View Full Version : Physcology paper, How Do You Play SH4 Realism/No Reailsim
VonHammer
09-16-07, 10:56 AM
ok for my Phsyc class, i have to do a research paper on something about people. so i decided that i would ask how people prefer how to play SH4. let me know asap
simonb1612
09-16-07, 11:39 AM
This is still my first run throught the war, so this campaign i have a pretty low realism setting, I think in the mid to upper 40% range
DeepIron
09-16-07, 11:42 AM
Ok, it's spelled "psychology"...
I play at 90%-100% realism.
BTW, what's your premise for your psych paper?
Faamecanic
09-16-07, 01:50 PM
I play something like 60% realism. I do enough math at work so I dont want to do trig at home when I play. Therefore I have my Weaps officer calc target solutions. I also have external camera as I like to see the boats Im shooting blow up (with all the cinematic special effects I feel I would be missing 1/2 the game without the external cam on). other than those two..I have the rest of the settings at 100% realism.
capt_frank
09-16-07, 03:32 PM
84% with TM 1.6 here...
Still like unlimited fuel so I can go anywhere and everywhere, but manual targeting is a must EVEN IF I have to do all the work myself.
I mean to say, even Manual, who does the targeting, doesn't even help! :D
SteamWake
09-16-07, 05:44 PM
I play something like 60% realism. I do enough math at work so I dont want to do trig at home when I play. Therefore I have my Weaps officer calc target solutions. I also have external camera as I like to see the boats Im shooting blow up (with all the cinematic special effects I feel I would be missing 1/2 the game without the external cam on). other than those two..I have the rest of the settings at 100% realism.
Ditto
My reason is similar. Im a pretty 'casual' gamer.
Zero Niner
09-16-07, 08:36 PM
Realistic, less manual targeting. I just don't have the time or the inclination to be a one-man fire control party. As skipper, it's my officers and crew who should do this job, not the captain of the boat.
mookiemookie
09-16-07, 08:46 PM
Realistic, less manual targeting. I just don't have the time or the inclination to be a one-man fire control party. As skipper, it's my officers and crew who should do this job, not the captain of the boat.
Me too. I play as close to how the subs really operated as possible in terms of tactics and whatnot, except for firing solutions. I'm perfectly capable of doing it myself, it's just that it tends to take away from the fun for me to have to do it on my own.
CDR Resser
09-16-07, 09:42 PM
I'm with Zero Niner and Mookie. I run the sim at realistic minus manual targeting.
sunvalleyslim
09-17-07, 01:08 AM
Realistic, less manual targeting. I just don't have the time or the inclination to be a one-man fire control party. As skipper, it's my officers and crew who should do this job, not the captain of the boat.
Same for me.......although Ilike to watch the external camera sometimes for the explosions.....
Fat Bhoy Tim
09-17-07, 01:08 AM
84% with TM 1.6 here...
Still like unlimited fuel so I can go anywhere and everywhere, but manual targeting is a must EVEN IF I have to do all the work myself.
I mean to say, even Manual, who does the targeting, doesn't even help! :D
About the same here, 84-86, something like that. Basically everything except manual targetting as I can't be assed sitting there doing it, and I assume I'd have a tracking party doing it for me.
Seadogs
09-17-07, 01:51 AM
Realistic with unlimited fuel, external camera, and without dud's.
For me manual targeting is a must as it's the biggest chunk of the game.
Bluesub 6
09-17-07, 04:58 AM
Just 72% TM 1.6,realistic enough for me.:D
AVGWarhawk
09-17-07, 07:43 AM
I play at 92%. Outside views only. I attempt to play it as real as possible but still get enjoyment from the visuals. I make every attempt to play it like the Skippers would have handled it in RL. Even with the fuel issue within the game, I economize as much as possible. It takes a bit longer to get where you are going but it adds just more in getting the best experience of the simulation as you can.
TDK1044
09-17-07, 07:52 AM
I use Auto Targeting, exterior camera views and unlimited fuel. everything else real.
micky1up
09-17-07, 08:03 AM
100% realism which as real as this game get but still not close enough to the real deal
mrbeast
09-17-07, 08:15 AM
I play at 84% realism. Thats with manual targeting on.
I have external cameras on because I like to take in the graphics and watch ships sinking. I sometimes cheat and 'investigate' contacts, but I don't let that alter my strategy say if I decide to intercept a contact and it turns out to be subchaser or something I could have avoided after 'investigating' so I justify the compromise to realism that way.
I also have navigation plot update on automatic. Used to have it off but its useful. If I was in RL I'd have another officer making a navigation plot of contacts etc anyway, rather than having to do all that work myself while I'm commandig the boat.
I know some people don't like manual targeting because they don't like calculating firing solutions. But the truth is you don't have to calculate anything, the TDC does that (although I have learned a cool rule of thumb trick for finding how many deg to lead a target that is speed plus 3). All you do, as a real skipper would do, is collect and input information. The only thing that you need to calculate is speed and if you have the nomograph mod its pretty simple. I find its so much more rewarding to use manual targetting, feel like I've achieved something. By the way I am absolutely rubbish at maths and I mean terrible.
My philosophy for the game is I try as much realism as possible but somethings really slow the game down, eg manually plotting contacs etc on the nav map. The frightening thing is you could play this game in pretty much literaly 100% realism, using no time compression, realistically navigating your way across the oceans in real time! Imagine that, spending 2 months infront of SH4! :o
For a psych class, I'd try to interview some of the folks here that play the game in real time.
...and maybe try to figure out what's wrong with em. :lol:
Another good topic might be to ask folks how the game has had both positive and negative influences on their real lives.
SteamWake
09-17-07, 09:52 AM
Perhaps a more interesting aspect would be to 'study' the folks that obsess over the little things like the propellors turning the wrong way and are willing to spend months and 100's of hours trying to get them to turn the right way...
aka the modding forum :p
Perhaps a more interesting aspect would be to 'study' the folks that obsess over the little things like the propellors turning the wrong way and are willing to spend months and 100's of hours trying to get them to turn the right way...
aka the modding forum :p
I keep a handheld mirror next to my monitor to fix stuff like that...
AVGWarhawk
09-17-07, 10:07 AM
Perhaps a more interesting aspect would be to 'study' the folks that obsess over the little things like the propellors turning the wrong way and are willing to spend months and 100's of hours trying to get them to turn the right way...
aka the modding forum :p
I keep a handheld mirror next to my monitor to fix stuff like that...
:rotfl:
mrbeast
09-17-07, 10:30 AM
Hey theres nothing wrong with trying to get the screws to turn the right way! :smug: :rotfl:
Excalibur Bane
09-17-07, 10:38 AM
It's been sometime since I've played a game actually, but I played with no realism, so to speak. It's not that I don't like a challenge, I simply don't care for tedium that doesn't enhance the game experience in some fashion. Unlimited fuel for example, now one can do it the realistic way and manage the fuel properly, return to base to top up during patrol but I prefer to simply assume that this occurs in the background and not be bothered with that aspect as micromanagement of fuel really isn't entertaining to me. I guess I'm simply a "casual" simmer.
Just my two cents though. :)
kurohone
09-17-07, 07:56 PM
I think I'm about 73% right now...I don't play with manual targetting, and I leave the map contacts on. I think there's something else I leave unchecked as well but I can't recall at the moment.
I leave map contacts on, figuring my XO _could have_ done that IRL, as with manual targetting. I might try another game without that one on, just cause my tonnage numbers are ridiculously out-of-character for WW2...I've sunk more on a patrol than some boats sunk in the war.
Manual targetting is unlikely to get turned on though; it just seems like something I wouldn't enjoy at all. Too much like work. I play games to get _away_ from hard things!
Snodrvr
09-17-07, 08:27 PM
I play with fairly low realism settings. I like having unlimited fuel and external views, the fuel because I'm prone to being severely damaged in the course of my patrols and like being able to limp home, and the external views because I love following my torpedos on their way to they target.
I do have unlimited O2 and batteries off, as I like the challenge of having a limited time and range under the surface.
Good luck with your Psych Paper
VonHammer
09-18-07, 06:12 PM
wow thanks for all the input. this is some pretty good stuff. btw, i have to atleast have 1 book, 1 magizane, and 1 website. (i got the website) for citation. and incase you wanted to know, i play the game with no realism since i dont have a lot of time to devot to it. and i have played it a little bit while in class....would that be considered obseed?
gymrat57
09-19-07, 06:23 AM
I am running on low for now. :know:
Later on I will up the realism and run TM 1.6.
speedlord
09-19-07, 07:53 AM
100% , just allowing me to move around the sub with the walk on deck mod.
map is always helping a lot to compute speed of target , thanks to the nomograph. then i compare with the automatic speed estimation of the computer (hey i am not alone in the sub :) )
VonHammer
09-19-07, 11:09 AM
where can i find the walk on deck mod?
SteamWake
09-19-07, 11:27 AM
where can i find the walk on deck mod?
http://www.subsim.com/radioroom/showthread.php?t=120160
Pretty sure thats it.
stuntcow
09-19-07, 03:14 PM
Sometime high, sometimes low. Some times I love the hunt and the planning it takes to get into position and not knowing untill the torps hit or miss if I got it right. Then there are bad days I just want to blow stuff up and BF2 is not enough. Sending large numbers of tons to the ocean floor helps me relax and deal with the problems that take place in real life. One helps the other.
VonHammer
09-20-07, 07:48 AM
Then there are bad days I just want to blow stuff up and BF2 is not enough. Sending large numbers of tons to the ocean floor helps me relax and deal with the problems that take place in real life. One helps the other.
so then SH4 can also be used for anger management. Just imagine your boss
is on that passenger liner that your about to send the bottom.
http://img503.imageshack.us/img503/6458/billlumberghan5.jpg
As for the game settings, I use full realism with the exception of external view and the "action camera" (I never use it to my advantage, but I enjoy taking a look at the damage I've done). :ping: I also recently switched map contacts back on because it seemed too unrealistic to do all the plotting myself (as well as took away precious time in setting up a shot since I never pause during an attack - unless my wife calls :oops: ).
Now for the geeky part. :know: I also put a red light bulb in the reading lamp (started that back in SH2 days), close the door, and often use headphones (especially when at the sonar station). I also use graph paper, a scale, a compass, and a protractor for my intercept calculations. I do use an HP calculator though, as I'm a little slow on the slide rule.
The thing I really want to find now is a mechanical stopwatch (I have a digital, but it isn't the same). I've seen them online, but they're pretty pricey, so I keep hoping to find one at the local pawn shop.
kiwi_2005
09-21-07, 04:58 AM
In SH3, playing with auto targetting on, you still had to tell officer to identifi target and solution/range to target by click on the buttons, or you could identify target yourself using the book. With SH4 you just point the scope at a target and everything is done for you, is there a way where we can have it like SH3 setup.:hmm:
About 60% realisim
* Auto targetting on
* outside view on (some patrols i'll disable it)
* if very long patrol, i'll enable unlimit fuel.
Captain Crankee
09-22-07, 05:52 AM
My first run through so I'm only playing @ about 10% this time.
Use my answer if you are paying for your own education, :know::up:
If not, disregard my answer and learn to spell correctly. :stare::down:
How do people get degrees 'n stuff if they can't spell?
The modern way I suppose. :rock:
CheerZ!
(edited for spelling mistakes:|\\..:rotfl:)
VonHammer
09-23-07, 08:52 AM
well im not paying for it, but i am glad to say that this is coming a long great.
stuntcow
09-23-07, 07:41 PM
You got it. Helps to think that those pain in the backsides and on their way to the deep end. If only for a little while.
Then there are bad days I just want to blow stuff up and BF2 is not enough. Sending large numbers of tons to the ocean floor helps me relax and deal with the problems that take place in real life. One helps the other.
so then SH4 can also be used for anger management. Just imagine your boss
is on that passenger liner that your about to send the bottom.
http://img503.imageshack.us/img503/6458/billlumberghan5.jpg
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