CptCrunch
11-09-07, 11:09 AM
I've been playing SH3 for a year now with the fanstastic GWX add on but I'm a forum newbie.
I've made it to March 1945 with type 1XC and 49 missions under my belt - now I'm keen to get to the end of the war and see what happens (don't spoil it by telling me)
However bugs and frustrations abound - I seem to have them all
Watch tower death - anything above yellow damage and every one dies as they re-inhabit the conning tower.
Base changed to Kiel - press 16 time to start
Games don't save properly - you've snuck up on a convoy in prime position - you save in case (and most likely you die in the late war) - you die - you reload and the game crashes into XP with a send to microsoft error. It always seems to happen when you save with a lot of activity.
My very capable GeForce 7800 GT grinds nearly to a halt when ports suffer an air raid
Precient harbor protection - you sneak up on a port to sink ships - they can see you through the hills and open fire - you sink em all and return the next day and all the same ships are there again :)
You surface attack ships in raging storm in the dark of night - visibilty is nearly nil yet their deck gunners open fire - yeah ... if I can't access my deck gun why can they use theirs?
Hi res - can't find the FAQ's and stuff to tell me how to deal with these bugs and how to play in hi res.
Unfair AI - you are sitting at 13m , rigged silent, no motors running - yet destroyers find you and kill you.
You wham into a convoy rigged for silent but at full flank - you wreak havoc unopposed - you stop at 13m turn everthing off , secure from silent to reload - and all the escorts pounce despite all the convoy prop noise- not likely ... also they seem to be able to depth charge you below 200m - even though you should be (water pressure n all that) totally safe from damage at this depth.
Any help with these greatly appreciated - it would be great if all this faq & bugstuff was easy to find in one place .
Dealing with destroyers is best done at periscope depth - load all your tubes and preset all torps to pistol and 0 depth , go to flank, dodge an twist and take em out at close range- I easliy wiped out a task force 6 frigates and 3 escorts like this but your torps will often underun in heavy seas - equally they may launch off a wave crest straight into the escorts flank - in which case enjoy the fire works!
Any more bugs and frustrations please add ...
Can't wait for GWX 4 any news?
:D
I've made it to March 1945 with type 1XC and 49 missions under my belt - now I'm keen to get to the end of the war and see what happens (don't spoil it by telling me)
However bugs and frustrations abound - I seem to have them all
Watch tower death - anything above yellow damage and every one dies as they re-inhabit the conning tower.
Base changed to Kiel - press 16 time to start
Games don't save properly - you've snuck up on a convoy in prime position - you save in case (and most likely you die in the late war) - you die - you reload and the game crashes into XP with a send to microsoft error. It always seems to happen when you save with a lot of activity.
My very capable GeForce 7800 GT grinds nearly to a halt when ports suffer an air raid
Precient harbor protection - you sneak up on a port to sink ships - they can see you through the hills and open fire - you sink em all and return the next day and all the same ships are there again :)
You surface attack ships in raging storm in the dark of night - visibilty is nearly nil yet their deck gunners open fire - yeah ... if I can't access my deck gun why can they use theirs?
Hi res - can't find the FAQ's and stuff to tell me how to deal with these bugs and how to play in hi res.
Unfair AI - you are sitting at 13m , rigged silent, no motors running - yet destroyers find you and kill you.
You wham into a convoy rigged for silent but at full flank - you wreak havoc unopposed - you stop at 13m turn everthing off , secure from silent to reload - and all the escorts pounce despite all the convoy prop noise- not likely ... also they seem to be able to depth charge you below 200m - even though you should be (water pressure n all that) totally safe from damage at this depth.
Any help with these greatly appreciated - it would be great if all this faq & bugstuff was easy to find in one place .
Dealing with destroyers is best done at periscope depth - load all your tubes and preset all torps to pistol and 0 depth , go to flank, dodge an twist and take em out at close range- I easliy wiped out a task force 6 frigates and 3 escorts like this but your torps will often underun in heavy seas - equally they may launch off a wave crest straight into the escorts flank - in which case enjoy the fire works!
Any more bugs and frustrations please add ...
Can't wait for GWX 4 any news?
:D