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dean_acheson
09-06-07, 11:12 AM
Does anyone know what the status of this game is?

Dowly
09-06-07, 11:32 AM
In the making. :p

Or

Late.

"San Francisco – May 15, 2006 – Today Ubisoft, one of the world’s largest video game publishers, announces Storm of War™: Battle of Britain, to come in November 2006 for PCs worldwide."

------------------

Gamespot.com has the release date set to Oct 1. 2007. Also, GoGamers.com now says Oct 1. 2007, month or so ago it was Dec 2007. IGN.com says US: October 1, 2007 Europe: August 2007

But then again, I see talk about Dec 2007 or later in the forums...

Chock
09-06-07, 12:39 PM
My guess is that we will hear something on 15th September, i.e. in 6 day's time, the 15th being Battle of Britain Day.

:D Chock

Biggles
09-06-07, 12:51 PM
Let's hope. For some reason or another, flight sim devs. are not very good at giving updates....

dean_acheson
09-06-07, 03:27 PM
I have had a really hard time finding out much info on this, is that usual from Oleg and his team?

Biggles
09-06-07, 03:45 PM
Pretty much, from what I know of their updates on their IL-2 games development. Can't remember much from that time, only: woopsie, it's released! Right in time for Christmas. Wonder if that'll happen again.....

AFRIKAKORPS
09-07-07, 07:17 PM
http://www.gamespot.com/pc/sim/stormofwarbattleofbritain/index.html?tag=tabs;summary

Gamespot says its coming out on October first, but then again there are a lot of conflicting release dates that I've heard of.
I guess we'll just have to wait and see.....

Dowly
09-08-07, 05:44 AM
http://www.gamespot.com/pc/sim/stormofwarbattleofbritain/index.html?tag=tabs;summary

Gamespot says its coming out on October first, but then again there are a lot of conflicting release dates that I've heard of.
I guess we'll just have to wait and see.....

It seems that the Oct 1. have been given to the public some time ago and now there's rumours that the date wont hold. Maddog & his crew arent giving too much info out.;)

dean_acheson
09-10-07, 04:05 PM
would seem that one would want a little more pre-issue publicity than that....

Ilpalazzo
10-03-07, 05:04 PM
So is there any new news at all about this game? New screens, videos anything?

Dowly
10-03-07, 06:52 PM
So is there any new news at all about this game? New screens, videos anything?

Nope, not really. They are keeping the lit shut for some weird reason. :-?

GlobalExplorer
10-05-07, 11:37 AM
This is not going to come out for quite a while, if you ask me.

Just FYI, as a lot of people seem to not be aware of, there is a very good, mature sim about the Battle of Britain, and no matter how good SoW is going to become, it's hard to imagine that it will surpass BoB2 in every aspect, especially the strategic level / AI.

Recently I wrote a thread about exactly this game:

http://www.subsim.com/radioroom/showthread.php?t=122851

And here are some links if you are interested;

http://www.shockwaveproductions.com/bob (http://www.shockwaveproductions.com/bob)

http://www.shockwaveproductions.com/forum/index.php (http://www.shockwaveproductions.com/forum/index.php)

Dowly
10-05-07, 11:41 AM
Bob II is great, BUT the sometimes jerky flightmodel of the AI and lack of pilot career ruins the experience for me (yes, I know one can only fly one squadron etc. etc. but it's not the same thing). Besides, Storm of War is going to be like IL2, loads of expansions. Hundreds of flyable planes.

GlobalExplorer
10-05-07, 11:54 AM
Both games have their strengths and weaknesses. I for myself could never enjoy IL-2 for the cartoonishness of the graphics, and BoBII is everything I ever wanted in that respect. AI and campaign are two other important areas for me, where BoB2 plays in a different league, compared to IL-2. Just a few days ago I compared the two games side by side, and the longer I played IL2, the more problems came to light, whereas with BoB2 I tend to discover more and more nice surprises.

My criticism of IL-2 is of course highly subjective, all I am saying is that while people are desperately waiting for SoW, the "other" game might be worth a second look, and the waiting might become much easier you know. After many years in development it's in a supreme state, whereas SoW is not even out yet.

Ilpalazzo
10-06-07, 07:36 PM
I hope they improve the campaign, interface and sounds in SoW: BoB. IL2 was really lacking in those.

GlobalExplorer
10-07-07, 11:43 AM
For me the most important thing to improve is the terrain. It really ruined everything for me in IL-2.

HunterICX
10-17-07, 12:04 PM
For me the most important thing to improve is the terrain. It really ruined everything for me in IL-2.

http://www.youtube.com/watch?v=S3sf0eiQ--o (http://www.youtube.com/watch?v=S3sf0eiQ--o)

I like this terrain already:up:

FIREWALL
10-17-07, 12:27 PM
Dowley!!! You and Duce in the brig. Iheard two were there but didn't know you were the other one. I'm just shocked.:D :rotfl:

Do your time and see ya soon.:up:

Sorry to all for going OT.

dean_acheson
10-18-07, 11:03 AM
any updates? I can't wait to break out the joystick.....:D

HunterICX
10-18-07, 11:07 AM
any updates? I can't wait to break out the joystick.....:D

nothing much apart from some Cockpit videos , and screenshots..
at least we see some new stuff...so any day now we can get a announcement about the progess...cant wait myself:)

HunterICX
10-22-07, 11:34 AM
Some WiP pics of a Airplane in the new BOB
the Fiat BR20

http://forum.1cpublishing.eu/viewtopic.php?p=2649 (http://forum.1cpublishing.eu/viewtopic.php?p=2649)

Biggles
10-22-07, 01:15 PM
looks good, but was that used in the Battle of Britain? I've never encountered it before concerning the battle, so I doubt it.

Chock
10-22-07, 01:32 PM
Yup, there were Italian fighters and bombers in the Battle of Britain's latter stages, their lack and the lack of British bombers was one of my main criticisms of BoB2, along with no air/sea rescue elements.

Incidentally, the Italians fared pretty badly.

As a matter of fact, one of my heroes shot down an Italian aircraft in the Battle of Britain (Colin Pinckney). He was one of very few WW2 Allied pilots to shoot down an aircraft from all three Axis powers and I actually have some parts of the Spitfire which he bailed out of during the Battle of Britain (they are severely dented as you can imagine, but there is still paint on one of the panels), an incident which is documented in Richard Hillary's famous book 'The Last Enemy'. I made a slightly dramatised version of that event in this film by the way, R6753 being the Spitfire in question:

http://www.youtube.com/watch?v=5aNdogtx1_U

You can read about some of Pinckney's exploits here;

http://www.warbirdforum.com/colin.htm

:D Chock

Stealth Hunter
10-22-07, 02:48 PM
What's the release date on this beast?

Looks A-W-E-S-O-M-E!

dean_acheson
10-23-07, 11:14 AM
It seems impossible to know.

I just keep checking here.

It was Q4 2007, but I guess that is not likely since I haven't seem much.

dean_acheson
11-05-07, 03:51 PM
trollling for an update...

Kratos
11-05-07, 04:01 PM
some people are under the illusion we might get it for xmas, but i think thats highly unlikely.Over on the ubi-site some reckon summer next year :cry:. I dont mind waiting ..longer it takes better its gonna be :lol:

dean_acheson
11-05-07, 04:02 PM
looks like some vague rumors over at the 1C site.... has anybody tried out whirlwind over vietnam?

XabbaRus
11-05-07, 04:19 PM
Well apparently if rumour is to be believed this sound hack has delayed patch 4.09m for Il-2 1946 and BoB SoW.

Shyzar
11-05-07, 06:24 PM
has anybody tried out whirlwind over vietnam?
I haven't tried it, but if you trust PC Gamer Magazine, It's quite a bad game, very short, CTDs every 30 minutes, invisible crewman etc. Got 38 out of 100
They've been wrong before but they rarely are in my opinion.

Chock
11-05-07, 08:16 PM
Like a lot of people, I had high hopes for that one, but from the reviews I have read, it was released in a very unfinished form and is nigh on unplayable because of that. By almost every account I've read of it, the conclusion was: 'give it a miss'. Shame really, as we could do with a good chopper sim for 'Nam.

There have been a few, but none were that great, stuff like Medevac (the Search and Rescue revamp) and that other one that had a third person view of your chopper, the name of which escapes me at the moment (which was actually good fun, but hardly a sim, and that one doesn't run on XP).

If you get some of the Yankee Air Pirate missions for wings Over Vietnam, you can fly a Huey and a few other choppers in 'Nam, but the flight model is a bit bizarre, because they had to 'trick' the program into allowing rotary winged aircraft in the sim, so it's not that easy to fly the thing, even though the missions are actually good. You can see it in that 'Nam movie I posted a while back, and you can tell from the footage that I had to be a bit creative with the editing to make it look like it was under control!

You can fly a Huey in flight simulator, but you will be bereft of 'hot LZs' and guns.

:D Chock

Dowly
12-02-07, 03:07 AM
4 new screenshots at 1C's forum. :up:

Not that they work for me. :nope:

http://forum.1cpublishing.eu/viewtopic.php?t=192

CCIP
12-02-07, 03:37 AM
Not that they work for me. :nope:

Nor me :shifty:

Kratos
12-02-07, 07:45 AM
Seems to me that oleg is just posting any old crap to keep the mob quiet.

Dowly
12-02-07, 08:27 AM
Seems to me that oleg is just posting any old crap to keep the mob quiet.
Them pics work for you?? :o If so, please upload them someplace and show them to us. :yep:

Also, on the other thread Oleg said that they try to make the damage more invidual to all the bullets, but there's an limit on how far they can go. Making the bullets really make real holes is possible but with everything else on SOW, it would need an hyper PC to run the game. Let's hope there will even be decals for all the bullets, would be cool.

Kratos
12-02-07, 08:41 AM
Them pics work for you?? :o If so, please upload them someplace and show them to us. :yep:

duh!! they worked last night...seems they wont open now :huh:

Dowly
12-02-07, 08:44 AM
Them pics work for you?? :o If so, please upload them someplace and show them to us. :yep:
duh!! they worked last night...seems they wont open now :huh:
http://www.superherostuff.com/characters/Others/cartman_pissed_off_t_shirt_1.jpg

Kratos
12-02-07, 09:13 AM
http://i58.photobucket.com/albums/g260/restranger/ScreenShot007.jpg?t=1196602894

http://i58.photobucket.com/albums/g260/restranger/ScreenShot001.jpg?t=1196602969

http://i58.photobucket.com/albums/g260/restranger/Ju-88A-1_15.jpg?t=1196602998

http://i58.photobucket.com/albums/g260/restranger/Ju-88A-1_10.jpg?t=1196603024
Here the last update from Oleg, with some shots of visual damage modeling.
Please note: Visuals here represent Flak and AA damage, not damage from other planes.

Dowly
12-02-07, 09:20 AM
Ta mate! :up:

I must say that looks nice. Instead of decals, all the holes are real holes now.

Kratos
12-02-07, 09:24 AM
Yea ..that second pics got nearly as many holes as what my plane had the other night :up:

Dowly
12-02-07, 09:29 AM
Yea ..that second pics got nearly as many holes as what my plane had the other night :up:

:yep:

HunterICX
12-02-07, 10:39 AM
:D as usual Oleg maddox doesnt just make it a game, it makes it art as well the amount of details! :rock:

HunterICX

Dowly
12-02-07, 10:53 AM
Hold your horses there Hunter. Looks like the damage is pre-scripted like now on IL2, instead of an dynamic DM, which I really was hoping. Just see the 2nd pic, both wings have 11 holes, the tail wings both have 3. :nope: Oh well, it still going to kick some butt. :yep:

Stealth Hunter
12-02-07, 01:32 PM
Hold your horses there Hunter. Looks like the damage is pre-scripted like now on IL2, instead of an dynamic DM, which I really was hoping. Just see the 2nd pic, both wings have 11 holes, the tail wings both have 3. :nope: Oh well, it still going to kick some butt. :yep:


Dynamic damage would eat up GOBS of CPU power. There's practically no way you could do it without suffering severe lag at one point or another (like if 3 BF-109's gang up on 1 Hawker Hurricane; the plane gets shot to pieces, but with so much going on [dynamic damage, bullet effects, plane logs, plane sounds, etc.] you'd suffer pretty bad lag). We're not quite there yet, even in terms of the PC power we have today.

Biggles
12-02-07, 02:23 PM
Even the text "Rolls Royce" on the engine! Magic!:rock:

Dowly
12-02-07, 02:45 PM
Hold your horses there Hunter. Looks like the damage is pre-scripted like now on IL2, instead of an dynamic DM, which I really was hoping. Just see the 2nd pic, both wings have 11 holes, the tail wings both have 3. :nope: Oh well, it still going to kick some butt. :yep:

Dynamic damage would eat up GOBS of CPU power. There's practically no way you could do it without suffering severe lag at one point or another (like if 3 BF-109's gang up on 1 Hawker Hurricane; the plane gets shot to pieces, but with so much going on [dynamic damage, bullet effects, plane logs, plane sounds, etc.] you'd suffer pretty bad lag). We're not quite there yet, even in terms of the PC power we have today.

Yes, I know, I said that on last page. :up:

Also, on the other thread Oleg said that they try to make the damage more invidual to all the bullets, but there's an limit on how far they can go. Making the bullets really make real holes is possible but with everything else on SOW, it would need an hyper PC to run the game. Let's hope there will even be decals for all the bullets, would be cool.

But the thing is, when SoW is done, they arent going to touch the game mechnics too much afterwards. Like IL2, there's lots of expansions etc. but the game has been practically the same, with only very small adjustments.

I dont know, maybe I was just hoping for something different than pre-determined bulletholes from a flightsim that has cars with suspension and openable doors. :88)

dean_acheson
12-04-07, 05:08 PM
lol @ that.

Kratos
12-22-07, 06:28 PM
An update from Oleg over at the ic forums

Below is the last of this year development update.
Note: it is work in progress. We may see other final result in future http://forum.1cpublishing.eu/images/smilies/icon_smile.gif

Screenshots of Bf-109 internal construction that to show the complexity of the work and for understanding of time that we need to spend for development. Sample: Up to 20 separate damages of single engine modelled.

http://i224.photobucket.com/albums/dd320/pasquarade/ScreenShots_001.jpg

http://i224.photobucket.com/albums/dd320/pasquarade/ScreenShots_002.jpg


We also will have a big boat flying in BoB. It will be controlled by AI:

http://i224.photobucket.com/albums/dd320/pasquarade/s25.jpg

http://i224.photobucket.com/albums/dd320/pasquarade/s25a.jpg


The grass in 3D engine. Note: it is just test version. Finally of course it will look way better. Currently we are on final stage where defined all the features of our new 3D engine. Some of them will be hidden in release that to be open with the series life in time. But to put them we need already now as a future feature… Grass will be in release. It is moving under the wind. The size of grass will also play real role for the wheels of aircraft… http://forum.1cpublishing.eu/images/smilies/icon_smile.gif

http://i224.photobucket.com/albums/dd320/pasquarade/grass.jpg

Think i gonna need an upgrade when this gets released http://img87.imageshack.us/img87/5037/newshy222ul3.gif

HunterICX
12-22-07, 06:36 PM
:o

this is going to be a beast of a game.....:yep:

HunterICX

AFRIKAKORPS
12-22-07, 07:28 PM
I can't decide what I want more, this or Super Smash Brothers Brawl.

Dowly
12-23-07, 06:00 AM
Here's 3 more links showing some buildings, trains etc.

http://forums-de.ubi.com/eve/forums/a/tpc/f/3751020023/m/2181080123?r=2181080123#2181080123
http://forums-de.ubi.com/eve/forums/a/tpc/f/3751020023/m/2181080123?r=8721078274#8721078274
http://forums-de.ubi.com/eve/forums/a/tpc/f/3751020023/m/2181080123?r=9241007734#9241007734

:up:

Kratos
12-23-07, 08:50 AM
I'm just wondering if Oleg's building a game... or a Diarama.:o

HunterICX
12-23-07, 09:46 AM
I'm just wondering if Oleg's building a game... or a Diarama.:o

I guess he is combining both :p

HunterICX

Dowly
12-23-07, 10:59 AM
I feel sorry for Hunter and his rig. The moment he inserts the DVD in, the whole thing just dies. :p

Tho, I think the same will happen on my rig too. :hmm:

Oberon
12-23-07, 01:01 PM
Oberon loads Storm of War: Battle of Britain onto his machine:

http://imagecache2.allposters.com/images/pic/46/017_PP0100~Mushroom-Cloud-Posters.jpg

HunterICX
12-23-07, 05:05 PM
I feel sorry for Hunter and his rig. The moment he inserts the DVD in, the whole thing just dies. :p

Tho, I think the same will happen on my rig too. :hmm:

thats the reason I,m on the same system and haven spend money on it...
I saved up to get the machine to run SoW:BoB at max :cool:

HunterICX
02-06-08, 05:32 AM
A small update from Oleg Maddox:

http://forum.1cpublishing.eu/showpost.php?p=35422&postcount=5

A training aircraft,

1 instructor and a trainer. and will by able to be used ONLINE
now thats going to be fun as both can fly the bloody thing

Teamspeak:

HunterICX: LEFT LEFT LEEEEEEEEFT!
Kratos : SHUT UUUUUUUUUP!
*Crash!*:rotfl:

HunterICX

Kratos
02-06-08, 07:04 AM
I wanna sit in that seat, I dont care if your more experienced , I'm older than you .....What!!! ...take that http://img337.imageshack.us/img337/1777/zelfdemannetje038xv8.gif oy!! wheres my sig gone? come to think of it Dowly's is gone as well http://www.tintdude.com/forum/style_emoticons/default/hmmmmmmm.gif

Dowly
02-06-08, 07:26 AM
Ah, the Tiger Moth. ;) I heard ppl talk about this over at JG53 TS last night, but didnt catch what they meant. Tho, I must say, this isnt that big of a thing, this could have been easily be done in IL2 too. Just put a gunner seat to, let's say the U-2, but take out the gun and make the "gunner" face forwards. :hmm:

HunterICX
02-06-08, 07:27 AM
Ah, the Tiger Moth. ;) I heard ppl talk about this over at JG53 TS last night, but didnt catch what they meant. Tho, I must say, this isnt that big of a thing, this could have been easily be done in IL2 too. Just put a gunner seat to, let's say the U-2, but take out the gun and make the "gunner" face forwards. :hmm:

Trick is how to make the plane respond when 2 idiots are pulling their joystick in the opposite dirrection:lol:

HunterICX

Dowly
02-06-08, 07:30 AM
Ah, the Tiger Moth. ;) I heard ppl talk about this over at JG53 TS last night, but didnt catch what they meant. Tho, I must say, this isnt that big of a thing, this could have been easily be done in IL2 too. Just put a gunner seat to, let's say the U-2, but take out the gun and make the "gunner" face forwards. :hmm:
Trick is how to make the plane respond when 2 idiots are pulling their joystick in the opposite dirrection:lol:

HunterICX

Where does it say, both can fly it? I doubt it very much. ;)

XabbaRus
02-06-08, 07:49 AM
Is it really necessary for the internals, ie the engine block to be that finely detailed in 3d when a good mapp could do the same job?

This is where I have issues with Oleg. The exteriors of aircraft need to be good. The interiors of aircraft that you can occupy different positions in needs to be good.

The number of blades of grass at the airfield, who gives a f**k?
also the way he is detailing suspension on the cars. I don't give a monkeys.

Good challenging AI is a must and good flight models, that is what is needed.

Dowly
02-06-08, 08:19 AM
Is it really necessary for the internals, ie the engine block to be that finely detailed in 3d when a good mapp could do the same job?

This is where I have issues with Oleg. The exteriors of aircraft need to be good. The interiors of aircraft that you can occupy different positions in needs to be good.

The number of blades of grass at the airfield, who gives a f**k?
also the way he is detailing suspension on the cars. I don't give a monkeys.

Good challenging AI is a must and good flight models, that is what is needed.

Agreed. I talked with Gibs mooooooooons ago about this and yes, who gives a damn about suspension? :yep: That all drains your CPU, why not use the extra juice to the AI isntead.

Stealth Hunter
02-06-08, 02:22 PM
Couldn't agree more.

Unfortunately for the game, Oleg hasn't posted on single thing on a release date. Too much speculation and not enough information. I fear it will suffer from this problem.

Biggles
02-06-08, 03:38 PM
I like grass. It's nice.:|\\

Dowly
02-06-08, 04:16 PM
I like titties. :yep:

http://www.oddpic.com/data/528/asian-poking-own-boobs.gif

CCIP
02-07-08, 01:08 AM
Are we gonna get those in SoW too? :o

Hey screw the FM and the AI. Just give us those jugs to, um, fly. :doh:

TarJak
02-07-08, 07:06 PM
I like the sound of Dowly's add on. Bugger the working suspension and give us more nekked wimmin!:up:

HunterICX
02-08-08, 04:30 AM
I like titties. :yep:

http://www.oddpic.com/data/528/asian-poking-own-boobs.gif

What are those? our new Airbags! :o

If so I'm going to screw up my landings more often Whuhehehe

HunterICX

Dowly
02-08-08, 07:00 PM
Those'll be on my plane. You guys can have these: (Body hairs included)

That was just discusting, mate -HunterICX

XabbaRus
02-08-08, 07:13 PM
Hunter, give Dowly a 24hr ban for that picture. Disgusting. You could have chosen a fit woman.

HunterICX
02-09-08, 04:33 AM
Hunter, give Dowly a 24hr ban for that picture. Disgusting. You could have chosen a fit woman.

:-? That was a unpleasant sight in the early morning,
picture is removed.

HunterICX

Dowly
02-09-08, 10:15 AM
Wussies. :p

Kratos
02-09-08, 06:02 PM
Oi!!! where me grandma go? .....:lol:

Dowly
02-09-08, 06:15 PM
Oi!!! where me grandma go? .....:lol:

To put some fricking clothes on. :yep:

Kratos
02-09-08, 06:27 PM
Oi!!! where me grandma go? .....:lol:
To put some fricking clothes on. :yep:


Why? she doesn't normally:smug:

Dowly
03-13-08, 03:29 PM
Weeeeeeee, new shots. :rock:

http://pages.sbcglobal.net/mdegnan/_images/Spit%20MkI_1.jpg

http://pages.sbcglobal.net/mdegnan/_images/Ju-88A-1_1.jpg

http://pages.sbcglobal.net/mdegnan/_images/Morris%20CDSW-01.jpg

http://i58.photobucket.com/albums/g260/restranger/1024MartelloTower.jpg

http://i58.photobucket.com/albums/g260/restranger/1024DealCastleGrey.jpg

http://i58.photobucket.com/albums/g260/restranger/b636aea3.jpg

http://i58.photobucket.com/albums/g260/restranger/c127d6cd.jpg

http://i58.photobucket.com/albums/g260/restranger/view0015.jpg

http://i58.photobucket.com/albums/g260/restranger/1024TowerBridge.jpg

http://i58.photobucket.com/albums/g260/restranger/1024SenateHouse.jpg

http://i58.photobucket.com/albums/g260/restranger/1024Parliament.jpg

Steel_Tomb
03-13-08, 03:41 PM
:o :o :o :rock: :rock: :rock: :up: :up: :up: :D :D :D

Looks great! That spit looks very well done, with the do-17 too.

Dowly
03-13-08, 03:43 PM
I have abit over 30megs of pics about BoB:SoW, many that I havent seen anywhere, just cant be arsed to upload them and forgot where I found that pack. :rotfl:

Biggles
03-13-08, 04:19 PM
I don't really like to have to guess when the release will be. I like a set date.

An official website would be enough.

Dowly
03-13-08, 04:48 PM
That's just too bad they're not planning to include a D520 as a "bonus" :-?

BoB:SoW will have a series of addons just like IL2, so you never know. ;)

Kratos
03-13-08, 06:43 PM
I have abit over 30megs of pics about BoB:SoW, many that I havent seen anywhere, just cant be arsed to upload them and forgot where I found that pack. :rotfl:

share em you tight fisted little ferret...:rotfl:
oh a bridge to fly under ... that'll please someone :hmm: and some pylons to dodge about in ;) as gonna have to break the piggy bank when this gets released.sooo what do i need :hmm: ah .. a new pc:o

Steel_Tomb
03-13-08, 06:55 PM
The weather fronts in BoB:SOW will make things interesting. "Watch for the hun in the sun!" will take on a proper meaning with modern HDR and Bloom effects! :rock:

Dowly
03-13-08, 07:50 PM
The weather fronts in BoB:SOW will make things interesting. "Watch for the hun in the sun!" will take on a proper meaning with modern HDR and Bloom effects! :rock:

Will there be HDR & bloom? :hmm: Arent those DirectX features? AFAIK, BoB:SoW will be an OpenGL based game, just like IL2. After all, the engine is an upgraded one of IL2. ;)

Steel_Tomb
03-14-08, 06:58 AM
:huh: :nope: :nope: What! Thats stupid, OpenGL is dead. No one is making Open GL games anymore! If they want it to be half decent they should go with Direct X. Crazy. I was thinking it was DX9 at least.

Dowly
03-14-08, 07:09 AM
:huh: :nope: :nope: What! Thats stupid, OpenGL is dead. No one is making Open GL games anymore! If they want it to be half decent they should go with Direct X. Crazy. I was thinking it was DX9 at least.
All I know from what I've gathered from bits and pieces.


I hate to throw this question out now (hours after you posted questions for Oleg) but I was wondering if the "delay"(?) in the "SoW BoB" development had something to do with the delay of the "new" OpenGL 3.0?
Nothing connected to this fact. Simply BoB is way more complex product and should be a basis for the years ahead.
And


Will BoB work on Linux? It's programmed in OpenGL so I really hope you can make a Linux-binary. I've stopped using Windows and I don't want to go back. I really look forward to this game/sim. So it would be very nice to be able to play it on Linux, as with Quake.No Linux. Our market niche isn’t so big like for the Quake-like games. And the profit we get is way smaller. So to spend a lot of time to rework or to make some time totally different basic code we can’t.

And of course the fact that the IL2's engine is optimized for OpenGL. I'm sure there will be a Directx9/x10 mode too as is in IL2 atm, but no idea if you can get the "perfect" quality running in that mode. We'll just have to wait for an answers from Oleg.

Steel_Tomb
03-14-08, 09:18 AM
Hmmm yeah. Well lets hope it will have nice features. Does Open GL 3.0 have HDR etc?

Dowly
03-14-08, 10:14 AM
Does Open GL 3.0 have HDR etc?

Nooooooooooo idea. ;)

dean_acheson
03-14-08, 04:04 PM
seems to be a dearth of info on this.

but hey, we are like the most popular thread around here!

guess I'll fire up 1946 this weekend......

Kratos
03-16-08, 03:08 PM
just come across this...its not recent, but i think it gives you an idea whats to come . sow-bob wip.

http://uk.youtube.com/watch?v=Y9OWQ55n8ig

Dowly
03-16-08, 03:24 PM
just come across this...its not recent, but i think it gives you an idea whats to come . sow-bob wip.

http://uk.youtube.com/watch?v=Y9OWQ55n8ig

Would be a good time for another vid... that's 1½ years old. :doh: God I hate how Oleg keeps his mouth shut. Would be nice to know how close to release we are. :-?

Dowly
03-18-08, 12:23 PM
Interesting video made by the IL2/BoBII movie maker, Mysticpuma, recorded at International Flight Simulation show at Birmingham's National Exhibition Centre where he tracked down Oleg & Ilya and had a chat with them about BoB:SoW.

http://video.google.co.uk/videoplay?docid=-1866144906641648934

(for whom doesnt know, Ilya's on the left & Oleg's the one flying.)

Old video (Dec '06), but got me drooling. :) Shows lots of features we (well I havent) havent seen anywhere about, BoB:SoW. For example, Oleg is manning an Flak gun at 10:25. I had only heard rumours about it and though it will be included if it is possible.. seems like it is in already.

Found from WarClouds forums.

EDIT: Oh and Oleg confirms the question about DirectX that ST asked, they are working on OpenGL.

EDIT2: Holy dang! The more I watch, the more I drool! Way better water than in FSX, tracers ricocheting of hard surfaces when you strafe something just like you see in some guncam vids. :o

Steel_Tomb
03-18-08, 12:51 PM
Lol, looks like Dowly has suddenly defected to the Allies. P-51 your favorite plane now eh Dowly?!

Dowly
03-18-08, 12:55 PM
Lol, looks like Dowly has suddenly defected to the Allies. P-51 your favorite plane now eh Dowly?!

Let's just say that I wont be flying anything else than the P51 till I master it. I've been reading tons of "stories" of IL2 P51 pilots and if one can master P51, he usually is on the top of the score list no matter what plane he is up against.

Steel_Tomb
03-18-08, 12:57 PM
Lol, looks like Dowly has suddenly defected to the Allies. P-51 your favorite plane now eh Dowly?!

Let's just say that I wont be flying anything else than the P51 till I master it. I've been reading tons of "stories" of IL2 P51 pilots and if one can master P51, he usually is on the top of the score list no matter what plane he is up against.

Sounds like a challenge lol.

Dowly
03-18-08, 12:59 PM
Lol, looks like Dowly has suddenly defected to the Allies. P-51 your favorite plane now eh Dowly?!
Let's just say that I wont be flying anything else than the P51 till I master it. I've been reading tons of "stories" of IL2 P51 pilots and if one can master P51, he usually is on the top of the score list no matter what plane he is up against.
Sounds like a challenge lol.

Yeh, for me to do anything with this. I managed to outturn a Spitfire last night, AI of course, but still. And turn fighted an FW190D today online and shot him down.

Steel_Tomb
03-18-08, 01:03 PM
well yeah but the FW190 is screwed in IL-2. What mark of spit was it?

Dowly
03-18-08, 01:12 PM
well yeah but the FW190 is screwed in IL-2.
And so is the P51, FW190 works almost exactly the same way as the P51 in IL2, 190 just doesnt get that much performance boost by playing with the prop pitch.

What mark of spit was it?

Late war CW. IX or whatsamacallit.

Dowly
04-08-08, 10:21 AM
AAAAAAAAAAAAAARGH!!! Where the hell is it!?!?! It's been now 2 years from when the first official release date was given by Oleg and that was in 2006!? What the frick is taking so long!? :damn:

Kratos
04-08-08, 01:42 PM
Ther'e trying to fix the boiler, coz steam dont work properly when the boilers faulty ;)

Dowly
05-08-08, 01:01 PM
Looks like there might be another update sometime soon. :up:

Greetings folks,
I see a lot of rumors going around about SOW being dead, discontinued, taking out of webstores, etc...not only on this forum, others as well...

It is NOT dead, and one of the reason Oleg is not around is THE indication of that. They are extremely busy with development, working crazy hours, etc. Oleg mentioned to me that he did not forget about you people and that IF he has time, he will organize some kind of update in the nearest future.

The end

http://forum.1cpublishing.eu/showthread.php?t=3272

Kratos
05-08-08, 05:23 PM
Aye seen that m8, but didn't read too much into it,you know what there like over there ;)

GlobalExplorer
05-14-08, 04:56 PM
LOL The game was announced in 2003

Dowly
05-15-08, 09:43 AM
LOL The game was announced in 2003

Yup, and it was supposed to be released in 2006. :roll:

I just hope this wont be another 'Duke Nukem Forever'-kind of project. I know Oleg wants the best he can get, so: new flight sim comes out = BoB:SoW delayed so Oleg and his team can do whatever the other game does, but better.

Wouldnt be that surprised if the rumoured Q3 2008 release would be delayed as well.

Come ooon Ubi, you've rushed out all your games, do it now too!! :rotfl:

HunterICX
05-15-08, 09:55 AM
Come ooon Ubi, you've rushed out all your games, do it now too!! :rotfl:

At what costs ;)
he can take his time, I rather have everything good then some annoying cock up like the same IL2ish AI.

HunterICX

Dowly
05-15-08, 10:11 AM
Come ooon Ubi, you've rushed out all your games, do it now too!! :rotfl:
At what costs ;)


I dont know, what the PC games cost nowadays.. 40-50€? :hmm: :p

But really, I'm starting to go over the point where I dont give a feck what is left out/to be patched later I just want it. What if the game sucks balls? We've waited for years and it ends up like IL2 with upgraded graphics. Oleg should go to some PR-course, we really need more info about the game. :yep:

HunterICX
05-15-08, 10:29 AM
My guess would be that he would try to hit us with a Tallboy ;)

so we would go like this:

http://img387.imageshack.us/img387/3461/omfgzk1.jpg

HunterICX

Steel_Tomb
05-16-08, 07:27 AM
:rotfl::rotfl::rotfl::rotfl::rotfl::rotfl:Thats hillarous Hunter! SoW is like DCS BS its taking years longer than expected.

GlobalExplorer
05-17-08, 04:29 AM
Come ooon Ubi, you've rushed out all your games, do it now too!! :rotfl:
At what costs ;)


I dont know, what the PC games cost nowadays.. 40-50€? :hmm: :p

But really, I'm starting to go over the point where I dont give a feck what is left out/to be patched later I just want it. What if the game sucks balls? We've waited for years and it ends up like IL2 with upgraded graphics. Oleg should go to some PR-course, we really need more info about the game. :yep:

Exactly. Though the the fanbois are still very vocal, it's not like everybody thought IL2 was the best game of all time. And it's not like a decade for its development warrants in any way that SOW will not be more of the same we had with IL2, just with much more polygons.

Dowly
06-08-08, 08:36 AM
Wohoo! New shots from SOW & an Korean War sim based on SOW engine:
http://forum.1cpublishing.eu/showpost.php?p=43174&postcount=7

Biggles
06-08-08, 10:17 AM
Korea too eh?

Now, gimme somethin' real about WWI!:yep:

AVGWarhawk
06-09-08, 09:33 AM
Any idea when SoW is do out? I kind of gave up on IL2 and have been waiting for SoW.

HunterICX
06-09-08, 10:08 AM
Any idea when SoW is do out? I kind of gave up on IL2 and have been waiting for SoW.

We havent got a damn clue, Oleg keeps changing the date of release...:dead:

but on the bright side, they seem to be working on a Korean combat flightsim too :hmm: interesting development

HunterICX

AVGWarhawk
06-09-08, 12:31 PM
I guess the real question is what type of computer will we need to play the darn thing!:shifty:

Oberon
06-09-08, 01:20 PM
I guess the real question is what type of computer will we need to play the darn thing!:shifty:

http://www.cheapandsleazy.net/images/HAL.gif ?

Dowly
06-16-08, 12:10 AM
Small update from Luthier:

The problem with work in progress is that it's a work in progress. Things are released when they're ready. What possible reason do you think can anyone have to withold things? Alpha screenshots aren't shown at this time because they're alpha screenshots. A sim is a huge number of different components, which all need to come together in the end. Look up some shots from IL-2 alpha and compare them to release shots for a rough comparison. They look like two completely different sims. And the situation today is different than in the pre-Il-2 days. Even though some of you may feel different, it makes little sense to release things that may be unrepresentative of the final result right now - especially after so long a wait.

When things are ready, of course we'll be happy to share them with you. I've been roaming around Oleg's office all this week (and they worked all day Saturday too), and if I can get some of you to take my word for it, things are looking great. There's a crazy amount of really exciting things being done, things never even attempted by anyone before. The sim, on virtually every level, is head and shoulders above everything else.

Oleg and team are trying to build a benchmark sim for many years to come. This is why it's taking a long time. Il-2 lasted all these years because the initial work put into it was solid. Same thing is being done here. Making a masterpiece is hard back-breaking work.

I know it's hard to remain patient in the dark, but what can I say, things will be ready when they're ready.

As we get closer to release, Oleg promises to release more things more often, just as the case was eight years ago, as we were approaching the release of the original Il-2.

HunterICX
06-16-08, 04:12 AM
Now, thats good to hear.
at least it proves they are still working on SoW:up:

HunterICX

Dowly
06-25-08, 07:16 AM
Dont know if you have seen this before, but atleast I havent:
http://www.freewebs.com/heinkill/stormofwarnews.htm
SoW forum discussion: June 08
http://www.freewebs.com/heinkill/ackack.jpg
Oleg says users will be able to add 'and program' ground objects like AA guns
Oleg Maddox has given some more detail on Battle of Britain, Storm of War (SoW) in a semi-interview style discussion on the 1C Forums. Spread across several threads/posts, his answers are distilled here. Any transcription/translation errors are mine:
Philosophy on game development
We want to build into BoB many features that are not currently available in any sim, or in any future sims, we hope. I have been asked why we are modelling planes that didn't play any role in the war. This is a limited view. Each plane played some role and each plane that we model is an important part of history and gameplay for single play. It is also important for users that like to make missions around episodes in the war that we or others have never covered in a flight sim. This will make Storm of War unique compared to all other Battle of Britain sims. If you look a few years back, you will see that the original IL2 was really the same concept.
In this context, think of what it would be like to fly a military autogyro in 1940 to tune RDF, or try to escape attack by Me109s? I guarantee you for many people it will be interesting to experience things that were never experienced before. Only when you pay attention to such 'out of the box' details, is the product interesting for everyone.
The BoB basic engine will be used for the series of sims and this development is based on our experience with Il-2 on the market. We put into IL2 many features, that we will use even later, after BoB, but which are not yet in BoB. It's normal if you want a long life for your kid.
In short, we are trying to make a Battle of Britain that is unlike all the previous Battle of Britain sims.
The Storm of War expansion concept
We are trying to make not a single game, but a series of expansions, like we did with Pacific Fighters in the past. Either stand alone, or merged with the previous release, beginning from Battle of Britain. Personally I plan to expand beyond WWII and finally to model the Russian front at a new level.
After BoB we plan to make an area never yet modelled and it should be on the market a year or so after BoB.
But our first target after the release of BoB is to release end user tools that will allow them to incorporate new planes, ground vehicles, ships etc in the sim. We would like to create an industry around it, like it is around MS FS. This is a strong point of MS FS in the market. However we understand the problems of this approach and we are doing it with the target of not allowing any cheating online.
I think that MG will move forward with WWII, and we also will move forward to the jet era. This is one of variants in future. Another is WWI. But we at MG will stay long enough with WWII. At least I hope so.
There is a Korea sim in development. Probably it will not be possible to merge Korea with BoB, but within the limits of online play it should be possible to move aircraft from one to the other. But the main programmer hasn't confirmed that for me, and I should also check it with the marketing guys…I think you know what I mean.
Why is SoW taking longer than originally planned?
As we incorporated more complex coding, more complex AI features, more precision in the flight models compared to the real planes, we needed more time on development. If you want a new jump in technologies, visuals, damage, flight models, common physics united in one product that will be acceptable for many years ahead (like we did with the release of IL2) we need more time.
In real time the full development from initial to final code of IL-2 was 7+ years. And then 5 years success on the market. To repeat this is very hard, and it is even harder to 'jump over our own heads'.
I'm a guy who dislikes creating something good and then see it overtaken by something better from someone else. I want to stay ahead.(*sigh* I think we wont be seeing SoW this year then... Buddye and Co. are constantly bettering BoB2. Especially the AI, which was superior to IL2 even as stock, now it is being redone and tons of new tactics will be added)
We are not busy with the Birds of Prey project. It is a third party project, under control of 1C. We just gave them full source code and did the neccessary consulting. It looks good, but not like the BoB engine. The BoB engine it is not a modification of Il-2 engine, which BoP is.
Also I have tested periodically BoP and would like to say that the contol of aircraft there and FM is better than in other arcade sim-games, and controlling aircraft is more easy than in arcade sims... because the guys are keeping some of the original physics from Il-2.
SoW online
In BoB initial release, you will have controllable stationary AA guns. You can use them online or even in single play if you want to create such a mission. This is the first step in the realisation of our plans for online gameplay. You can imagine what you could do with this feature if you were a creative third party developer. We will have tools that allow you to 'program' in simple ways, ground objects such as AA guns and aircraft. But not in a way that will kill online play, we will ensure there is some sort of protection.
We don’t plan to copy WWII Online. But if we decided to create an online only game, then we could use the BoB engine.

Kratos
06-25-08, 07:54 AM
Nope a must have missed that one as well. Thx for sharing Dowly :up:

HunterICX
06-25-08, 09:40 AM
:up: Cant wait for that baby to come out.
good to hear some of the features and their goal.

also the fact they dont follow the mainstream stuff like the other BoB games but more take it to the sidestep of the BoB Airbattle, planes you barely saw and stuff...great news.

from my part they take the time they want, I'm still enjoying IL2 for the moment and perhaps the time given can give me some extra money saving to upgrade my rig when needed.

HunterICX

GSpector
07-05-08, 01:50 PM
I'm a bit late in posting this but thanks for the update. I just wonder if anything will be done with Career Development. I hope to see my Pilot in uniform and someday with more then just the basic 5 Medals. Ribbons would be nice again. I have not seen them since MicroProse's B-17 TME.

Dowly
07-05-08, 02:23 PM
I'm a bit late in posting this but thanks for the update. I just wonder if anything will be done with Career Development. I hope to see my Pilot in uniform and someday with more then just the basic 5 Medals. Ribbons would be nice again. I have not seen them since MicroProse's B-17 TME.

Better yet, I'd like to see even more detail. Old games had barracks, radios you could listen to etc. etc. I'd like to see that in BoB too.

GSpector
07-05-08, 04:02 PM
I'm a bit late in posting this but thanks for the update. I just wonder if anything will be done with Career Development. I hope to see my Pilot in uniform and someday with more then just the basic 5 Medals. Ribbons would be nice again. I have not seen them since MicroProse's B-17 TME.

Better yet, I'd like to see even more detail. Old games had barracks, radios you could listen to etc. etc. I'd like to see that in BoB too.

Yeah, I remember the Wing Commander series. although it was Sci-Fi, it did have a Bunk area where you could save files, Look at your records and your Uniform with all its decorations, Load old files and create new pilots.

I think a Barracks that could have all that would be great to. I think F-15 Tomcat did all that too and I believe they showed your Nickname on the Lockers. I never could get that Sim to work on my PC at the time so I don't know how it was. it always crashed to desktop when I tried to go to my Aircraft.:damn:

Dowly
07-05-08, 04:17 PM
I'm a bit late in posting this but thanks for the update. I just wonder if anything will be done with Career Development. I hope to see my Pilot in uniform and someday with more then just the basic 5 Medals. Ribbons would be nice again. I have not seen them since MicroProse's B-17 TME.
Better yet, I'd like to see even more detail. Old games had barracks, radios you could listen to etc. etc. I'd like to see that in BoB too.
Yeah, I remember the Wing Commander series. although it was Sci-Fi, it did have a Bunk area where you could save files, Look at your records and your Uniform with all its decorations, Load old files and create new pilots.

I think a Barracks that could have all that would be great to. I think F-15 Tomcat did all that too and I believe they showed your Nickname on the Lockers. I never could get that Sim to work on my PC at the time so I don't know how it was. it always crashed to desktop when I tried to go to my Aircraft.:damn:

Something similar was present in European Air War, a game that IL2 has copied ALOT from. ;)

GSpector
07-05-08, 04:28 PM
I think EAW also had a virtual museum you could walk through as well. That was fun.

Dowly
07-23-08, 07:56 AM
Have anyone read anything about this? Found it from the 1C forums, we already know that WWII & Korea will be made with BoB:SoW engine, but WWI too?? :hmm: Tho, the post havent been made by anyone in the dev team nor moderators...

...And even though they were told over and over again, that this is only the start into a new era of game-engine, covering all theaters from WW1 to Korea and later, they will cry out still.

Boggles the mind... :doh:

Dowly
08-16-08, 09:16 AM
Few pics I havent seen before:
http://mission4today.com/index.php?name=ForumsPro&file=viewtopic&t=1798

Oh, and the pics of the trains etc. on the 2 links are of Foobar's models, NOT 1C's. Some of them might be in BoB, some not.

GSpector
08-16-08, 10:19 AM
Few pics I havent seen before:
http://mission4today.com/index.php?name=ForumsPro&file=viewtopic&t=1798

Oh, and the pics of the trains etc. on the 2 links are of Foobar's models, NOT 1C's. Some of them might be in BoB, some not.

Gee, after looking at the links, it looks more like SoW is going to be more of a Train Sim :hmm: . I hope those trains will be eye candy as well as mobile targets :roll:

Dowly
08-16-08, 10:45 AM
Few pics I havent seen before:
http://mission4today.com/index.php?name=ForumsPro&file=viewtopic&t=1798

Oh, and the pics of the trains etc. on the 2 links are of Foobar's models, NOT 1C's. Some of them might be in BoB, some not.
Gee, after looking at the links, it looks more like SoW is going to be more of a Train Sim :hmm: . I hope those trains will be eye candy as well as mobile targets :roll:

As I said, those models are made by Foobar, not by anyone from the developement team. Oleg might be using some of them models in SoW, but I doubt it.

Dowly
08-28-08, 09:07 AM
New info! :rock:

http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/5091075286

Crappy google translation.

Kratos
09-02-08, 08:56 AM
Well after the long awaited updates from Oleg, he's done it again with MORE bluescreens with ingame pics :hmm:





Development update
Hi,

Summer is gone….
So now more regular updates!


I don’t post direct images fromour new engine due to fact that we haven’t yet all items fine altogether and you may see some artifacts… So later… I have great experience when I show the things with temporal bugs and artifacts, then users begin to think that it will be in the final release…. Which isn’t soon really…. So I prefer to wait and show then real things (maybe just with small bugs…)

So now I would like to show some new almost final models in engine tools (like in engine, but not at all)


Let’s look here for details of guns (Do-215B-1)
http://files.games.1c.ru/il2pict/Do-215B-1_WiP_11.jpg

Details of Stuka
http://files.games.1c.ru/il2pict/ju-87-00.jpg
http://files.games.1c.ru/il2pict/ju-87-02.jpg

Beaufighter Mk 1
http://files.games.1c.ru/il2pict/Bea...Mk1_WiP_06.jpg (http://files.games.1c.ru/il2pict/Beaufighter_Mk1_WiP_06.jpg)
http://files.games.1c.ru/il2pict/Bea...Mk1_WiP_15.jpg (http://files.games.1c.ru/il2pict/Beaufighter_Mk1_WiP_15.jpg)

Real time self-shading in a cockpit of Fiat BR.20 (moving shadows of cockpit frames due to changes of light way). The only one shot directly from Alfa.
http://files.games.1c.ru/il2pict/grab0003.jpg

Ju-88A-1 details
http://files.games.1c.ru/il2pict/Ju-88A-1_03.jpg
http://files.games.1c.ru/il2pict/Ju-88A-1_07.jpg

Giant flying boat Sunderland Mk I (On each aircraft propellers in rotation are 3D as well)
http://files.games.1c.ru/il2pict/Sunderland_Mk-I_08.jpg

And some ground modeling in tools (finally will look even better!)
http://files.games.1c.ru/il2pict/guymkiaphoto001.jpg
http://files.games.1c.ru/il2pict/Untitled-01.jpg
http://files.games.1c.ru/il2pict/Untitled-02.jpg
http://files.games.1c.ru/il2pict/Untitled-03.jpg
http://files.games.1c.ru/il2pict/Untitled-04.jpg
http://files.games.1c.ru/il2pict/Untitled-05.jpg
http://files.games.1c.ru/il2pict/Untitled-06.jpg
http://files.games.1c.ru/il2pict/Untitled-07.jpg
http://files.games.1c.ru/il2pict/Untitled-08.jpg
http://files.games.1c.ru/il2pict/Untitled-09.jpg

Some part of train modeling (next time will show way more http://forum.1cpublishing.eu/images/smilies/icon_smile.gif)
http://files.games.1c.ru/il2pict/30.jpg

Enjoy!

GSpector
09-02-08, 01:11 PM
W:oW, those are some very nice pics.

Thank you.

mengle
09-03-08, 08:18 AM
Read this!
Perhaps end 2009 for a release #post48http://forum.1cpublishing.eu/showthread.php?p=48627#post48627627 (http://forum.1cpublishing.eu/showthread.php?p=48627#post48627627)

Biggles
09-03-08, 11:05 AM
Wasn't it supposed to be released in September 2006?:hmm:

GSpector
09-03-08, 06:54 PM
Wasn't it supposed to be released in September 2006?:hmm:

I would settle for Sept 2008 :cry:

Dowly
09-04-08, 02:38 AM
Great, yet more renders. :nope: OK OLEG! WE KNOW YOU'VE DONE NEW 3D MODELS!!! But how they look in-game? Hell, even CFS3's planes look pretty nice when rendered in 3Ds Max. :roll:

Kratos
09-12-08, 09:21 AM
Another update from Oleg ;)

Hi folks!


Trains modeling. Please pay attention for the shadows. It isn’t pre-rendering, it is a real time self-shading feature of 3D engine. On the trains and cars all wheels and levers on wheels are working.

http://files.games.1c.ru/il2pict/01.jpg
http://files.games.1c.ru/il2pict/12.jpg
http://files.games.1c.ru/il2pict/15.jpg
http://files.games.1c.ru/il2pict/18.jpg
http://files.games.1c.ru/il2pict/27.jpg
http://files.games.1c.ru/il2pict/33.jpg
http://files.games.1c.ru/il2pict/35.jpg
http://files.games.1c.ru/il2pict/grab0029.jpg
http://files.games.1c.ru/il2pict/grab0117.jpg


Weathering of the aircraft in time. When you entering a career you’ll get the new aircraft (or partially used). Then with each flight your aircraft will be in constant changes of conditions… you will see in a sequence of missions. It isn’t only about how it looks, but also about performance of aircraft (new and used – are different).

http://files.games.1c.ru/il2pict/Spitfire Mk.I_03.jpg (http://files.games.1c.ru/il2pict/Spitfire%20Mk.I_03.jpg)
http://files.games.1c.ru/il2pict/Spitfire Mk.I_02.jpg (http://files.games.1c.ru/il2pict/Spitfire%20Mk.I_02.jpg)

HunterICX
09-12-08, 09:42 AM
Another update from Oleg ;)
Weathering of the aircraft in time. When you entering a career you’ll get the new aircraft (or partially used). Then with each flight your aircraft will be in constant changes of conditions… you will see in a sequence of missions. It isn’t only about how it looks, but also about performance of aircraft (new and used – are different).


Ow yes, now that sounds great!:up:

HunterICX

Dowly
09-17-08, 08:12 AM
Roughish release date from Oleg himself :o

Some guy at http://www.theghostfiles.org/ somewhere stated that he'd talked to Oleg and Oleg had said late summer 2009 if all goes well.

Oleg informed me, 28AUG2008, the PC Specifications for BOB will be announced May '09,
and the release date will hopefully be late-post summer '09.

And this is confirmed on 1C's forum:
http://forum.1cpublishing.eu/showthread.php?t=2039&page=116

Yes, he was spoken to me. However I told that it is my hope, if everything will going Ok without any serious development technical problems. :)

Biggles
09-17-08, 08:53 AM
Technical problems? In this rate, they'll soon think that the game engine is too old and decides to change it:nope: :rotfl:

Dowly
09-24-08, 05:26 AM
We are all focked:
http://www.mcvuk.com/news/31803/EA-storms-Russia-with-1C


EA storms Russia with 1C



Distribution deal sees publisher sign up with largest Russian software company

EA has revealed that it is to invade the Russian market following a new wide-reaching distribution deal with 1C.
1C will now distribute EA’s titles in Russia and CIS countries, including territory exclusive value packs.

Alongside the publisher’s standard product, 1C will supply three new economy jewel packed PC games from EA – the first including Crysis Warhead, C&C Red Alert 3 and NHL ‘09 this autumn. The deal will also serve to make the most of the burgeoning Ukraine and Kazakhstan markets.

“The choice of 1C as our strategic partner is not a random decision. Nowadays 1C is a key player on the distribution market of PC games in jewels,” commented EA VP and general manager of Central and Eastern Europe Peter Laughton.
“Due to its professionalism this company gained a high business reputation and we are interested in long-term and mutually profitable relations.”

Nikolay Baryshnikov, 1C’s international sales director enthused: “The agreement signed is an unprecedented event for the Russian market. The world’s leading publisher will unite with the largest Russian software company.

“I am sure this will aid the further growth of the Russian game market.”

STAY AWAY FROM 1C, DEVIL!!

Raptor1
09-24-08, 09:48 AM
EVIL!

Schroeder
09-24-08, 10:00 AM
Lets hope it will be just a cooperation between them. If EA should get the idea to take 1c over we are screwed. Than we will either see a totally unfinished SoW that was rushed on the market to keep the developing costs low or (and that's even worse) we won't see or hear anything from Oleg again...:nope:

So, EA pi$$ off!!!:yep:

Dowly
09-24-08, 10:06 AM
Lets hope it will be just a cooperation between them. If EA should get the idea to take 1c over we are screwed. Than we will either see a totally unfinished SoW that was rushed on the market to keep the developing costs low or (and that's even worse) we won't see or hear anything from Oleg again...:nope:

So, EA pi$$ off!!!:yep:

I'm sure we will see EA "take over" 1C in the future. No question about it. EA's money bag is just too tempting. :nope:

XabbaRus
09-24-08, 10:44 AM
Well lets hope AAA can keep tweaking the sim.

Raptor1
09-24-08, 11:18 AM
Why must EA always interfere?

It's like they have been given a mandate from the devil to find any good game under development, buy the company and then close it down

Kratos
10-03-08, 03:13 PM
latest update from Oleg.




http://forum.1cpublishing.eu/images/icons/icon1.gif Development Update
Hi,

Today I would like to show Enduser Editor for modifications of maps. Please take in attention that textures shown there are not final and some - simply will be other…
I simply would like to show how will be easy to modify map for different purposes or for more precise modeling of some regions, etc. Right now will show only several functions:


http://files.games.1c.ru/il2pict/Untitled28.wmv
http://files.games.1c.ru/il2pict/Untitled31.wmv

Ground modeling. You may see some interesting details that supported in 3D engine.

http://files.games.1c.ru/il2pict/001.jpg
http://files.games.1c.ru/il2pict/002.jpg
http://files.games.1c.ru/il2pict/003.jpg
http://files.games.1c.ru/il2pict/004.jpg
http://files.games.1c.ru/il2pict/005.jpg
http://files.games.1c.ru/il2pict/006.jpg
http://files.games.1c.ru/il2pict/007.jpg
http://files.games.1c.ru/il2pict/008.jpg
http://files.games.1c.ru/il2pict/009.jpg
http://files.games.1c.ru/il2pict/010.jpg
http://files.games.1c.ru/il2pict/011.jpg
http://files.games.1c.ru/il2pict/012.jpg
http://files.games.1c.ru/il2pict/013.jpg
http://files.games.1c.ru/il2pict/014.jpg

Task Force
10-03-08, 03:18 PM
I plan on sticking to IL2, Untill this game is tested by someone here.:D

GlobalExplorer
10-03-08, 03:49 PM
I would laugh if 1C takes over EA one day never underestimate the power of new Russia. But I agree this is bad news, wtf did UBI opt out of the flight sim branch?

Concerning release date I was fed up long ago have gotten into other sims (Battle of Britain 2 (http://www.a2asimulations.com/bob/)) and don't look back a lot. I check back on SOW from time and time, but theres never anything happening, if it really is multiplayer like IL2 I will not like it anyway, and who knows if and when it will come out? Certainly not before Christmas 2009.

I just feel bad for the people who have anticipated this since the announcement which I remember was 2003. LOL if you had a newborn at that time he comes to school now.

Task Force
10-03-08, 03:51 PM
Lord I hope we dont have the same problem with this game as some of us had with spore.:roll:

Raptor1
10-04-08, 11:48 AM
Lord I hope we dont have the same problem with this game as some of us had with spore.:roll:

Can be almost sure we will if EA manages to get involved in this

EA must die, it's a fact

Biggles
10-04-08, 03:18 PM
On the other hand, any eventual economic problems will be solved....right?:huh:

Task Force
10-20-08, 05:53 PM
God these people who make this game sure take there time.:shifty: It seems as if it is never gona be released.:huh:

Biggles
10-22-08, 11:31 AM
We've seen this before haven't we? I mean, Duke Nukem Forever was to be released years ago, and now it's here!



















Oh, wait.....:hmm: :rotfl: :p

Kratos
11-17-08, 09:43 AM
Updates from Oleg today.




Hi,


You may see again some very interesting details.
Modeling of AAA in our new simulator means following (for example):
Say, if the electricity generator of search light will be destroyed, then the search light wouldn’t work… then the effectiveness of anti aircraft guns also wouldn't be good.
We are developing the simulation of ground AAA support in all areas, including radars, High Command, etc. It will work as a system: damage of one will have result in other.
Also would remind that British and German radar systems will have different purpose as it was in reality.

http://files.games.1c.ru/il2pict/vvv-03_01.jpg
http://files.games.1c.ru/il2pict/vvv-03_02.jpg
http://files.games.1c.ru/il2pict/vvv-03_03.jpg
http://files.games.1c.ru/il2pict/vvv-03_04.jpg
http://files.games.1c.ru/il2pict/vvv-03_05.jpg
http://files.games.1c.ru/il2pict/vvv-03_06.jpg
http://files.games.1c.ru/il2pict/vvv-03_07.jpg
http://files.games.1c.ru/il2pict/vvv-03_08.jpg

PS. The ground surface is viewer’s surface and has nothing common with the ground surface of sim http://forum.1cpublishing.eu/images/smilies/icon_smile.gif

Dowly
11-17-08, 09:48 AM
Ffs, WE ARENT INTERESTED!!! Give some in-game shots! :-?

Biggles
11-17-08, 10:29 AM
To be perfectly honest, I agree with you mate. That isn't all too interesting...

Kratos
11-17-08, 10:52 AM
T.B.H i think he only posted them to keep the mass's quiet over at the banana forum.. ''ILYA'' --the natives are getting restless.....''Oleg'' -- show em some more ground pics,that'll keep em quiet for a bit:yep:

Fincuan
11-17-08, 11:10 AM
Maybe they're making an FPS and don't want to let the cat out of the bag too soon. Judging by the shots released so far it's not that far fetched an idea :lol:

mengle
11-17-08, 12:13 PM
Ffs, WE ARENT INTERESTED!!! Give some in-game shots! :-?


they are no ingame shots , because there is no pc that can play this game decent (imagine 50 plains in the air) perhaps in a few years:rotfl::rotfl:

Fincuan
11-17-08, 12:17 PM
See anything funny in these pics? :rotfl:

http://files.games.1c.ru/il2pict/vvv-03_05.jpg

http://files.games.1c.ru/il2pict/vvv-03_02.jpg

Raptor1
11-17-08, 12:39 PM
Okay, is Oleg drinking whatever it was he drunk when he made the IL-2 land-combat?

sergbuto
11-17-08, 01:57 PM
So, while we're waiting anxiously for the could-be ultimate WW2 sim, the devs post renders of trucks and sandbags. Makes perfect sense to me :smug:
That's because they have been working on this sim for five years and the only thing left to do is to make and incorporate sandbags in the game in realistic way. :know:

Task Force
11-17-08, 03:15 PM
Ya know, that would be a great game. A game that had diffrent tipes of warefare. Ships, subs, tanks, ground warefare, air warefare, driveing transport vehicles on the frontlines, dodging enemy mines and troops/ambushes/planes.:D

Dowly
11-17-08, 03:27 PM
Ya know, that would be a great game. A game that had diffrent tipes of warefare. Ships, subs, tanks, ground warefare, air warefare, driveing transport vehicles on the frontlines, dodging enemy mines and troops/ambushes/planes.:D

WWIIOL? :88)

Raptor1
11-17-08, 03:49 PM
Ya know, that would be a great game. A game that had diffrent tipes of warefare. Ships, subs, tanks, ground warefare, air warefare, driveing transport vehicles on the frontlines, dodging enemy mines and troops/ambushes/planes.:D
WWIIOL? :88)

If only they had the "Ships" part as a main part of the game instead of an afterthought

Task Force
11-17-08, 03:57 PM
Yea ships would be intresting. no one has made a decent ship simulator that simulates wartime conditions.

Dowly
01-05-09, 11:11 AM
And 2009 gives us even more renders. *sigh*


Hi!

Happy New Year!

And personally for me I wish myself to finish BoB in new Year!



Almost finished:

http://files.games.1c.ru/il2pict/ScreenShot00026.jpg
http://files.games.1c.ru/il2pict/ScreenShot00027.jpg
http://files.games.1c.ru/il2pict/ScreenShot00028.jpg
http://files.games.1c.ru/il2pict/ScreenShot00029.jpg
http://files.games.1c.ru/il2pict/ScreenShot00030.jpg
http://files.games.1c.ru/il2pict/ScreenShot00031.jpg
http://files.games.1c.ru/il2pict/ScreenShot00032.jpg

Ground in detail

http://files.games.1c.ru/il2pict/vvv-04_01.jpg
http://files.games.1c.ru/il2pict/vvv-04_02.jpg
http://files.games.1c.ru/il2pict/vvv-04_03.jpg
http://files.games.1c.ru/il2pict/vvv-04_04.jpg
http://files.games.1c.ru/il2pict/vvv-04_05.jpg
http://files.games.1c.ru/il2pict/vvv-04_06.jpg
http://files.games.1c.ru/il2pict/vvv-04_07.jpg
http://files.games.1c.ru/il2pict/vvv-04_08.jpg
http://files.games.1c.ru/il2pict/vvv-04_09.jpg

Work in progress:

http://files.games.1c.ru/il2pict/walrus_wip01.jpg
http://files.games.1c.ru/il2pict/walrus_wip02.jpg
http://files.games.1c.ru/il2pict/walrus_wip03.jpg

Biggles
01-05-09, 02:25 PM
Well at least they're introducing the walrus...

But seriously, Oleg really needs some marketing lessons. This is no way to treat your (soon to be not so) eager fans:nope:

Task Force
01-05-09, 04:41 PM
Waiting, waiting, I just keep on waiting. *song form*

Oleg is really takeing his time. at this rate, Bob sow will ave the best rendered ground stuff.:-?

Dowly
03-02-09, 12:03 PM
Few new shots:
http://spread-wings.ru/index.php?option=com_content&task=view&id=156&Itemid=42

Maybe all isnt lost after all, there seems to be one in-game shot there.

HunterICX
03-02-09, 12:10 PM
Maybe all isnt lost after all, there seems to be one in-game shot there.

http://img258.imageshack.us/img258/4682/omggraphics.jpg

HunterICX

GSpector
03-02-09, 03:13 PM
As long as the graphics & gameplay get better the longer we wait, I'll still be interested :up:

Task Force
03-02-09, 03:58 PM
Oleg will eventualy say. Release year 2014.:rotfl:

Raptor1
03-02-09, 04:04 PM
November 11th, 2018

Oleg Maddox - We are pleased to inform you that Storm of War: Battle of Britain will be released within a few months, We are also pleased to announce that we have reconsidered the game market and decided on a shift to a gameplay style that will make the game more accessible to a wider audience.

--------

Yeah, that's what gonne happen!

Task Force
03-02-09, 04:08 PM
augest 3, 2019

Oleg Maddox - Due to recent setbacks, Storm of War: battle of britian has been set to be released with in the next year. If there is no further setbacks.

:o

Dowly
03-09-09, 06:11 PM
Translation of the Oleg's interview I posted the link to now available:
http://forum.1cpublishing.eu/showthread.php?t=6494

Kratos
03-09-09, 07:00 PM
:03: Aye read it over at the banana forum last week, at least it gives hope that it's still alive. Doesn't mean that its gonna be finished anytime soon. :salute:...but what i make out between the lines most of the hard work is done, so you never know it might get done for Xmas time (wishful thinking) :O:

Fincuan
03-10-09, 07:00 AM
Aye, thanks for the interview. Great things in store for us, even if half of what Oleg says there turns out not to be true(cough cough).

I especially liked this part:

5. We’re working on an add-on and expansion module that will not affect the online playing field. After BoB is released we plan to publish a set of tools that will allow end-users to:
* Create new planes;
* Create new vehicles, tanks, ships, etc;
* Create new static objects, such as building, bridges, equipment, etc;
* Create new maps, with limits on total size. We’ll leave large maps for ourselves, for our own new sims.


Just look at Armed Assault for an example on how making the game moddable to begin with(most of the the official content is actually "modules", just like all the user-made) and releasing the necessary tools affects the amount quality user-made modifications. Looking promising indeed :yeah:

Dowly
05-16-09, 08:54 AM
WOOOT!!! SoW is released on June 2, 2009!!! :rock:

Wha? Gameshops say it will, they never lie! :O:

Tho, I do remember Moleg saying on some interview that if they dont experience any technical problems, it should be ready this summer. Then again... yeh... :haha:

HunterICX
05-19-09, 06:53 AM
Interview with Oleg on SIMHQ

http://www.simhq.com/_air11/air_341a.html

I start to like the guy again as he personally dislikes the following:

Doug: What are your current thoughts on CP and DRM?
Oleg: I dislike any copy protection, but that’s up to the publisher to decide. In general, it’s a very complex question, and to properly address all the issues I’d probably need at least as much space as the rest of this interview.
Doug: What do you think about having players connect to the Internet 100% of the time as they are playing?
Oleg: I am not a big fan of these things. Many players, especially in less developed parts of the world, still to this day play only single-player and barely use the Internet even if they have Internet access at all.


and this hurts a bit:

Doug: A few more questions (for now) on Storm of War: Battle of Britain before we move to the next topic area.
You said recently you want it released for the 70th Anniversary of the Battle of Britain. That would be in September 2010. Are you confident flight simmers around the world will be flying Storm of War: Battle of Britain in October 2010?
Oleg: Yes, it is our general plan. Maybe it will arrive earlier. I can't say right now the exact date. But by October 2010 (if not before) Storm of War: Battle of Britain should have many thousands of users.
Seems we have to wait a bit longer, but hell as long it is worth it.

HunterICX

Dowly
05-19-09, 07:07 AM
Well, atleast he finally gave us a rought release date. :up:

XabbaRus
05-19-09, 07:23 AM
I hope we are not disappointed.

By that time I should have bought a new rig.

Fincuan
05-19-09, 08:48 AM
Well, atleast he finally gave us a rought release date. :up:

Hey he did give one back in 2006 already :haha:

Stealth Hunter
05-19-09, 06:47 PM
It's never coming out, lol. It will just keep getting delayed and delayed until finally, there will come an indefinite delay and the project will be shelved...

:nope:

Task Force
05-19-09, 06:49 PM
It's never coming out, lol. It will just keep getting delayed and delayed until finally, there will come an indefinite delay and the project will be shelved...

:nope:

Naa... the world will just end.:haha:

HunterICX
05-20-09, 04:05 AM
It's never coming out, lol. It will just keep getting delayed and delayed until finally, there will come an indefinite delay and the project will be shelved...

:nope:

Same was thought about IL2, the project was 4 years in development before its release in 2001.

HunterICX

Stealth Hunter
05-20-09, 04:22 PM
Same was thought about IL2, the project was 4 years in development before its release in 2001.

HunterICX

SoW is not IL2, unfortunately.:-?

Kratos
05-22-09, 05:11 PM
Latest update from Oleg :hmmm:



Oleg Maddox (http://forum.1cpublishing.eu/member.php?u=3044) http://forum.1cpublishing.eu/images/styles/blackyellow/statusicon/user_offline.gif
Senior Member

http://forum.1cpublishing.eu/images/icons/icon1.gif Update 22.05.2009
Hi,

We did some uniqie feature. Fore these that are unable to draw well we did
the feature "one click paint" of the aircraft skin and then you get it looking in the
sim already with all details.
However we still keep the feature of total redraw as well.

Normal
http://files.games.1c.ru/il2pict/Blenheim_MK-I_01.jpg

Night
http://files.games.1c.ru/il2pict/Blenheim_MK-I_07.jpg

Training
http://files.games.1c.ru/il2pict/Blenheim_MK-I_06.jpg

Selfmade
http://files.games.1c.ru/il2pict/Blenheim_MK-I_05.jpg

Selfmade exlusive
http://files.games.1c.ru/il2pict/01.jpg


German and UK ballons. The Waft of wind resulting a motion of cordage (ropes)

http://files.games.1c.ru/il2pict/ger-01.jpg
http://files.games.1c.ru/il2pict/uk-01.jpg

View of construction

http://files.games.1c.ru/il2pict/wellington_9.jpg

Possible damage (not at once)

http://files.games.1c.ru/il2pict/Vel...n_damage06 (http://files.games.1c.ru/il2pict/Vellington_damage06.jpg)

mengle
09-04-09, 01:00 PM
i was wondering is this true or just speculation of the release 177 days from now on the countdown clock
http://www.freewebs.com/heinkill/stormofwarnews.htm

Dowly
09-04-09, 01:17 PM
Most proapbly just a rumour. Cant see any news of any official release date anywhere.

Task Force
09-04-09, 01:17 PM
probably speculation...

Stealth Hunter
09-04-09, 03:01 PM
augest 3, 2019

Oleg Maddox - Due to recent setbacks, Storm of War: battle of britian has been set to be released with in the next year. If there is no further setbacks.

:o

April 30, 2020

Oleg Maddox - We are pleased to announce that, after 15 years of work, Storm of War: Battle of Britain is finally ready to be released. Eight years ago, as many of you are aware, we changed the game's timeframe that originally spanned 5 years... to 29 years, starting in August 1914 and ending in September 1945.

:rotfl:

Task Force
09-04-09, 03:03 PM
kewl... released on my birthday.... when I turn err... 27 i think...

Kratos
10-23-09, 09:02 AM
An update from Oleg at the banana forums :up:
Hello everyone,

I know many of you have been eagerly awaiting news. I hope this will be worth the wait. We are now at the stage where we'll be providing more regular updates. Remember when my Friday Updates happened every Friday?

These shots today showcase the environemnt from a small test map that will be one of the online maps shipping with the game.

We're working hard on finding the perfect visual balance, and many of the colors you see today are not final: sky, clouds, grass, trees, water, etc, are all being finetuned. As some of you may know, I'm a professional photographer as well, so perfect visual presentation is a very important goal for me.



Screenshots:

http://files.games.1c.ru/il2pict/grab0100.jpg

http://files.games.1c.ru/il2pict/grab0101.jpg

http://files.games.1c.ru/il2pict/grab0102.jpg

http://files.games.1c.ru/il2pict/grab0103.jpg

http://files.games.1c.ru/il2pict/grab0104.jpg

http://files.games.1c.ru/il2pict/grab0105.jpg

http://files.games.1c.ru/il2pict/grab0106.jpg

http://files.games.1c.ru/il2pict/grab0108.jpg

http://files.games.1c.ru/il2pict/grab0110.jpg

http://files.games.1c.ru/il2pict/grab0111.jpg

http://files.games.1c.ru/il2pict/grab0112.jpg

http://files.games.1c.ru/il2pict/grab0113.jpg

http://files.games.1c.ru/il2pict/grab0116.jpg

http://files.games.1c.ru/il2pict/grab0117.jpg

http://files.games.1c.ru/il2pict/grab0126.jpg

http://files.games.1c.ru/il2pict/grab0130.jpg

http://files.games.1c.ru/il2pict/grab0131.jpg

http://files.games.1c.ru/il2pict/grab0147.jpg

http://files.games.1c.ru/il2pict/grab0168.jpg

HunterICX
10-23-09, 10:02 AM
:o Holy Moly!

in-game screenshots!:rock:

HunterICX

Fincuan
10-23-09, 10:44 AM
OOOH!

And :rotfl2: @ the Volcano or whatever that is

Dowly
10-23-09, 03:31 PM
Ok, now does that 110 look like one pissed mother****er ready to hand out some justice to the allied scum or what? :rock:

Kratos
10-23-09, 03:42 PM
Ok, now does that 110 look like one pissed mother****er ready to hand out some justice to the allied scum or what? :rock:

Meh!! it'll go down like the rest of the 110's. maybe not by me, but i keep trying http://www.tintdude.com/forum/style_emoticons/default/trust.gif

TarJak
10-23-09, 06:34 PM
OOOH!

And :rotfl2: @ the Volcano or whatever that isOleg is just getting ready for their arrival:
http://i21.photobucket.com/albums/b279/TerbaerTerbear/close_encounters_large_09.jpg

Task Force
10-23-09, 08:11 PM
cool... now weve seen the spit, weve seen the 110... now lets see a 109...:rotfl2:

Oberon
10-24-09, 06:55 AM
:har::har::har::har::har:

I've just got a mental image now of Oleg making a volcano out of mashed potato! :har:

Dowly
10-30-09, 08:47 AM
http://forum.1cpublishing.eu/images/icons/icon1.gif 2009-10-30 Development update.
Hi folks,

The next part of WIP shots for your evaluation.

Please discuss only here:
http://forum.1cpublishing.eu/showthread.php?t=10809


Its a time to show our British pilots. Not in engine, but in final look (maybe tweaking of
colors we will need for the engine)

http://files.games.1c.ru/il2pict/Eng...ot_72_Back.jpg (http://files.games.1c.ru/il2pict/England_pilot_72_Back.jpg)
http://files.games.1c.ru/il2pict/Eng...minusobves.jpg (http://files.games.1c.ru/il2pict/England_pilot_72_Back_minusobves.jpg)
http://files.games.1c.ru/il2pict/Eng...t_72_Front.jpg (http://files.games.1c.ru/il2pict/England_pilot_72_Front.jpg)
http://files.games.1c.ru/il2pict/Eng...minusobves.jpg (http://files.games.1c.ru/il2pict/England_pilot_72_Front_minusobves.jpg)

It was a question of many users. Yes, at night we have ability to look for the lights on the ground... And I think it will be probably possible to set the amount of lights in different regions of map for the right “night time” gameplay. Attention: colors of lights are not final
You also may see on the shot the other very nice feature... and it is customizable by user...

http://files.games.1c.ru/il2pict/windowslights0006.jpg
http://files.games.1c.ru/il2pict/windowslights0007.jpg

Bf-109E-3 in the engine. Currently propeller stops in pause.

http://files.games.1c.ru/il2pict/bf1090001.jpg


What is possible to learn from these pictures:
1. We use real physics light-colors engine for calculations of changes during the whole day-night
2. Options on the left panel probably will be partially accessible for end user that to make superb screen shots.

http://files.games.1c.ru/il2pict/sky44.jpg
http://files.games.1c.ru/il2pict/sky45.jpg
http://files.games.1c.ru/il2pict/sky46.jpg
http://files.games.1c.ru/il2pict/sky47.jpg

How is looking at the moment rotating propeller at low RPM. The pitch changes are also visible during rotation.

http://files.games.1c.ru/il2pict/rotatnigprop.jpg


And some shots from tools without complex lighting (not all engine features went in the viewer tool at the moment. It’s a part of color tunings we are working for)
You may notice many nice details... these models, optimized for the
massive objects/gameplay in the future of the sim series...

http://files.games.1c.ru/il2pict/VVV-SoW_BoB-06_01.jpg
http://files.games.1c.ru/il2pict/VVV-SoW_BoB-06_02.jpg
http://files.games.1c.ru/il2pict/VVV-SoW_BoB-06_03.jpg
http://files.games.1c.ru/il2pict/VVV-SoW_BoB-06_04.jpg
http://files.games.1c.ru/il2pict/VVV-SoW_BoB-06_05.jpg
http://files.games.1c.ru/il2pict/VVV-SoW_BoB-06_06.jpg
http://files.games.1c.ru/il2pict/VVV-SoW_BoB-06_07.jpg

Dowly
10-30-09, 08:49 AM
Wow... look at the list of failures that can happen in the Stuka pics. :o

Dowly
10-30-09, 10:01 AM
And some more shots here for who havent seen them already:
http://simhq.com/forum/ubbthreads.php/topics/2886194/Oleg_has_posted_new_SOW_pics_a.html#Post2886194

Task Force
10-30-09, 10:03 AM
Very Good, Looks like This new game will be pretty good.

Highbury
10-30-09, 09:50 PM
Those shot look amazing, although it is odd to see publicity screens with no AA at all, very jaggy. Hopefully FM's will be based on real data and not forum whining like IL-2 became.

HunterICX
11-21-09, 04:18 AM
Update 06/11

Hello everyone,

I'd like to remind once again that everything shown today is WIP (work in progress) and can and will be changed during the development process.

Please use this thread to discuss today's update:

http://forum.1cpublishing.eu/showthread.php?t=10920

Some WIP ships from our sim
Screenshots from development tools. THis shows one of the water variants. Note the transparency.
Ship wakes are not yet ready to be shown.

Small Barge:

http://files.games.1c.ru/il2pict/ship02.jpg

http://files.games.1c.ru/il2pict/ship03.jpg

http://files.games.1c.ru/il2pict/ship04.jpg


Fishing vessel:


http://files.games.1c.ru/il2pict/ship05.jpg

http://files.games.1c.ru/il2pict/ship06.jpg

http://files.games.1c.ru/il2pict/ship07.jpg

http://files.games.1c.ru/il2pict/ship08.jpg

http://files.games.1c.ru/il2pict/ship01.jpg

Spitfire with pilot (WIP. Not final):

http://files.games.1c.ru/il2pict/SpitfirePilot01.jpg

Italian BR.20 bomber (WIP. Propeller blades are painted light gray, so they're less noticeable in flight currently):

http://files.games.1c.ru/il2pict/BR20_03.jpg

Update 20/11

Hello everyone,

Once again I'd like to remind that everything shown in this update is WIP (work in progress) and can and will be changed during the development process.

Please use this thread to discuss today's update:

http://forum.1cpublishing.eu/showthread.php?t=11131

Here I'm posting some Stuka's shots. Sorry, not so many, but we can't show more at the moment due to replacement of many elements in our 3D engine.

http://files.games.1c.ru/il2pict/0019.jpg
http://files.games.1c.ru/il2pict/0021.jpg
http://files.games.1c.ru/il2pict/0022.jpg
http://files.games.1c.ru/il2pict/0026.jpg

HunterICX

HunterICX
11-30-09, 04:11 AM
Update 27/11:

Hello everyone

Canon gave me a nice small camera to test.
So today's update is not a collection of screenshots, but rather a small photo report.

Please use this thread to discuss:

http://forum.1cpublishing.eu/showthread.php?t=11368



EVERYTHING IS WORK IN PROGRESS


Left: building damage textures
Right: city textures

http://files.games.1c.ru/il2pict/IMG_0237.JPG


One of our German hangars

http://files.games.1c.ru/il2pict/IMG_0240.JPG


Coding ships

http://files.games.1c.ru/il2pict/IMG_0244.JPG


These kinds of devices are also supported

http://files.games.1c.ru/il2pict/IMG_0249.JPG


Finetuning the bomb models

http://files.games.1c.ru/il2pict/IMG_0262.JPG


Modeling various pilots

http://files.games.1c.ru/il2pict/IMG_0273.JPG


Implementing new mission briefings

http://files.games.1c.ru/il2pict/IMG_0280.JPG


ONCE AGAIN THIS IS ALL WORK IN PROGRESS

HunterICX

Raptor1
11-30-09, 09:42 AM
Is that an actual picture slide in the briefing I'm seeing?! Excellent!

HunterICX
12-05-09, 07:03 AM
Update: 04/12

Hello everyone



Please use this thread to discuss:

http://forum.1cpublishing.eu/showthread.php?t=11543


EVERYTHING IS WORK IN PROGRESS


Our new Hurricane WIP (Engine tools)

http://files.games.1c.ru/il2pict/hurri0010.jpg
http://files.games.1c.ru/il2pict/hurri0011.jpg
http://files.games.1c.ru/il2pict/hurri0012.jpg

A quick look at ship damage. We have highly detailed ships, with damage nearly approaching that of aircraft in Il-2.
It's incredibly satisfying to see them break up in lots of different ways.

http://files.games.1c.ru/il2pict/sho...204_152922.jpg (http://files.games.1c.ru/il2pict/shot_20091204_152922.jpg)
http://files.games.1c.ru/il2pict/sho...204_152924.jpg (http://files.games.1c.ru/il2pict/shot_20091204_152924.jpg)


This is how the sim looks in DX9 right now, the simplest of all possible renders. The final version will look better with DX9, but DX11 will offer the best visuals.


http://files.games.1c.ru/il2pict/sho...204_161805.jpg (http://files.games.1c.ru/il2pict/shot_20091204_161805.jpg)
http://files.games.1c.ru/il2pict/sho...204_162147.jpg (http://files.games.1c.ru/il2pict/shot_20091204_162147.jpg)


Continuing to flesh out over pilots

http://files.games.1c.ru/il2pict/04122009_10.jpg
http://files.games.1c.ru/il2pict/04122009_12.jpg


ONCE AGAIN THIS IS ALL WORK IN PROGRESS

HunterICX

Task Force
12-05-09, 12:51 PM
I want I want...:o

ajrimmer42
12-12-09, 06:02 PM
Damn I wish they'd hurry up!!!!

HunterICX
12-25-09, 08:25 AM
Christmas update:

Hello everyone and Merry Christmas!



Please use this thread to discuss:

http://forum.1cpublishing.eu/showthread.php?t=12067



EVERYTHING IS WORK IN PROGRESS



Almost finalised Bf-110 cockpit

http://files.games.1c.ru/il2pict/sho...225_132041.jpg (http://files.games.1c.ru/il2pict/shot_20091225_132041.jpg)
http://files.games.1c.ru/il2pict/sho...225_132125.jpg (http://files.games.1c.ru/il2pict/shot_20091225_132125.jpg)
http://files.games.1c.ru/il2pict/sho...225_132201.jpg (http://files.games.1c.ru/il2pict/shot_20091225_132201.jpg)
http://files.games.1c.ru/il2pict/sho...225_132255.jpg (http://files.games.1c.ru/il2pict/shot_20091225_132255.jpg)
http://files.games.1c.ru/il2pict/sho...225_132355.jpg (http://files.games.1c.ru/il2pict/shot_20091225_132355.jpg)


Some ground units http://forum.1cpublishing.eu/images/smilies/icon_smile.gif

http://files.games.1c.ru/il2pict/VVV-SoW_BoB-07_01.jpg
http://files.games.1c.ru/il2pict/VVV-SoW_BoB-07_02.jpg
http://files.games.1c.ru/il2pict/VVV-SoW_BoB-07_03.jpg
http://files.games.1c.ru/il2pict/VVV-SoW_BoB-07_04.jpg
http://files.games.1c.ru/il2pict/VVV-SoW_BoB-07_05.jpg
http://files.games.1c.ru/il2pict/VVV-SoW_BoB-07_06.jpg


Some of the 3D engine feartures, that we may use in future (or third party developers).

http://files.games.1c.ru/il2pict/x02.jpg
http://files.games.1c.ru/il2pict/x03.jpg

External and internal canopy glass damage (same for both looks)

http://files.games.1c.ru/il2pict/x04.jpg
http://files.games.1c.ru/il2pict/x05.jpg
http://files.games.1c.ru/il2pict/x06.jpg

And our new girl Olga:

http://files.games.1c.ru/il2pict/IMG_0618.jpg

ONCE AGAIN THIS IS ALL WORK IN PROGRESS, EVEN THE LAST PHOTO http://forum.1cpublishing.eu/images/smilies/icon_smile.gif

Also I hope to post something else before January 1.

HunterICX

Schroeder
12-25-09, 08:34 AM
Will Olga be released with the game?:D

Steel_Tomb
12-28-09, 09:18 AM
holy sweet mother of god!!!! Those pits look AMAAAAZZING! Are they fully clickable? OMG I want this now... if only then they can pass it onto the BoBII devs and put insane AI in and we're sorted.

I wonder what kind of system you will need to fly this with all the bells and whistles attached... pretty insane stuff is it coded for 64bit/multi-core cpu's? Would be madness!!! ....

THIS...

IS...

OLEG!...

lol sorry had to do it just watched it!:har:

Valantine
12-28-09, 03:33 PM
I don't believe instruments are clickable, I seem to remember Oleg saying that they toyed with the idea but decided against it as it added months to dev time for each and every cockpit and variation. If I come across the quote again Il post it here.
V

Steel_Tomb
12-29-09, 03:30 AM
Oh ffs... what crap. Clickable pit's are becoming the norm especially when you look at DCS Black Shark... shame on you Oleg! Back to BoBII then!!!!!

capthelm
12-29-09, 04:10 AM
wonder if they will implement decent engine sounds and a better audio system this time, the stock il2 1946 engine sounds where terrible ..sounded nothing like ww2 fighters.

all very well having nice graphics , most dev teams fall short of audio production.

nearest so far for decent engine sounds is pc version wings of prey.
with time the dev team say there are improving the engine whine even more.

Dowly
12-29-09, 04:49 AM
wonder if they will implement decent engine sounds and a better audio system this time, the stock il2 1946 engine sounds where terrible ..sounded nothing like ww2 fighters.

all very well having nice graphics , most dev teams fall short of audio production.

nearest so far for decent engine sounds is pc version wings of prey.
with time the dev team say there are improving the engine whine even more.

Ah yes, the sounds have to be correct this time. :yep:

Schroeder
12-29-09, 07:02 AM
Not to mention the weapon sounds.... Il2 stock .50 cal anyone?:dead:

Steel_Tomb
12-29-09, 02:17 PM
Ah yes, the sounds have to be correct this time. :yep:

To be honest I won't except anything less than a original recording of a merlin lol... anything else is just fraking lazy!!!!! :x

I can't help but think I'm going to be disappointed though... the AI... sound... flight models... no clickable pits. With BoBII in its latest and greatest incarnation SoW has a BIG mountain to climb!

dean_acheson
01-17-10, 03:58 PM
Dowly,
thanks for the updates...

Biggles
01-25-10, 10:32 AM
http://www.youtube.com/watch?v=WQbCIT-aMnY

:salute:

Oberon
01-25-10, 12:21 PM
:o:o:o

HunterICX
01-25-10, 01:00 PM
:o:o:o

+1 :o

HunterICX

Schroeder
01-25-10, 01:47 PM
I find the motions of the gauges a bit too much. Why should the speed gauge and rpm gauge jump around like this? But apart from that it looks really promising.:yeah:

Valantine
02-27-10, 10:08 AM
Some news to make a few of you chaps happy:

http://www.checksix-fr.com/ (http://www.checksix-fr.com/)

They have made cockpits clickable for SOW.
V

HunterICX
04-13-10, 05:20 AM
SOW Bomber Attack: http://www.youtube.com/watch?v=q2x27ahVz9o&feature=channel

SOW Technology Update about Storm of War and IL-2 series: http://www.youtube.com/watch?v=Xoz1Kb2wkPE&feature=channel

SOW Pilot animation: http://www.youtube.com/watch?v=nj7nEL1ekzM&feature=channel

HunterICX

Stealth Hunter
04-13-10, 06:14 PM
When is this coming out!? INTOLERABLE BASTARDS. GIVE US MORE NEWS, YOU COWARDS. THIS IS A DAMN PRETTY FLIGHT SIM- LET'S SEE SOME ACTION ON THIS SIDE!!

Task Force
04-13-10, 06:35 PM
Lol, Im starting to wounder if it will ever be released.

But, I glad to see Oleg seems to be more in for the PC crowd instead of the consoles.:yep:

HunterICX
04-16-10, 05:26 AM
:D a most awesome 3 second SOW update video

the parachute

http://www.youtube.com/watch?v=PpX5kCnrL-8

HunterICX

Dowly
04-16-10, 08:35 AM
Hmm... that is nice. :hmmm:

Stealth Hunter
04-16-10, 02:28 PM
What if it doesn't open... what does the animation look like then?:D

What if we're on fire?:D

HunterICX
04-29-10, 05:36 AM
23/04 Video update:

Storm of War: Battle of Britain - Pz.Kpfw.35(t) video
http://www.youtube.com/watch?v=yvPlpreAwHo

Storm of War: Battle of Britain - column
http://www.youtube.com/watch?v=zp_c8s4FcFo

HunterICX

Raptor1
04-29-10, 06:00 AM
They better not mess up the ground war this time...

HunterICX
04-30-10, 10:49 AM
Yesterday:

1C director Boris Nuraliev and Oleg Maddox demonstrate the Il-2 and
new computer technologies to the president of Russia Dmitry Medvedev.

http://news.kremlin.ru/media/events/...0b47079f8.jpeg (http://news.kremlin.ru/media/events/photos/big/41d2f663cc00b47079f8.jpeg)


Today:

There was some questions about rotating wheels on the ground models. Yes they are rotating, working suspesion (on tanks it is especially a bit simplified for the high FPS, but on cars - completely working in 3D models. However on tanks it is anyway looking like real in most cases)http://www.youtube.com/watch?v=1-WKUpbrzmY&feature=player_embedded


Holy sh!t...he managed Dmitry Medvedev to play..hold on.

http://img443.imageshack.us/img443/4038/isr.png

:D

HunterICX

Dowly
07-22-10, 06:31 PM
Nice channel to keep an eye on, lots of slideshows from BoB:SoW
http://www.youtube.com/user/johnnypffT

GSpector
07-23-10, 01:04 AM
Nice channel to keep an eye on, lots of slideshows from BoB:SoW
http://www.youtube.com/user/johnnypffT

W:oW Dowly, I think I'd rather keep an eye on your Signature Model:yeah:

Crécy
07-24-10, 09:14 AM
This looks unbelievable!

Stealth Hunter
07-24-10, 02:14 PM
It's going to be a wonderful thing, what with the awesome-looking fire, to be able to die going down into the drink- flames and glory and whatnot.:haha:

Biggles
07-24-10, 06:44 PM
Of those videos, I found this one to be most interesting:
http://www.youtube.com/watch?v=mX_h-BGAFh8

GSpector
07-24-10, 08:02 PM
Has anyone heard of any updates on the release date? Is it still scheduled for around October?

Biggles
07-25-10, 06:17 AM
Has anyone heard of any updates on the release date? Is it still scheduled for around October?

I very much doubt it but it would be foolish of them to name a date that was unrealistic...maybe the game will be finished before Christmas 2011?:hmmm:

Arclight
07-25-10, 01:13 PM
IIRC it's either released in November at the latest or becomes vaporware. They'll be out of money at that point.

Can't recall for the life of me where I found that info though. :hmmm:

Raptor1
07-25-10, 01:24 PM
Didn't Maddox say that the game should have plenty of fans by Battle of Britain Day or so?

Arclight
07-25-10, 01:27 PM
Think that's the release date they're shooting for at the moment, yes. :yep:

I hope they make it, or it might not be released at all.

Crécy
07-25-10, 01:50 PM
I hope they make it, or it might not be released at all.

They've spent too much money on it to not to release it.

Arclight
07-25-10, 01:51 PM
Well... think Silent Hunter 5. :-?

Dowly
07-25-10, 05:54 PM
Well... think Silent Hunter 5. :-?

There's the difference that Oleg is his own boss and doesn't have to listen to what publishers say. :DL

Combine that with him being a perfectionist and voila, we get a release date of 2023, Q3 most likely. :O: