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View Full Version : BoB II still up to fight back against BoB:SoW?


Dowly
01-14-08, 08:00 AM
Looking at the latest stuff from the BDG team, I'd say yes. :o
http://shockwaveproductions.com/forum/viewtopic.php?t=9327&postdays=0&postorder=asc&start=0

Absolutely beautifull models. :rock:

HunterICX
01-14-08, 09:18 AM
SoW: BoB is a new game,
you havent seen the final product yet, so you cant compare it.
but what I've seen BOBII is not match against it. in terms of graphical content.
on other content I cannot rate BoBII as I havent played it.

BoB2 seeying screenies and vids I can compare it as a Mix of IL2 and CFS3 for example the ground texture, and other ground model stuff.

so of you would say versus IL2 ''yes'', but versus SoW ''No''.

and to be honest, I could actually care less about How detailed cars are..the only thing I would see is a shape that is going to peppered if I'm attacking it. and the only thing that would confirm it is a text message saying ''car destroyed''



my views about it.

HunterICX

Dowly
01-14-08, 09:45 AM
Yeh, I give you that the ground is the basic flat we usually see in flightsims against IL2's "3D" landscape, but it's not that bad if you use a highres terrain mod, which makes it look almost photorealistic from high alt. BoB concentrates on flat, but high resolution land whereas IL2 is more of an low res, 3D land. Both have their advantages depending of the altitude you are watching them. Other than that, IMO, the graphics are a notch better than in IL2, same goes for some of the models which have more details to them.

I hope Oleg has learned from IL2, as there's not too much to do to make BoB:SoW the best of the best. AI, sounds, effects. That's three things to change, tho one can take out the sounds off, as IIRC, I heard Oleg will be using the same technic he used for IL2. :shifty:

Oh well, time will tell how it works out. ;)

Kratos
01-14-08, 10:05 AM
:up: excellent graphics, Thing is oleg has kept everything so close to his chest,you just dont know what he is going to throw out when SOW:BOB is released.We might be in for a few surprises.

GlobalExplorer
01-14-08, 03:12 PM
I find it important to stress here that focus in Bob2 is on depth and gameplay, so please dont compare it to other games based on graphics. It has very nice graphics, that should be enough.

Ground objects arent going to blow you away, but there are tons of them, they are at the places you expect them to be and evolve through the dynamic campaign.

Imo it makes no sense to compare those two games because no one knows when SOW will be there but Bob2 is the perfect alternative for everyone who wants do do some great Battle of Britain flying NOW:

can order it today
cheap as can be
reasonable hardware reqs
very good flights sim
excellent campaign

My opinion: you cant go wrong with this game.

XabbaRus
01-14-08, 03:18 PM
I'm not sure about BoB:SoW

Thing is he says he is going to make it more open so players can add planes etc.

Pity he couldn't give us the tool for that in IL-2 now as some planes at least could do with a revamp.

SUBMAN1
01-14-08, 03:28 PM
I'm playing the BOBII patch 2.07 right now. Very entertaining. The low alt terrain could use some work, but it is not bad, thats for sure. The medium to high alt shows off a photorelistic terrain, and this is where you fight anyway.

And did I mention the clouds are probably the best done in any sim I've seen?

Just my 2 cents on BoB2.

-S

PS. Between BOB2 and IL2 - BOB2 is hands down the better of the two. IL2 with its added packs has a lot of aircraft and such, but you get into a fight, everyone is shot down, and whats left? Nothing. In BOB2, you could get jumped again, and again, and again. A fully dynamic campaign 'has' to be in a sim like this. Try putting a 1000 aircraft in the sky in IL2 - not gonna happen, but it can happen in BoB2.

PPS. Its a mess up there in BOB2 - just the way I like it! Big massive swirling dogfights!

PPPS. I should post a screenshot or two.

PPPPS. Here is a thread for some screenshots at Alt - http://shockwaveproductions.com/forum/viewtopic.php?t=9303

Dowly
01-14-08, 03:43 PM
PPS. Its a mess up there in BOB2 - just the way I like it! Big massive swirling dogfights!
Amen to that. Just had a sortie with ~600 planes in the area, fought my time just to realise I was left alone in the middle of 15 or so 109s. :doh:

Oh, one thing that BoB II shines in is the multiskin thingy! Great to see different camoschemes on the planes, commanders have their own etc.

Oberon
01-14-08, 04:31 PM
If Oleg can take the sounds, multi-skin, radio (strictly that comes under sound but, bah), AI, effects and number of units in the sky at once from BOBII, then he's got a winner.

Until then, you'll find me terrorising the lighthouse keeper at the Needles ;) :lol:

SUBMAN1
01-14-08, 04:44 PM
PPS. Its a mess up there in BOB2 - just the way I like it! Big massive swirling dogfights!
Amen to that. Just had a sortie with ~600 planes in the area, fought my time just to realise I was left alone in the middle of 15 or so 109s. :doh:

Oh, one thing that BoB II shines in is the multiskin thingy! Great to see different camoschemes on the planes, commanders have their own etc.Well, did they get you or what? I'd be high tailing it out of there as fast as that crate could fly!

-S

PS. You still with me? <...silence...> :D

PPS. Fine little touches in game too - bailed out this weekend, thinking no problem - I'll fight another day - your guy jumps, goes for his chute, pulls it, nothing happens! He screams, after a little while of flailing in the the air, and then SPLASH! Every other sim, your parachute works every time, but not in this one. Almost pays to ride the plane in if possible.

Dowly
01-14-08, 07:13 PM
PPS. Its a mess up there in BOB2 - just the way I like it! Big massive swirling dogfights!
Amen to that. Just had a sortie with ~600 planes in the area, fought my time just to realise I was left alone in the middle of 15 or so 109s. :doh:

Oh, one thing that BoB II shines in is the multiskin thingy! Great to see different camoschemes on the planes, commanders have their own etc.Well, did they get you or what? I'd be high tailing it out of there as fast as that crate could fly!

-S

PS. You still with me? <...silence...> :D

PPS. Fine little touches in game too - bailed out this weekend, thinking no problem - I'll fight another day - your guy jumps, goes for his chute, pulls it, nothing happens! He screams, after a little while of flailing in the the air, and then SPLASH! Every other sim, your parachute works every time, but not in this one. Almost pays to ride the plane in if possible.
Yeh, they got me. :nope: Tho, bailed out to safety.

Re: PPS, yes, there's nice touches in the game, like firetruck driving around when you attack an airfield. ;)

SUBMAN1
01-14-08, 08:39 PM
Well, might as well share some mood shots. Here is one:

http://img155.imageshack.us/img155/5585/shot000cn3.jpg

Dowly
01-14-08, 08:42 PM
Dang, have never flown when it's that dark! :damn:

SUBMAN1
01-14-08, 11:46 PM
Dang, have never flown when it's that dark! :damn:Yep - time to go home. Can't see much anymore.

Stealth Hunter
01-15-08, 01:24 AM
Noticed the side of the truck had "FAGS" written on it, and I thought to myself, "What the hell is this?!"

Forgot it's in Britain, lol. Thought the devs were some sorts of perverts.:rotfl:

GlobalExplorer
01-16-08, 05:31 AM
Dang, have never flown when it's that dark! :damn:

One of the few things that bugs me in Bob2 - no night missions.

Screenshots galore in this thread:

http://www.shockwaveproductions.com/forum/viewtopic.php?t=1732&start=1215

Graphics in Bob2 is not only beautiful, but it also feels just right. IL2 always gave me some sort of artificial feeling.

CCIP
01-16-08, 06:34 AM
Gah, reminds me that I need to get it back again!

I agree on one point without reservation: BoB 2 is by far the better single-player game. Even without strategic control it's dynamic campaign is leaps and bounds better than any comparable, reasonably-modern sim - and the fact you can control it all is icing on the cake. It's not as fully-featured otherwise and can't nearly claim to have a comprehensive plane selection or all aspects of BoB modeled, but it gets the most important stuff right! I can live without the frills, more unusual plane types and night missions as long as it gets the Spitfire and other things of that magnitude of importance right! And it sure does.

Otherwise, considering that the original BoB, the engine of which BoB 2 retains, came out in what... 2001? - well, she may have aged well, but she's sure aged by now. I'm sure SoW will be a different beast, but I don't think it's quite fair to hold up this old lady that, in all actuality, will probably be 8 years old by the time SoW hits the market with cutting edge technology. BoB 2 is an equal peer to IL-2 and CFS 3, and I think it's a shame it's the most overlooked of the three. Again, as just a single-player campaign game, it beats the latter two hands down! Overall, I think IL-2 still takes the cake as the definitive WWII sim today, but anyone who finds IL-2 dry and lacking athmosphere (I actually don't - I'm more just annoyed by its AI sometimes, which BoB also has better), well - this is your game, I think.

On my older PC, which unfortunately didn't perform well enough for me to fly fighters (FPS dropped to about 12 in the middle of action, which is not nearly enough to dogfight), I had a blast playing as a bomber gunner on all those strikes that I planned myself :smug:

HunterICX
01-16-08, 09:19 AM
Same here, I play CFS3 : OFF mod for single player as its a lot better and really gets me flying 30 minutes to a target without TC :o and sometimes for nothing! perhaps to get banged up by enemy aircraft.
and then you have to fly back to base too :huh:
but its worth it :cool:

and IL2 1946 just kicks all others in terms of multiplayer.
its stable as a house, and the playing a campaign with friends is a lot more fun as anything can happen.
you can even open both sides (allied & Axis) and play against eachother too on the same campaign:up:

HunterICX

Dowly
01-16-08, 09:35 AM
Same here, I play CFS3 : OFF mod for single player as its a lot better and really gets me flying 30 minutes to a target without TC :o and sometimes for nothing! perhaps to get banged up by enemy aircraft.
and then you have to fly back to base too :huh:
but its worth it :cool:

Hehe, what I started to do after my 2nd sortie was get high up, dive down to get enough speed and hit the warp button. :rotfl:

Tchocky
01-16-08, 10:22 AM
Ahh, I bought this game during the summer, played it for an hour or two, then forgot about it. I remember thinking that it looks like fun, once I get the time to play it properly.
Once I have time to game again, this will be top of the pile :)

SUBMAN1
01-16-08, 12:10 PM
I just found IL2, well, umm, boring? It is lacking everything that BoB2 has, and its graphics are not up to snuff either. I never could get into the single player of IL2. Not much fun. Maybe multiplayer is better but I haven't tried it.

-S

Dowly
01-16-08, 12:19 PM
I just found IL2, well, umm, boring? It is lacking everything that BoB2 has, and its graphics are not up to snuff either. I never could get into the single player of IL2. Not much fun. Maybe multiplayer is better but I haven't tried it.

-S
I'm with you, the single player is rather boring because of the dumb/predictable AI and I've hated the ground textures since I bought the first IL2 game, tho I dont have to worry about that for long. :p

And now that we are on the graphics, the buildings look very bad if you ask me. And dont give that "But hey, it's X years old game" preach, the new models and coming with the 4.09m look as bad. :nope:

MP is the pearl of IL2, cant say for how long, some talk have been that the BDG team has been trying some things to get MP to BoB II. AFAIK, they succeeded in it, but it still has fatal bugs in it. MP in BoB II with 1000+ planes in the air... *drool*

GlobalExplorer
01-16-08, 03:03 PM
I don't think the lack of MP in Bob matters that much because by design it works best a single player game.

But I'm with Subman and Dowly on the IL2 experience. I got it first in 2001 and since then I could not help but feeling its a rather bland game. Sure it felt right to taxi my plane on the ground and flying the He111 for the first time was great. But the ground objects popping into place was annoying, the maps are limited and artificial (no satellite data, eh), and flying at anything above 3km looked right out terrible. I never got as far as being able to judge the AI, because I could never get deep enough into it.

Bob2 on the other hand has everything I hoped for, except for the aged ground terrain which looks dissappointing below 1km, but higher it looks almost perfect. don't forget that they are constantly updating the landscape, the summer terrain was already a huge improvement, and there is a new thread about high res terrain textures (still work in progress).

http://www.shockwaveproductions.com/forum/viewtopic.php?t=9586&postdays=0&postorder=asc&start=0

Finally, via the BDG people you can get in direct contact with the developers. When I discovered a small bug with my improved campaign map they fixed it right away and included my work in the last patch without much ado. That is the right way to get the community involved, and I am really looking forward to what these fine people will come up with in the future.

Here is a screen of the new campaign map:

http://www.christian-wendt.org/Bob2IngameMap/screenshot_z4.jpg

I also did some work on a GIS file that can be used for strategic overview. There is more information in this thread:

http://shockwaveproductions.com/forum/viewtopic.php?t=8866&highlight=globalexplorer

http://www.christian-wendt.org/Bob2Map/preview-1.jpg

SUBMAN1
01-17-08, 08:10 PM
Might as well do a couple more mood shots.

An Me109 tries to hide in whats left of the sunlight:

http://img72.imageshack.us/img72/6497/shot003rc5.jpg

I got a pretty good burst into him after a short while - it is almost over for him at this point:
http://img185.imageshack.us/img185/9900/shot004op3.jpg