View Full Version : Enigma Rising Tide??
Stratos
01-11-08, 10:02 AM
Seems that a new addon is coming, but what happened to the original Enigma? For me is a nice game but more ships, land and a mission editor are a must.
Anyone here ever made a mod for the original Enigma?
To my knowledge there hasn't been a mod. Its been possible, but by no means simple. The Add-On features a mission editor, a volumizer (pack/unpack ezv files), ability to modify many of the attributes in the game. No new ships, but no Starforce anymore either.
We're looking at making a big change to the add-on that may solve yours and a couple of other peoples issues.
Stratos
01-11-08, 12:29 PM
A shame we can't have new ships. Light and Heavy cruisers and battleships are really needed.
Are those big chances maybe a bit of land?
Hornblower1789
05-06-08, 07:07 AM
Can anyone give me advice as to how to use depth charges effectively, when do I launch them? I have tried a mixture of distances and depths and nothing seems to work.
Here's the place to go:
Enigma Forums (http://http://www.deepsix-online.com/forums/viewforum.php?f=18)
Pioneer
05-16-08, 12:36 AM
Dammm fine place that one!:up:
Sonarman
05-28-08, 05:35 PM
How are things coming along with HDV? I noticed we just passed the original memorial day release date.
we lost the machine with the mission files on it a couple weeks ago, scrambling to rebuild them. Note, the site sometimes shuts down on its own, if you notice it, please shoot an email to support@warfleet.net
--E
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