SuperCavitation
02-20-08, 01:17 PM
Hi guys, long time no post for me. :oops:
I'm running SH4 1.4 with no mods. Just got the game the other day. I have three questions related to the simming, as it were, and all of them pertain to my brand new career in 1941, based at Pearl Harbor.
1) I have the anti-air radar installed on my brand new 1941 boat, and it does detect planes with no problem when my AI guy is at the post. However, when I go to the radar station I cannot "switch on" the radar to view anything. I click the switch and it just stays in the static position. Is this normal for the early radar? I'm sure I'm at the right station for it and I've made sure by trying to switch the other one on, even though I don't have surface available to me yet. Sonar works fine, by the way.
2) When I'm lining up a shot on a freighter, and have the recognition manual open, I'm not getting the "black boxes" that used to appear in SH3 on the manual. Was this function removed? If so, I should just make sure I hit them dead center or slightly aft of center to nail the fuel supply on the ship, right? I do have it set where the AI W.O. helps me with my target acquisition, like in SH3.
3) I can surf the Pacific on 4096+ TC with no problem, entering Japanese waters from Midway. Usually I go wherever they want me, finish the mission(s), and 4096+ TC my way back home. Last night I decided to enter Tokyo harbor just for the fun of it and ended up ID'ing about 20-30 ships and sinking a few. I managed to get out unscathed, but the rest of the trip back home was on 2048 TC at best. It lagged like I was still in the harbor. Is this because everything I "saw" in the harbor was still "resident" in memory? Is there a mod that fixes that, if so? Or a "cheat" where I can "flush entities" like in some other games?
More on the Tokyo harbor: I noticed a lot of burning ships in dock, ships that were standing dead still in the middle of the water, Subchasers that were moving *in reverse*, ships that would crash themselves into the land, and other weird things. There was even a convoy of 6-7 freighters that had apparently crashed into each other and about 1/3 of them were nose-up in the shallow water. It was sad. Is this normal?
In case any of this is performance-related, I have a 3000+ 64bit AMD on a Gigabyte NForce board, 2 gigs RAM in dual-channel, 6800 GT, fresh install of WinXP 64bit on a 120 Gig SATA1, all drivers up to date, everything fresh. Patched to 1.4, too, like I mentioned. My graphics are cranked, look beautiful, and I don't have that stutter problem I read about whenever you view an exploding freighter. It's as pretty as pie. :rock:
Thanks for any help. I love this community, just wish I could play more often these days.
@Neil: I think it is awesome they put your name on the stopwatch. That's really really cool. Esp since I live in Texas, too. ;)
SuperCav
I'm running SH4 1.4 with no mods. Just got the game the other day. I have three questions related to the simming, as it were, and all of them pertain to my brand new career in 1941, based at Pearl Harbor.
1) I have the anti-air radar installed on my brand new 1941 boat, and it does detect planes with no problem when my AI guy is at the post. However, when I go to the radar station I cannot "switch on" the radar to view anything. I click the switch and it just stays in the static position. Is this normal for the early radar? I'm sure I'm at the right station for it and I've made sure by trying to switch the other one on, even though I don't have surface available to me yet. Sonar works fine, by the way.
2) When I'm lining up a shot on a freighter, and have the recognition manual open, I'm not getting the "black boxes" that used to appear in SH3 on the manual. Was this function removed? If so, I should just make sure I hit them dead center or slightly aft of center to nail the fuel supply on the ship, right? I do have it set where the AI W.O. helps me with my target acquisition, like in SH3.
3) I can surf the Pacific on 4096+ TC with no problem, entering Japanese waters from Midway. Usually I go wherever they want me, finish the mission(s), and 4096+ TC my way back home. Last night I decided to enter Tokyo harbor just for the fun of it and ended up ID'ing about 20-30 ships and sinking a few. I managed to get out unscathed, but the rest of the trip back home was on 2048 TC at best. It lagged like I was still in the harbor. Is this because everything I "saw" in the harbor was still "resident" in memory? Is there a mod that fixes that, if so? Or a "cheat" where I can "flush entities" like in some other games?
More on the Tokyo harbor: I noticed a lot of burning ships in dock, ships that were standing dead still in the middle of the water, Subchasers that were moving *in reverse*, ships that would crash themselves into the land, and other weird things. There was even a convoy of 6-7 freighters that had apparently crashed into each other and about 1/3 of them were nose-up in the shallow water. It was sad. Is this normal?
In case any of this is performance-related, I have a 3000+ 64bit AMD on a Gigabyte NForce board, 2 gigs RAM in dual-channel, 6800 GT, fresh install of WinXP 64bit on a 120 Gig SATA1, all drivers up to date, everything fresh. Patched to 1.4, too, like I mentioned. My graphics are cranked, look beautiful, and I don't have that stutter problem I read about whenever you view an exploding freighter. It's as pretty as pie. :rock:
Thanks for any help. I love this community, just wish I could play more often these days.
@Neil: I think it is awesome they put your name on the stopwatch. That's really really cool. Esp since I live in Texas, too. ;)
SuperCav