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Umfuld
03-07-08, 01:28 PM
Wondering if anyone has brought this up yet

(Why don't you use the search feature, dummy)

((I don't know. I usually do. It works really well. Oh well.))


Currently I am doing Manual Targeting but with WO Assist.


Now I don't know if this is something that has always been like this or if perhaps over time its something that has come from modding changes. I say that because I don't think I ever noticed it before recently.


When I fire while locked at a ship the torp goes directly at the mid point of the ship every time. (Unless a salvo, or over distance it just sort of misses)
Now when locked on in a scope, obviously it locks onto the mid point of the ship. But I don't remember it always meaning the torp will shoot there and nowhere else.


For instance, my last sinking I counted the seconds it took for the target to move the gyro 1 degree. I always do this. I do it so if I'm shooting more than 1 torp I have an idea of when to shoot to get hits at different spots.

But now I realize this is useless because the torps go directly to the center (if locked on when fired).
Again, this isn't Auto Targeting where they have that 1 shot kill thing, this is manual targeting. Albeit with WO Assist.



My point is - if the gyro reading is 0 - that may read 0 for anywhere from 3 seconds to 15 seconds (and up depending on how far away you are or speed of target). But whether I fire right when the gyro changes to 0 or 15 seconds after the gyro changes to 0 the torp goes to the same point on the boat.
This really shouldn't be.


I understand that if I want I can unlock the target and move the scope and get different placement that way. But I'd rather do it my way. Haha. But I guess I can't.

Anyway, wondering if anyone else notices this or if I'm nuts and just wrong about it or what.


Using GWX2.0 and just Torp Damage and Start at Sea mods on top of that. Maybe Torp Damage has something to do with it.
Unless it was always like that and I never noticed. I don't know.

Did this make any sense?

Avatar
03-07-08, 01:39 PM
I think you'd have to do the "offset torpedo angle" to get a different placement of your torpedo impact. I think you can do this while locked on a ship. Just be careful how many degrees you offset your torpedo angle, and of course, where it's to port or starboard.

Umfuld
03-07-08, 01:49 PM
Not sure what you mean. What's the "offset torpedo angle"?

Avatar
03-07-08, 02:02 PM
I dont use manual targeting, but I believe the gauge is located in the tactical map(the map with all of the dials). You can set the angle of your torpedo somewhere in that screen. I think. Again I use Auto targeting. Someone here will know a better answer than me.
But just by guessing, it has something to do with torpedo gyro angle. I wish I could be of more help, sorry. It has to do with how many degrees you want your torpedo to be offset from 0 gyro degrees, port or starboard.

edit: its the dial that has a port side and a starboard side, with varying degrees to each side. You set what degrees you want by clicking the appropriate degree on the dial.
Again, I'm sorry I couldnt be of more help with this. Also, there is the possibility that I may be way off on this matter.

Umfuld
03-07-08, 03:18 PM
Thanks for you answer.

I think I know the dial you mean. It would be easier just to unlock the scope than to go to the TDC screen inbetween shots though.

P_Funk
03-08-08, 04:28 AM
Well in terms of the locked on feature you probably know that that is a total fabrication, an intellectual conceit in favour of the solo play aspect of the sim. Being married to it as a primary function though alters your relative flexibility when firing at more than just the centre of the target.

The dial which Avatar is referring to is the Angle on Bow setting. This is edited in both the (F6) TDC screen as well as the note pad. Off the top of my head I can't be sure which way to tweak the settings to get a different result but if you experimented then you could get it right I suppose.

The fact is that if you want to maintain your target lock while still selecting which part of the target to aim for then you will always have a bit more work to do than if you did it the traditional way. The purpose of the crosshairs in the scope and for the TDC computer to be tied to the rotation angle of the periscope is so that you may target particular parts of the the ship. Attempting the same result while using a different method will always be difficult since you are not using the equipment as intended.

My advice is to just unlock your crosshairs and aim that way for best results. Your way involves a bit of guesswork. But thats cool. Since the WO solution is always correct, tweaking it will work fine.

Good luck and let us know about how it goes. :up: