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View Full Version : rationalization/justification is always nice


Albrecht Von Hesse
12-31-07, 07:30 PM
Not a complaint, honest. Well, not exactly, anyway. :roll:

Having my navigation officer blurt out "She's going down!" had always been a bit of a, well, cheat for me. Whether it's early in the war and I'm shelling a small ship, or later on in the war and, 15 minutes after a large cargo is digesting a torp. Especially when it's not dreadfully obvious that they're sinking.

But then I came up with the solution. It's a purely 'mental' rationalization but, hey, it works for me!

If I'm surfaced I just pretend it's my watch officer making the announcement. And how has he figured out that it's about to sink? I'm glad you asked! It's because, sharp feller that he is, he's noticed the crew suddenly start running from their stations, giving up firefighting, manning pumps, etc. and racing to the lifeboats to abandon ship. So what if it's not obvious to me that the ship's going to sink? It must be obvious to her captain, and so he's given the order to abandon ship.

Likewise, when I'm submerged, instead of my NO actually deducing and announcing an imminent trip to the bottom, my SO has cleverly (I wish he could be just as clever determining the difference between 'closing' and 'moving away' ::dark mutters:: )heard things like pumps stopping, bulkheads creaking and giving way, boilers popping and going up, etc. Once he hears those familiar sounds, well, he just can't wait to give his ol' Kapitan the good news.

At least now I don't feel like I'm somehow cheating the game because of an overly garrulous and somehow psychic NO. ::grins::

joegrundman
12-31-07, 07:42 PM
Bravo! From now on I shall follow your excellent example.

Happy New Year everyone:)

Ivan Putski
12-31-07, 07:48 PM
Excellent deductions AVH.:up:

GoldenRivet
12-31-07, 09:32 PM
if you listen to a sinking ship in GWX2 you will hear bulkheads cracking and metal bending and flexing.

rather an erie sound.

Albrecht Von Hesse
12-31-07, 09:36 PM
if you listen to a sinking ship in GWX2 you will hear bulkheads cracking and metal bending and flexing.

rather an erie sound.

Yup yup! Tis certainly that!

But you only hear that once it's actually slipping/slipped under the surface. Not when it's still fully afloat and merrily steaming still. I've lost count the number of times I've started to return for a second torpedo shot because 15 minutes has passed and the doggone thing is showing no signs of sinking, only to have the NO sing out, "She's going down!". And that's with me having been listening in on the hydrophones.

Oh, and if you want to hear a truly eerie and semi-hideous sound, listen by the hydrophone to the depth charges going off.

Brag
12-31-07, 10:05 PM
Keen observations--Happy New year :D