View Full Version : 8 new PT-Boats pics
Sonarman
01-22-08, 02:07 PM
Worthplaying.com has 8 new screens (http://www.worthplaying.com/article.php?sid=49046&mode=thread&order=0) from PT-Boats.
I must admit I get less and less excited with each new screenshot, now we have huge text messages on screen, health bars above ships and ugly yellow lines everywhere and speeds displayed in Km/h rather than knot. Release it now before the publishers request any more dumbing down!
GlobalExplorer
01-22-08, 05:07 PM
You're so right. It's arcade ****.
The health bars settle it for me. I have made a vow to never play anything that has green health bars.
The health bars suck, hopfully they can be turned off, or moded out later. Apart from that its ok - remember ships in SH3/4 have a similar 'hit point' style system, just because you can't see the health bars, it doesn't mean they are not there.
pugwash1
01-25-08, 04:55 PM
You guys are funny, and oh so right.. A quick silly question, is this going to be Vista only?
GlobalExplorer
01-25-08, 07:12 PM
You guys are funny, and oh so right.. A quick silly question, is this going to be Vista only?
Surely not.
pugwash1
01-25-08, 08:51 PM
Arrrg tanks gard ! Oy was worried when all's I could foy'nd was references to Vista... And have not realy had the time to dig deeper.. Boy this pirate voice kills the throat.. Thanks for the quick response.
Sonarman
01-26-08, 03:59 AM
Only Microsoft are stupid (or rich) enough to develop dx10 only games (they have an ulterior motive to flog the dead horse that is Vista).The Akella guys have stated that there will be a dx9 version which presumably means XP.
You're so right. It's arcade ****.
The health bars settle it for me. I have made a vow to never play anything that has green health bars.
LOL, actually I have made the same vow. Even the overlays in SHIII were a thorn in my eye.
Sometimes it makes you wonder what the heck the devs had on their mind. A historical sim with digital huds and displays projected into your eye. Not even modern tank crews have something like this.
This totally spoils the experience, at least for me. The GPS real time digital map was already to hard to bear. It's awefully how devs manage it to spoil a great effort time and again. They will never learn. :nope:
I will certainly not include this crap into my own sim. Historical simulations are all about tracking the situation in your head.
Sonarman
01-27-08, 05:18 AM
I think that the release and success of Battlestations Midway prompted them to move from a hard core sim to this sim/ strategy hybrid. Whilst I too don't like the health bars etc in strategy mode, I still like the look of the sim part and will probably still buy the game.
pugwash1
01-27-08, 09:26 AM
When you get down to it, the whole point of a sim is to put you IN the enviroment, so you can live the world, think out what is going on and make educated and meaningful decisions that the computer can use to provide a realistic response. having weird yellow lines on the screen or boxes of words or numbers does NOT do that. I want to look at my dials and controls and if the engine overheats becouse I was pre occupied with something else then so be it, I will have to learn and that is the beuty of a sim, it makes you research, and god forbid, even read up on the subject and LEARN something whilst also living an expereance that we just can not do in real life. "all hail the modders" They add reality one mod at a time, and shame on the developers who can not decide if this will be a sim or a game, please do not give us both in one! It was this mentality that buggered up a lot of the naval programs. and please do not mention Battle stations Midway again, I thought that one was a complete joke I am suprised they did not add "Pac man music".
Talking of the Modders, What do they do for regular jobs? they are very good at the mod thing! I am suprised that the software people have not recruited them. I am waiting for someone to build us a walk around program where you can run from various stations and interact with the crew on a more meaningful manner, kind of like a "Naval sim - the sims" hybrid where I can hook up my pals as other officers managing and fighting the boat for real!
@pugwash1:
I rest my case, bro.
I am waiting for someone to build us a walk around program where you can run from various stations and interact with the crew on a more meaningful manner, kind of like a "Naval sim - the sims" hybrid where I can hook up my pals as other officers managing and fighting the boat for real!
You surely mean something like this ?: http://www.dreadnoughtproject.org/heinrich/Media/Videos/VIIc.avi
Sonarman
01-27-08, 04:47 PM
Strangely enough PT boats was to have the very feature you desire so much (multi stations manned by different users) not sure if it's still in there though. And note that I think the lines etc are only in RTS/Tactical mode not the simulator part judging by the screenshots released thus far.
quote Pugwash 1 "please do not mention Battle stations Midway again, I thought that one was a complete joke I am suprised they did not add "Pac man music".
Battlestations Midway, is not a sim and did not pretend to be, it's an action strategy hybrid, it's also quite fun in it's own way and if it acheived nothing else at least it got people who wouldn't normally look at naval games to maybe expand their minds and look at Silent Hunter and ERT and for that we should all be greatful.
pugwash1
01-28-08, 10:11 AM
Daemon. thanks for the link, and yes that is what I mean, I do love the Dreadnought site, I have a huge print of a submarine plan from the old German plans section, printed on our poster size printer, it does not get any better than that!
Sonarman. I bow to your wisdom. You are so right and I am so wrong, I should have done more homework before spending my pennies though, I find that my son in law loves Midway, and he is a comic artist who had no interest in Naval matters at all. so your point is driven home even harder.
My hopes are for a true to-life sim that I can get totaly into before I get to old to follow the technology !!, SH3 and 4 are going in the right direction, and are some of the finest examples of the art form (especialy after the mods), I am realy looking forward to the Pt boat program, my second favorite vessel type after the subs are those superbly designed S-boats, the Germans had great style and flair for realy nice looking naval design.
Daemon. thanks for the link, and yes that is what I mean
Yes, this is what I work towards to. I will be there soon. It promesses to become very juicy.
Here are his remaining videos:
http://www.dreadnoughtproject.org/heinrich/Media/Videos/viic2.avi
http://www.dreadnoughtproject.org/heinrich/Media/Videos/viic3_small.avi
I have a huge print of a submarine plan from the old German plans section, printed on our poster size printer, it does not get any better than that!
WWII plan ?
My hopes are for a true to-life sim that I can get totaly into before I get to old to follow the technology !!,
Dificult hopes for such a nichie market. :hmm:
SH3 and 4 are going in the right direction, and are some of the finest examples of the art form
But still not really satisfying ? :hmm:
This is what drives me so much. That is still not quit the real deal for me. To much things are missing.
pugwash1
01-28-08, 01:27 PM
Nice work..
This is the sub plan I was talking about:
http://www.dreadnoughtproject.org/plans/SM_U63-65_1916//langsschnitt_einrichtungsplan_decksplan_100dpi.jpg
Nice work..
This is the sub plan I was talking about:
http://www.dreadnoughtproject.org/plans/SM_U63-65_1916//langsschnitt_einrichtungsplan_decksplan_100dpi.jpg
Ah yes, that one!
Don't miss my site there too.
mikeydredd
01-28-08, 02:55 PM
I am in total agreement with pugwash. Why do these devs insist on turning sims into arcade games? You would think they would have realised what we want by looking at sites like subsim. I don't see modders trying to turn SH3/4 into an arcade shootem-up. I imagine it is the back room vested interest arses that try to make a sim all things to all men to maximise returns by increased sales. And subsequently lose the very target audience they should be aiming at. Then because of poor sales they conclude that there is no market for sims so they pull the plug on the next development, when actually the very limited market is for these arcade/sim hybrids.
I too have been watching the "development" of PT boats with mounting horror. To begin with I thought "yeah - hardcore immersive sim". Now it looks like arcade sh1t :damn::damn:.
I hope I am wrong.
dredd out :down::down::down:
@mikeydredd:
You could be very right :hmm:
GlobalExplorer
01-31-08, 03:02 PM
Akella has a record with me for releasing dissapointing games.
Akella has a record with me for releasing dissapointing games.
And what hurts most is when a game with a unique hardcore potential gets finally an arcadish face scarfed on its flesh. You just think: "There another great chance goes"
Battlestations Midway :roll:
I don't even try this games anymore. I gave up the hope. Now I focus on just my own development. Me and DJ Funk are very happy with it :)
Erich Topp
02-05-08, 01:23 AM
Akella is well-known sh1tmaker in Russia. I never saw a really good game from this company. All their projects were developed to "good" conditions by modders (for example, Pirates of the Caribbean or how they called). Ex-"pirates" themselves, they are novices in simulations. So my own expectations never were very high about PT boats. As usual, more empty talks, than hard job.
miner1436
02-06-08, 02:51 PM
Battlestations Midway :roll:
Battlestations Midway was fun.
No, it wasnt. And these screens from PT Boats are depressing. Bye, bye could-nave-been-good. Not very smart to go after the arcade rts market either, as they will only be judged by graphics. And they are not spectacular.
Bah, check out Theatre of War, lads, its mega.
mikeydredd
02-06-08, 09:48 PM
Hey Deamon
Just had a look at your site. Very impressive:up::up:. Good luck with this project. Looks like a long slog ahead though.:hmm:
Mike
Hey Deamon
Just had a look at your site. Very impressive:up::up:. Good luck with this project. Looks like a long slog ahead though.:hmm:Bah, you name it. Very impressive = very long. I don't really like to admit myself for how long I am dedicated to it already. But you know the cream always swims at the top. It is going actually better and better.
But I will make rather a serie of smaller releases to cut the long waiting instead of work forever on a big fancy one. I think the quality will even benefit from this approach.
Also don't miss my forum for additional info. Hey, your nick sounds kinda familiar to me, haven't I see you somewhere before ?
Are you much into WWI u-boats ? :hmm:
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