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View Full Version : could it have been this instead of this ??


Captain_AJ
03-16-08, 12:55 PM
Iam Avid fan of sh3 with gwx add on ,, However German subs in the pacific ?. iam sure that there were a few .. Again if there was a option 2 be had , why couldnt it be a japanese sub ? after all its in the pacific !!

Torplexed
03-16-08, 01:07 PM
Yeah. We asked that question and many others months ago when we heard about the impending release. This is the marketing decision that was made, and there isn't much that can be done about it now besides some clever modding. U-Boats are the bigger draw moneywise, I guess.

peewee
03-16-08, 05:16 PM
Jap subs would have to be modelled from scratch, which would have meant a lot more development, which would have meant less profit....or a much higher price for the add on......u boats have already been modelled.......'nuff said...

Rockin Robbins
03-16-08, 08:19 PM
The add-on we buy today finances to good stuff for the future. If we don't have exactly what we want now, we will, so long as we support the company that makes it. Remember that Ubi doesn't just want to sell more stuff to existing customers, they want to bring new people into the mix.

And try the U-Boat missions: they're a lot of fun! And remember that the Atlantic campaign in SH3 is far from historical, as it makes no provision at all for centralized control of U-Boat activity or for wolfpack action. What is a wolf without the pack? Just a house dog. So we can't get on our high horse and demand historical perfection.

And what is historical perfection? Is it better served by the stock game with brainless Japanese AI bringing the low casualties historical statistics show? Then we get gun battles with DDs, shooting dozens of airplanes with AA guns, all kinds of cowboy behavior that just didn't happen in the real war. Why didn't they happen? Because our men in war were afraid, that's why?

Tater argues that historical accuracy should be considered historical player behavior. Because we aren't afraid for our lives, more danger than normal is necessary to make us behave historically. I believe Trigger Maru is more historical than the stock game or RFB for that reason.

All I can suggest is to quit scoffing and give SH4UBM a try! At least there a lone U-Boat makes sense. The devs went way out on a limb here, stretching the boundaries. I think they have a winner here. And the profits will finance the next step.

Will it be U-Boats in the Atlantik? British or Dutch subs? Or will they surprise us again? I can't wait to find out.:up:

brett25
03-16-08, 11:51 PM
the addon is great fun. It does take a bit of geting used to seeing the deck crew in shorts and tee shirts after playing SH3! But yeah, the Germans seemed to be everywhere during 41-43, including the pacific. ITs kind of weird seeing the Japanese and Germans together, I must admit, but I think that shows my lack of knowledge of the pacific theatre. And now theres a great mod to give them back their German voices from SH3. Is good to suport the company in their efforts too.

Bewolf
03-17-08, 05:32 AM
the addon is great fun. It does take a bit of geting used to seeing the deck crew in shorts and tee shirts after playing SH3! But yeah, the Germans seemed to be everywhere during 41-43, including the pacific. ITs kind of weird seeing the Japanese and Germans together, I must admit, but I think that shows my lack of knowledge of the pacific theatre. And now theres a great mod to give them back their German voices from SH3. Is good to suport the company in their efforts too.

Some U boats used for cargo hauling and some commerce raiders were active in the Pacific, that's it. The addon really is not about the Pacific, but the Indian Ocean, a much neglected theatre where a few boats were indeed active. I think this is the first time I have ever seen a game simulating the U boat battles in the indian ocean. Much love to the devs highlighting this area.

So we have two of the three Oceans covered now. The most epic one has yet to be done. Most probably by modders.

Kapitan_Phillips
03-17-08, 06:30 AM
You know, I wouldnt really be interested in playing as a Japanese sub much. You didnt really hear of them being used as they should and getting much success (apart from one sinking a carrier)

Although, I probably wouldnt pass up the chance to have a go in one of those submarine aircraft carriers :hmm:

Seeadler
03-17-08, 06:58 AM
The addon really is not about the Pacific, but the Indian Ocean, a much neglected theatre where a few boats were indeed active. 41 German Uboats were active in the Indian Ocean, U 862 of them was the only one operating in the Pacific.

Ducimus
03-17-08, 04:22 PM
U-Boats are the bigger draw moneywise, I guess.

Yup. It's all about having a paycheck. In order to get paycheck, they have to produce what they think will sell. Uboats have been dramatized, glorified, and lionized to such a high degree - that sales are a sure bet.

In terms of alternate theaters; Personnaly, id like to see a British sub sim in the atlantic or mediterranian.

scrag
03-17-08, 04:28 PM
Not really as hard as one would expect but I agree both the Brits and IJN are long neglected in regards to Submarine Sims. Looking at the level of effort for the U-Boat add on there is no reason now that a further expansion pack that would allow the IJN to appear or for that matter the UK. BTW the Indian Ocean had both U and I boats operating there (the I Boats were actuallly fairly successful)

Lagger123987
03-17-08, 06:04 PM
I would like to see an IJN subsim, anyone want the keys to I-168, I-58, and I-400?

LukeFF
03-17-08, 07:26 PM
Looking at the level of effort for the U-Boat add on there is no reason now that a further expansion pack that would allow the IJN to appear or for that matter the UK.

Ever hear of those trivial little matters like, um...time, money, research, new voice acting, new crew models, etc., etc.?

For the ten-billionth time, adding U-boats to SH4 was the most economical thing to do because of course they were already there in SH3.

SuperCavitation
03-17-08, 07:33 PM
Look at the bright side... at least there isnt a "Destroyer Hunter" pack this time around.

*shudders*

scrag
03-17-08, 08:17 PM
Weird comment
"Ever hear of those trivial little matters like, um...time, money, research, new voice acting, new crew models, etc., etc.?

For the ten-billionth time, adding U-boats to SH4 was the most economical thing to do because of course they were already there in SH3."

Though I am not totally certain the retouching of those old graphics for this game is unlikely as they seemed to not look like SHIII but who cares about details like that anyway. But since the thread was Whoopie fricken dooo, speculative and as such it is HOPED that SOMEONE might get the idea that there is a market for this (just as obscure as the BS market that UBISOFT believes exist for oh I don't know, make believe U-Boats in Hi FRICKEN Ho the Pacific.

Perhaps you might bother yourself with small details like READING the thread title and iniital thoughts vice running off at the finger tips. Typical skimmer running around and going Active without a clue.....
LOL (All in good fun)!!!!!:arrgh!:

Kapitan_Phillips
03-17-08, 08:24 PM
*raises periscope in this thread*

AkbarGulag
03-17-08, 08:45 PM
*calls silent running*

Kapitan_Phillips
03-17-08, 08:51 PM
*calls silent running*

http://www.celluloidheroreviews.com/images/das-boot.jpg

Fincuan
03-17-08, 08:53 PM
http://content.answers.com/main/content/wp/en/thumb/a/a7/233px-DasBoot(Destroyer).jpeg

CCIP
03-17-08, 09:29 PM
http://i4.photobucket.com/albums/y122/Otohiko/stuff/Das-002.jpg

...wait, I'm a little early I guess :doh:

Kapitan_Phillips
03-17-08, 09:51 PM
And thus CCIP ruins the story of Das Boot for all who havent seen/read it :lol::lol:

Lagger123987
03-17-08, 10:36 PM
http://i4.photobucket.com/albums/y122/Otohiko/stuff/Das-002.jpg

...wait, I'm a little early I guess :doh:

oh yeah, rembering my b-17 flying fortress the mighty eighth days, bombing u-boat pens and harbors.

JScones
03-18-08, 02:35 AM
So, I know there's now a keenness to add the full U-boat war into SH4, but has anyone actually looked at whether there's a possibility of adding British or Dutch submarines? I mean, if we can add a playable enemy, we must be able to add another playable ally or too...mustn't we? :hmm:

TarJak
03-18-08, 02:41 AM
Yes please ever since I was 9 and just read Unbroken by Capt. Alistair Mars I've wanted to see a game that had British subs. Playable Allied subs as well would be great!:yep:

Rockin Robbins
03-18-08, 06:27 AM
All things come to those willing to pay for them:|\\

Ducimus
03-18-08, 07:06 PM
I dont think scripting the campaign would be terribly difficult (though time consuming). Trouble is, lack of 3d models, and one bug that, if not fixed in the uboat add on could be a show stopper to some degree.

When i was scripting missions for "SubRon 50", i noticed that after a certain latitude, the game woudlnt acknowledge the mission, and i think CTD'ed. This was awhile ago, so i dont remember exactly. All i do emember was that i was scripting a patrol mission past the East of the north sea sea through the channel there thats enroute to kiel and the game really gave me fits tell i moved it to another location.