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View Full Version : Ok, enough of this...What's the problem ? Pointers Please


Jib01
04-05-08, 12:28 PM
I have seen some brief reports on shaking screens but it sounded more like it was during play. Mine is a different problem. Seems to be related to where the designers placed the boats in the docks to start.

I get vibration, things blowing up, submarine flooding. Just can't start from the docks. Does anyone have a fix for this ??? Everythings fine starting outside the docks....

Regards
Jib01
:damn: :damn: :damn: :down: :down:

CCIP
04-05-08, 12:33 PM
what's your base?

Quillan
04-05-08, 01:49 PM
Back in SH3, there was an issue where if you belonged to a certain flotilla in a Type IX boat, the initial mission start position would have the back end of your boat stuck inside a concrete dock. It was an error in the initial position coordinates, and that's what this sounds like to me.

Jib01
04-05-08, 08:44 PM
Quillan,

That is what it is. The boat is mislocated along with a freighter that is in the concrete dock.

How do we fix it ??

It's every base from what I can tell. I will try a transfer to see if it is different.

Jib01

THE_MASK
04-05-08, 09:10 PM
I have the same problem so i can confirm this needs to be modded :yep:

Jib01
04-07-08, 10:26 AM
I'm working on it. See the post below... Still need some help on U-boat start points.

http://www.subsim.com/radioroom/showthread.php?t=134614

Regards
Jib01

bigboywooly
04-07-08, 12:24 PM
Uboat start points are in the Flotillas UPC

C:\Program Files\Ubisoft\Silent Hunter 4 Wolves of the Pacific\Data\UPCDataGE\UPCCampaignData

You cannot load the Flotilla file into the mission ed

You will need to create a new mission
Add 3 IXD2 subs each named after the 3 ports

Save in a name you will remember

Open your new file in Notepad

Copy the co ordinates from Flotillas UPC to the ships in the new mis you created

example

[Flotilla 1.Base 1]
ID= F1Penang
NameDisplayable= Penang-Base-Name
Info= Penang-Base-Info
ExternalBaseName= Penang
AvailabilityInterval= 1942-02-29, NULL
DepartureDescription1= ( Long )12044738.000000, ( Lat ) 646218.000000, ( Heading ) 270.000000


[Unit 1]
Name= Penang
Class=SSTypeIXD2
Type=200
Origin=German
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19420426
DeleteOnLastWaypoint=true
DockedShip=true
GameEntryDate=19420426
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=12044738.000000 < Taken from the Flotillas UPC above
Lat=646218.000000 < Taken from the Flotillas UPC above
Height=0.000000
Heading=270.000000 < Taken from the Flotillas UPC above

Do the same for the other 2 bases\ships and save

Now you can go back to Mission ed
Load your mis file with the 3 ships in
Merge - without making savable - and load the Campaign_LOC as I expalined to you previously

Now you can see the placement of the uboats in the docks

When you have moved the uboats in mission ed save the file
Open it again in Notepad and transfer the details back the other way to the Flotillas UPC

Does that make sense ?
Shout if not clear

Hoped there was an easier way but just not seeing one

Jib01
04-07-08, 02:49 PM
I understand perfectly. That's all I need...

Thanks for the help....

Regards
Jib01
:D :D :D

Jib01
04-07-08, 07:40 PM
The mods are done...and work....

Regards
Jib01