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Zero Niner
12-27-07, 09:29 PM
I'm wondering whether SH4 has those information from SH3 where you could ask the Navigator for course/range details. Specifically, how can I find out "max range at current speed"?
There's already "depth under keel", "range to course end", and "time to course end". But the "max range at current speed" seems to be missing.

John Channing
12-27-07, 09:45 PM
If you are using the Trigger Maru Mods (TM 1.7) then this functionality is there on the Nav bar. Otherwise it is not.

JCC

Zero Niner
12-27-07, 10:17 PM
Does the function exist in the commands.cfg file? I can always bind a key stroke to this. Or was it added by TM?

John Channing
12-28-07, 11:28 AM
I believe it does exist there.

Ducimus would know for sure..

JCC

Fincuan
12-28-07, 11:46 AM
It does exist there already. It's this one:

[Cmd257]
Name=Report_time_to_turn
Ctxt=1
MnID=0x3F250002


Adding this after the last line of the above part would bind it to Shift+G

Key0=0x47,s,"Shift+G"

Ducimus
12-28-07, 06:02 PM
^ What he said!

As an aside, most of the keyboard shortcuts in TM are remapped to Sh3's layout. After a few years of SH3, it was kind of hard to change up to a new control layout.

Zero Niner
12-29-07, 04:42 AM
What about "max range at current speed"?

Edit: Nvm, question has been answered.

Thanks.

Tigrone
12-29-07, 03:01 PM
There is a command line [Cmd343] for this; but I cannot seem to get it to work? Will the game recognize a command to the Weapons Officer to Identify Target, as in SH3?

This was posted some time ago, but I do not think it's correct. Will this work and what would be the correct text for it?

[Cmd343]
Name=WP_Identify_target
Ctxt=1
MnID=0x3F130002
Str=1073
Key0=0x49,Cs,"SHIFT I"

in the commands.cfg file

Also, with my Num Lock on, the 8 and 2 keys do not function on the number pad? The 4 and 6 keys look left and right, but I have to shift to the direction arrows to move forward and back?

John Channing
12-29-07, 04:42 PM
There is a command line [Cmd343] for this; but I cannot seem to get it to work? Will the game recognize a command to the Weapons Officer to Identify Target, as in SH3?

This was posted some time ago, but I do not think it's correct. Will this work and what would be the correct text for it?

[Cmd343]
Name=WP_Identify_target
Ctxt=1
MnID=0x3F130002
Str=1073
Key0=0x49,Cs,"SHIFT I"

in the commands.cfg file

Also, with my Num Lock on, the 8 and 2 keys do not function on the number pad? The 4 and 6 keys look left and right, but I have to shift to the direction arrows to move forward and back?

I think it has to be...

[Cmd343]
Name=WP_Identify_target
Ctxt=1
MnID=0x3F130002
Str=1073
Key0=0x49,Cs,"SHIFT+I"



JCC

Tigrone
12-29-07, 06:37 PM
I will try that.

maerean_m
12-30-07, 01:44 AM
You can also change the "data\menu\cfg\OrdersBar.cfg" and add buttons to the HUD for the commands found in "data\cfg\Commands.cfg" that you need. I think it's pretty intuitive.