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View Full Version : NSM effects


Doolittle81
11-08-07, 02:02 PM
I have NSM 3.3 Light installed. However, I have yet to see a sinking ship breaking up into sections. I've sunk merchants and destroyers...no big Capital warships like BB's or CA's.

I'd like to confirm that my installation is working. Is there a simple way to do that...in some Quick mission or training mission? Are some ships/targets more likely to break apart than others?

BTW, I do not have any Trigger Maru mod installed, if that makes a difference.

Melonfish
11-08-07, 02:08 PM
i am also running NSM3.3 light and last night i blew an old split freighter in two.
it does still work, you can break their backs. i'm guessing that the chances of it have been decreased unlike in sh3 where every midship shot is a back breaker.
pete

Snuffy
11-08-07, 04:18 PM
I have the NSM classic installed and last night I took out a DD that broke just past the stacks and each part sank individually. :)

AVGWarhawk
11-08-07, 04:39 PM
It works. I do not get many broken backs but they will happen. Just keep letting the fish fly!