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richardphat
05-11-08, 08:03 PM
Hey all!!! I ve been careful since i came and learnt alot of things in this forum especially tactics. But this time i got a serious problem.
On a night a bogue carrier escorted by 5 DD i stay at a range about 3 kms. I launched two torpedo (8,5m depth)
and one of the crewman said:"Torpedo Impact"
The carrier sank and then dd come right after me.
I was very careful, silent running, speed at 2 knots submerges, periscope down, well most of my action would not reveal my position. And then the bunch of DDs come and pitch those depth charges and killed me more than 5 times (i saved and restart and tried to figure out a trick but it doesnt work!)
so anyone would give me a hint about how to get ridd of these git trying to protect their precious carrier?


........I guess i deserve what i have done by trying to sink ........

Brag
05-11-08, 09:11 PM
Yes. Leave the datum point at high speed (that is the place from where you fired. )Do the wiggle-waggle (explained on my Kielman website) or do whatever you think is best to confuse the DDs.

Wreford-Brown
05-11-08, 09:14 PM
Run silent, run deep!

Red Heat
05-12-08, 08:00 AM
special after 1942-1943...run very silently and very very deep
or you... :lost:

predavolk
05-12-08, 08:46 AM
A neat trick I read, and then used in a dogfight with a destroyer (my term for fighting/dodging them at periscope depth- either to attack them or press an attack on their convoy) was to use REVERSE silent. The trick is to go ahead flank just before their pinging ends, so they have a hard time adjusting to your increased speed, but enough time to register it. Then right after you dodge their depth charges with a slight turn to one side, hit slow reverse. What happens is they calculate your waypoint way out ahead of you, as they are expecting you to go ahead at 6 kts or so. Instead, you are going at -1 or -2 knots, meaning you end up making a 7kt difference between their next plot and you! All of that done silently! PLUS, it's the fastest way to make a dramatic change of heading, particularly at quiet, slow speeds. Making a 180 degree turn at 2 kts is going to take a long time. Too long for you to put any distance on that bearing before they come around for another pass.

That's my little trick, and it might very well help at any depth. Having said that, the general maxim of run silent, run deep, and run during mid-rough seas is crucial. Sitting at shallow (100M or less) depths in calm seas is a guaranteed way to die, even early in the war. Deeper depths, rougher seas, all help in varying degrees depending on what year of the war it is. So far, for me, I've had few serious problems evading destroyers as of mid-1941. I'm expecting it to get much worse shortly. :down:

Jimbuna
05-12-08, 11:19 AM
Leave the datum point at your best speed (preferably by hitting C).

When they're within 1000 metres, order silent running, manually change speed to 1 knot and put rudder hard over either port or starboard using the momentum gained during the crash dive to keep up the dive rate and conduct the turn.

ALWAYS KEEP A WATCHFUL EYE ON YOUR DEPTH AND THAT OF THE SEA FLOOR DURING THE CRASH DIVE.

KeptinCranky
05-12-08, 05:08 PM
Ummm, a Bogue with the 5 DDs, that's a hunter-killer group....:hmm:

rather unsurprising that they turn you into an artificial reef right quickly if you take out the Escort Carrier, they're going to be ever so slightly disgruntled :-?

My suggestion would be to steer clear and find a nice passanger liner to sink, or if you feel you must attack, take out at least 2 or 3 DDs in your first salvo and leave the Bogue for later.....

Puster Bill
05-12-08, 07:54 PM
Perhaps the most important piece of advice is that once you've fired your torpedos, start evading. That will give you a 5 minute head start, enough to get down in the cellar

If you wait to dive until they are coming after you, it's already too late.

You can get away with staying near the surface early in the war against a thinly protected convoy, but not against a task force mid-war or later. As soon as your last eel leaves the tube, you turn around and start to go deep. Then, when your sonar guy reports "Torpedo treffer", you can crash dive if you aren't deep enough yet. Until then, no faster than 1/3rd speed.

richardphat
05-12-08, 08:32 PM
Ive been trying to crash dive and silent running but it doesnt help very much but i tried to turn back right after i launch the torpedo. It was very helpfull since DD was turning around the pole and trying to get me. By the time i move away from them, they went back to the USA

Grayson02sept1980
05-15-08, 03:13 PM
special after 1942-1943...run very silently and very very deep
or you... :lost:

Okt '43 and the ASDIC is getting me down to 220m !!!!

keep silent and get deep....

richardphat
05-15-08, 05:24 PM
special after 1942-1943...run very silently and very very deep
or you... :lost:

Okt '43 and the ASDIC is getting me down to 220m !!!!

keep silent and get deep....

Yup but those depth charge get to 100 m under water and i hate that my viic it could not dive so much!

Frank0001
05-15-08, 07:33 PM
Unfortunately, you can never outdive the depth-charges (they will go down alot deeper than 100m!)
Yet, your type VIIC can go alot deeper than 100 meters though, but the shipyard only guarantees safety at this depth.

Jimbuna
05-16-08, 04:24 AM
special after 1942-1943...run very silently and very very deep
or you... :lost:

Okt '43 and the ASDIC is getting me down to 220m !!!!

keep silent and get deep....

Go deeper 250+ If the depth charges don't get you or the water doesn't crush you then you've got a good chance of survival.

If hedgehogs have been invented......kis your a$$ goodbye :lol:

Red Heat
05-16-08, 08:23 AM
At this time of my carer (U-boat a VII C type) im in (La Spezia April 1943) in war operations and untill now it was possible to avoid to be destroyed by DD attacks with some sucess.

There isnt a magical formula to avoid...but all aways i dive deep (180-260m and more if necessary) and all aways i change deep and direction keeping a low profile to the attacker, if the attacker its about 400-500 m away from me, i keep the speed 1 knt, and if aproches at attack run, before i listen "deep charges in the water" its flank speed or back emergency, using my own time to react to the enemy attack.
Folow this steeps its not the away to sucess...but for me i folow my own instincts, allied with my own experience in the game including deep charges attacks and DD beaivour...and thats it, i cant put in words what my instincts tell me to do in that moment " for all the action, there is all aways a contra-reaction". :lol: