View Full Version : Personnel Tweak Question
Torvald Von Mansee
03-12-08, 02:48 PM
You know, I'm reaching that stage in my first career in SH4 where I have to promote those guys in the control room who don't have qualifications, yet. I look at them, and they are all electrical for their innate abilities. None have high leadership (these are the defacto guys who came w/the original crew)...do they do something in the control room which has nothing to do w/leadership? I'm just wondering what I should do!! :hmm:
M. Sarsfield
03-12-08, 02:51 PM
Each room's overall experience has all of the qualities factored into the equation as well as whether or not the boat is as battle stations. I usually throw in some electrical, watch, and command guys into the engine and torpedo rooms to round out the skills.
Torvald Von Mansee
03-13-08, 01:52 AM
Another tweak question!! I started a new career and there's a petty officer who has a 129 gun skill!! He costs 900 renown!! I simply want to point this out, as I think it's pretty amusing!! (I suspect one will always be able to outperform any non-human in this game in most positions).
Well, I guess I don't have any real question, I just thought I'd point it out...
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