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Stew U-582
04-21-08, 02:16 AM
Ive just got the U boat missions update but havnt had much of
a chance to check it out yet.
I was just wondering if it is possible to play a multiplayer game,
I had a two player LAN gane in mind , with one player as an
american sub and the other as a U boat.
Is this possible?
is there a prefab mission allready there for this?
and if not is anybody working on any missions of this type or
would some sort of mod be needed to play each countries subs in the same mission.

Could someone please explain the current situation to me.

Thanks

Stu

Stew U-582
04-22-08, 06:11 AM
wow , over 100 views and nobody can comment?

Sailor Steve
04-22-08, 10:30 AM
I can't play SH4, so I don't know.

wetwarev7
04-22-08, 10:39 AM
I have viewed this thread. I have no comment. Well, I was gonna make a joke about the title making me think of spy vs. spy, but then I decided not to.

I'm sorry. :cry:

Able72
04-22-08, 10:50 AM
I have no clue if this can be done or not. I don't see why it shouldn't be possible, would certainly be a lot of fun. And a big challenge.

*edit* god how long do I have to look at this football player reject medic avatar?

basilio
04-22-08, 11:04 AM
*edit* god how long do I have to look at this football player reject medic avatar?
I love it and, in my opinion, it is ....SEXY!!!!!!!!!:lol: :lol: :lol: :lol: :lol: :lol:
Best regards from another football player reject medic

Sailor Steve
04-22-08, 11:38 AM
*edit* god how long do I have to look at this football player reject medic avatar?
What football player reject medic avatar? I had my suspicions, but now I'm certain: you're going 'round the bend, gay biker navy dude.:rotfl:

Raptor1
04-22-08, 01:44 PM
To answer the ORIGINAL QUESTION: I don't believe you can do a Sub vs. Sub game as i've heard there is no U-Boat multiplayer and there weren't any sub-based ASW weapons in WWII anyway (Not that I heard of...)

badaboom
04-22-08, 04:21 PM
O.K,Back on Topic,I enjoy biking naked!!!..............Who's with me????????:rotfl:

Mush Martin
04-22-08, 04:36 PM
To answer the ORIGINAL QUESTION: I don't believe you can do a Sub vs. Sub game as i've heard there is no U-Boat multiplayer and there weren't any sub-based ASW weapons in WWII anyway (Not that I heard of...)

There were many instance's of Sub v. Sub mostly surface engagements,
using normal torpedo's. some misses some success' and possibly a good counter attack or two.

There is an instance of a Brit Sub sinking a submerged
uboat in the atlantic with shots taken based solely on hydrophone bearings.
the name escapes me at the moment but it will likely show up later in the
thread from someone:hmm:?

Also although the nineteen inch homer was too slow there were
several German acoutstic's that would suffice for the task.
within certain depth limits. But technical development was active
on all side's it seems to me that had the typeXXI gone mainstream
that the allies would have been compelled to make deep diving homers,
which I feel weren't beyond there technical capability.

a towed array wasnt that big a leap either.

Stew U-582
04-22-08, 06:13 PM
To answer the ORIGINAL QUESTION: I don't believe you can do a Sub vs. Sub game as i've heard there is no U-Boat multiplayer and there weren't any sub-based ASW weapons in WWII anyway (Not that I heard of...)

There were many instance's of Sub v. Sub mostly surface engagements,
using normal torpedo's. some misses some success' and possibly a good counter attack or two.

There is an instance of a Brit Sub sinking a submerged
uboat in the atlantic with shots taken based solely on hydrophone bearings.
the name escapes me at the moment but it will likely show up later in the
thread from someone:hmm:?

Also although the nineteen inch homer was too slow there were
several German acoutstic's that would suffice for the task.
within certain depth limits. But technical development was active
on all side's it seems to me that had the typeXXI gone mainstream
that the allies would have been compelled to make deep diving homers,
which I feel weren't beyond there technical capability.

a towed array wasnt that big a leap either.


Thankyou for your reply.
Its been the most relevant and inteligent one
yet.

Stew U-582
04-22-08, 06:28 PM
I have no clue if this can be done or not. I don't see why it shouldn't be possible, would certainly be a lot of fun. And a big challenge.

*edit* god how long do I have to look at this football player reject medic avatar?

I think it would be fun. It would be interesting to have a simgle player mission
with maybe the american sub having an objective while a U boat is opperated by
the second player assisting the AI in preventing the american boat from achieving
its objective. It would definatly be interesting with the U boat commander having
the ability to direct AI assets and could produce a harder and more exciting game.

Mush Martin
04-22-08, 06:31 PM
Keep the faith Stew ol' Steve there is a good man but he needs a
serious extension cord. :rotfl:

Mush Martin
04-22-08, 06:34 PM
For the record I play brit and canadian subs regularly

its a matter of putting what sub you want into the game
right.

its doable.

select mp mission choose
put in two player subs of two different types.
make sure that each country is the only country
with the specified sub type. make sure the countries
are enemies (not truly necessary other than for immersion
you can still blow each other up in co op mp.)

adversarial mp will take off once we have some decent
driveable escorts.

M

Stew U-582
04-22-08, 06:43 PM
For the record I play brit and canadian subs regularly

its a matter of putting what sub you want into the game
right.

its doable.

select mp mission choose
put in two player subs of two different types.
make sure that each country is the only country
with the specified sub type. make sure the countries
are enemies (not truly necessary other than for immersion
you can still blow each other up in co op mp.)

adversarial mp will take off once we have some decent
driveable escorts.

M

Funny , I was just looking at the mission editor and noticed
that there is a player controllable box that can be ticked on
the german sub. So now I just need to do a bit of experimenting.

Ps
thanks for your encouragement. Ive been getting the vibe that
some people find this type of game play in the "fantasy" realms
and are reluctant to provide usefull comments.

Sailor Steve
04-22-08, 08:00 PM
Keep the faith Stew ol' Steve there is a good man but he needs a
serious extension cord. :rotfl:
I did what to who?:hulk:

Ive been getting the vibe that
some people find this type of game play in the "fantasy" realms
and are reluctant to provide usefull comments.
Some of us just like to relieve our insanity by tossing useless comments when it looks like they might be good for a laugh.

As I said, due to limitations on my time and longstanding hardware problems (i.e. lack of memory) I've been unable to play SH4. I'm also usually pegged as a hardcore realism nut, which is partly true, but mainly I get my back up when people start bragging about how good they are while playing the easiest levels

But back to realistic fantasy (or fantastic reality): I think your idea is a great one. Multi-player is not really my thing, but I used to play SH2/Destroyer Command a lot, and sub vs. sub sounds like a fun diversion. I'd probably come to hate it, but only because I'm sure I'd stink at it. But I hope you can make it work. The more variations on a given theme, the more people will buy the game, which translates into more development by the developers, and more advances for the future.

peabody
04-22-08, 09:14 PM
Funny , I was just looking at the mission editor and noticed
that there is a player controllable box that can be ticked on
the german sub. So now I just need to do a bit of experimenting.

Ps
thanks for your encouragement. Ive been getting the vibe that
some people find this type of game play in the "fantasy" realms
and are reluctant to provide usefull comments.

Am I getting the right idea that you are looking for something for online play right? I don't want to sound insulting but from the way I read your post, it sounds like you haven't used the mission editor much? If not then make sure you go to the "Mission menu" select parameters and check mutiplayer then adversarial, and you should be good to go. As you say sub on sub needs some experimenting. Just for the heck of it I'm going to check something out. Be right back (Stop reading for now, cause I'm not typing) Never mind the light bulb just came on...duh. I was going to see if you could pick up the other sub on hydrophones but I don't have anyone to drive the other sub and you can't set it to go by itself, I forgot that part. Notice whenever you load a saved game you are always at "yes sir, all stop". That's what will happen.

Well, good luck, if I can help let me know.

Peabody

swdw
04-22-08, 10:11 PM
American subs sank 9 axis subs in WWII. Don't know what the records for the British and Dutch are.

Point is- it's not something that is a recent development

Raptor1
04-23-08, 02:13 AM
Allied Submarines did sink some Axis subs in WWII, But this was when they we're on the surface using regular torpedoes, pretty much all of the Sub weapons in WWII (Even the Acoustic ones) we're geared towards ASuW rather then ASW

GerritJ9
04-23-08, 03:10 AM
Dutch subs sank at least three: O-21 sank U-95 near Gibraltar, Zwaardvisch sank U-168 in the Java Sea and Dolfijn (?) sank an Italian sub (Malachite?), the last is from memory so I have to check to confirm this one. In the case of U-95, both subs were on the surface at night; in the other two, the Dutch sub was submerged, the Axis sub on the surface.

zylark
04-23-08, 04:41 PM
[quote=Raptor1]There is an instance of a Brit Sub sinking a submerged uboat in the atlantic with shots taken based solely on hydrophone bearings.
the name escapes me at the moment but it will likely show up later in the
thread from someone:hmm:?
Just outside of Bergen, Norway, is a sunk german U-Boat, U-864, that was torpedoed by a british sub in the last leg of the war. Both subs were under water, and it was the first confirmed kill of submerged sub vs submerged sub. More here. (http://en.wikipedia.org/wiki/U-864)

The mercury freighted on that U-Boat is a very real enviromental hazard today though. And I live virtually next-door to it...

Raptor1
04-24-08, 02:38 AM
But this was still done using regular ASuW Torpedoes. Right?

zylark
04-24-08, 06:25 PM
I'd assume the british sub used standard torpedoes. Both subs were at periscope depth as far as I've read. Hmm, there is a documentary about this episode, called "U864 Hitlers last deadly secret". You can find it on the VeohTV video browser.

les green01
04-24-08, 07:30 PM
I'd assume the british sub used standard torpedoes. Both subs were at periscope depth as far as I've read. Hmm, there is a documentary about this episode, called "U864 Hitlers last deadly secret". You can find it on the VeohTV video browser. I have read it sounds to me the British sub got verry lucky

Mush Martin
04-26-08, 08:02 AM
They Had enough data to commit to a firing solution and fired a full
spread, for anyone who has learned to shoot manually it should be
apparent that luck probably didnt play into it too much.

Dont kid yourself about RN sub skippers, they tend to be very very
qualified historically.

M

geosub1978
05-03-08, 03:40 AM
The U-boat was actually schnorkeling and the sound of the diesels attrackted the british submarine. After 30minuntes the masts of the U-boat were visible and plotted. The british fired 4 torpedoes at 1000yds and got 1 hit!

As a matter of fact in WA mod in SH3, I had spotted a submerged wolfpack along the coast of Portugal (noise first then several periscopes). I plotted and fired against one U-boat to see what will happen. The torpedo hit near the steering rudder but the u-boat didn't sink!