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Berinhardt
02-09-08, 08:33 AM
Last night I came across a large convoy at night, and had to set up my approach from the surface starting a few miles out. I thought for sure the destroyers would make a run for me sooner or later, but they didn't.

The destroyer patrolling the perimeter close to my location ignored my at 2,000 feet, and I dove to periscope depth and turned away from her instead of pushing my luck. At 800 feet she was still sweeping back and forth using passive sonar. I opened my stern tube doors - no response. At 600 feet, I launched a torpedo - the destroyer made no attempt to evade - just kept her pattern at medium speed. I hit her right under the keel and sunk her. The fleet started to break up and scatter - but the other two escorts did nothing!

Over the next hour I sank seven more merchants, emptying my forward tubes and half of my aft with the sub at periscope depth moving ahead 2/3rds, and my crew at battle stations. The escorts still didnn't respond.
As fast as my crew reloaded the tubes, I continued to sink the convoy until I only had four topedoes left and four ships - two escorts and two old freighters.

Since its a long way back to Pearl from the South China Sea, I thought I'd save the last four fish until I was closer to home. So I turned away from the convoy and at 7,000 meters distance and 3am I surfaced. Now, the final two escorts suddenly turned sharply and headed staight for me at high speed.

What gives? Is this common?

claybirdd
02-09-08, 08:55 AM
lol. Nice of them to wait untill you were finished before counterattacking. What mods are you running?

CaptainHaplo
02-09-08, 10:20 AM
Sounds like something borked their passive sonar - definitely sounds like a mod confict - has this occured more than once - or was it a one time thing?

Berinhardt
02-09-08, 11:39 AM
My mods are:

Greenlamp
ParaB's fewer radio contacts
ROW
Smaller sea bed rocks
FooBar's high res Gato/Sargo/Tambor
John Hamm's Uniform Mod
OAKsHudGaugesWhen I started my campaign from Pearl, I came acorss a convoy just North of the Mariana Islands. Sunk most of the convoy and had a really tough fight with the destroyers. Sunk three DD's w/ stern tubes, but made up for it by sinking 3 merchants with the deck gun. Since I was out of torp's and my mission was in the China Sea, I high tailed it back to Midway and reloaded before setting out.

It was later in the same mission once I was in the East China Sea that I had this incident with the apathetic destroyers.

On my way back to Midway, I had 4 torps left and ran across another convoy. Fired 3 forward tubes, damaged one freighter,and sunk another. Destroyers didn't seem to care....

Redwine
02-09-08, 05:36 PM
Did you started using a saved game ? :hmm:

ReallyDedPoet
02-09-08, 05:38 PM
Red are you back, tell me you have 1.4 installed :yep:
Sorry for the mini-hijack :oops:, carry on.


RDP

Redwine
02-10-08, 05:43 AM
Red are you back, tell me you have 1.4 installed :yep:
Sorry for the mini-hijack :oops:, carry on.
RDP

Yes... i am installing a ton of personalized mods now !

CaptainHaplo
02-10-08, 09:43 AM
Welcome back Redwine!

Berinhardt - nothing in the mod list would affect enemy ai or sensors - possibly a corrupt save game? What type escorts were they? Are you up to 1.4 patch? My thoughts are you may have run across a random, and rare - glitch. Best of luck.

Berinhardt
02-10-08, 10:05 AM
Yes, I am running the 1.4 patch and it is a saved game.

I believe the destroyers were Fubuki class.

Interesting bug...

Redwine
02-10-08, 05:38 PM
Yes, I am running the 1.4 patch and it is a saved game.

That may be the problem....

I believe the destroyers were Fubuki class.

Interesting bug...

Try to not save games... just try to play mission up to its final.

AVGWarhawk
02-10-08, 05:43 PM
Ahoy Redwine!!!......what personal mods are you installing? Would you like to share?:hmm: Glad to see you are back.