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Laffertytig
11-19-07, 06:02 AM
does anyone actually use this? its nice to have it in the game and all but i havent noticed any advantage during attacks or otherwise with it on

d@rk51d3
11-19-07, 06:39 AM
I thought you reloaded torps a bit faster with everybody on the job.

maerean_m
11-19-07, 07:40 AM
All compartments function at maximum efficiency (including the damage control team), so besides faster torpedo reloading, you get faster gun reloading and faster repairs.

momo55
11-19-07, 08:09 AM
What i find strange is : when you are in battle stations and go to silent running ...the crew stops loading fish and thats :up:...buth the guy's with the wrenches keep getting on with there maintenancejobs and thats :down: IMHO.

Torplexed
11-19-07, 08:15 AM
What i find strange is : when you are in battle stations and go to silent running ...the crew stops loading fish and thats :up:...buth the guy's with the wrenches keep getting on with there maintenancejobs and thats :down: IMHO.

Animation loop.....or their union has a great contract. :p

Lt commander lare
11-19-07, 09:04 AM
to me there is nothing like hearing that general alarm go off as a convoy has been spotted know there is going to be some jap tin cans going to the deep six like i have said before (we can do it with a momo we can do it again drills no more than usual secure from battle stations sir yes jim)

lt commander lare

Winston Caine
11-19-07, 10:33 AM
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.

-Pv-
11-19-07, 10:49 PM
If you have Battle Stations and Silent Running activated your torps won't load and your Damage Control team won't repair stuff. Turn SR off to get the advantages of activating BS. Also, BS automatically activates DC, so if you don't need DC, turn that off after activating BS.

A whole lot of DC, SR, BS in that paragraph.:88)
-Pv-

d@rk51d3
11-19-07, 10:54 PM
A whole lot of DC, SR, BS in that paragraph.:88)

:rotfl:

mrbeast
11-20-07, 07:46 AM
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.

Would be good if a it warned you with a pop up that told you the crew have been at BS for x amount of hours and asks if you want the crew to stand down.

ReallyDedPoet
11-20-07, 08:44 AM
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.
Would be good if a it warned you with a pop up that told you the crew have been at BS for x amount of hours and asks if you want the crew to stand down.

I like this part of the game, it forces you to stay on the ball :yep:


RDP

STEED
11-20-07, 08:59 AM
I run many drills to keep my crew in tip top condition for the real. :ping:

Winston Caine
11-22-07, 07:32 AM
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.

Would be good if a it warned you with a pop up that told you the crew have been at BS for x amount of hours and asks if you want the crew to stand down.

I agree, could something lik that be modded?:hmm:

Salty Longshanks
11-22-07, 09:52 AM
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.

Would be good if a it warned you with a pop up that told you the crew have been at BS for x amount of hours and asks if you want the crew to stand down.

I agree, could something lik that be modded?:hmm:

I'm only a virtual submariner w/no real world experience, so I don't know how it would be on a real boat, but I have to assume the Chief would be the one to bring this kind of thing to the skipper's attention (correct me if I'm wrong guys). If that could be modded into the sim it would be great, but I think a pop up dialog box, or something like it, would really take away from the all powerful immersion factor. I'd love to see more overall interaction with the crew, and hopefully we'll see that either in 1.4, the add-on pack, or in what I'm sure will be fantastic mods after the release of the two. :yep:

Winston Caine
11-22-07, 11:05 AM
I don't mind having a few mb heavier patch with that implemented. A pop-up, definitely not.
Someone call Ubisoft! The Chief is no longer sober!:arrgh!:

manucapo
11-22-07, 01:34 PM
a pop up its to much
maybe your first officer beggin you to let them sleep a bit
im sure some people would get a kick out of it
:roll:
no on a serious note i think that would be a cool function to have
.
but seems like we are gonna have to wait till patch 1.4 to see any modding
(and thats not a complain)

-Pv-
11-22-07, 07:09 PM
Seems to me some people are trying to find an excuse to ignore their boat. What happened to the clamor for "immersion?" You can visit the Crew Management screen and see the Batte Stations is engaged. You can watch the crew compartment rating bars drop while all the shifts are activated dark in the compartments. You can look at the control icon bar and see the BS is engaged. You can visit the 3D control room and see all the stations occuplied by animated crew. Now you want a 4th indicator? Isn't this a bit much? The game developers gave you ample clues what's going on. Pay attention to the boat and less attention to the TC clock and you'll not have any trouble with crew worn out by Battle Stations. Be the captain. Climb out of the bunk once in a while.
-Pv-

LukeFF
11-23-07, 12:01 AM
Seems to me some people are trying to find an excuse to ignore their boat. What happened to the clamor for "immersion?" You can visit the Crew Management screen and see the Batte Stations is engaged. You can watch the crew compartment rating bars drop while all the shifts are activated dark in the compartments. You can look at the control icon bar and see the BS is engaged. You can visit the 3D control room and see all the stations occuplied by animated crew. Now you want a 4th indicator? Isn't this a bit much? The game developers gave you ample clues what's going on. Pay attention to the boat and less attention to the TC clock and you'll not have any trouble with crew worn out by Battle Stations. Be the captain. Climb out of the bunk once in a while.

AMEN!!!

mrbeast
11-23-07, 07:47 AM
Seems to me some people are trying to find an excuse to ignore their boat. What happened to the clamor for "immersion?" You can visit the Crew Management screen and see the Batte Stations is engaged. You can watch the crew compartment rating bars drop while all the shifts are activated dark in the compartments. You can look at the control icon bar and see the BS is engaged. You can visit the 3D control room and see all the stations occuplied by animated crew. Now you want a 4th indicator? Isn't this a bit much? The game developers gave you ample clues what's going on. Pay attention to the boat and less attention to the TC clock and you'll not have any trouble with crew worn out by Battle Stations. Be the captain. Climb out of the bunk once in a while.
-Pv-

I don't understand what the problem is in wanting to have a pop up menu or a further indicator of some kind that your crew have been standing at BS for too long? I don't regard it as being too much in fact its very little IMHO. Its not a case of being lazy, its a case of everyday human error on the part of the player to leave his crew at BS for too long when in TC. Its something which quite a few people have encountered. All the indicators you sight are useless if I'm looking at the nav map; I won't see the crew standing to at their stations, or see the crew management screen and the button on the control bar is not very conspicuous. As to immersion do you think that in RL the Skipper's number 1 wouldn't inform him that the crew had been standing at battle stations for a extreme amount of time?

maerean_m
11-23-07, 10:35 AM
The add-on does a better job in dealing with this issue.

cmdrk
11-23-07, 11:17 AM
There are enough indicators if you look. After a few times when my boat stopped and I found everyone is asleep, I learned to pay attention to my crew. I'm the captain, its my boat, its my crew, its my responsibilty.

It would be a good practice to check out the boat before using TC. Others have run into gotchas concerning waypoints courses running the boat aground (the navigator should pop-up to warn me) or running submerge at standard speed (the engineer should pop-up to warn me of pending low battery - the message bar can be missed).

The point is - there will always be something. You don't have to be at BS to have the AA gun manned or the DC crew working. If you forget about them, they may be worn out when you need them. Or, you forget the auto-reload was turned off and find your tubes empty when you sight a ship.

-Pv-
11-23-07, 06:15 PM
"...do you think that in RL the Skipper's number 1 wouldn't inform him that the crew had been standing at battle stations for a extreme amount of time?..."

In real life it wouldn't happen. The captain would be so involved with his crew, nothing happened he wouldn't know about (although some responsibility would be on others to see it was taken care of.) A commander who neglected his crew would be out of a job or dead. Once each of us has discovered this "gotchya" it's unlikely to happen again just like leaving port without torps, running the battery dry, submerging with too much damage, neglecting to activate (or even have assigned) DC crew, gun battles with 10 surface ships, leaving Silent Running activated during attacks (for a few of the other gotchyas.)

The idea the game has to be made absolutely fool proof leaving nothing for the player to do is not what the game was designed for. Crew management was introduced in SH3 as a result of sub simmers hinting, no suggesting.. no, that's not it, asking... no, demanding... no that's not it... SCREEMING-PLEADING-STOMPING-ON-THE GROUND for immersive crew management. Well, we've got it. And what is the cry for now? Make it more automatic. The exec has to ASK us to do our job by reminding us the ENTIRE crew has been at their station for 20 hours. After all, the captian is there just for looks right? Satisfaction in playing the SH series is you get rewarded for attention to details. You do everything right, THEN you get to sink the enemy and get away clean. This is such an EASY problem to avoid:

Disengage TC
Set up your attack
Get into position
Set Battle Stations
Attack
Turn off Battle Stations
Slink away
Engage TC (did you tour the boat before you went into brain dead mode?)

-Pv-

odjig292
11-23-07, 07:33 PM
Good comment Pv..very good.