View Full Version : Torpedo damage mod final
Does anyone have a copy of this mod available in thier downloads, I have accidentaly deleted my copy during a reinstall. It isn't on my backup disks either, thought I have them all saved. I have searched the mods page, but it isn't on the list anymore.:sunny:
Blacklight
11-02-07, 10:52 PM
You can get it here:
http://hosted.filefront.com/OceanBlue
Man that mod is ESSENTIAL. It should be included in GWX !:yep:
frenema
11-02-07, 11:00 PM
What does the mod do? Do they make torpedos more powerful or less?
It replaces the damage texture created by a torpedo impact with something much better.
frenema
11-02-07, 11:11 PM
Sounds awesome, just downloaded it now. :up:
papa_smurf
11-03-07, 02:07 PM
It basically models holes on ships when there hit by torpeodes, or gunfire.
bigboywooly
11-03-07, 03:34 PM
Aye looks great on ships
Doesnt look to good when your sub takes damage though
Jimbuna
11-03-07, 04:55 PM
Aye looks great on ships
Doesnt look to good when your sub takes damage though
http://img148.imageshack.us/img148/8466/gato3sx2.jpg (http://imageshack.us)
These are a little dark, but they show the kind of thing you get.
Torpedo
http://img266.imageshack.us/img266/487/sh3img311200721571478rr0.png
Torpedo
http://img150.imageshack.us/img150/6748/sh3img3112007215742500fa6.png
Is this mod a part of NYGM ?
Jimbuna
11-04-07, 09:16 AM
Is this mod a part of NYGM ?
No....it's a separate/stand alone mod
Yes- I understand this but NYGM mod has a different sinking model than GWX-I mean it depends on where eel hits.GWX has a hit point model as far as I know.
Jimbuna
11-04-07, 12:36 PM
The mod is just a graphical tga, it has no impact or effect on the sinking rules of GWX (or NYGM....to the best of my belief)
Now everything is clear-NYGM has this graphical effect of holes etc plus no hit points.
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