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View Full Version : Review of SH4 U-boat add-on


DavyJonesFootlocker
05-19-08, 08:06 AM
Well, after putting down the books and starting a u-boat campaign just to see what's new, here's my personal take on it.

MOD- TMO with u-boat campaign enabled, RSRDC, Optional mods from PE3.

WHINING, COMPLAINTS AND OTHER PET PEEVES:lol:

1. I'm getting that flying sub again in bad weather;
2. I'm stuck behind valves in the control room in the u-boat;
3. Since when the members of the Kreigsmarine spoke like they hail from Wisconsin?
4. Somebody forgot to place the icon for Clark Airfield in Manila. I think the Japanese captured and used it, right?

GREAT THINGS BIG AND SMALL! (No I'm not talking about THAT you perv!)

1. PE3- great environmental mod. The seas, skies look fantastic!:up:
2. Although I'm no lover of the Germanic drive to enslave the world I find the u-boat campaign so far enjoyable.
3. Now I don't have to restart the boat when I load up a save game. The boat now continues to sail as normal;
4. No more jello water when I come out of TC;
5. Glad for the Night Scope in the US boats. Also the green cross-hairs.

and now back to the books!:know:

Fish40
05-20-08, 05:27 AM
I'm really enjoying the U Boat addon myself!:yep: You should try OM. This mod created by Lurker, is similar to his RSRD for the Fleetboats. OM also adds Operation Drumbeat into the mix! As for the Germans hailing from Wisconson:rotfl:, I think this will help: http://www.subsim.com/radioroom/showthread.php?t=131792&highlight=german+speech