View Full Version : Ok, enough of this...What's the problem ? Pointers Please
I have seen some brief reports on shaking screens but it sounded more like it was during play. Mine is a different problem. Seems to be related to where the designers placed the boats in the docks to start.
I get vibration, things blowing up, submarine flooding. Just can't start from the docks. Does anyone have a fix for this ??? Everythings fine starting outside the docks....
Regards
Jib01
:damn: :damn: :damn: :down: :down:
Quillan
04-05-08, 01:49 PM
Back in SH3, there was an issue where if you belonged to a certain flotilla in a Type IX boat, the initial mission start position would have the back end of your boat stuck inside a concrete dock. It was an error in the initial position coordinates, and that's what this sounds like to me.
Quillan,
That is what it is. The boat is mislocated along with a freighter that is in the concrete dock.
How do we fix it ??
It's every base from what I can tell. I will try a transfer to see if it is different.
Jib01
THE_MASK
04-05-08, 09:10 PM
I have the same problem so i can confirm this needs to be modded :yep:
I'm working on it. See the post below... Still need some help on U-boat start points.
http://www.subsim.com/radioroom/showthread.php?t=134614
Regards
Jib01
bigboywooly
04-07-08, 12:24 PM
Uboat start points are in the Flotillas UPC
C:\Program Files\Ubisoft\Silent Hunter 4 Wolves of the Pacific\Data\UPCDataGE\UPCCampaignData
You cannot load the Flotilla file into the mission ed
You will need to create a new mission
Add 3 IXD2 subs each named after the 3 ports
Save in a name you will remember
Open your new file in Notepad
Copy the co ordinates from Flotillas UPC to the ships in the new mis you created
example
[Flotilla 1.Base 1]
ID= F1Penang
NameDisplayable= Penang-Base-Name
Info= Penang-Base-Info
ExternalBaseName= Penang
AvailabilityInterval= 1942-02-29, NULL
DepartureDescription1= ( Long )12044738.000000, ( Lat ) 646218.000000, ( Heading ) 270.000000
[Unit 1]
Name= Penang
Class=SSTypeIXD2
Type=200
Origin=German
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19420426
DeleteOnLastWaypoint=true
DockedShip=true
GameEntryDate=19420426
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=12044738.000000 < Taken from the Flotillas UPC above
Lat=646218.000000 < Taken from the Flotillas UPC above
Height=0.000000
Heading=270.000000 < Taken from the Flotillas UPC above
Do the same for the other 2 bases\ships and save
Now you can go back to Mission ed
Load your mis file with the 3 ships in
Merge - without making savable - and load the Campaign_LOC as I expalined to you previously
Now you can see the placement of the uboats in the docks
When you have moved the uboats in mission ed save the file
Open it again in Notepad and transfer the details back the other way to the Flotillas UPC
Does that make sense ?
Shout if not clear
Hoped there was an easier way but just not seeing one
I understand perfectly. That's all I need...
Thanks for the help....
Regards
Jib01
:D :D :D
The mods are done...and work....
Regards
Jib01
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