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Tachyon
11-17-07, 01:50 PM
In Hearts of Iron 2 , have any of you succesfully managed to permanently damage Britain's supply chain by pursuing an aggressive U-Boat campaign (which didn't quite achieve it's aim in real life) ?

In particular , I'd like to know if any players actually developed the Type XXI sub early in the game, and managed to FUBAR Britain as a result.

CCIP
11-17-07, 05:01 PM
There is an excellent and detailed AAR on this somewhere in the HoI 2 forums where exactly that is achieved... I'm gonna try and find it, hold on.

Needless to say, it is possible in the game :yep:

CCIP
11-18-07, 01:48 AM
Here's the thread I was thinking about
http://forum.paradoxplaza.com/forum/showthread.php?t=264824

Dowly
11-18-07, 09:00 AM
Wow! :o That was cool! I own HoI II, but I always get rushed early in the game and lose. I'm no good in these kind of games. :cry:

Tachyon
11-18-07, 11:56 AM
Thanks a lot CCIP, looks like I have a reason to go play HOI2 again :)

Torplexed
11-18-07, 12:06 PM
In HOI2 It pays as Germany to pretty much dump all naval development outside of submarines, especially if starting in 1936. No surface warship research or builds. Some even scrap the few capital ships that Germany starts out with. Pour it all into sub R&D. As in the real war the big ships aren't of much use to Germany anyway. ;)

Tachyon
11-18-07, 12:13 PM
Yeah, I guess it makes a huge difference. According to the AAR report link posted by CCIP , Italian forces blitzed through El Alamein and captured Alexandria. Apparently, the lack of supplies made life uncomfortable for the Brits at El alamein. Now that's submarine pwnage for you.

Dowly
11-19-07, 02:14 PM
Well, I'm just testing this as I started my first ever real game on HoI Doomsday and I must say, you can get way better results than the guy who wrote the AAR. Britain declared war just a week or so ago and I think I've sank close to 70 merchants with my 50 fleet uboat force. I get 2-3 messages in two hours, each saying that the uboats have sunk 5-15 transports. :rock:

Now that the Poland is "liberated", time to go onwards to France! SS-Panzer Div. 'Das Reich' lead the way! ;)

Dowly
11-19-07, 08:04 PM
Whoa! I must say I'm really enjoying myself with the game! And I think I'm doing rather good for a first timer too. The British are crippled by the Uboatwaffe, I had 150 divisions (½ tanks ½ infantry) reserved for the invasion of the British Islands. Lost 25 infantry divisions to the Home Fleet, but I got 48 Divisions to the shores of Plymouth and captured the island in few months.

Now I'm preparing for the Operation Barbarossa, with atleast 200 divisions + rather strong airforce. :rock:

Torplexed
11-19-07, 08:41 PM
Dowly is Rommel, the desert ferret...and sea ferret and tundra ferret. :D

Dowly
11-19-07, 08:45 PM
And sad ferret, the British are long way from crippled... they launched an surprise amphibious assault and took half the Island back. :cry: Hurry up ppl! Invent the A-bomb already!! :p

Torplexed
11-19-07, 08:52 PM
And sad ferret, the British are long way from crippled... they launched an surprise amphibious assault and took half the Island back. :cry: Hurry up ppl! Invent the A-bomb already!! :p
Wow! You must be playing that game at the warp speed setting. :o

Dowly
11-20-07, 07:27 AM
And sad ferret, the British are long way from crippled... they launched an surprise amphibious assault and took half the Island back. :cry: Hurry up ppl! Invent the A-bomb already!! :p
Wow! You must be playing that game at the warp speed setting. :o

Hehe, I use the Extreme Fast setting quite a bit. That's my weakness in games like this. I just get something to build/research, speed up and wait for it to complete and it the meantime, my enemies are moving on at me. Like for example the eastern front. When I attacked Britain, I got an partisan report in Lubin or something like that in Poland. Went to check it out and realised I only had a army of 3 Panzer Divisions on the whole Poland area. :88)

How do you guys setup rear defenses when you attack? How many divisions? I mean, if you leave an army of 5 divisions behind to guard the rear per sector, it might be easily destroyed by a stronger enemy. :-?

Janus
11-20-07, 09:47 AM
This game appears to be entertaining. I used to play the demo but something made me not like it.
Does it have a steep learning curve?
What games can be compared to Hearts of Iron (Total War series comes to my mind)?

Dowly
11-20-07, 09:55 AM
This game appears to be entertaining. I used to play the demo but something made me not like it.
Does it have a steep learning curve?
What games can be compared to Hearts of Iron (Total War series comes to my mind)?

What scared me away at first was the economy. It seemed too dang complex, but now I just put it to automatically share the resources where needed and I'm doing fine. The diplomacy is quite "complex" too, loads of choices, but I kick the politics out the window and use force to gain what I want.

Civilizations I think would be the best one to compare HoI with. The gameplay and the basic idea is the same, but without building buildings to your provinces except for factories, AAs, forts etc.

Janus
11-20-07, 10:30 AM
What about the fighting aspect of the game, how does it work? The map is obviously seperated into provinces. Can forces only move between those provinces or can they move fluidly?
Is there any nice AAR that illustrates to a newbie how the war/fighting part of the game works?

Dowly
11-20-07, 11:31 AM
What about the fighting aspect of the game, how does it work? The map is obviously seperated into provinces. Can forces only move between those provinces or can they move fluidly?
Is there any nice AAR that illustrates to a newbie how the war/fighting part of the game works?

No, the movement goes based on provinces.

The warfare is a "dice game". It calculates the number of units, the strenghts of the units (soft attack, hard attack, air attack, air defence, ground defence etc.), the weather, time of day, the terrain, if the defenders have fortifications, the moral and lastly the organisation of the troops. Also, the army/division commander straits are checked for any possible bonuses, like for example an 'Hill fighter' strait gives you bonus when fighting in mountainous terrain etc.

Here's a link to the HoI 2 AARs, most of them are about warfare so just pick the one you like and start reading. :up:
http://forum.paradoxplaza.com/forum/showthread.php?t=249491

Dowly
11-20-07, 01:56 PM
Finally I got the British out of the Island and assigned eight 4 squadron FW200 groups to guard the sea areas near it. Already sunk 3 major troop transport convoys.

Also, back-stapped Franco and invaded Spain to get my hands to Gibraltar, easy fight it was. The III., VI., VIII. and VIII. Armies each containing 5 Pzr. Divisions and 5Inf. Divisions led by Fieldmarshal von Kayser who fought in Poland attacked through the mountain pass and Spain fell in few months.

After the fall of Spain I ordered 1/3 of my Uboat fleet to the Med to guard the east coast of Spain from possible counter-attacks.

But I'm still screwed.. my oil is down to ~15000, not even nearly enough for the attack to Soviet Union. :nope:

Janus
11-21-07, 01:25 AM
So the fighting is more like round based style known of Panzer General or Pacific General - only in "realtime".
I guess I really have to take a closer look at HoI 2...

CCIP
11-21-07, 01:40 AM
So the fighting is more like round based style known of Panzer General or Pacific General - only in "realtime".
I guess I really have to take a closer look at HoI 2...
Rather than "realtime" I'd just call it continuous-time, it goes on an hour-by-hour basis.

Also mind you, it's not just a war-game. If you're playing the obvious WWII sides, it usually will be, but in a lot of cases there's a lot of management to, well, manage behind the scenes.

I'm personally a huge Britophile in HoI 2. I love being a strategist for the Royal Navy :D
(part of it is also my utter annoyance with the AI in some cases, especially when I played the USSR. The AI really had it in for me, more than once - in the worst case, Germans, despite having sizeable forces, threw all of them at me instead of the Western Allies. That would make sense if they were losing the war, but instead their panzer divisons rolled into relatively useless areas of the Ukraine and Belorussia, while the British and French happily marched into Berlin with little resistance. How does THAT make any sense? :doh:)

Also, I recommend looking up the "Total Realism Project" mod for this. I use it, makes a lot of sensible changes.

Dowly
11-21-07, 07:59 AM
Well, I just scrapped my first campaign. My oil stocks plummeted to ~3000 and the Soviet Union was pushing in from the east.

Now, I concentrate strickly to the east front. Luftwaffe & the 45 Pzr. Divisions can handle the possible attacks from France.

Just went to war with SU and the luftwaffe has already gained the air superiority above the frontlines. In the meantime, the Stuka squadrons led by Rüdel bomb the crap out of the Red Army while the He-111's led by Udet & his 'Legion Kondor' bomb their industry. :rock:

Torplexed
11-21-07, 09:39 PM
Anyone ever play the other Paradox games? Europa Universalis, Victoria?

CCIP
11-21-07, 10:27 PM
Anyone ever play the other Paradox games? Europa Universalis, Victoria?

I played Victoria. It's interesing but a LOT more economically-oriented! It's far more of a management game, warfare is tons more abstracted than in Hearts of Iron, what matters is production, trade and population management. A bit heavy for my taste, since my main interest is still war, but rewarding if you like that sort of stuff.

Crusader Kings I haven't played, but a friend of mine has. It's got neat features as well, but seems like you often have your hands tied in that game - religion, politics and family connections always bite you in the ass.

EU is the daddy of Paradox's game system. From what I've heard, worthwhile on all accounts...

Torplexed
11-21-07, 11:18 PM
I've had some experience with EU. Always been annoyed with the way defeated armies bounce from province to province like ping pong balls although maybe that got rectified with EUIII.

Tachyon
11-22-07, 02:35 AM
Speaking of Diplomacy in HOI2, it's indeed complex as mentioned by someone above, and quite...interesting.

Certain players have actually managed to convince the SOVIET UNION :o to join the Axis in the days running up to the war, needless to say the game was one sided from the beginning, as Russian and Japanese surface forces totally demolished British assets in East asia and then moved on to the West Coast of USA within 1943. :rock:

Hell, if anyone has a saved game where they've managed to do this bit of diplomatic manoeuvering, please upload it somewhere.

Dowly
11-22-07, 02:46 AM
Speaking of Diplomacy in HOI2, it's indeed complex as mentioned by someone above, and quite...interesting.

Certain players have actually managed to convince the SOVIET UNION :o to join the Axis in the days running up to the war, needless to say the game was one sided from the beginning, as Russian and Japanese surface forces totally demolished British assets in East asia and then moved on to the West Coast of USA within 1943. :rock:

Hell, if anyone has a saved game where they've managed to do this bit of diplomatic manoeuvering, please upload it somewhere.
Hmm.. this sounds interesting. :hmm:

What are things that affect the relationships between the countries? I mean, could it be just by boosting the influence thingy? Or would I need to share their views of the world too i.e. communism in this case?

Isnt there an event that starts the war at some point with SU? Which then drops the relationship to -200 or something.

Tachyon
11-22-07, 10:54 AM
Well, honestly I'm not too familiar with the diplomacy in HOI2 , like I said it's complex :roll:

From what I remember, the players had some amount of luck when trying to "Influence" the SU, and you do need lots of Money to do it. and I don't think the War with SU event triggers if you bring them over to your side.

I believe Ministers also affect the chance of a successful influence ( not Tested ,sorry) , and yeah your Political leaning also plays a part, just make sure you don't lean 100% commie.

Dowly
11-22-07, 11:29 AM
Well, honestly I'm not too familiar with the diplomacy in HOI2 , like I said it's complex :roll:

From what I remember, the players had some amount of luck when trying to "Influence" the SU, and you do need lots of Money to do it. and I don't think the War with SU event triggers if you bring them over to your side.

I believe Ministers also affect the chance of a successful influence ( not Tested ,sorry) , and yeah your Political leaning also plays a part, just make sure you don't lean 100% commie.

Okie dokie, need to try this. :arrgh!:

JALU3
11-23-07, 06:28 AM
I haven't played 2 but played HoI . . . I have to tell you having the US enter the war late really does change the map of Europe in the end . . . I was only able to get a hold of France and Italy by the time the Communist claimed the rest of the Continent . . . but I was also able to annex Japan early . . . and move into Korea without a problem . . . I even annexed Mexico in 38 . . . making it communist first . . . but that messed with my national moral . . . and I wasn't able to quell that until 40 . . . which put me behind the curve.

Oberon
11-26-07, 06:58 AM
I'm glad this thread come up, I've been meaning to reinstall HoI2 since I got it, so now I've got it up and running with the latest TRP mod.
So it's 1938, I've got about a year to go before it all hits the fan. I'm trying to pacify the big red bear as much as I can and build up the ubootwaffe as much as I can. I already have several flotillas of 3 Type VII uboats each sitting at Kiel and Wilhelmshaven and I've sent the Type IIs up to the Polish coast, ready to intercept anything there.
I've got the Type IX in the works and will send a batch through as soon as possible, and I'm churning out infantry with armoured attachments as quickly as possible, I'm also doing what I can to improve my AA defence with plenty of 109 intercepters and radar stations being made.
When it comes to Danzig or war I shall follow history and take my share of Poland and then Blitzkrieg into France shortly afterwards. Once that's all done I'll zip up the Atlantic with my Uboats (hopefully I should have some nice Type IXs then) and then it'll be a choice of Barbarossa or Seelowe.

Of course, if my past experiences have taught me anything, it'll all go pear shaped in Poland because I didn't make enough forces :damn:
I'm a n00b but I'm getting there.

Torplexed
11-26-07, 07:55 AM
Keep us informed on how the strategy goes Oberon. :cool:

fatty
11-26-07, 11:38 AM
I always skip u-boats as Germany, mainly because I find them to be really ineffective against warships and they seem to require a lot of babysitting. I prefer to soak the IC into building naval aircraft instead, which can tear up both convoys and warships.

Dowly
11-26-07, 12:12 PM
The uboats are great if used right; Get them far out to the sea, so the british naval forces cant find them. Also, I just put them on operations for a year and a half, so no need to babysit them. I was literally flooded with the pop-up messages stating that some merchants are escorts have been sunk. :up:

Oberon
11-27-07, 01:32 AM
One month to go, I've taken all the historical routes regarding Czechoslovakia and Austria and my forces are now poised on the Polish border ready to go. I also have a rearguard force on the French border in case France gets a bit excited and fancies an invasion of Germany. I've got a load of early Type IXs in production but they're not going to be ready until early next year, but I should have enough Type VIIs to bother the UK until then.
So, Poland, I have several infantry divisions on the border and a couple of Panzers too (couldn't build Panzer divisions until recently :cry: ) and the plan is 'Operation Blitz Wulf' where Army Group South will swing up through Krakow to Warsaw and Group North will swing through Danzig and down into Warsaw, thus trapping Polish border forces and allowing Army Group Central to move forward to Warsaw and dispose of the remaining forces.
They will have the air support of two Stuka squadrons and about three or four Junker bombers.

However, before the whole Danzig situation kicks off, I'll be sorteeing my Type VIIs through Der Kanel while its still safe and setting them up on the Western Approaches.

Hopefully this should all work out and make a swift offensive. Failing that, myself, Ribbentrop and Himmler have rooms booked at a Bed and Breakfast in Minehead.... :lol:

Oberon
11-27-07, 06:52 PM
So, we're into 1940 now, and Poland has fallen. In fact half of Poland had been captured by the second week in September! :lol: So, I annexed Poland and gave the Soviets their portion as agreed by Mr Ribbontrop and Mr Molotov *grumble* Bloody Russkies making me do all the hard work while they sit on the wrong side of the Polish border drinking vodka *grumble*
So, after Poland fell, I left enough forces to put down partisans and turned East, taking the Netherlands swiftly and then moving into Belgium...
There my Blitzkrieg broke down and turned into Schneckezkrieg, with two provinces in Belgium being absolute sods and taking the best part of a quarter of a year to capture, even with outrageous odds against the defenders (51-8), I do ponder if the British sent the survivors of Roarkes Drift into those provinces to supervise the defence procedures.
However, thankfully, my somewhat Soviet tactics (mass-push) has taken one province and the other will fall within a couple of months at most.
France...well...that's going to have to wait a couple of months to get my forces reorganised and then I shall try to storm into the critical parts asap...I had hoped to get the French offensive over with swiftly and before the real date, however the delay in Belgium means that it probably won't be until mid-1940 that I launch into France.
However, the good news is that my thirty odd Type IXs have arrived, I think Karl must have thought it was his birthday since they all arrived at once!! :lol: They've been split up into flotillas of three and sent out into the Atlantic to harass Convoys, so far I have lost six Uboats, and those were down to the fact I didn't notice 'Convoy hunt' on the mission option screen and put 'Naval interdiction' instead :damn: Enemy Convoy losses have been promising, I can't find an exact number but I'd say at least twenty-thirty so far, which is low but I will continue to flood the Atlantic with Uboats as much as possible, particularly when I get France.

So, things to do, well, re-organise my forces for the Blitzkrieg offensive into France (Operation Blitz Tiger), improve my somewhat appalling air defence coverage (I've had everyone from the British to the South Africans and Canadians bombing me!! :o) and continue to churn out Uboats.
Then it's time to choose between Seelowe and Barbarossa...either could be my downfall....Uncle Joe is happy with Germany right now, although things are turning into a Siberian winter, especially after I sided with Ducey over the Italian supplies to Finland.
And at some point, if Italy gets off its arse, I'll get them to join Slovakia in the Axis.

So...that's the current state of play, hopefully the next update will be from the Champs Élysée! :cool:

Dowly
11-27-07, 07:23 PM
Nicely done, mate! :rock:

What's out the forts on the east border of France, IIRC, few provinces have 8-10 forts and are quite a pain in the butt to take. Also, if you can push thru the border provinces, you should be able to move rather quickly across France and at some point you get the option to create the Vichy-French goverment. :up:

Sad to hear your losses on the Uboat front and tell you the truth, I made the same mistake when I first tried the Uboat tactic. :oops:;)

Torplexed
11-27-07, 08:22 PM
HOI gets to be quite a massive juggling act once war starts. You gotta thoughtfully keep managing industry, production and research at home, and yet keep your eye on far-flung land, sea and air battles going on all at the same time. Not to mention diplomacy. No easy task even on the slowest time setting. :cool:

fatty
11-27-07, 09:04 PM
My present game as Germany is a stalemate against USSR in 1945. I have taken the rest of Europe (UK included) and Africa, but the lines are pretty much solid from the provinces adjacent to Moscow all the way down to Sevastopol. The issue is mainly that I have no gas left for my tanks or airplanes. They are all still in tip-top shape (and are all crack units after fighting around the world for six years) so the Soviets can't bust through but I can't move much either. The U.S. is still alive and kicking, they mostly scout around with naval units and sometimes land infantry in Spain or France which are quickly squashed. The best hope for the future is the Japanese Army which has swung through India and is coming up through the Caucasus now.

Oberon
11-28-07, 06:21 AM
Nicely done, mate! :rock:

What's out the forts on the east border of France, IIRC, few provinces have 8-10 forts and are quite a pain in the butt to take. Also, if you can push thru the border provinces, you should be able to move rather quickly across France and at some point you get the option to create the Vichy-French goverment. :up:

Thanks for the heads up but I was going to take the historical option around the north of France rather than from the east through the Maginot line. Hence why I invaded Holland and Belgium when they were both neutral to begin with. The main problem I can foresee will be breaking through the French lines on the Northern border as they've pulled up most of their forces during the Belgium offensive, however I have a shedload of Panzer divisions on order, depending on how long I have to wait for them, I may hold back until they're ready, give them to Guderian, Rommel and Manstein and then invade.
I'm torn between doing a standard sector by sector assault, or driving through the enemy lines and heading straight for Paris...I'll have to read up the real life invasion plan and see what comes from that. :D

TteFAboB
11-28-07, 06:55 AM
I've had some experience with EU. Always been annoyed with the way defeated armies bounce from province to province like ping pong balls although maybe that got rectified with EUIII.

Nope, there's still ping pong in EU3, though I don't know if it's better or worse than EU/EU2, because the only EU game I have ever played is this third one...

Oberon
11-28-07, 04:06 PM
http://www.ww2incolor.com/gallery/albums/germans/ger_paris.jpg

Bienvenue und Wilkomme

Aaah, gay Paris, the smell of fresh bread wafting from Le Boulangers, the sound of soft dance music drifting out from a basement night club...the sight of Panzer IIIs rumbling down the Champs Élysée...waaait a minute...

France has fallen and the Vichy French government installed in the South, Il Duce finally stopped posing on plinthes for the cameras long enough to join the Axis and declare war on Greece...yes...have fun with that one Benny-boy.
I followed pretty much the historical plan for the invasion of France, with my limited Panzer divisions (all five or six of them) splitting into three groups, west looped around Calais and took La Harve and Caen, Center stormed into Paris and then parts of it carried onto Vichy, and East looped behind the Maginot line, sealing them up.
France fell towards the end of April so now, the big decision, Seelowe or Barbarossa?

I've decided to go for Seelowe, because I've had a reasonable look at the forces deployed in Britain and I reckon I can take them, whereas the forces lined up in the middle of Poland from Uncle Joe look a bit more fearsome...I know that there will be war with Joe before long, so I'm hoping to complete Seelowe before the end of 1941 with a rapid offensive across the Channel and up Britain. The jury is still out on this though, because although I can kick Britains rear-end on land, the Royal Navy and RAF will present a problem...but I'm hoping I can push through Britain quick enough to rob them of any major staging areas.
Of course, I have to wait for my transport ships first.... :shifty: Which delays Seelowe until the end of August/Beginning of September which will make the Channel a wee bit screwy, buuuut, the crossing will be quick and large so hopefully I'll only need one trip.

Just in case, I've ordered 500,000 rubber rings to be shipped in from Germany...

As for the Ubootwaffe...well, it's not quite the huge success I'd hoped for, I've lost a few more Uboots for a few more convoys, and took down a large convoy off East Anglia...but, nothing spectacular yet. Perhaps the next couple of months will show an increase in sinkings, and not Uboot sinkings that is...

Oberon
11-28-07, 06:33 PM
:damn: :damn: :damn: :damn:


Ok, screw Seelowe, Die Kanal might as well be made of lava for the troops I'm going to be able to get across it...

Time to go east I think...


Ubootwaffe victories starting to mount up now, at least 30-40 in the last month alone. It's a good start :D

Torplexed
11-28-07, 08:45 PM
You should have re-named Seelowe for yourself...'Operation Oberlord.' ;) Good luck in the East.

Tachyon
11-29-07, 12:23 PM
Well I hope your Japanese allies mount some pressure on the Great Bear, or maybe you can temporarily play as them and give the Russians a few surprises.

It's a pity the Japanese will be preoccupied with South-East asia though , would be great if they'd actually divert some of their Infantry divisions to Russia. Anyway good luck subduing Russia, once they're down...the World is Yours!

fatty
11-29-07, 12:24 PM
I have had success with Sea Lion using minimal naval forces on enhanced difficulty. The trick I have found is to use a distraction force - a handful of destroyer squadrons - around the channel to occupy (some) of the RN. Keep transports ready with troops in the Netherlands. Once your distraction force is engaged, they should last for a few hours, long enough to send your transports to the Yorkshire area (far away from the channel). Land in a province with no troops if possible or else you stand a good chance of being caught by naval patrols and losing everything. Seize ports as quickly as possible so you can ferry in reinforcements safely. Paratroopers are very helpful for this. Provided you are still in an early time frame (39-41) you should make a clean sweep with minimal casualties.

The RAF has never given me much trouble. I suspect the game does not model thieir influence over amphibious landings correctly. In real life this probably would not be possible anyways as the coasts that are best for landing were mined quite well.

Torplexed
11-29-07, 08:48 PM
The RAF has never given me much trouble. I suspect the game does not model thieir influence over amphibious landings correctly. In real life this probably would not be possible anyways as the coasts that are best for landing were mined quite well.
Yeah...I've read that in event of an invasion, the British government was fully prepared to remove the gloves and use all means at its disposal to stop it, such as bombing the packed invasion beaches with poison gas attacks and flooding the English Channel with burning oil. Games can only simulate the history we know. Happily we never found out how really desperate the land Battle of Britain could have been.

Egan
12-05-07, 01:54 PM
Hoi2 is just about my favourite game ever. I have lost count the number of hours I've spent on it. Victoria and the EU games were fun too ( I keep meening to buy EU3 and the Napoleanic expansion but haven't got around to it though.

The one I'm waiting for, though, is 'ROME' which is should be coming out in spring next year. A Paradox game with Romans.....I'll be holding a funeral and a memorial service for my social lfe next April if anyone wants to come....:up:

Torplexed
12-05-07, 08:51 PM
If I have one complaint about HOI it's the graphics. The map is damn ugly and it's the thing you look at most. Using an old typewriter-like font to put place names on a map sure seems like a strange design decision. :-? Oh well...game play is the thing that counts.

Ice Forge
12-20-07, 03:17 PM
First off i play HoI 2 DD / AG i got the anthology pack so i got HoI 1 and all parts of the second,

If you find it to easy ( as i do sometimes ) get Mod 33
( does currently not work in mp for some odd reason )
and run with enhanced russia ai and ull get some ugly suprises as
they will occupy most of your wehrmacht forces ( assuming ure running as ger. )

Second about U-boats, they are GOOOOOOD create a couple of flottilles
of about 5-9 divs a piece and create some sub pens&strike bases ( harbours and airports) for deployment in france ( run vischy france so you can build along the atlantic ) create the flottilles and 2-5 groups of 4 with naval bombers, why you say

Naval bombers are the BEST unit for naval combat, it is faaar better then any combination with ships ( use ships for keeping the enemy in one place and use bombers to kill them stuka's works aswell )

Dowly
12-20-07, 03:27 PM
Naval bombers are the BEST unit for naval combat, it is faaar better then any combination with ships ( use ships for keeping the enemy in one place and use bombers to kill them stuka's works aswell )

Gotta agree with this one. My FW200 'Kondor's had no problems keeping the English Channel clear from Allied ships. :up:

Ice Forge
12-21-07, 05:05 AM
Yeah well sadly its true i mean what can beat something thats flying faaar faster then ships move and use lethal torpedoes or high amount of payloads and bombing the crap out of the ships`?

Tactics as suggested above is a really effective tactic, use cruisers/bbs to attract that royal/us navy and after they start bombing you you pull in a squadron or 3 with naval and also dont forget 1-2x 4 fighters aswell to cover your naval bombers.

U-boats are wicked fast to build in HoI 2 DD

btw i insist on you guys testing mod33
you ( obviuslu ) play from 1933 and as germany you have
some serius problems ( laying under the treaty and with lots of -$ )
so you need to rebuild the wehrmacht and economy of the german empire.

also they feature a nr of "what if" events aswell
such as "assassination of roswell"(typo?not sure how to spell it :P ?)
that turnes the state into a civil warzone ( gotta love when its texas vs confederates in the us fighting :hmm:)

also the rebuilding of the austria-empire etc. really entertaining esp if ure
tired of playing and global winning all the time wanting some spices to it :D

GlobalExplorer
01-12-08, 02:12 PM
I played Hoi2 two years ago, i think.

Really liked it while I was playing. I played a game with Romania to learn the mechanics and then started a big campaign with Germany. I was able to build up my forces in a historically very realistic way and was also able to replicate the 2 week campaign against Poland.

That was fun, but then it all came to sudden halt. I knew I had to reposition my forces for the scandinavian campaign and at the same time prepare the attack on France. Movement of units is such a chore in this game, I just could not get myself to do it once more.

I have never taken up the game since then.

Have there been any improvements of the interface in the new version? I mean the one with the post war campaigns.

Torplexed
01-16-08, 09:42 PM
Nope. HOI Doomsday's interface is the same as HOI2. No changes.