View Full Version : Anyone played "Naval Ops: Warship Gunner"?
Kapitan_Phillips
01-19-08, 02:52 PM
Crappy gameplay, but the shipbuilding element was awesome. Can you imagine doing something in that vein, but with submarines? :D
Wvong section :88)
http://www.subsim.com/radioroom/forumdisplay.php?f=177
ReallyDedPoet
01-19-08, 03:06 PM
This will be moved to the appropriate forum whenever one of the GT Mods or Neal catch a glimpse of it :yep:
It's been passed along.
RDP
Kapitan_Phillips
01-19-08, 03:51 PM
Well I kinda figured the content was more GT than Other Games, really :88)
ive got the 2nd part "naval Ops Commander" and yes the ship building ROCKS!
Kamikaze Krazy
05-17-09, 07:06 PM
Is still ok to post here or not?:hmmm: I know that it has been a while since the most recent post and I apologize for making anymore posts.:(
Anyway, I have Naval Ops: Warship Gunner and I like it quite a bit, except for two primary reasons:
#1 Even though you are able to "lock on" a target, you still may have to lead it. and #2, While you have "Intercept Mode", you can't attack other ships that you prioritize to sink first; like I'd rather sink a Lion class battleship than a destroyer.
I'm just very thankful that Warship Gunner 2, has auto-fire mode.
I also apologize for mentioning another game in this topic.:oops::damn:
"ive got the 2nd part "naval Ops Commander" and yes the ship building ROCKS!" -I-25 (http://www.subsim.com/radioroom/member.php?u=212529)
The second "part" Sir? I don't understand what you mean but yeah, it's pretty cool to design your own "boat".:yeah::salute:
ajrimmer42
05-18-09, 02:03 AM
lol, yeah I loved that game, the ship building element was fantastic. Kinda wish I hadn't have traded it in for something else. :shifty: :)
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