05:03 PM
D/l the cloaking device mod http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

jim I'm a bit :-? on this one.

The Klingon or Romulan cloaking mod?

Which one is the best?Romulans are more advance and more expensive. Klingons are cheaper and poor quality. Higher chance of malfunctions hehehehe:yep:
There has been reports of crew members going insane after spending months under a cloak.;)

STEED
05-30-08, 05:08 PM
D/l the cloaking device mod http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

jim I'm a bit :-? on this one.

The Klingon or Romulan cloaking mod?

Which one is the best?Romulans are more advance and more expensive. Klingons are cheaper and poor quality. Higher chance of malfunctions hehehehe:yep:
There has been reports of crew members going insane after spending months under a cloak.;)

:rotfl: :rotfl: :rotfl:

Mittelwaechter
05-30-08, 08:37 PM
how you mean mittelwaechter? i dont understand

Have a look at your U-Boot directly from behind - as to be "seen" by the sonar when at PD as long as you try to show your six.
Compare the silhouette to a view top down at your boat - as to be "seen" by the sonar when your boat is down at depth.

Where do you think is more surface visible to reflect the sonar ping?

UnderseaLcpl
05-30-08, 10:57 PM
The problem with evading escorts is..... they're still there.

All you need is the deck gun to sink merchants, esp. in stock. They're slow, they aim badly at long ranges, their guns are few. So no harm using some eels on the escorts....

Let the destroyers do exactly what they want, run over your conning tower from abeam. You need to be at periscope depth.
At 400m go ahead flank full rudder in their direction. The DD will swerve to come above you again and consequently his stern will move away from you. As he drops the charges go ahead slow full opposite rudder.
Having failed to kill you the DD, will swing around in a wide arc that will bring him across your bows at or near perpendicular.
Prep a fore tube for 2m high speed contact. Set your fire angle at 0, no tdc speed/range/aob junk. When he is 50 or so from zero center rudder.
Put your periscope at 10 from zero and wait for him to enter the edge of your view.
As he does, open the tube. When his prow hits the 10 mark, fire.
If he is within 500m the shot will hit his bow and his props will eventually drive him under if he does not die immediately.
Over that,out to 1000 it will hit amidships or slightly astern, either blowing him in half, crippling his engines or just messing up his day in general.
About 90% of the time they sink immediately or minutes after the hit. In my experience those that are only damaged can only limp along at 6 kts or so and are not a threat anymore.

Against K-gun armed DD's you need to make a hard opposite rudder at flank just before he fires, ideally as your bow crosses the plane of his. The DD will fire his K guns as though you were continuing in your initial course and speed as you swing out. In addition, their depth setting is usually wrong. Nonetheless K-gun escorts leave much less room for error.

Finally DD's with hedgehogs, K-guns and stern racks are the biggest pain of them all. Begin your attack as described above but at 600m or so go flank zero rudder. Then make your turn in, then make your turn out as described above. Then sink him.

These techniques do require some practice (and some dying) to perfect but once you learn the nature of the escort even more complex maneuvers become second nature ( like the HH Kgun Stern rack DD oblique-angle evade, stern-tube shot)

Thinking about posting a full guide, which, while undoubtedly verbose, will hopefully help Kaleuns who have trouble with escorts. I will include patrol craft killing instructions too.

Remember, the destroyer's greatest weakness is thinking THEY are the hunters.

boneman
05-31-08, 08:20 AM
thanks for the info friend!:up::up::up:

Jimbuna
05-31-08, 08:43 AM
D/l the cloaking device mod http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

jim I'm a bit :-? on this one.

The Klingon or Romulan cloaking mod?

Which one is the best?Romulans are more advance and more expensive. Klingons are cheaper and poor quality. Higher chance of malfunctions hehehehe:yep:
There has been reports of crew members going insane after spending months under a cloak.;)

Gone blind as well, so I hear ;)

Sailor Steve
06-05-08, 06:53 PM
Remember, the destroyer's greatest weakness is thinking THEY are the hunters.
Three quarters of the U-boatmen didn't return. The destroyer survival rate was a tad better.

If things are realistic, fighting them is suicide.

My advice: Run Silent, Run Deep. If you stay at 70 meters and silent, you will have room to go to flanks speed when they make their attack run, and turn, and dive. Slow down, creep back up and do it over again. You will have a reasonable chance of escape that way.

Brag
06-05-08, 07:21 PM
My best advice.

Stay in port, go to Frau Hilda's pub and:

http://www.smileygenerator.us/community/uploads/1181724996.CR.balamm-SmileyMagick.gif
Play Jimbuna's ZAP machine

Wolfehunter
06-05-08, 08:25 PM
D/l the cloaking device mod http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

jim I'm a bit :-? on this one.

The Klingon or Romulan cloaking mod?

Which one is the best?Romulans are more advance and more expensive. Klingons are cheaper and poor quality. Higher chance of malfunctions hehehehe:yep:
There has been reports of crew members going insane after spending months under a cloak.;)

Gone blind as well, so I hear ;):rotfl: :arrgh!: