View Full Version : got a coupla things goin on with SH3GWX
Capt. Shark Bait
12-14-07, 10:21 PM
one not so bad when loading a save. it keeps telling me base switched to Wilhelmshaven when i was transferred to Lorient. the other is a bit more out there. on loading patrol12 i got a Sh3 has to close thingie. last few days it's happened when i save/exit:-? . am i gonna have to reinstall?:damn: . this hasn't affected gameplay at all...yet:stare: . any ideas? thx
Kpt. Lehmann
12-14-07, 11:38 PM
Need more info to answer.
Is this a new installation of GWX version 2.0?
Have you applied any mods on top of GWX?
Do you use SH3 Commander?
Capt. Shark Bait
12-15-07, 01:17 AM
Need more info to answer.
Is this a new installation of GWX version 2.0?
Have you applied any mods on top of GWX?
Do you use SH3 Commander?
nope
over 30
yup
just exited and got no thingie:-? . dunno what's goin on:-?
Wolfehunter
12-15-07, 02:37 AM
Need more info to answer.
Is this a new installation of GWX version 2.0?
Have you applied any mods on top of GWX?
Do you use SH3 Commander?
nope
over 30
yup
just exited and got no thingie:-? . dunno what's goin on:-?I bet you its one of those 30 mods:damn:
over 30
You just answered your own question. :)
just exited and got no thingie:-? . dunno what's goin on:-?
Well, with that amount of 'discriptive detail' - us neither mate. :nope:
Capt. Shark Bait
12-16-07, 03:51 AM
nah, i don't think it's a mod. this just started recently and i've had these for a while now. it also happens when starting a new patrol after resupplying and i end up restarting w/out a patrol GRID
bigboywooly
12-16-07, 08:09 AM
nah, i don't think it's a mod. this just started recently and i've had these for a while now. it also happens when starting a new patrol after resupplying and i end up restarting w/out a patrol GRID
You wont get a grid after resupply
Never have done
SH3patrol or SH3commander can give you a grid after resupply
As to the 30 mods
What are they ?
Capt. Shark Bait
12-16-07, 02:19 PM
:huh:you're kidding, right?
got this from the jsgme config settings. just too da=@mm many to type out:o
DD_Debris_V1.2="DD_Debris_V1.2_Update"
Authentic_U-boat_Off_Faces="Krillerssun""Sobers 3D waves"
GWX - Integrated Orders=""
Krillerssun="Sobers 3D waves"
Das Realistic Food="TypeVII_Open_Hatch_HiRes"
Sobers 3D waves="Improved Wave Textures"
Improved Wave Textures=""
data="Racerboy_VIIb_SDDE_ADM_2_05_GWX"
Sound for SH3 GWX pach 1.03 from Poul="Correction of a sound and ADD for mod RB SH4 Effects for SH3 2 02"
[MODS]
16 km visibility mod_RWR_Moon_fix_Clear water_light night=1
Authentic_U-boat_Off_Faces=2
Carotios_Seafloormod=3
Das Realistic Food=4
DasBootClothes=5
DD_Debris_V1.2=6
DD_Debris_V1.2_Update=7
GWX - Integrated Orders=8
GWX - No Medals on Crew=9
GWX - Reduced Positive Buoyancy=10
GWX-TA1.3_Seafloormod - 256mb=11
Harbor&Terrain_Expansion_MOD=12
Krillerssun=13
Longer Wakes v1.0 for GWX=14
Real Depth Charge=15
Realistic Torpedo MOD=16
Smoke_TGAs_2_05=17
Torpedo damage Final=18
TypeVII_Open_Hatch=19
TypeVII_Open_Hatch_HiRes=20
Weather_Report_Fix=21
Sobers 3D waves=22
Improved Wave Textures=23
DD_VisibleMines_V1.0=24
Turm Fix=25
Undersea_Mod=26
data=27
VM sound SH3=28
Racerboy_VIIb_SDDE_ADM_2_05_GWX=29
Sound for SH3 GWX pach 1.03 from Poul=30
RB_SH4_Effects_for_SH3_2_022=31
GWX-TA1.3_Moonmod-Small=32
Correction of a sound and ADD for mod RB SH4 Effects for SH3 2 02=33
bigboywooly
12-16-07, 02:24 PM
:doh:
Well the turm fix is already in GWX 2 so is not needed and is superseded by GWX 2 anyway
ANY mod that includes a dat isnt compatable ( yet ) - that includes Racerboys SH4 mods
NONE of the optional non GWX mods you have there have been tested on GWX so could be any number of them - or all of them
Capt. Shark Bait
12-16-07, 02:35 PM
oh, i'm not running 2.0 yet. kinda ambivolous about not wanting to give up my current career. got over 300k thus far and it's about mid Jul41
Badger Finn
12-16-07, 05:49 PM
Thats alot of mods
Id say its one of those for sure
DD Debri mod is like in the same zone as Racerboys SH4 effects 4 SH3 so theres one possible conflict of interest
Capt. Shark Bait
12-17-07, 02:29 AM
i don't think it is a mod. just exited after several hrs on patrol while in base and had no error. seems to happen most often if i put back to sea after resupplying
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